]> git.saurik.com Git - wxWidgets.git/blame - docs/latex/wx/memorydc.tex
Patches-1851591 ] dataview sample is crashing (under MSW)
[wxWidgets.git] / docs / latex / wx / memorydc.tex
CommitLineData
a660d684
KB
1\section{\class{wxMemoryDC}}\label{wxmemorydc}
2
41fbc841 3A memory device context provides a means to draw graphics onto a bitmap. When
d17f05af
HH
4drawing in to a mono-bitmap, using {\tt wxWHITE}, {\tt wxWHITE\_PEN} and
5{\tt wxWHITE\_BRUSH}
41fbc841
RR
6will draw the background colour (i.e. 0) whereas all other colours will draw the
7foreground colour (i.e. 1).
a660d684
KB
8
9\wxheading{Derived from}
10
11\helpref{wxDC}{wxdc}\\
12\helpref{wxObject}{wxobject}
13
954b8ae6
JS
14\wxheading{Include files}
15
16<wx/dcmemory.h>
17
a7af285d
VZ
18\wxheading{Library}
19
20\helpref{wxCore}{librarieslist}
21
a660d684
KB
22\wxheading{Remarks}
23
24A bitmap must be selected into the new memory DC before it may be used
25for anything. Typical usage is as follows:
26
27\begin{verbatim}
28 // Create a memory DC
29 wxMemoryDC temp_dc;
30 temp_dc.SelectObject(test_bitmap);
31
32 // We can now draw into the memory DC...
33 // Copy from this DC to another DC.
34 old_dc.Blit(250, 50, BITMAP_WIDTH, BITMAP_HEIGHT, temp_dc, 0, 0);
35\end{verbatim}
36
37Note that the memory DC {\it must} be deleted (or the bitmap selected out of it) before a bitmap
38can be reselected into another memory DC.
39
f20f1e94
VZ
40And, before performing any other operations on the bitmap data, the bitmap must
41be selected out of the memory DC:
42
43\begin{verbatim}
44 temp_dc.SelectObject(wxNullBitmap)
45\end{verbatim}
46
47(this happens automatically when wxMemoryDC object goes out of scope).
48
49
a660d684
KB
50\wxheading{See also}
51
52\helpref{wxBitmap}{wxbitmap}, \helpref{wxDC}{wxdc}
53
54\latexignore{\rtfignore{\wxheading{Members}}}
55
dcbd177f 56\membersection{wxMemoryDC::wxMemoryDC}\label{wxmemorydcctor}
a660d684 57
fea35690 58\func{}{wxMemoryDC}{\void}
a660d684
KB
59
60Constructs a new memory device context.
61
fea35690
VZ
62Use the \helpref{IsOk}{wxdcisok} member to test whether the constructor was successful
63in creating a usable device context.
64Don't forget to select a bitmap into the DC before drawing on it.
65
66\func{}{wxMemoryDC}{\param{wxBitmap\& }{bitmap}}
67
68Constructs a new memory device context and calls \helpref{SelectObject}{wxmemorydcselectobject}
69with the given bitmap.
70Use the \helpref{IsOk}{wxdcisok} member to test whether the constructor was successful
71in creating a usable device context.
72
a660d684 73
dcbd177f 74\membersection{wxMemoryDC::SelectObject}\label{wxmemorydcselectobject}
a660d684 75
fea35690
VZ
76\func{void}{SelectObject}{\param{wxBitmap\& }{bitmap}}
77
78Works exactly like \helpref{SelectObjectAsSource}{wxmemorydcselectobjectassource} but
79this is the function you should use when you select a bitmap because you want to modify
80it, e.g. drawing on this DC.
81
f20f1e94
VZ
82Using \helpref{SelectObjectAsSource}{wxmemorydcselectobjectassource} when modifying
83the bitmap may incurr some problems related to wxBitmap being a reference counted object
fea35690
VZ
84(see \helpref{reference counting overview}{trefcount}).
85
f20f1e94
VZ
86Also, before using the updated bitmap data, make sure to select it out of context first
87(for example by selecting wxNullBitmap into the device context).
88
fea35690
VZ
89\wxheading{See also}
90
91\helpref{wxDC::DrawBitmap}{wxdcdrawbitmap}
92
93
94
95\membersection{wxMemoryDC::SelectObjectAsSource}\label{wxmemorydcselectobjectassource}
96
97\func{void}{SelectObjectAsSource}{\param{const wxBitmap\& }{bitmap}}
a660d684
KB
98
99Selects the given bitmap into the device context, to use as the memory
100bitmap. Selecting the bitmap into a memory DC allows you to draw into
fea35690 101the DC (and therefore the bitmap) and also to use \helpref{wxDC::Blit}{wxdcblit} to copy
fe604ccd 102the bitmap to a window. For this purpose, you may find \helpref{wxDC::DrawIcon}{wxdcdrawicon}\rtfsp
a660d684
KB
103easier to use instead.
104
fea35690
VZ
105If the argument is wxNullBitmap (or some other uninitialised wxBitmap) the current bitmap is
106selected out of the device context, and the original bitmap restored, allowing the current bitmap to
a660d684
KB
107be destroyed safely.
108
fea35690
VZ
109\wxheading{See also}
110
111\helpref{wxMemoryDC::SelectObject}{wxmemorydcselectobject}
9b50920f 112