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1\section{\class{wxPoint}}\label{wxpoint}
2
3A {\bf wxPoint} is a useful data structure for graphics operations.
4It simply contains integer {\it x} and {\it y} members.
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6See also \helpref{wxRealPoint}{wxrealpoint} for a floating point version.
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954b8ae6 8\wxheading{Derived from}
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9838df2c 10None
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12\wxheading{Include files}
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14<wx/gdicmn.h>
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16\wxheading{See also}
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18\helpref{wxRealPoint}{wxrealpoint}
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20\latexignore{\rtfignore{\wxheading{Members}}}
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39275175 22\membersection{wxPoint::wxPoint}\label{wxpointctor}
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23
24\func{}{wxPoint}{\void}
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26\func{}{wxPoint}{\param{int}{ x}, \param{int}{ y}}
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28Create a point.
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39275175 30\membersection{wxPoint::x}\label{wxpointx}
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31
32\member{int}{x}
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34x member.
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39275175 36\membersection{wxPoint::y}\label{wxpointy}
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38\member{int}{ y}
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40y member.
41
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42\membersection{wxPoint::operator $==$}\label{wxpointequal}
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44\func{bool}{operator $==$}{\param{const wxPoint\& }{pt}}
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46Equality operator: returns \true if two points are the same.
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48
49\membersection{wxPoint::operator $!=$}\label{wxpointnotequal}
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51\func{bool}{operator $!=$}{\param{const wxPoint\& }{pt}}
52
53Inequality operator: returns \true if two points are different.
54