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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: layout.cpp | |
3 | // Purpose: Constraint layout system classes | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
f03fc89f | 9 | // Licence: wxWindows license |
c801d85f KB |
10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
f03fc89f VZ |
12 | // ============================================================================= |
13 | // declarations | |
14 | // ============================================================================= | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
d427503c | 19 | |
c801d85f | 20 | #ifdef __GNUG__ |
f03fc89f | 21 | #pragma implementation "layout.h" |
c801d85f KB |
22 | #endif |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
ce4169a4 | 28 | #pragma hdrstop |
c801d85f KB |
29 | #endif |
30 | ||
ce4169a4 RR |
31 | #ifndef WX_PRECOMP |
32 | #include "wx/defs.h" | |
33 | #endif | |
c801d85f | 34 | |
d427503c VZ |
35 | #if wxUSE_CONSTRAINTS |
36 | ||
c801d85f | 37 | #ifndef WX_PRECOMP |
ce4169a4 RR |
38 | #include "wx/window.h" |
39 | #include "wx/utils.h" | |
40 | #include "wx/dialog.h" | |
41 | #include "wx/msgdlg.h" | |
42 | #include "wx/intl.h" | |
c801d85f KB |
43 | #endif |
44 | ||
45 | #include "wx/layout.h" | |
46 | ||
47 | #if !USE_SHARED_LIBRARY | |
f03fc89f VZ |
48 | IMPLEMENT_DYNAMIC_CLASS(wxIndividualLayoutConstraint, wxObject) |
49 | IMPLEMENT_DYNAMIC_CLASS(wxLayoutConstraints, wxObject) | |
c801d85f KB |
50 | #endif |
51 | ||
c801d85f | 52 | |
a3622daa | 53 | wxIndividualLayoutConstraint::wxIndividualLayoutConstraint() |
c801d85f | 54 | { |
f03fc89f VZ |
55 | myEdge = wxTop; |
56 | relationship = wxUnconstrained; | |
57 | margin = 0; | |
58 | value = 0; | |
59 | percent = 0; | |
60 | otherEdge = wxTop; | |
61 | done = FALSE; | |
62 | otherWin = (wxWindowBase *) NULL; | |
c801d85f KB |
63 | } |
64 | ||
a3622daa | 65 | wxIndividualLayoutConstraint::~wxIndividualLayoutConstraint() |
c801d85f KB |
66 | { |
67 | } | |
68 | ||
f03fc89f | 69 | void wxIndividualLayoutConstraint::Set(wxRelationship rel, wxWindowBase *otherW, wxEdge otherE, int val, int marg) |
c801d85f | 70 | { |
f03fc89f VZ |
71 | relationship = rel; |
72 | otherWin = otherW; | |
73 | otherEdge = otherE; | |
74 | value = val; | |
75 | margin = marg; | |
c801d85f KB |
76 | } |
77 | ||
f03fc89f VZ |
78 | void wxIndividualLayoutConstraint::LeftOf(wxWindowBase *sibling, int marg) |
79 | { | |
80 | Set(wxLeftOf, sibling, wxLeft, 0, marg); | |
81 | } | |
c801d85f | 82 | |
f03fc89f VZ |
83 | void wxIndividualLayoutConstraint::RightOf(wxWindowBase *sibling, int marg) |
84 | { | |
85 | Set(wxRightOf, sibling, wxRight, 0, marg); | |
86 | } | |
c801d85f | 87 | |
f03fc89f VZ |
88 | void wxIndividualLayoutConstraint::Above(wxWindowBase *sibling, int marg) |
89 | { | |
90 | Set(wxAbove, sibling, wxTop, 0, marg); | |
91 | } | |
c801d85f | 92 | |
f03fc89f VZ |
93 | void wxIndividualLayoutConstraint::Below(wxWindowBase *sibling, int marg) |
94 | { | |
95 | Set(wxBelow, sibling, wxBottom, 0, marg); | |
96 | } | |
c801d85f KB |
97 | |
98 | // | |
99 | // 'Same edge' alignment | |
100 | // | |
f03fc89f VZ |
101 | void wxIndividualLayoutConstraint::SameAs(wxWindowBase *otherW, wxEdge edge, int marg) |
102 | { | |
103 | Set(wxPercentOf, otherW, edge, 0, marg); | |
104 | percent = 100; | |
105 | } | |
c801d85f KB |
106 | |
107 | // The edge is a percentage of the other window's edge | |
f03fc89f VZ |
108 | void wxIndividualLayoutConstraint::PercentOf(wxWindowBase *otherW, wxEdge wh, int per) |
109 | { | |
110 | otherWin = otherW; | |
111 | relationship = wxPercentOf; | |
112 | percent = per; | |
113 | ||
114 | otherEdge = wh; | |
c801d85f KB |
115 | } |
116 | ||
117 | // | |
118 | // Edge has absolute value | |
119 | // | |
120 | void wxIndividualLayoutConstraint::Absolute(int val) | |
f03fc89f VZ |
121 | { |
122 | value = val; relationship = wxAbsolute; | |
123 | } | |
c801d85f KB |
124 | |
125 | // Reset constraint if it mentions otherWin | |
f03fc89f | 126 | bool wxIndividualLayoutConstraint::ResetIfWin(wxWindowBase *otherW) |
c801d85f | 127 | { |
f03fc89f VZ |
128 | if (otherW == otherWin) |
129 | { | |
130 | myEdge = wxTop; | |
131 | relationship = wxAsIs; | |
132 | margin = 0; | |
133 | value = 0; | |
134 | percent = 0; | |
135 | otherEdge = wxTop; | |
136 | otherWin = (wxWindowBase *) NULL; | |
137 | return TRUE; | |
138 | } | |
139 | else | |
140 | return FALSE; | |
c801d85f KB |
141 | } |
142 | ||
143 | // Try to satisfy constraint | |
f03fc89f | 144 | bool wxIndividualLayoutConstraint::SatisfyConstraint(wxLayoutConstraints *constraints, wxWindowBase *win) |
c801d85f | 145 | { |
f03fc89f | 146 | if (relationship == wxAbsolute) |
c801d85f | 147 | { |
f03fc89f VZ |
148 | done = TRUE; |
149 | return TRUE; | |
c801d85f | 150 | } |
f03fc89f VZ |
151 | |
152 | switch (myEdge) | |
c801d85f | 153 | { |
f03fc89f | 154 | case wxLeft: |
c801d85f | 155 | { |
f03fc89f VZ |
156 | switch (relationship) |
157 | { | |
158 | case wxLeftOf: | |
159 | { | |
160 | // We can know this edge if: otherWin is win's | |
161 | // parent, or otherWin has a satisfied constraint, | |
162 | // or otherWin has no constraint. | |
163 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
164 | if (edgePos != -1) | |
165 | { | |
166 | value = edgePos - margin; | |
167 | done = TRUE; | |
168 | return TRUE; | |
169 | } | |
170 | else | |
171 | return FALSE; | |
172 | } | |
173 | case wxRightOf: | |
174 | { | |
175 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
176 | if (edgePos != -1) | |
177 | { | |
178 | value = edgePos + margin; | |
179 | done = TRUE; | |
180 | return TRUE; | |
181 | } | |
182 | else | |
183 | return FALSE; | |
184 | } | |
185 | case wxPercentOf: | |
186 | { | |
187 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
188 | if (edgePos != -1) | |
189 | { | |
190 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
191 | done = TRUE; | |
192 | return TRUE; | |
193 | } | |
194 | else | |
195 | return FALSE; | |
196 | } | |
197 | case wxUnconstrained: | |
198 | { | |
199 | // We know the left-hand edge position if we know | |
200 | // the right-hand edge and we know the width; OR if | |
201 | // we know the centre and the width. | |
202 | if (constraints->right.GetDone() && constraints->width.GetDone()) | |
203 | { | |
204 | value = (constraints->right.GetValue() - constraints->width.GetValue() + margin); | |
205 | done = TRUE; | |
206 | return TRUE; | |
207 | } | |
208 | else if (constraints->centreX.GetDone() && constraints->width.GetDone()) | |
209 | { | |
210 | value = (int)(constraints->centreX.GetValue() - (constraints->width.GetValue()/2) + margin); | |
211 | done = TRUE; | |
212 | return TRUE; | |
213 | } | |
214 | else | |
215 | return FALSE; | |
216 | } | |
217 | case wxAsIs: | |
218 | { | |
219 | int y; | |
220 | win->GetPosition(&value, &y); | |
221 | done = TRUE; | |
222 | return TRUE; | |
223 | } | |
224 | default: | |
225 | break; | |
226 | } | |
227 | break; | |
c801d85f | 228 | } |
f03fc89f | 229 | case wxRight: |
c801d85f | 230 | { |
f03fc89f VZ |
231 | switch (relationship) |
232 | { | |
233 | case wxLeftOf: | |
234 | { | |
235 | // We can know this edge if: otherWin is win's | |
236 | // parent, or otherWin has a satisfied constraint, | |
237 | // or otherWin has no constraint. | |
238 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
239 | if (edgePos != -1) | |
240 | { | |
241 | value = edgePos - margin; | |
242 | done = TRUE; | |
243 | return TRUE; | |
244 | } | |
245 | else | |
246 | return FALSE; | |
247 | } | |
248 | case wxRightOf: | |
249 | { | |
250 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
251 | if (edgePos != -1) | |
252 | { | |
253 | value = edgePos + margin; | |
254 | done = TRUE; | |
255 | return TRUE; | |
256 | } | |
257 | else | |
258 | return FALSE; | |
259 | } | |
260 | case wxPercentOf: | |
261 | { | |
262 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
263 | if (edgePos != -1) | |
264 | { | |
265 | value = (int)(edgePos*(((float)percent)*0.01) - margin); | |
266 | done = TRUE; | |
267 | return TRUE; | |
268 | } | |
269 | else | |
270 | return FALSE; | |
271 | } | |
272 | case wxUnconstrained: | |
273 | { | |
274 | // We know the right-hand edge position if we know the | |
275 | // left-hand edge and we know the width, OR if we know the | |
276 | // centre edge and the width. | |
277 | if (constraints->left.GetDone() && constraints->width.GetDone()) | |
278 | { | |
279 | value = (constraints->left.GetValue() + constraints->width.GetValue() - margin); | |
280 | done = TRUE; | |
281 | return TRUE; | |
282 | } | |
283 | else if (constraints->centreX.GetDone() && constraints->width.GetDone()) | |
284 | { | |
285 | value = (int)(constraints->centreX.GetValue() + (constraints->width.GetValue()/2) - margin); | |
286 | done = TRUE; | |
287 | return TRUE; | |
288 | } | |
289 | else | |
290 | return FALSE; | |
291 | } | |
292 | case wxAsIs: | |
293 | { | |
294 | int x, y; | |
295 | int w, h; | |
296 | win->GetSize(&w, &h); | |
297 | win->GetPosition(&x, &y); | |
298 | value = x + w; | |
299 | done = TRUE; | |
300 | return TRUE; | |
301 | } | |
302 | default: | |
303 | break; | |
304 | } | |
305 | break; | |
c801d85f | 306 | } |
f03fc89f | 307 | case wxTop: |
c801d85f | 308 | { |
f03fc89f VZ |
309 | switch (relationship) |
310 | { | |
311 | case wxAbove: | |
312 | { | |
313 | // We can know this edge if: otherWin is win's | |
314 | // parent, or otherWin has a satisfied constraint, | |
315 | // or otherWin has no constraint. | |
316 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
317 | if (edgePos != -1) | |
318 | { | |
319 | value = edgePos - margin; | |
320 | done = TRUE; | |
321 | return TRUE; | |
322 | } | |
323 | else | |
324 | return FALSE; | |
325 | } | |
326 | case wxBelow: | |
327 | { | |
328 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
329 | if (edgePos != -1) | |
330 | { | |
331 | value = edgePos + margin; | |
332 | done = TRUE; | |
333 | return TRUE; | |
334 | } | |
335 | else | |
336 | return FALSE; | |
337 | } | |
338 | case wxPercentOf: | |
339 | { | |
340 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
341 | if (edgePos != -1) | |
342 | { | |
343 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
344 | done = TRUE; | |
345 | return TRUE; | |
346 | } | |
347 | else | |
348 | return FALSE; | |
349 | } | |
350 | case wxUnconstrained: | |
351 | { | |
352 | // We know the top edge position if we know the bottom edge | |
353 | // and we know the height; OR if we know the centre edge and | |
354 | // the height. | |
355 | if (constraints->bottom.GetDone() && constraints->height.GetDone()) | |
356 | { | |
357 | value = (constraints->bottom.GetValue() - constraints->height.GetValue() + margin); | |
358 | done = TRUE; | |
359 | return TRUE; | |
360 | } | |
361 | else if (constraints->centreY.GetDone() && constraints->height.GetDone()) | |
362 | { | |
363 | value = (constraints->centreY.GetValue() - (constraints->height.GetValue()/2) + margin); | |
364 | done = TRUE; | |
365 | return TRUE; | |
366 | } | |
367 | else | |
368 | return FALSE; | |
369 | } | |
370 | case wxAsIs: | |
371 | { | |
372 | int x; | |
373 | win->GetPosition(&x, &value); | |
374 | done = TRUE; | |
375 | return TRUE; | |
376 | } | |
377 | default: | |
378 | break; | |
379 | } | |
380 | break; | |
c801d85f | 381 | } |
f03fc89f | 382 | case wxBottom: |
c801d85f | 383 | { |
f03fc89f VZ |
384 | switch (relationship) |
385 | { | |
386 | case wxAbove: | |
387 | { | |
388 | // We can know this edge if: otherWin is win's parent, | |
389 | // or otherWin has a satisfied constraint, or | |
390 | // otherWin has no constraint. | |
391 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
392 | if (edgePos != -1) | |
393 | { | |
394 | value = edgePos + margin; | |
395 | done = TRUE; | |
396 | return TRUE; | |
397 | } | |
398 | else | |
399 | return FALSE; | |
400 | } | |
401 | case wxBelow: | |
402 | { | |
403 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
404 | if (edgePos != -1) | |
405 | { | |
406 | value = edgePos - margin; | |
407 | done = TRUE; | |
408 | return TRUE; | |
409 | } | |
410 | else | |
411 | return FALSE; | |
412 | } | |
413 | case wxPercentOf: | |
414 | { | |
415 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
416 | if (edgePos != -1) | |
417 | { | |
418 | value = (int)(edgePos*(((float)percent)*0.01) - margin); | |
419 | done = TRUE; | |
420 | return TRUE; | |
421 | } | |
422 | else | |
423 | return FALSE; | |
424 | } | |
425 | case wxUnconstrained: | |
426 | { | |
427 | // We know the bottom edge position if we know the top edge | |
428 | // and we know the height; OR if we know the centre edge and | |
429 | // the height. | |
430 | if (constraints->top.GetDone() && constraints->height.GetDone()) | |
431 | { | |
432 | value = (constraints->top.GetValue() + constraints->height.GetValue() - margin); | |
433 | done = TRUE; | |
434 | return TRUE; | |
435 | } | |
436 | else if (constraints->centreY.GetDone() && constraints->height.GetDone()) | |
437 | { | |
438 | value = (constraints->centreY.GetValue() + (constraints->height.GetValue()/2) - margin); | |
439 | done = TRUE; | |
440 | return TRUE; | |
441 | } | |
442 | else | |
443 | return FALSE; | |
444 | } | |
445 | case wxAsIs: | |
446 | { | |
447 | int x, y; | |
448 | int w, h; | |
449 | win->GetSize(&w, &h); | |
450 | win->GetPosition(&x, &y); | |
451 | value = h + y; | |
452 | done = TRUE; | |
453 | return TRUE; | |
454 | } | |
455 | default: | |
456 | break; | |
457 | } | |
458 | break; | |
c801d85f | 459 | } |
f03fc89f | 460 | case wxCentreX: |
c801d85f | 461 | { |
f03fc89f VZ |
462 | switch (relationship) |
463 | { | |
464 | case wxLeftOf: | |
465 | { | |
466 | // We can know this edge if: otherWin is win's parent, or | |
467 | // otherWin has a satisfied constraint, or otherWin has no | |
468 | // constraint. | |
469 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
470 | if (edgePos != -1) | |
471 | { | |
472 | value = edgePos - margin; | |
473 | done = TRUE; | |
474 | return TRUE; | |
475 | } | |
476 | else | |
477 | return FALSE; | |
478 | } | |
479 | case wxRightOf: | |
480 | { | |
481 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
482 | if (edgePos != -1) | |
483 | { | |
484 | value = edgePos + margin; | |
485 | done = TRUE; | |
486 | return TRUE; | |
487 | } | |
488 | else | |
489 | return FALSE; | |
490 | } | |
491 | case wxPercentOf: | |
492 | { | |
493 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
494 | if (edgePos != -1) | |
495 | { | |
496 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
497 | done = TRUE; | |
498 | return TRUE; | |
499 | } | |
500 | else | |
501 | return FALSE; | |
502 | } | |
503 | case wxUnconstrained: | |
504 | { | |
505 | // We know the centre position if we know | |
506 | // the left-hand edge and we know the width, OR | |
507 | // the right-hand edge and the width | |
508 | if (constraints->left.GetDone() && constraints->width.GetDone()) | |
509 | { | |
510 | value = (int)(constraints->left.GetValue() + (constraints->width.GetValue()/2) + margin); | |
511 | done = TRUE; | |
512 | return TRUE; | |
513 | } | |
514 | else if (constraints->right.GetDone() && constraints->width.GetDone()) | |
515 | { | |
516 | value = (int)(constraints->left.GetValue() - (constraints->width.GetValue()/2) + margin); | |
517 | done = TRUE; | |
518 | return TRUE; | |
519 | } | |
520 | else | |
521 | return FALSE; | |
522 | } | |
523 | default: | |
524 | break; | |
525 | } | |
526 | break; | |
c801d85f | 527 | } |
f03fc89f | 528 | case wxCentreY: |
c801d85f | 529 | { |
f03fc89f VZ |
530 | switch (relationship) |
531 | { | |
532 | case wxAbove: | |
533 | { | |
534 | // We can know this edge if: otherWin is win's parent, | |
535 | // or otherWin has a satisfied constraint, or otherWin | |
536 | // has no constraint. | |
537 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
538 | if (edgePos != -1) | |
539 | { | |
540 | value = edgePos - margin; | |
541 | done = TRUE; | |
542 | return TRUE; | |
543 | } | |
544 | else | |
545 | return FALSE; | |
546 | } | |
547 | case wxBelow: | |
548 | { | |
549 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
550 | if (edgePos != -1) | |
551 | { | |
552 | value = edgePos + margin; | |
553 | done = TRUE; | |
554 | return TRUE; | |
555 | } | |
556 | else | |
557 | return FALSE; | |
558 | } | |
559 | case wxPercentOf: | |
560 | { | |
561 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
562 | if (edgePos != -1) | |
563 | { | |
564 | value = (int)(edgePos*(((float)percent)*0.01) + margin); | |
565 | done = TRUE; | |
566 | return TRUE; | |
567 | } | |
568 | else | |
569 | return FALSE; | |
570 | } | |
571 | case wxUnconstrained: | |
572 | { | |
573 | // We know the centre position if we know | |
574 | // the top edge and we know the height, OR | |
575 | // the bottom edge and the height. | |
576 | if (constraints->bottom.GetDone() && constraints->height.GetDone()) | |
577 | { | |
578 | value = (int)(constraints->bottom.GetValue() - (constraints->height.GetValue()/2) + margin); | |
579 | done = TRUE; | |
580 | return TRUE; | |
581 | } | |
582 | else if (constraints->top.GetDone() && constraints->height.GetDone()) | |
583 | { | |
584 | value = (int)(constraints->top.GetValue() + (constraints->height.GetValue()/2) + margin); | |
585 | done = TRUE; | |
586 | return TRUE; | |
587 | } | |
588 | else | |
589 | return FALSE; | |
590 | } | |
591 | default: | |
592 | break; | |
593 | } | |
594 | break; | |
c801d85f | 595 | } |
f03fc89f | 596 | case wxWidth: |
c801d85f | 597 | { |
f03fc89f VZ |
598 | switch (relationship) |
599 | { | |
600 | case wxPercentOf: | |
601 | { | |
602 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
603 | if (edgePos != -1) | |
604 | { | |
605 | value = (int)(edgePos*(((float)percent)*0.01)); | |
606 | done = TRUE; | |
607 | return TRUE; | |
608 | } | |
609 | else | |
610 | return FALSE; | |
611 | } | |
612 | case wxAsIs: | |
613 | { | |
614 | if (win) | |
615 | { | |
616 | int h; | |
617 | win->GetSize(&value, &h); | |
618 | done = TRUE; | |
619 | return TRUE; | |
620 | } | |
621 | else return FALSE; | |
622 | } | |
623 | case wxUnconstrained: | |
624 | { | |
625 | // We know the width if we know the left edge and the right edge, OR | |
626 | // if we know the left edge and the centre, OR | |
627 | // if we know the right edge and the centre | |
628 | if (constraints->left.GetDone() && constraints->right.GetDone()) | |
629 | { | |
630 | value = constraints->right.GetValue() - constraints->left.GetValue(); | |
631 | done = TRUE; | |
632 | return TRUE; | |
633 | } | |
634 | else if (constraints->centreX.GetDone() && constraints->left.GetDone()) | |
635 | { | |
636 | value = (int)(2*(constraints->centreX.GetValue() - constraints->left.GetValue())); | |
637 | done = TRUE; | |
638 | return TRUE; | |
639 | } | |
640 | else if (constraints->centreX.GetDone() && constraints->right.GetDone()) | |
641 | { | |
642 | value = (int)(2*(constraints->right.GetValue() - constraints->centreX.GetValue())); | |
643 | done = TRUE; | |
644 | return TRUE; | |
645 | } | |
646 | else | |
647 | return FALSE; | |
648 | } | |
649 | default: | |
650 | break; | |
651 | } | |
652 | break; | |
c801d85f | 653 | } |
f03fc89f | 654 | case wxHeight: |
c801d85f | 655 | { |
f03fc89f VZ |
656 | switch (relationship) |
657 | { | |
658 | case wxPercentOf: | |
659 | { | |
660 | int edgePos = GetEdge(otherEdge, win, otherWin); | |
661 | if (edgePos != -1) | |
662 | { | |
663 | value = (int)(edgePos*(((float)percent)*0.01)); | |
664 | done = TRUE; | |
665 | return TRUE; | |
666 | } | |
667 | else | |
668 | return FALSE; | |
669 | } | |
670 | case wxAsIs: | |
671 | { | |
672 | if (win) | |
673 | { | |
674 | int w; | |
675 | win->GetSize(&w, &value); | |
676 | done = TRUE; | |
677 | return TRUE; | |
678 | } | |
679 | else return FALSE; | |
680 | } | |
681 | case wxUnconstrained: | |
682 | { | |
683 | // We know the height if we know the top edge and the bottom edge, OR | |
684 | // if we know the top edge and the centre, OR | |
685 | // if we know the bottom edge and the centre | |
686 | if (constraints->top.GetDone() && constraints->bottom.GetDone()) | |
687 | { | |
688 | value = constraints->bottom.GetValue() - constraints->top.GetValue(); | |
689 | done = TRUE; | |
690 | return TRUE; | |
691 | } | |
692 | else if (constraints->top.GetDone() && constraints->centreY.GetDone()) | |
693 | { | |
694 | value = (int)(2*(constraints->centreY.GetValue() - constraints->top.GetValue())); | |
695 | done = TRUE; | |
696 | return TRUE; | |
697 | } | |
698 | else if (constraints->bottom.GetDone() && constraints->centreY.GetDone()) | |
699 | { | |
700 | value = (int)(2*(constraints->bottom.GetValue() - constraints->centreY.GetValue())); | |
701 | done = TRUE; | |
702 | return TRUE; | |
703 | } | |
704 | else | |
705 | return FALSE; | |
706 | } | |
707 | default: | |
708 | break; | |
709 | } | |
710 | break; | |
c801d85f KB |
711 | } |
712 | default: | |
f03fc89f | 713 | break; |
c801d85f | 714 | } |
f03fc89f | 715 | return FALSE; |
c801d85f KB |
716 | } |
717 | ||
f03fc89f | 718 | // Get the value of this edge or dimension, or if this is not determinable, -1. |
a3622daa | 719 | int wxIndividualLayoutConstraint::GetEdge(wxEdge which, |
f03fc89f VZ |
720 | wxWindowBase *thisWin, |
721 | wxWindowBase *other) const | |
c801d85f | 722 | { |
f03fc89f VZ |
723 | // If the edge or dimension belongs to the parent, then we know the |
724 | // dimension is obtainable immediately. E.g. a wxExpandSizer may contain a | |
725 | // button (but the button's true parent is a panel, not the sizer) | |
726 | if (other->GetChildren().Find(thisWin)) | |
c801d85f | 727 | { |
f03fc89f VZ |
728 | switch (which) |
729 | { | |
730 | case wxLeft: | |
731 | { | |
3417c2cd | 732 | return 0; |
f03fc89f VZ |
733 | } |
734 | case wxTop: | |
735 | { | |
3417c2cd | 736 | return 0; |
f03fc89f VZ |
737 | } |
738 | case wxRight: | |
739 | { | |
740 | int w, h; | |
741 | other->GetClientSizeConstraint(&w, &h); | |
3417c2cd | 742 | return w; |
f03fc89f VZ |
743 | } |
744 | case wxBottom: | |
745 | { | |
746 | int w, h; | |
747 | other->GetClientSizeConstraint(&w, &h); | |
3417c2cd | 748 | return h; |
f03fc89f VZ |
749 | } |
750 | case wxWidth: | |
751 | { | |
752 | int w, h; | |
753 | other->GetClientSizeConstraint(&w, &h); | |
3417c2cd | 754 | return w; |
f03fc89f VZ |
755 | } |
756 | case wxHeight: | |
757 | { | |
758 | int w, h; | |
759 | other->GetClientSizeConstraint(&w, &h); | |
3417c2cd | 760 | return h; |
f03fc89f VZ |
761 | } |
762 | case wxCentreX: | |
763 | case wxCentreY: | |
764 | { | |
765 | int w, h; | |
766 | other->GetClientSizeConstraint(&w, &h); | |
767 | if (which == wxCentreX) | |
768 | return (int)(w/2); | |
769 | else | |
770 | return (int)(h/2); | |
771 | } | |
772 | default: | |
773 | return -1; | |
774 | } | |
c801d85f | 775 | } |
f03fc89f | 776 | switch (which) |
c801d85f | 777 | { |
f03fc89f VZ |
778 | case wxLeft: |
779 | { | |
780 | wxLayoutConstraints *constr = other->GetConstraints(); | |
781 | // If no constraints, it means the window is not dependent | |
782 | // on anything, and therefore we know its value immediately | |
783 | if (constr) | |
784 | { | |
785 | if (constr->left.GetDone()) | |
786 | return constr->left.GetValue(); | |
787 | else | |
788 | return -1; | |
789 | } | |
790 | else | |
791 | { | |
792 | int x, y; | |
793 | other->GetPosition(&x, &y); | |
794 | return x; | |
795 | } | |
796 | } | |
797 | case wxTop: | |
798 | { | |
799 | wxLayoutConstraints *constr = other->GetConstraints(); | |
800 | // If no constraints, it means the window is not dependent | |
801 | // on anything, and therefore we know its value immediately | |
802 | if (constr) | |
803 | { | |
804 | if (constr->top.GetDone()) | |
805 | return constr->top.GetValue(); | |
806 | else | |
807 | return -1; | |
808 | } | |
809 | else | |
810 | { | |
811 | int x, y; | |
812 | other->GetPosition(&x, &y); | |
813 | return y; | |
814 | } | |
815 | } | |
816 | case wxRight: | |
817 | { | |
818 | wxLayoutConstraints *constr = other->GetConstraints(); | |
819 | // If no constraints, it means the window is not dependent | |
820 | // on anything, and therefore we know its value immediately | |
821 | if (constr) | |
822 | { | |
823 | if (constr->right.GetDone()) | |
824 | return constr->right.GetValue(); | |
825 | else | |
826 | return -1; | |
827 | } | |
828 | else | |
829 | { | |
830 | int x, y, w, h; | |
831 | other->GetPosition(&x, &y); | |
832 | other->GetSize(&w, &h); | |
833 | return (int)(x + w); | |
834 | } | |
835 | } | |
836 | case wxBottom: | |
837 | { | |
838 | wxLayoutConstraints *constr = other->GetConstraints(); | |
839 | // If no constraints, it means the window is not dependent | |
840 | // on anything, and therefore we know its value immediately | |
841 | if (constr) | |
842 | { | |
843 | if (constr->bottom.GetDone()) | |
844 | return constr->bottom.GetValue(); | |
845 | else | |
846 | return -1; | |
847 | } | |
848 | else | |
849 | { | |
850 | int x, y, w, h; | |
851 | other->GetPosition(&x, &y); | |
852 | other->GetSize(&w, &h); | |
853 | return (int)(y + h); | |
854 | } | |
855 | } | |
856 | case wxWidth: | |
857 | { | |
858 | wxLayoutConstraints *constr = other->GetConstraints(); | |
859 | // If no constraints, it means the window is not dependent | |
860 | // on anything, and therefore we know its value immediately | |
861 | if (constr) | |
862 | { | |
863 | if (constr->width.GetDone()) | |
864 | return constr->width.GetValue(); | |
865 | else | |
866 | return -1; | |
867 | } | |
868 | else | |
869 | { | |
870 | int w, h; | |
871 | other->GetSize(&w, &h); | |
872 | return w; | |
873 | } | |
874 | } | |
875 | case wxHeight: | |
876 | { | |
877 | wxLayoutConstraints *constr = other->GetConstraints(); | |
878 | // If no constraints, it means the window is not dependent | |
879 | // on anything, and therefore we know its value immediately | |
880 | if (constr) | |
881 | { | |
882 | if (constr->height.GetDone()) | |
883 | return constr->height.GetValue(); | |
884 | else | |
885 | return -1; | |
886 | } | |
887 | else | |
888 | { | |
889 | int w, h; | |
890 | other->GetSize(&w, &h); | |
891 | return h; | |
892 | } | |
893 | } | |
894 | case wxCentreX: | |
895 | { | |
896 | wxLayoutConstraints *constr = other->GetConstraints(); | |
897 | // If no constraints, it means the window is not dependent | |
898 | // on anything, and therefore we know its value immediately | |
899 | if (constr) | |
900 | { | |
901 | if (constr->centreX.GetDone()) | |
902 | return constr->centreX.GetValue(); | |
903 | else | |
904 | return -1; | |
905 | } | |
906 | else | |
907 | { | |
908 | int x, y, w, h; | |
909 | other->GetPosition(&x, &y); | |
910 | other->GetSize(&w, &h); | |
911 | return (int)(x + (w/2)); | |
912 | } | |
913 | } | |
914 | case wxCentreY: | |
915 | { | |
916 | wxLayoutConstraints *constr = other->GetConstraints(); | |
917 | // If no constraints, it means the window is not dependent | |
918 | // on anything, and therefore we know its value immediately | |
919 | if (constr) | |
920 | { | |
921 | if (constr->centreY.GetDone()) | |
922 | return constr->centreY.GetValue(); | |
923 | else | |
924 | return -1; | |
925 | } | |
926 | else | |
927 | { | |
928 | int x, y, w, h; | |
929 | other->GetPosition(&x, &y); | |
930 | other->GetSize(&w, &h); | |
931 | return (int)(y + (h/2)); | |
932 | } | |
933 | } | |
934 | default: | |
935 | break; | |
c801d85f | 936 | } |
f03fc89f | 937 | return -1; |
c801d85f KB |
938 | } |
939 | ||
a3622daa | 940 | wxLayoutConstraints::wxLayoutConstraints() |
c801d85f | 941 | { |
f03fc89f VZ |
942 | left.SetEdge(wxLeft); |
943 | top.SetEdge(wxTop); | |
944 | right.SetEdge(wxRight); | |
945 | bottom.SetEdge(wxBottom); | |
946 | centreX.SetEdge(wxCentreX); | |
947 | centreY.SetEdge(wxCentreY); | |
948 | width.SetEdge(wxWidth); | |
949 | height.SetEdge(wxHeight); | |
c801d85f KB |
950 | } |
951 | ||
a3622daa | 952 | wxLayoutConstraints::~wxLayoutConstraints() |
c801d85f KB |
953 | { |
954 | } | |
955 | ||
f03fc89f | 956 | bool wxLayoutConstraints::SatisfyConstraints(wxWindowBase *win, int *nChanges) |
c801d85f | 957 | { |
f03fc89f VZ |
958 | int noChanges = 0; |
959 | ||
960 | bool done = width.GetDone(); | |
961 | bool newDone = (done ? TRUE : width.SatisfyConstraint(this, win)); | |
962 | if (newDone != done) | |
963 | noChanges ++; | |
964 | ||
965 | done = height.GetDone(); | |
966 | newDone = (done ? TRUE : height.SatisfyConstraint(this, win)); | |
967 | if (newDone != done) | |
968 | noChanges ++; | |
969 | ||
970 | done = left.GetDone(); | |
971 | newDone = (done ? TRUE : left.SatisfyConstraint(this, win)); | |
972 | if (newDone != done) | |
973 | noChanges ++; | |
974 | ||
975 | done = top.GetDone(); | |
976 | newDone = (done ? TRUE : top.SatisfyConstraint(this, win)); | |
977 | if (newDone != done) | |
978 | noChanges ++; | |
979 | ||
980 | done = right.GetDone(); | |
981 | newDone = (done ? TRUE : right.SatisfyConstraint(this, win)); | |
982 | if (newDone != done) | |
983 | noChanges ++; | |
984 | ||
985 | done = bottom.GetDone(); | |
986 | newDone = (done ? TRUE : bottom.SatisfyConstraint(this, win)); | |
987 | if (newDone != done) | |
988 | noChanges ++; | |
989 | ||
990 | done = centreX.GetDone(); | |
991 | newDone = (done ? TRUE : centreX.SatisfyConstraint(this, win)); | |
992 | if (newDone != done) | |
993 | noChanges ++; | |
994 | ||
995 | done = centreY.GetDone(); | |
996 | newDone = (done ? TRUE : centreY.SatisfyConstraint(this, win)); | |
997 | if (newDone != done) | |
998 | noChanges ++; | |
999 | ||
1000 | *nChanges = noChanges; | |
1001 | ||
1002 | return AreSatisfied(); | |
c801d85f KB |
1003 | } |
1004 | ||
1005 | /* | |
1006 | * Main constrained layout algorithm. Look at all the child | |
1007 | * windows, and their constraints (if any). | |
1008 | * The idea is to keep iterating through the constraints | |
1009 | * until all left, right, bottom and top edges, and widths and heights, | |
1010 | * are known (or no change occurs and we've failed to resolve all | |
1011 | * constraints). | |
1012 | * | |
1013 | * If the user has not specified a dimension or edge, it will be | |
1014 | * be calculated from the other known values. E.g. If we know | |
1015 | * the right hand edge and the left hand edge, we now know the width. | |
1016 | * The snag here is that this means we must specify absolute dimensions | |
1017 | * twice (in constructor and in constraint), if we wish to use the | |
1018 | * constraint notation to just set the position, for example. | |
1019 | * Otherwise, if we only set ONE edge and no dimension, it would never | |
1020 | * find the other edge. | |
1021 | * | |
1022 | * Algorithm: | |
1023 | ||
1024 | Mark all constraints as not done. | |
1025 | ||
1026 | iterations = 0; | |
1027 | until no change or iterations >= max iterations | |
1028 | For each child: | |
1029 | { | |
1030 | Calculate all constraints | |
1031 | } | |
1032 | iterations ++; | |
1033 | ||
1034 | For each child | |
1035 | Set each calculated position and size | |
1036 | ||
1037 | */ | |
1038 | ||
f03fc89f VZ |
1039 | #if WXWIN_COMPATIBILITY |
1040 | bool wxOldDoLayout(wxWindowBase *win) | |
c801d85f KB |
1041 | { |
1042 | // Make sure this isn't called recursively from below | |
1043 | static wxList doneSoFar; | |
1044 | ||
1045 | if (doneSoFar.Member(win)) | |
1046 | return TRUE; | |
1047 | ||
1048 | doneSoFar.Append(win); | |
1049 | ||
c0ed460c | 1050 | wxNode *node = win->GetChildren().First(); |
c801d85f KB |
1051 | while (node) |
1052 | { | |
f03fc89f | 1053 | wxWindowBase *child = (wxWindowBase *)node->Data(); |
c801d85f KB |
1054 | wxLayoutConstraints *constr = child->GetConstraints(); |
1055 | if (constr) | |
1056 | { | |
1057 | constr->left.SetDone(FALSE); | |
1058 | constr->top.SetDone(FALSE); | |
1059 | constr->right.SetDone(FALSE); | |
1060 | constr->bottom.SetDone(FALSE); | |
1061 | constr->width.SetDone(FALSE); | |
1062 | constr->height.SetDone(FALSE); | |
1063 | constr->centreX.SetDone(FALSE); | |
1064 | constr->centreY.SetDone(FALSE); | |
1065 | } | |
1066 | node = node->Next(); | |
1067 | } | |
1068 | int noIterations = 0; | |
1069 | int maxIterations = 500; | |
1070 | int noChanges = 1; | |
1071 | ||
1072 | while ((noChanges > 0) && (noIterations < maxIterations)) | |
1073 | { | |
1074 | noChanges = 0; | |
c0ed460c | 1075 | wxNode *node = win->GetChildren().First(); |
c801d85f KB |
1076 | while (node) |
1077 | { | |
f03fc89f | 1078 | wxWindowBase *child = (wxWindowBase *)node->Data(); |
c801d85f KB |
1079 | wxLayoutConstraints *constr = child->GetConstraints(); |
1080 | if (constr) | |
1081 | { | |
1082 | int tempNoChanges = 0; | |
a3622daa | 1083 | (void)constr->SatisfyConstraints(child, &tempNoChanges); |
c801d85f KB |
1084 | noChanges += tempNoChanges; |
1085 | } | |
1086 | node = node->Next(); | |
1087 | } | |
1088 | noIterations ++; | |
1089 | } | |
1090 | /* | |
1091 | // Would be nice to have a test here to see _which_ constraint(s) | |
1092 | // failed, so we can print a specific diagnostic message. | |
1093 | if (noFailures > 0) | |
1094 | { | |
f03fc89f | 1095 | wxDebugMsg(_("wxWindowBase::Layout() failed.\n")); |
c801d85f KB |
1096 | } |
1097 | */ | |
1098 | // Now set the sizes and positions of the children, and | |
1099 | // recursively call Layout(). | |
c0ed460c | 1100 | node = win->GetChildren().First(); |
c801d85f KB |
1101 | while (node) |
1102 | { | |
f03fc89f | 1103 | wxWindowBase *child = (wxWindowBase *)node->Data(); |
c801d85f KB |
1104 | wxLayoutConstraints *constr = child->GetConstraints(); |
1105 | if (constr && constr->left.GetDone() && constr->right.GetDone() && | |
1106 | constr->width.GetDone() && constr->height.GetDone()) | |
1107 | { | |
1108 | int x = constr->left.GetValue(); | |
1109 | int y = constr->top.GetValue(); | |
1110 | int w = constr->width.GetValue(); | |
1111 | int h = constr->height.GetValue(); | |
1112 | ||
1113 | // If we don't want to resize this window, just move it... | |
1114 | if ((constr->width.GetRelationship() != wxAsIs) || | |
1115 | (constr->height.GetRelationship() != wxAsIs)) | |
1116 | { | |
1117 | // _Should_ call Layout() recursively. | |
1118 | child->SetSize(x, y, w, h); | |
1119 | } | |
1120 | else | |
1121 | { | |
1122 | child->Move(x, y); | |
1123 | } | |
1124 | } | |
1125 | else | |
1126 | child->Layout(); | |
1127 | node = node->Next(); | |
1128 | } | |
1129 | doneSoFar.DeleteObject(win); | |
1130 | ||
1131 | return TRUE; | |
1132 | } | |
f03fc89f | 1133 | #endif // WXWIN_COMPATIBILITY |
c801d85f | 1134 | |
d427503c | 1135 | #endif // wxUSE_CONSTRAINTS |