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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: unichar.h | |
3 | // Purpose: interface of wxUniChar | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxUniChar | |
11 | ||
12 | This class represents a single Unicode character. It can be converted to | |
13 | and from @c char or @c wchar_t and implements commonly used character operations. | |
14 | ||
15 | @library{wxbase} | |
16 | @category{data} | |
17 | */ | |
18 | class wxUniChar | |
19 | { | |
20 | public: | |
21 | /** | |
22 | This is not wchar_t on purpose, it needs to represent the entire | |
23 | Unicode code points range and wchar_t may be too small for that | |
24 | (e.g. on Win32 where wchar_t* is encoded in UTF-16). | |
25 | */ | |
26 | typedef wxUint32 value_type; | |
27 | ||
28 | /** | |
29 | Default ctor. | |
30 | */ | |
f8f31de6 | 31 | wxUniChar(); |
8ef2a553 FM |
32 | |
33 | //@{ | |
34 | /** | |
35 | Create the character from 8bit character value encoded in the current | |
36 | locale's charset. | |
37 | */ | |
38 | wxUniChar(char c); | |
39 | wxUniChar(unsigned char c); | |
40 | //@} | |
41 | ||
42 | wxUniChar(int c); | |
43 | wxUniChar(unsigned int c); | |
44 | wxUniChar(long int c); | |
45 | wxUniChar(unsigned long int c); | |
46 | wxUniChar(short int c); | |
47 | wxUniChar(unsigned short int c); | |
48 | ||
49 | wxUniChar(const wxUniCharRef& c); | |
50 | ||
51 | /** | |
52 | Returns Unicode code point value of the character. | |
53 | */ | |
54 | value_type GetValue() const; | |
55 | ||
56 | /** | |
57 | Returns true if the character is an ASCII character. | |
58 | */ | |
59 | bool IsAscii() const; | |
60 | ||
61 | //@{ | |
62 | /** | |
63 | Conversions to char and wchar_t types: all of those are needed to be | |
64 | able to pass wxUniChars to various standard narrow and wide character | |
65 | functions. | |
66 | */ | |
d6416655 FM |
67 | operator char() const; |
68 | operator unsigned char() const; | |
69 | operator wchar_t() const; | |
70 | operator int() const; | |
71 | operator unsigned int() const; | |
72 | operator long int() const; | |
73 | operator unsigned long int() const; | |
74 | operator short int() const; | |
75 | operator unsigned short int() const; | |
8ef2a553 FM |
76 | //@} |
77 | ||
78 | //@{ | |
79 | /** | |
80 | Assignment operators | |
81 | */ | |
82 | wxUniChar& operator=(const wxUniChar& c); | |
83 | wxUniChar& operator=(const wxUniCharRef& c); | |
84 | wxUniChar& operator=(char c); | |
85 | wxUniChar& operator=(unsigned char c); | |
86 | wxUniChar& operator=(wchar_t c); | |
87 | wxUniChar& operator=(int c); | |
88 | wxUniChar& operator=(unsigned int c); | |
89 | wxUniChar& operator=(long int c); | |
90 | wxUniChar& operator=(unsigned long int c); | |
91 | wxUniChar& operator=(short int c); | |
92 | wxUniChar& operator=(unsigned short int c); | |
93 | //@} | |
94 | }; | |
95 | ||
96 | ||
97 | /** | |
98 | @class wxUniCharRef | |
99 | ||
100 | Writeable reference to a character in wxString. | |
101 | ||
102 | This class can be used in the same way wxChar is used, except that changing | |
103 | its value updates the underlying string object. | |
104 | ||
105 | @library{wxbase} | |
106 | @category{data} | |
107 | */ | |
108 | class wxUniCharRef | |
109 | { | |
110 | public: | |
111 | }; | |
112 |