]>
Commit | Line | Data |
---|---|---|
f5e10026 DE |
1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: cocoa/evtloop.mm | |
3 | // Purpose: implements wxEventLoop for Cocoa | |
4 | // Author: David Elliott | |
5 | // Modified by: | |
6 | // Created: 2003/10/02 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 David Elliott <dfe@cox.net> | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #include "wx/wxprec.h" | |
13 | #ifndef WX_PRECOMP | |
14 | #include "wx/log.h" | |
15 | #endif //WX_PRECOMP | |
16 | ||
17 | #include "wx/evtloop.h" | |
18 | ||
19 | #import <AppKit/NSApplication.h> | |
72ae85dd DE |
20 | #import <AppKit/NSEvent.h> |
21 | #import <Foundation/NSRunLoop.h> | |
f5e10026 DE |
22 | |
23 | // ======================================================================== | |
24 | // wxEventLoopImpl | |
25 | // ======================================================================== | |
26 | ||
27 | class WXDLLEXPORT wxEventLoopImpl | |
28 | { | |
29 | public: | |
30 | // ctor | |
31 | wxEventLoopImpl() { SetExitCode(0); } | |
32 | ||
33 | // set/get the exit code | |
34 | void SetExitCode(int exitcode) { m_exitcode = exitcode; } | |
35 | int GetExitCode() const { return m_exitcode; } | |
36 | ||
37 | private: | |
38 | // the exit code of the event loop | |
39 | int m_exitcode; | |
40 | }; | |
41 | ||
42 | // ======================================================================== | |
43 | // wxEventLoop | |
44 | // ======================================================================== | |
45 | ||
46 | // ---------------------------------------------------------------------------- | |
47 | // wxEventLoop running and exiting | |
48 | // ---------------------------------------------------------------------------- | |
49 | ||
50 | wxEventLoop *wxEventLoop::ms_activeLoop = NULL; | |
51 | ||
52 | wxEventLoop::~wxEventLoop() | |
53 | { | |
54 | wxASSERT_MSG( !m_impl, _T("should have been deleted in Run()") ); | |
55 | } | |
56 | ||
57 | bool wxEventLoop::IsRunning() const | |
58 | { | |
59 | return m_impl; | |
60 | } | |
61 | ||
62 | int wxEventLoop::Run() | |
63 | { | |
64 | // event loops are not recursive, you need to create another loop! | |
65 | wxCHECK_MSG( !IsRunning(), -1, _T("can't reenter a message loop") ); | |
66 | ||
67 | wxEventLoop *oldLoop = ms_activeLoop; | |
68 | ms_activeLoop = this; | |
69 | ||
70 | m_impl = new wxEventLoopImpl; | |
71 | ||
72 | [[NSApplication sharedApplication] run]; | |
73 | ||
74 | int exitcode = m_impl->GetExitCode(); | |
75 | delete m_impl; | |
76 | m_impl = NULL; | |
77 | ||
78 | ms_activeLoop = oldLoop; | |
79 | ||
80 | return exitcode; | |
81 | } | |
82 | ||
83 | void wxEventLoop::Exit(int rc) | |
84 | { | |
85 | wxCHECK_RET( IsRunning(), _T("can't call Exit() if not running") ); | |
86 | ||
87 | m_impl->SetExitCode(rc); | |
88 | ||
89 | NSApplication *cocoaApp = [NSApplication sharedApplication]; | |
90 | wxLogDebug("wxEventLoop::Exit isRunning=%d", (int)[cocoaApp isRunning]); | |
9670dfc4 DE |
91 | // This works around a bug in Cocoa. |
92 | [NSEvent startPeriodicEventsAfterDelay:0.0 withPeriod:5.0]; | |
93 | /* Notes: | |
94 | This function is most often called during idle time. See | |
95 | wxApp::CocoaInstallIdleHandler() for an overview of the implications | |
96 | of idle event time. In short, Cocoa must have at least one real event | |
97 | in the queue (of which an idle "event" is not) in order for it to | |
98 | realize that the application has been stopped. The above method | |
99 | generates the first periodic event immediately, and would generate | |
100 | further events every 5 seconds if not for the fact that the next | |
101 | method stops the event loop. | |
102 | ||
103 | If the application was active when closed then this is unnecessary | |
104 | because it would receive a deactivate event anyway. However, if the | |
105 | application was not active when closed, then no events would be | |
106 | added to the queue by Cocoa and thus the application would wait | |
107 | indefinitely for the next event. | |
108 | */ | |
f5e10026 DE |
109 | [cocoaApp stop: cocoaApp]; |
110 | } | |
111 | ||
112 | // ---------------------------------------------------------------------------- | |
113 | // wxEventLoop message processing dispatching | |
114 | // ---------------------------------------------------------------------------- | |
115 | ||
116 | bool wxEventLoop::Pending() const | |
117 | { | |
72ae85dd DE |
118 | // a pointer to the event is returned if there is one, or nil if not |
119 | return [[NSApplication sharedApplication] | |
120 | nextEventMatchingMask: NSAnyEventMask | |
121 | untilDate: nil /* Equivalent to [NSDate distantPast] */ | |
122 | inMode: NSDefaultRunLoopMode | |
123 | dequeue: NO]; | |
f5e10026 DE |
124 | } |
125 | ||
126 | bool wxEventLoop::Dispatch() | |
127 | { | |
72ae85dd DE |
128 | // This check is required by wxGTK but probably not really for wxCocoa |
129 | // Keep it here to encourage developers to write cross-platform code | |
f5e10026 | 130 | wxCHECK_MSG( IsRunning(), false, _T("can't call Dispatch() if not running") ); |
72ae85dd DE |
131 | NSApplication *cocoaApp = [NSApplication sharedApplication]; |
132 | // Block to retrieve an event then send it | |
133 | if(NSEvent *event = [cocoaApp | |
134 | nextEventMatchingMask:NSAnyEventMask | |
135 | untilDate:[NSDate distantFuture] | |
136 | inMode:NSDefaultRunLoopMode | |
137 | dequeue: YES]) | |
138 | { | |
139 | [cocoaApp sendEvent: event]; | |
140 | return true; | |
141 | } | |
f5e10026 DE |
142 | return false; |
143 | } | |
144 |