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1# Microsoft Developer Studio Project File - Name="flVC" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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8CFG=flVC - Win32 Debug Unicode DLL
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27!MESSAGE "flVC - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")
28!MESSAGE "flVC - Win32 Debug Unicode DLL" (based on "Win32 (x86) Dynamic-Link Library")
29!MESSAGE
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243!ELSEIF "$(CFG)" == "flVC - Win32 Debug Unicode DLL"
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278!ENDIF
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280# Begin Target
281
282# Name "flVC - Win32 Release"
283# Name "flVC - Win32 Debug"
284# Name "flVC - Win32 Debug DLL"
285# Name "flVC - Win32 Release DLL"
286# Name "flVC - Win32 Release Unicode"
287# Name "flVC - Win32 Release Unicode DLL"
288# Name "flVC - Win32 Debug Unicode"
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295SOURCE=..\..\include\wx\fl\antiflickpl.h
296# End Source File
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299SOURCE=..\..\include\wx\fl\bardragpl.h
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339SOURCE=..\..\include\wx\fl\gcupdatesmgr.h
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343SOURCE=..\..\include\wx\fl\hintanimpl.h
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380SOURCE=.\barhintspl.cpp
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404SOURCE=.\gcupdatesmgr.cpp
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408SOURCE=.\hintanimpl.cpp
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412SOURCE=.\newbmpbtn.cpp
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416SOURCE=.\panedrawpl.cpp
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420SOURCE=.\rowdragpl.cpp
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424SOURCE=.\rowlayoutpl.cpp
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427
428SOURCE=.\toolwnd.cpp
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430# Begin Source File
431
432SOURCE=.\updatesmgr.cpp
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434# End Target
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