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1\section{\class{wxThread}}\label{wxthread}
2
9d9e5e5a 3A thread is basically a path of execution through a program. Threads are
631f1bfe 4sometimes called {\it light-weight processes}, but the fundamental difference
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5between threads and processes is that memory spaces of different processes are
6separated while all threads share the same address space. While it makes it
7much easier to share common data between several threads, it also makes much
631f1bfe 8easier to shoot oneself in the foot, so careful use of synchronization objects
28d9589a 9such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
eaaa6a06 10
9fc3ad34 11There are two types of threads in wxWindows: {\it detached} and {\it joinable}
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12ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
13are joinable). The difference between the two is that only joinable threads
14can return a return code - this is returned by the Wait() function. Detached
15threads (the default type) cannot be waited for.
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16
17You shouldn't hurry to create all the threads joinable, however, because this
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18has a disadvantage as well: you {\bf must} Wait() for a joinable thread or the
19system resources used by it will never be freed, and you also must delete the
20corresponding wxThread object yourself. In contrast, detached threads are of the
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21"fire-and-forget" kind: you only have to start a detached thread and it will
22terminate and destroy itself.
23
24This means, of course, that all detached threads {\bf must} be created on the
9d9e5e5a 25heap because the thread will call {\tt delete this;} upon termination. Joinable
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26threads may be created on the stack although more usually they will be created
27on the heap as well. Don't create global thread objects because they allocate
28memory in their constructor, which will cause problems for the memory checking
29system.
9fc3ad34 30
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31\wxheading{Derived from}
32
33None.
34
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35\wxheading{Include files}
36
37<wx/thread.h>
38
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39\wxheading{See also}
40
e2a6f233 41\helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
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42
43\latexignore{\rtfignore{\wxheading{Members}}}
44
28d9589a 45\membersection{wxThread::wxThread}\label{wxthreadctor}
eaaa6a06 46
f6bcfd97 47\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
eaaa6a06 48
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49This constructor creates a new detached (default) or joinable C++ thread object. It
50does not create or start execution of the real thread - for this you should
51use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
eaaa6a06 52
f6bcfd97 53The possible values for {\it kind} parameters are:
9d9e5e5a 54
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55\twocolwidtha{7cm}
56\begin{twocollist}\itemsep=0pt
57\twocolitem{{\bf wxTHREAD\_DETACHED}}{Create a detached thread.}
58\twocolitem{{\bf wxTHREAD\_JOINABLE}}{Create a joinable thread}
59\end{twocollist}
60
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61\membersection{wxThread::\destruct{wxThread}}
62
63\func{}{\destruct{wxThread}}{\void}
64
9d9e5e5a 65The destructor frees the resources associated with the thread. Notice that you
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66should never delete a detached thread - you may only call
67\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
68destructs) itself. Because the detached threads delete themselves, they can
69only be allocated on the heap.
70
9d9e5e5a 71Joinable threads should be deleted explicitly. The \helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions
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72will not delete the C++ thread object. It is also safe to allocate them on
73stack.
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74
75\membersection{wxThread::Create}\label{wxthreadcreate}
76
6fe73788 77\func{wxThreadError}{Create}{\param{unsigned int }{stackSize = 0}}
eaaa6a06 78
9d9e5e5a 79Creates a new thread. The thread object is created in the suspended state, and you
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80should call \helpref{Run}{wxthreadrun} to start running it. You may optionally
81specify the stack size to be allocated to it (Ignored on platforms that don't
82support setting it explicitly, eg. Unix).
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83
84\wxheading{Return value}
85
86One of:
87
88\twocolwidtha{7cm}
89\begin{twocollist}\itemsep=0pt
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90\twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
91\twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
92\twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
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93\end{twocollist}
94
28d9589a 95\membersection{wxThread::Delete}\label{wxthreaddelete}
eaaa6a06 96
43191e0c 97\func{void}{Delete}{\void}
eaaa6a06 98
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99Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
100thread. It asks the thread to terminate and, if the thread code is well
101written, the thread will terminate after the next call to
9d9e5e5a 102\helpref{TestDestroy}{wxthreadtestdestroy} which should happen quite soon.
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103
104However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
105often enough (or at all), the function will not return immediately, but wait
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106until the thread terminates. As it may take a long time, and the message processing
107is not stopped during this function execution, message handlers may be
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108called from inside it!
109
110Delete() may be called for thread in any state: running, paused or even not yet
b2cf617c 111created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
9063ea8e 112\helpref{Run}{wxthreadrun} failed for a detached thread to free the memory
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113occupied by the thread object. This cleanup will be done in the destructor for joinable
114threads.
9063ea8e 115
9d9e5e5a 116Delete() may be called for a thread in any state: running, paused or even not yet created. Moreover,
9fc3ad34 117it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
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118the memory occupied by the thread object. However, you should not call Delete()
119on a detached thread which already terminated - doing so will probably result
120in a crash because the thread object doesn't exist any more.
9fc3ad34 121
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122For detached threads Delete() will also delete the C++ thread object, but it
123will not do this for joinable ones.
eaaa6a06 124
9063ea8e 125This function can only be called from another thread context.
eaaa6a06 126
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127\membersection{wxThread::Entry}\label{wxthreadentry}
128
9063ea8e 129\func{virtual ExitCode}{Entry}{\void}
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130
131This is the entry point of the thread. This function is pure virtual and must
132be implemented by any derived class. The thread execution will start here.
133
9d9e5e5a 134The returned value is the thread exit code which is only useful for
9063ea8e 135joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
43191e0c 136
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137This function is called by wxWindows itself and should never be called
138directly.
eaaa6a06 139
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140\membersection{wxThread::Exit}\label{wxthreadexit}
141
142\func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
143
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144This is a protected function of the wxThread class and thus can only be called
145from a derived class. It also can only be called in the context of this
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146thread, i.e. a thread can only exit from itself, not from another thread.
147
148This function will terminate the OS thread (i.e. stop the associated path of
149execution) and also delete the associated C++ object for detached threads.
150\helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
151
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152\membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
153
154\func{static int}{GetCPUCount}{\void}
155
156Returns the number of system CPUs or -1 if the value is unknown.
157
158\wxheading{See also}
159
160\helpref{SetConcurrency}{wxthreadsetconcurrency}
161
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162\membersection{wxThread::GetId}\label{wxthreadgetid}
163
164\constfunc{unsigned long}{GetId}{\void}
eaaa6a06 165
9d9e5e5a 166Gets the thread identifier: this is a platform dependent number that uniquely identifies the
28d9589a 167thread throughout the system during its existence (i.e. the thread identifiers may be reused).
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168
169\membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
170
171\constfunc{int}{GetPriority}{\void}
172
173Gets the priority of the thread, between zero and 100.
174
9063ea8e 175The following priorities are defined:
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176
177\twocolwidtha{7cm}
178\begin{twocollist}\itemsep=0pt
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179\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
180\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
181\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
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182\end{twocollist}
183
184\membersection{wxThread::IsAlive}\label{wxthreadisalive}
185
186\constfunc{bool}{IsAlive}{\void}
187
28d9589a 188Returns TRUE if the thread is alive (i.e. started and not terminating).
eaaa6a06 189
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190\membersection{wxThread::IsDetached}\label{wxthreadisdetached}
191
192\constfunc{bool}{IsDetached}{\void}
193
9d9e5e5a 194Returns TRUE if the thread is of the detached kind, FALSE if it is a joinable one.
9063ea8e 195
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196\membersection{wxThread::IsMain}\label{wxthreadismain}
197
9063ea8e 198\func{static bool}{IsMain}{\void}
eaaa6a06 199
6e6110ee 200Returns TRUE if the calling thread is the main application thread.
eaaa6a06 201
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202\membersection{wxThread::IsPaused}\label{wxthreadispaused}
203
204\constfunc{bool}{IsPaused}{\void}
205
206Returns TRUE if the thread is paused.
207
208\membersection{wxThread::IsRunning}\label{wxthreadisrunning}
eaaa6a06 209
28d9589a 210\constfunc{bool}{IsRunning}{\void}
eaaa6a06 211
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212Returns TRUE if the thread is running.
213
214\membersection{wxThread::Kill}\label{wxthreadkill}
215
216\func{wxThreadError}{Kill}{\void}
217
218Immediately terminates the target thread. {\bf This function is dangerous and should
219be used with extreme care (and not used at all whenever possible)!} The resources
220allocated to the thread will not be freed and the state of the C runtime library
221may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
eaaa6a06 222
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223For detached threads Kill() will also delete the associated C++ object.
224However this will not happen for joinable threads and this means that you will
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225still have to delete the wxThread object yourself to avoid memory leaks.
226In neither case \helpref{OnExit}{wxthreadonexit} of the dying thread will be
227called, so no thread-specific cleanup will be performed.
9063ea8e 228
f7aa71fa 229This function can only be called from another thread context, i.e. a thread
9d9e5e5a 230cannot kill itself.
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231
232It is also an error to call this function for a thread which is not running or
233paused (in the latter case, the thread will be resumed first) - if you do it,
9d9e5e5a 234a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
9063ea8e 235
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236\membersection{wxThread::OnExit}\label{wxthreadonexit}
237
238\func{void}{OnExit}{\void}
239
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240Called when the thread exits. This function is called in the context of the
241thread associated with the wxThread object, not in the context of the main
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242thread. This function will not be called if the thread was
243\helpref{killed}{wxthreadkill}.
eaaa6a06 244
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245This function should never be called directly.
246
247\membersection{wxThread::Pause}\label{wxthreadpause}
248
249\func{wxThreadError}{Pause}{\void}
250
251Suspends the thread. Under some implementations (Win32), the thread is
252suspended immediately, under others it will only be suspended when it calls
253\helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the
254thread doesn't call it at all, it won't be suspended).
255
256This function can only be called from another thread context.
257
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258\membersection{wxThread::Run}\label{wxthreadrun}
259
260\func{wxThreadError}{Run}{\void}
261
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262Starts the thread execution. Should be called after
263\helpref{Create}{wxthreadcreate}.
264
265This function can only be called from another thread context.
e2a6f233 266
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267\membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
268
269\func{void}{SetPriority}{\param{int}{ priority}}
270
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271Sets the priority of the thread, between $0$ and $100$. It can only be set
272after calling \helpref{Create()}{wxthreadcreate} but before calling
273\helpref{Run()}{wxthreadrun}.
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274
275The following priorities are already defined:
276
277\twocolwidtha{7cm}
278\begin{twocollist}\itemsep=0pt
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279\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
280\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
281\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
eaaa6a06 282\end{twocollist}
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283
284\membersection{wxThread::Sleep}\label{wxthreadsleep}
285
9063ea8e 286\func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
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287
288Pauses the thread execution for the given amount of time.
289
290This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
9d9e5e5a 291threads (i.e. all except the main one).
28d9589a 292
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293\membersection{wxThread::Resume}\label{wxthreadresume}
294
295\func{wxThreadError}{Resume}{\void}
296
297Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
298
299This function can only be called from another thread context.
300
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301\membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
302
303\func{static bool}{SetConcurrency}{\param{size\_t }{level}}
304
305Sets the thread concurrency level for this process. This is, roughly, the
306number of threads that the system tries to schedule to run in parallel.
307The value of $0$ for {\it level} may be used to set the default one.
308
309Returns TRUE on success or FALSE otherwise (for example, if this function is
9d9e5e5a 310not implemented for this platform - currently everything except Solaris).
ef8d96c2 311
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312\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
313
314\func{bool}{TestDestroy}{\void}
315
9d9e5e5a 316This function should be called periodically by the thread to ensure that calls
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317to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
318work. If it returns TRUE, the thread should exit as soon as possible.
319
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320\membersection{wxThread::This}\label{wxthreadthis}
321
9063ea8e 322\func{static wxThread *}{This}{\void}
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323
324Return the thread object for the calling thread. NULL is returned if the calling thread
325is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
326whether the thread is really the main one because NULL may also be returned for the thread
9d9e5e5a 327not created with wxThread class. Generally speaking, the return value for such a thread
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328is undefined.
329
330\membersection{wxThread::Yield}\label{wxthreadyield}
331
9063ea8e 332\func{void}{Yield}{\void}
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333
334Give the rest of the thread time slice to the system allowing the other threads to run.
335See also \helpref{Sleep()}{wxthreadsleep}.
e2a6f233 336
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337\membersection{wxThread::Wait}\label{wxthreadwait}
338
339\constfunc{ExitCode}{Wait}{\void}
340
f6bcfd97 341Waits until the thread terminates and returns its exit code or {\tt (ExitCode)-1} on error.
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342
343You can only Wait() for joinable (not detached) threads.
344
345This function can only be called from another thread context.
457e6c54 346