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f03fc89f 1///////////////////////////////////////////////////////////////////////////////
23895080 2// Name: wx/window.h
789295bf 3// Purpose: wxWindowBase class - the interface of wxWindow
f03fc89f 4// Author: Vadim Zeitlin
566d84a7 5// Modified by: Ron Lee
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6// Created: 01/02/97
7// RCS-ID: $Id$
99d80019 8// Copyright: (c) Vadim Zeitlin
65571936 9// Licence: wxWindows licence
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10///////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_WINDOW_H_BASE_
13#define _WX_WINDOW_H_BASE_
c801d85f 14
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15// ----------------------------------------------------------------------------
16// headers which we must include here
17// ----------------------------------------------------------------------------
18
19#include "wx/event.h" // the base class
20
21#include "wx/list.h" // defines wxWindowList
22
23#include "wx/cursor.h" // we have member variables of these classes
24#include "wx/font.h" // so we can't do without them
25#include "wx/colour.h"
26#include "wx/region.h"
5e4ff78a 27#include "wx/utils.h"
978af864 28#include "wx/intl.h"
88ac883a 29
674ac8b9 30#include "wx/validate.h" // for wxDefaultValidator (always include it)
8d99be5f 31
574c939e 32#if wxUSE_PALETTE
d577d610 33 #include "wx/palette.h"
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34#endif // wxUSE_PALETTE
35
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36#if wxUSE_ACCEL
37 #include "wx/accel.h"
38#endif // wxUSE_ACCEL
f03fc89f 39
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40#if wxUSE_ACCESSIBILITY
41#include "wx/access.h"
42#endif
43
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44// when building wxUniv/Foo we don't want the code for native menu use to be
45// compiled in - it should only be used when building real wxFoo
46#ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
22dd3847 48#else // !__WXUNIVERSAL__
6522713c 49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
22dd3847 50#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
6522713c 51
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52
53// Define this macro if the corresponding operating system handles the state
54// of children windows automatically when the parent is enabled/disabled.
55// Otherwise wx itself must ensure that when the parent is disabled its
56// children are disabled too, and their initial state is restored when the
57// parent is enabled back.
58#if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61#else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63#endif
64
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65// ----------------------------------------------------------------------------
66// forward declarations
67// ----------------------------------------------------------------------------
68
789295bf 69class WXDLLEXPORT wxCaret;
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70class WXDLLEXPORT wxControl;
71class WXDLLEXPORT wxCursor;
eb082a08 72class WXDLLEXPORT wxDC;
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73class WXDLLEXPORT wxDropTarget;
74class WXDLLEXPORT wxItemResource;
75class WXDLLEXPORT wxLayoutConstraints;
76class WXDLLEXPORT wxResourceTable;
77class WXDLLEXPORT wxSizer;
78class WXDLLEXPORT wxToolTip;
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79class WXDLLEXPORT wxWindowBase;
80class WXDLLEXPORT wxWindow;
f4fe2f20 81class WXDLLEXPORT wxScrollHelper;
f03fc89f 82
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83#if wxUSE_ACCESSIBILITY
84class WXDLLEXPORT wxAccessible;
85#endif
86
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87// ----------------------------------------------------------------------------
88// helper stuff used by wxWindow
89// ----------------------------------------------------------------------------
90
91// struct containing all the visual attributes of a control
92struct WXDLLEXPORT wxVisualAttributes
93{
94 // the font used for control label/text inside it
95 wxFont font;
96
97 // the foreground colour
98 wxColour colFg;
99
100 // the background colour, may be wxNullColour if the controls background
101 // colour is not solid
102 wxColour colBg;
103};
104
105// different window variants, on platforms like eg mac uses different
106// rendering sizes
400a9e41 107enum wxWindowVariant
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108{
109 wxWINDOW_VARIANT_NORMAL, // Normal size
110 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
111 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
112 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
113 wxWINDOW_VARIANT_MAX
114};
115
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116#if wxUSE_SYSTEM_OPTIONS
117 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
118#endif
119
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120// ----------------------------------------------------------------------------
121// (pseudo)template list classes
122// ----------------------------------------------------------------------------
123
f6bcfd97 124WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
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125
126// ----------------------------------------------------------------------------
127// global variables
128// ----------------------------------------------------------------------------
129
16cba29d 130extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows;
e7445ff8 131extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
f03fc89f 132
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133// ----------------------------------------------------------------------------
134// wxWindowBase is the base class for all GUI controls/widgets, this is the public
135// interface of this class.
136//
137// Event handler: windows have themselves as their event handlers by default,
138// but their event handlers could be set to another object entirely. This
139// separation can reduce the amount of derivation required, and allow
140// alteration of a window's functionality (e.g. by a resource editor that
141// temporarily switches event handlers).
142// ----------------------------------------------------------------------------
143
144class WXDLLEXPORT wxWindowBase : public wxEvtHandler
145{
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146public:
147 // creating the window
148 // -------------------
149
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150 // default ctor, initializes everything which can be initialized before
151 // Create()
6463b9f5 152 wxWindowBase() ;
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153
154 // pseudo ctor (can't be virtual, called from ctor)
155 bool CreateBase(wxWindowBase *parent,
d9e2e4c2 156 wxWindowID winid,
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157 const wxPoint& pos = wxDefaultPosition,
158 const wxSize& size = wxDefaultSize,
159 long style = 0,
8d99be5f 160 const wxValidator& validator = wxDefaultValidator,
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161 const wxString& name = wxPanelNameStr);
162
163 virtual ~wxWindowBase();
164
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165 // deleting the window
166 // -------------------
167
d4864e97 168 // ask the window to close itself, return true if the event handler
f03fc89f 169 // honoured our request
d4864e97 170 bool Close( bool force = false );
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171
172 // the following functions delete the C++ objects (the window itself
173 // or its children) as well as the GUI windows and normally should
174 // never be used directly
175
d4864e97 176 // delete window unconditionally (dangerous!), returns true if ok
f03fc89f 177 virtual bool Destroy();
d4864e97 178 // delete all children of this window, returns true if ok
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179 bool DestroyChildren();
180
181 // is the window being deleted?
182 bool IsBeingDeleted() const { return m_isBeingDeleted; }
183
184 // window attributes
185 // -----------------
186
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187 // label is just the same as the title (but for, e.g., buttons it
188 // makes more sense to speak about labels), title access
189 // is available from wxTLW classes only (frames, dialogs)
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190 virtual void SetLabel(const wxString& label) = 0;
191 virtual wxString GetLabel() const = 0;
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192
193 // the window name is used for ressource setting in X, it is not the
194 // same as the window title/label
195 virtual void SetName( const wxString &name ) { m_windowName = name; }
196 virtual wxString GetName() const { return m_windowName; }
197
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198 // sets the window variant, calls internally DoSetVariant if variant
199 // has changed
200 void SetWindowVariant(wxWindowVariant variant);
201 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
400a9e41 202
69d90995 203
f03fc89f 204 // window id uniquely identifies the window among its siblings unless
a0d9c6cb 205 // it is wxID_ANY which means "don't care"
d9e2e4c2 206 void SetId( wxWindowID winid ) { m_windowId = winid; }
f03fc89f 207 wxWindowID GetId() const { return m_windowId; }
b137e493 208
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209 // get or change the layout direction (LTR or RTL) for this window,
210 // wxLayout_Default is returned if layout direction is not supported
211 virtual wxLayoutDirection GetLayoutDirection() const
212 { return wxLayout_Default; }
213 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
214 { }
215
216 // mirror coordinates for RTL layout if this window uses it and if the
217 // mirroring is not done automatically like Win32
218 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
219 wxCoord width,
220 wxCoord widthTotal) const;
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221
222 // generate a control id for the controls which were not given one by
223 // user
69418a8e 224 static int NewControlId() { return --ms_lastControlId; }
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225 // get the id of the control following the one with the given
226 // (autogenerated) id
d9e2e4c2 227 static int NextControlId(int winid) { return winid - 1; }
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228 // get the id of the control preceding the one with the given
229 // (autogenerated) id
d9e2e4c2 230 static int PrevControlId(int winid) { return winid + 1; }
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231
232 // moving/resizing
233 // ---------------
234
235 // set the window size and/or position
236 void SetSize( int x, int y, int width, int height,
237 int sizeFlags = wxSIZE_AUTO )
238 { DoSetSize(x, y, width, height, sizeFlags); }
239
240 void SetSize( int width, int height )
a0d9c6cb 241 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
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242
243 void SetSize( const wxSize& size )
244 { SetSize( size.x, size.y); }
245
246 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
247 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
248
1e6feb95 249 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
a0d9c6cb 250 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
f03fc89f 251
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252 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
253 { Move(pt.x, pt.y, flags); }
f03fc89f 254
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255 void SetPosition(const wxPoint& pt) { Move(pt); }
256
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257 // Z-order
258 virtual void Raise() = 0;
259 virtual void Lower() = 0;
260
261 // client size is the size of area available for subwindows
262 void SetClientSize( int width, int height )
263 { DoSetClientSize(width, height); }
264
265 void SetClientSize( const wxSize& size )
266 { DoSetClientSize(size.x, size.y); }
267
268 void SetClientSize(const wxRect& rect)
269 { SetClientSize( rect.width, rect.height ); }
270
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271 // get the window position (pointers may be NULL): notice that it is in
272 // client coordinates for child windows and screen coordinates for the
273 // top level ones, use GetScreenPosition() if you need screen
274 // coordinates for all kinds of windows
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275 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
276 wxPoint GetPosition() const
277 {
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278 int x, y;
279 DoGetPosition(&x, &y);
f03fc89f 280
3c81c9aa 281 return wxPoint(x, y);
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282 }
283
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284 // get the window position in screen coordinates
285 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
286 wxPoint GetScreenPosition() const
287 {
288 int x, y;
289 DoGetScreenPosition(&x, &y);
38759b67 290
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291 return wxPoint(x, y);
292 }
293
294 // get the window size (pointers may be NULL)
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295 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
296 wxSize GetSize() const
297 {
298 int w, h;
299 DoGetSize(& w, & h);
300 return wxSize(w, h);
301 }
302
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303 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
304 wxSize GetClientSize() const
305 {
306 int w, h;
307 DoGetClientSize(&w, &h);
308
309 return wxSize(w, h);
310 }
311
312 // get the position and size at once
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313 wxRect GetRect() const
314 {
315 int x, y, w, h;
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316 GetPosition(&x, &y);
317 GetSize(&w, &h);
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318
319 return wxRect(x, y, w, h);
320 }
321
3c81c9aa 322 wxRect GetScreenRect() const
f03fc89f 323 {
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324 int x, y, w, h;
325 GetScreenPosition(&x, &y);
326 GetSize(&w, &h);
f03fc89f 327
3c81c9aa 328 return wxRect(x, y, w, h);
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329 }
330
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331 // get the origin of the client area of the window relative to the
332 // window top left corner (the client area may be shifted because of
333 // the borders, scrollbars, other decorations...)
334 virtual wxPoint GetClientAreaOrigin() const;
335
336 // get the client rectangle in window (i.e. client) coordinates
337 wxRect GetClientRect() const
338 {
339 return wxRect(GetClientAreaOrigin(), GetClientSize());
340 }
341
f68586e5 342 // get the size best suited for the window (in fact, minimal
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343 // acceptable size using which it will still look "nice" in
344 // most situations)
345 wxSize GetBestSize() const
346 {
347 if (m_bestSizeCache.IsFullySpecified())
348 return m_bestSizeCache;
349 return DoGetBestSize();
350 }
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351 void GetBestSize(int *w, int *h) const
352 {
9f884528 353 wxSize s = GetBestSize();
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354 if ( w )
355 *w = s.x;
356 if ( h )
357 *h = s.y;
358 }
359
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360 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
361 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
362
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363 // reset the cached best size value so it will be recalculated the
364 // next time it is needed.
992b2ec4 365 void InvalidateBestSize();
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366 void CacheBestSize(const wxSize& size) const
367 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
a0d9c6cb 368
2b5f62a0 369
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370 // This function will merge the window's best size into the window's
371 // minimum size, giving priority to the min size components, and
372 // returns the results.
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373 wxSize GetEffectiveMinSize() const;
374 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
d6f582e7 375 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
a0d9c6cb 376
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377 // A 'Smart' SetSize that will fill in default size values with 'best'
378 // size. Sets the minsize to what was passed in.
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379 void SetInitialSize(const wxSize& size=wxDefaultSize);
380 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
9f884528 381
47a8a4d5 382
2b5f62a0 383 // the generic centre function - centers the window on parent by`
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384 // default or on screen if it doesn't have parent or
385 // wxCENTER_ON_SCREEN flag is given
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386 void Centre(int dir = wxBOTH) { DoCentre(dir); }
387 void Center(int dir = wxBOTH) { DoCentre(dir); }
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388
389 // centre with respect to the the parent window
1f464296 390 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
7eb4e9cc 391 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
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392
393 // set window size to wrap around its children
394 virtual void Fit();
395
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396 // set virtual size to satisfy children
397 virtual void FitInside();
398
9379c0d7 399
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400 // SetSizeHints is actually for setting the size hints
401 // for the wxTLW for a Window Manager - hence the name -
402 // and it is therefore overridden in wxTLW to do that.
403 // In wxWindow(Base), it has (unfortunately) been abused
404 // to mean the same as SetMinSize() and SetMaxSize().
47a8a4d5 405
f03fc89f 406 virtual void SetSizeHints( int minW, int minH,
a0d9c6cb 407 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
571f6981 408 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
9379c0d7 409 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
6fb99eb3 410
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411 void SetSizeHints( const wxSize& minSize,
412 const wxSize& maxSize=wxDefaultSize,
413 const wxSize& incSize=wxDefaultSize)
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414 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
415
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416 virtual void DoSetSizeHints( int minW, int minH,
417 int maxW, int maxH,
418 int incW, int incH );
6fb99eb3 419
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420 // Methods for setting virtual size hints
421 // FIXME: What are virtual size hints?
f03fc89f 422
566d84a7 423 virtual void SetVirtualSizeHints( int minW, int minH,
a0d9c6cb 424 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord );
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425 void SetVirtualSizeHints( const wxSize& minSize,
426 const wxSize& maxSize=wxDefaultSize)
427 {
428 SetVirtualSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y);
429 }
566d84a7 430
57c4d796 431
47a8a4d5 432 // Call these to override what GetBestSize() returns. This
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433 // method is only virtual because it is overriden in wxTLW
434 // as a different API for SetSizeHints().
435 virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
436 virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
437
438 // Override these methods to impose restrictions on min/max size.
47a8a4d5 439 // The easier way is to call SetMinSize() and SetMaxSize() which
a1b05a60 440 // will have the same effect. Doing both is non-sense.
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441 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
442 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
400a9e41 443
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444 // Get the min and max values one by one
445 int GetMinWidth() const { return GetMinSize().x; }
446 int GetMinHeight() const { return GetMinSize().y; }
447 int GetMaxWidth() const { return GetMaxSize().x; }
448 int GetMaxHeight() const { return GetMaxSize().y; }
9379c0d7 449
a0d9c6cb 450
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451 // Methods for accessing the virtual size of a window. For most
452 // windows this is just the client area of the window, but for
453 // some like scrolled windows it is more or less independent of
454 // the screen window size. You may override the DoXXXVirtual
455 // methods below for classes where that is is the case.
456
457 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
458 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
459
460 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
461 void GetVirtualSize( int *x, int *y ) const
462 {
463 wxSize s( DoGetVirtualSize() );
464
465 if( x )
466 *x = s.GetWidth();
467 if( y )
468 *y = s.GetHeight();
469 }
470
471 // Override these methods for windows that have a virtual size
472 // independent of their client size. eg. the virtual area of a
e5ecf1fc 473 // wxScrolledWindow.
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474
475 virtual void DoSetVirtualSize( int x, int y );
85b38e0b 476 virtual wxSize DoGetVirtualSize() const;
e5ecf1fc 477
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478 // Return the largest of ClientSize and BestSize (as determined
479 // by a sizer, interior children, or other means)
480
481 virtual wxSize GetBestVirtualSize() const
482 {
483 wxSize client( GetClientSize() );
484 wxSize best( GetBestSize() );
485
486 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
487 }
488
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489 // return the size of the left/right and top/bottom borders in x and y
490 // components of the result respectively
491 virtual wxSize GetWindowBorderSize() const;
492
493
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494 // window state
495 // ------------
496
d4864e97 497 // returns true if window was shown/hidden, false if the nothing was
f03fc89f 498 // done (window was already shown/hidden)
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499 virtual bool Show( bool show = true );
500 bool Hide() { return Show(false); }
f03fc89f 501
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502 // returns true if window was enabled/disabled, false if nothing done
503 virtual bool Enable( bool enable = true );
504 bool Disable() { return Enable(false); }
f03fc89f 505
b08cd3bf 506 virtual bool IsShown() const { return m_isShown; }
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507 // returns true if the window is really enabled and false otherwise,
508 // whether because it had been explicitly disabled itself or because
509 // its parent is currently disabled -- then this method returns false
510 // whatever is the intrinsic state of this window, use IsThisEnabled(0
511 // to retrieve it. In other words, this relation always holds:
512 //
513 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
514 //
515 bool IsEnabled() const;
516
517 // returns the internal window state independently of the parent(s)
518 // state, i.e. the state in which the window would be if all its
519 // parents were enabled (use IsEnabled() above to get the effective
520 // window state)
521 bool IsThisEnabled() const { return m_isEnabled; }
f03fc89f 522
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523 // returns true if the window is visible, i.e. IsShown() returns true
524 // if called on it and all its parents up to the first TLW
865a74c7 525 virtual bool IsShownOnScreen() const;
9c72cf76 526
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527 // get/set window style (setting style won't update the window and so
528 // is only useful for internal usage)
529 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
530 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
531
532 // just some (somewhat shorter) synonims
533 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
534 long GetWindowStyle() const { return GetWindowStyleFlag(); }
535
d63312a9 536 // check if the flag is set
f03fc89f 537 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
d80cd92a 538 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
f03fc89f 539
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540 // turn the flag on if it had been turned off before and vice versa,
541 // return true if the flag is currently turned on
542 bool ToggleWindowStyle(int flag);
543
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544 // extra style: the less often used style bits which can't be set with
545 // SetWindowStyleFlag()
b2d5a7ee 546 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
d80cd92a 547 long GetExtraStyle() const { return m_exStyle; }
f03fc89f 548
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549 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
550
f03fc89f 551 // make the window modal (all other windows unresponsive)
d4864e97 552 virtual void MakeModal(bool modal = true);
f03fc89f 553
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554
555 // (primitive) theming support
556 // ---------------------------
557
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558 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
559 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
560
d4864e97 561
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562 // focus and keyboard handling
563 // ---------------------------
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564
565 // set focus to this window
566 virtual void SetFocus() = 0;
567
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568 // set focus to this window as the result of a keyboard action
569 virtual void SetFocusFromKbd() { SetFocus(); }
570
f03fc89f 571 // return the window which currently has the focus or NULL
0fe02759 572 static wxWindow *FindFocus();
6fb99eb3 573
0fe02759 574 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
f03fc89f 575
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576 // can this window have focus in principle?
577 //
578 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
579 // [FromKeyboard]() is that the former functions are meant to be
580 // overridden in the derived classes to simply return false if the
581 // control can't have focus, while the latter are meant to be used by
582 // this class clients and take into account the current window state
583 virtual bool AcceptsFocus() const { return true; }
584
585 // can this window have focus right now?
586 bool CanAcceptFocus() const { return AcceptsFocus() && IsShown() && IsEnabled(); }
f03fc89f 587
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588 // can this window be given focus by keyboard navigation? if not, the
589 // only way to give it focus (provided it accepts it at all) is to
590 // click it
591 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
592
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593 // can this window be assigned focus from keyboard right now?
594 bool CanAcceptFocusFromKeyboard() const
595 { return AcceptsFocusFromKeyboard() && CanAcceptFocus(); }
596
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597 // call this when the return value of AcceptsFocus() changes
598 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
599
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600 // navigates inside this window
601 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
602 { return DoNavigateIn(flags); }
603
604 // navigates in the specified direction from this window, this is
605 // equivalent to GetParent()->NavigateIn()
606 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
607 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
5f6cfda7 608
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609 // move this window just before/after the specified one in tab order
610 // (the other window must be our sibling!)
611 void MoveBeforeInTabOrder(wxWindow *win)
612 { DoMoveInTabOrder(win, MoveBefore); }
613 void MoveAfterInTabOrder(wxWindow *win)
614 { DoMoveInTabOrder(win, MoveAfter); }
615
616
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617 // parent/children relations
618 // -------------------------
619
620 // get the list of children
621 const wxWindowList& GetChildren() const { return m_children; }
622 wxWindowList& GetChildren() { return m_children; }
623
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624 // needed just for extended runtime
625 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
626
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627 // get the parent or the parent of the parent
628 wxWindow *GetParent() const { return m_parent; }
629 inline wxWindow *GetGrandParent() const;
630
631 // is this window a top level one?
8487f887 632 virtual bool IsTopLevel() const;
f03fc89f 633
87b6002d 634 // it doesn't really change parent, use Reparent() instead
f03fc89f 635 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
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636 // change the real parent of this window, return true if the parent
637 // was changed, false otherwise (error or newParent == oldParent)
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638 virtual bool Reparent( wxWindowBase *newParent );
639
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640 // implementation mostly
641 virtual void AddChild( wxWindowBase *child );
642 virtual void RemoveChild( wxWindowBase *child );
643
644 // looking for windows
645 // -------------------
646
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647 // find window among the descendants of this one either by id or by
648 // name (return NULL if not found)
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649 wxWindow *FindWindow(long winid) const;
650 wxWindow *FindWindow(const wxString& name) const;
f03fc89f 651
146ba0fe 652 // Find a window among any window (all return NULL if not found)
d9e2e4c2 653 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
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654 static wxWindow *FindWindowByName( const wxString& name,
655 const wxWindow *parent = NULL );
656 static wxWindow *FindWindowByLabel( const wxString& label,
657 const wxWindow *parent = NULL );
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658
659 // event handler stuff
660 // -------------------
661
662 // get the current event handler
663 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
664
665 // replace the event handler (allows to completely subclass the
666 // window)
667 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
668
669 // push/pop event handler: allows to chain a custom event handler to
670 // alreasy existing ones
671 void PushEventHandler( wxEvtHandler *handler );
d4864e97 672 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
f03fc89f 673
2e36d5cf 674 // find the given handler in the event handler chain and remove (but
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675 // not delete) it from the event handler chain, return true if it was
676 // found and false otherwise (this also results in an assert failure so
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677 // this function should only be called when the handler is supposed to
678 // be there)
679 bool RemoveEventHandler(wxEvtHandler *handler);
680
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681 // validators
682 // ----------
f03fc89f 683
88ac883a 684#if wxUSE_VALIDATORS
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685 // a window may have an associated validator which is used to control
686 // user input
687 virtual void SetValidator( const wxValidator &validator );
688 virtual wxValidator *GetValidator() { return m_windowValidator; }
88ac883a 689#endif // wxUSE_VALIDATORS
f03fc89f 690
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691
692 // dialog oriented functions
693 // -------------------------
694
d4864e97 695 // validate the correctness of input, return true if ok
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696 virtual bool Validate();
697
698 // transfer data between internal and GUI representations
699 virtual bool TransferDataToWindow();
700 virtual bool TransferDataFromWindow();
701
702 virtual void InitDialog();
703
88ac883a 704#if wxUSE_ACCEL
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705 // accelerators
706 // ------------
707 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
708 { m_acceleratorTable = accel; }
709 wxAcceleratorTable *GetAcceleratorTable()
710 { return &m_acceleratorTable; }
5048c832 711
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712#endif // wxUSE_ACCEL
713
714#if wxUSE_HOTKEY
715 // hot keys (system wide accelerators)
716 // -----------------------------------
717
718 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
5048c832 719 virtual bool UnregisterHotKey(int hotkeyId);
540b6b09 720#endif // wxUSE_HOTKEY
5048c832 721
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722
723 // dialog units translations
724 // -------------------------
725
726 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
727 wxPoint ConvertDialogToPixels( const wxPoint& pt );
728 wxSize ConvertPixelsToDialog( const wxSize& sz )
729 {
730 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
731
732 return wxSize(pt.x, pt.y);
733 }
734
735 wxSize ConvertDialogToPixels( const wxSize& sz )
736 {
737 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
738
739 return wxSize(pt.x, pt.y);
740 }
741
742 // mouse functions
743 // ---------------
744
745 // move the mouse to the specified position
746 virtual void WarpPointer(int x, int y) = 0;
747
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748 // start or end mouse capture, these functions maintain the stack of
749 // windows having captured the mouse and after calling ReleaseMouse()
750 // the mouse is not released but returns to the window which had had
751 // captured it previously (if any)
752 void CaptureMouse();
753 void ReleaseMouse();
f03fc89f 754
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755 // get the window which currently captures the mouse or NULL
756 static wxWindow *GetCapture();
757
758 // does this window have the capture?
759 virtual bool HasCapture() const
760 { return (wxWindow *)this == GetCapture(); }
761
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762 // painting the window
763 // -------------------
764
765 // mark the specified rectangle (or the whole window) as "dirty" so it
766 // will be repainted
d4864e97 767 virtual void Refresh( bool eraseBackground = true,
f03fc89f 768 const wxRect *rect = (const wxRect *) NULL ) = 0;
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769
770 // a less awkward wrapper for Refresh
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771 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
772 {
773 Refresh(eraseBackground, &rect);
774 }
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775
776 // repaint all invalid areas of the window immediately
777 virtual void Update() { }
778
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779 // clear the window background
780 virtual void ClearBackground();
f03fc89f 781
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782 // freeze the window: don't redraw it until it is thawed
783 virtual void Freeze() { }
784
785 // thaw the window: redraw it after it had been frozen
786 virtual void Thaw() { }
787
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788 // return true if window had been frozen and not unthawed yet
789 virtual bool IsFrozen() const { return false; }
790
f03fc89f 791 // adjust DC for drawing on this window
f6147cfc 792 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
f03fc89f 793
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794 // return true if the window contents is double buffered by the system
795 virtual bool IsDoubleBuffered() const { return false; }
796
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797 // the update region of the window contains the areas which must be
798 // repainted by the program
799 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
800 wxRegion& GetUpdateRegion() { return m_updateRegion; }
801
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802 // get the update rectangleregion bounding box in client coords
803 wxRect GetUpdateClientRect() const;
804
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805 // these functions verify whether the given point/rectangle belongs to
806 // (or at least intersects with) the update region
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807 virtual bool DoIsExposed( int x, int y ) const;
808 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
f03fc89f 809
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810 bool IsExposed( int x, int y ) const
811 { return DoIsExposed(x, y); }
812 bool IsExposed( int x, int y, int w, int h ) const
813 { return DoIsExposed(x, y, w, h); }
f03fc89f 814 bool IsExposed( const wxPoint& pt ) const
657b4fd4 815 { return DoIsExposed(pt.x, pt.y); }
f03fc89f 816 bool IsExposed( const wxRect& rect ) const
657b4fd4 817 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
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818
819 // colours, fonts and cursors
820 // --------------------------
821
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822 // get the default attributes for the controls of this class: we
823 // provide a virtual function which can be used to query the default
824 // attributes of an existing control and a static function which can
825 // be used even when no existing object of the given class is
826 // available, but which won't return any styles specific to this
827 // particular control, of course (e.g. "Ok" button might have
828 // different -- bold for example -- font)
829 virtual wxVisualAttributes GetDefaultAttributes() const
830 {
831 return GetClassDefaultAttributes(GetWindowVariant());
832 }
833
834 static wxVisualAttributes
835 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
836
f03fc89f 837 // set/retrieve the window colours (system defaults are used by
b8e7b673 838 // default): SetXXX() functions return true if colour was changed,
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839 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
840 // value to prevent it from being inherited by our children
b8e7b673 841 virtual bool SetBackgroundColour(const wxColour& colour);
fa47d7a7 842 void SetOwnBackgroundColour(const wxColour& colour)
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843 {
844 if ( SetBackgroundColour(colour) )
f8ff87ed 845 m_inheritBgCol = false;
b8e7b673 846 }
1b69c815 847 wxColour GetBackgroundColour() const;
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848 bool InheritsBackgroundColour() const
849 {
850 return m_inheritBgCol;
851 }
852 bool UseBgCol() const
853 {
854 return m_hasBgCol;
855 }
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856
857 virtual bool SetForegroundColour(const wxColour& colour);
fa47d7a7 858 void SetOwnForegroundColour(const wxColour& colour)
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859 {
860 if ( SetForegroundColour(colour) )
f8ff87ed 861 m_inheritFgCol = false;
b8e7b673 862 }
1b69c815 863 wxColour GetForegroundColour() const;
f03fc89f 864
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865 // Set/get the background style.
866 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
867 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
868 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
869
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870 // returns true if the control has "transparent" areas such as a
871 // wxStaticText and wxCheckBox and the background should be adapted
872 // from a parent window
873 virtual bool HasTransparentBackground() { return false; }
874
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875 // set/retrieve the font for the window (SetFont() returns true if the
876 // font really changed)
877 virtual bool SetFont(const wxFont& font) = 0;
fa47d7a7 878 void SetOwnFont(const wxFont& font)
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879 {
880 if ( SetFont(font) )
f8ff87ed 881 m_inheritFont = false;
b8e7b673 882 }
29094af0 883 wxFont GetFont() const;
b8e7b673 884
d4864e97 885 // set/retrieve the cursor for this window (SetCursor() returns true
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886 // if the cursor was really changed)
887 virtual bool SetCursor( const wxCursor &cursor );
888 const wxCursor& GetCursor() const { return m_cursor; }
f03fc89f 889
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890#if wxUSE_CARET
891 // associate a caret with the window
892 void SetCaret(wxCaret *caret);
893 // get the current caret (may be NULL)
894 wxCaret *GetCaret() const { return m_caret; }
895#endif // wxUSE_CARET
896
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897 // get the (average) character size for the current font
898 virtual int GetCharHeight() const = 0;
899 virtual int GetCharWidth() const = 0;
900
901 // get the width/height/... of the text using current or specified
902 // font
903 virtual void GetTextExtent(const wxString& string,
904 int *x, int *y,
905 int *descent = (int *) NULL,
906 int *externalLeading = (int *) NULL,
907 const wxFont *theFont = (const wxFont *) NULL)
908 const = 0;
909
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910 wxSize GetTextExtent(const wxString& string) const
911 {
912 wxCoord w, h;
913 GetTextExtent(string, &w, &h);
914 return wxSize(w, h);
915 }
916
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917 // client <-> screen coords
918 // ------------------------
919
f03fc89f 920 // translate to/from screen/client coordinates (pointers may be NULL)
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921 void ClientToScreen( int *x, int *y ) const
922 { DoClientToScreen(x, y); }
923 void ScreenToClient( int *x, int *y ) const
924 { DoScreenToClient(x, y); }
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925
926 // wxPoint interface to do the same thing
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927 wxPoint ClientToScreen(const wxPoint& pt) const
928 {
929 int x = pt.x, y = pt.y;
930 DoClientToScreen(&x, &y);
931
932 return wxPoint(x, y);
933 }
934
935 wxPoint ScreenToClient(const wxPoint& pt) const
936 {
937 int x = pt.x, y = pt.y;
938 DoScreenToClient(&x, &y);
939
940 return wxPoint(x, y);
941 }
f03fc89f 942
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943 // test where the given (in client coords) point lies
944 wxHitTest HitTest(wxCoord x, wxCoord y) const
945 { return DoHitTest(x, y); }
946
947 wxHitTest HitTest(const wxPoint& pt) const
948 { return DoHitTest(pt.x, pt.y); }
949
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950 // misc
951 // ----
952
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953 // get the window border style from the given flags: this is different from
954 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
955 // translate wxBORDER_DEFAULT to something reasonable
956 wxBorder GetBorder(long flags) const;
957
958 // get border for the flags of this window
959 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1e6feb95 960
d4864e97 961 // send wxUpdateUIEvents to this window, and children if recurse is true
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962 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
963
964 // do the window-specific processing after processing the update event
965 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
f03fc89f 966
1e6feb95 967#if wxUSE_MENUS
45b8a256 968 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
a1665b22 969 { return DoPopupMenu(menu, pos.x, pos.y); }
971562cb 970 bool PopupMenu(wxMenu *menu, int x, int y)
a1665b22 971 { return DoPopupMenu(menu, x, y); }
1e6feb95 972#endif // wxUSE_MENUS
f03fc89f 973
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974 // override this method to return true for controls having multiple pages
975 virtual bool HasMultiplePages() const { return false; }
976
977
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978 // scrollbars
979 // ----------
980
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981 // does the window have the scrollbar for this orientation?
982 bool HasScrollbar(int orient) const
983 {
984 return (m_windowStyle &
985 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
986 }
987
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988 // configure the window scrollbars
989 virtual void SetScrollbar( int orient,
990 int pos,
1e6feb95 991 int thumbvisible,
f03fc89f 992 int range,
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993 bool refresh = true ) = 0;
994 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
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995 virtual int GetScrollPos( int orient ) const = 0;
996 virtual int GetScrollThumb( int orient ) const = 0;
997 virtual int GetScrollRange( int orient ) const = 0;
998
999 // scroll window to the specified position
1000 virtual void ScrollWindow( int dx, int dy,
1001 const wxRect* rect = (wxRect *) NULL ) = 0;
1002
b9b3393e 1003 // scrolls window by line/page: note that not all controls support this
9cd6d737 1004 //
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1005 // return true if the position changed, false otherwise
1006 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1007 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
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1008
1009 // convenient wrappers for ScrollLines/Pages
1010 bool LineUp() { return ScrollLines(-1); }
1011 bool LineDown() { return ScrollLines(1); }
1012 bool PageUp() { return ScrollPages(-1); }
1013 bool PageDown() { return ScrollPages(1); }
b9b3393e 1014
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1015 // context-sensitive help
1016 // ----------------------
1017
1018 // these are the convenience functions wrapping wxHelpProvider methods
1019
1020#if wxUSE_HELP
1021 // associate this help text with this window
1022 void SetHelpText(const wxString& text);
1023 // associate this help text with all windows with the same id as this
1024 // one
1025 void SetHelpTextForId(const wxString& text);
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1026 // get the help string associated with the given position in this window
1027 //
1028 // notice that pt may be invalid if event origin is keyboard or unknown
1029 // and this method should return the global window help text then
1030 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1031 wxHelpEvent::Origin origin) const;
1032 // returns the position-independent help text
1033 wxString GetHelpText() const
1034 {
1035 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1036 }
1037
1038#else // !wxUSE_HELP
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1039 // silently ignore SetHelpText() calls
1040 void SetHelpText(const wxString& WXUNUSED(text)) { }
1041 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
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1042#endif // wxUSE_HELP
1043
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1044 // tooltips
1045 // --------
bd83cb56 1046
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1047#if wxUSE_TOOLTIPS
1048 // the easiest way to set a tooltip for a window is to use this method
1049 void SetToolTip( const wxString &tip );
1050 // attach a tooltip to the window
1051 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1052 // get the associated tooltip or NULL if none
1053 wxToolTip* GetToolTip() const { return m_tooltip; }
311a173b 1054 wxString GetToolTipText() const ;
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1055#else
1056 // make it much easier to compile apps in an environment
1057 // that doesn't support tooltips, such as PocketPC
1058 inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
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1059#endif // wxUSE_TOOLTIPS
1060
1061 // drag and drop
1062 // -------------
1063#if wxUSE_DRAG_AND_DROP
1064 // set/retrieve the drop target associated with this window (may be
1065 // NULL; it's owned by the window and will be deleted by it)
1066 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1067 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1068#endif // wxUSE_DRAG_AND_DROP
1069
1070 // constraints and sizers
1071 // ----------------------
1072#if wxUSE_CONSTRAINTS
1073 // set the constraints for this window or retrieve them (may be NULL)
1074 void SetConstraints( wxLayoutConstraints *constraints );
1075 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1076
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1077 // implementation only
1078 void UnsetConstraints(wxLayoutConstraints *c);
1079 wxWindowList *GetConstraintsInvolvedIn() const
1080 { return m_constraintsInvolvedIn; }
1081 void AddConstraintReference(wxWindowBase *otherWin);
1082 void RemoveConstraintReference(wxWindowBase *otherWin);
1083 void DeleteRelatedConstraints();
1084 void ResetConstraints();
1085
90e572f1 1086 // these methods may be overridden for special layout algorithms
d4864e97 1087 virtual void SetConstraintSizes(bool recurse = true);
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1088 virtual bool LayoutPhase1(int *noChanges);
1089 virtual bool LayoutPhase2(int *noChanges);
4b7f2165 1090 virtual bool DoPhase(int phase);
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1091
1092 // these methods are virtual but normally won't be overridden
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1093 virtual void SetSizeConstraint(int x, int y, int w, int h);
1094 virtual void MoveConstraint(int x, int y);
1095 virtual void GetSizeConstraint(int *w, int *h) const ;
1096 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1097 virtual void GetPositionConstraint(int *x, int *y) const ;
1098
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1099#endif // wxUSE_CONSTRAINTS
1100
1101 // when using constraints or sizers, it makes sense to update
1102 // children positions automatically whenever the window is resized
1103 // - this is done if autoLayout is on
1104 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1105 bool GetAutoLayout() const { return m_autoLayout; }
1106
1107 // lay out the window and its children
1108 virtual bool Layout();
1109
f03fc89f 1110 // sizers
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1111 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1112 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
566d84a7 1113
f03fc89f 1114 wxSizer *GetSizer() const { return m_windowSizer; }
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1115
1116 // Track if this window is a member of a sizer
1ebfafde 1117 void SetContainingSizer(wxSizer* sizer);
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1118 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1119
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1120 // accessibility
1121 // ----------------------
1122#if wxUSE_ACCESSIBILITY
1123 // Override to create a specific accessible object.
1124 virtual wxAccessible* CreateAccessible();
1125
1126 // Sets the accessible object.
1127 void SetAccessible(wxAccessible* accessible) ;
1128
1129 // Returns the accessible object.
47b378bd 1130 wxAccessible* GetAccessible() { return m_accessible; }
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1131
1132 // Returns the accessible object, creating if necessary.
1133 wxAccessible* GetOrCreateAccessible() ;
1134#endif
1135
b137e493 1136
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1137 // Set window transparency if the platform supports it
1138 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1139 virtual bool CanSetTransparent() { return false; }
1140
1141
f03fc89f
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1142 // implementation
1143 // --------------
1144
1145 // event handlers
1146 void OnSysColourChanged( wxSysColourChangedEvent& event );
1147 void OnInitDialog( wxInitDialogEvent &event );
72fc5caf 1148 void OnMiddleClick( wxMouseEvent& event );
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1149#if wxUSE_HELP
1150 void OnHelp(wxHelpEvent& event);
1151#endif // wxUSE_HELP
f03fc89f 1152
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1153 // virtual function for implementing internal idle
1154 // behaviour
1155 virtual void OnInternalIdle() {}
1156
1157 // call internal idle recursively
5109ae5d 1158// void ProcessInternalIdle() ;
e39af974
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1159
1160 // get the handle of the window for the underlying window system: this
d7c24517
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1161 // is only used for wxWin itself or for user code which wants to call
1162 // platform-specific APIs
d22699b5 1163 virtual WXWidget GetHandle() const = 0;
ed4780ea
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1164 // associate the window with a new native handle
1165 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1166 // dissociate the current native handle from the window
1167 virtual void DissociateHandle() { }
cc2b7472 1168
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1169#if wxUSE_PALETTE
1170 // Store the palette used by DCs in wxWindow so that the dcs can share
1171 // a palette. And we can respond to palette messages.
1172 wxPalette GetPalette() const { return m_palette; }
b95edd47 1173
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1174 // When palette is changed tell the DC to set the system palette to the
1175 // new one.
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1176 void SetPalette(const wxPalette& pal);
1177
1178 // return true if we have a specific palette
1179 bool HasCustomPalette() const { return m_hasCustomPalette; }
1180
1181 // return the first parent window with a custom palette or NULL
1182 wxWindow *GetAncestorWithCustomPalette() const;
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1183#endif // wxUSE_PALETTE
1184
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1185 // inherit the parents visual attributes if they had been explicitly set
1186 // by the user (i.e. we don't inherit default attributes) and if we don't
1187 // have our own explicitly set
1188 virtual void InheritAttributes();
1189
1190 // returns false from here if this window doesn't want to inherit the
1191 // parents colours even if InheritAttributes() would normally do it
1192 //
1193 // this just provides a simple way to customize InheritAttributes()
1194 // behaviour in the most common case
1195 virtual bool ShouldInheritColours() const { return false; }
1196
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1197 // returns true if the window can be positioned outside of parent's client
1198 // area (normal windows can't, but e.g. menubar or statusbar can):
1199 virtual bool CanBeOutsideClientArea() const { return false; }
1200
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1201protected:
1202 // event handling specific to wxWindow
1203 virtual bool TryValidator(wxEvent& event);
1204 virtual bool TryParent(wxEvent& event);
1205
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1206 // common part of MoveBefore/AfterInTabOrder()
1207 enum MoveKind
1208 {
1209 MoveBefore, // insert before the given window
1210 MoveAfter // insert after the given window
1211 };
1212 virtual void DoMoveInTabOrder(wxWindow *win, MoveKind move);
4caf847c 1213
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1214 // implementation of Navigate() and NavigateIn()
1215 virtual bool DoNavigateIn(int flags);
1216
1217
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1218#if wxUSE_CONSTRAINTS
1219 // satisfy the constraints for the windows but don't set the window sizes
1220 void SatisfyConstraints();
1221#endif // wxUSE_CONSTRAINTS
566d84a7 1222
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1223 // Send the wxWindowDestroyEvent
1224 void SendDestroyEvent();
1225
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VS
1226 // returns the main window of composite control; this is the window
1227 // that FindFocus returns if the focus is in one of composite control's
1228 // windows
6fb99eb3 1229 virtual wxWindow *GetMainWindowOfCompositeControl()
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1230 { return (wxWindow*)this; }
1231
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1232 // this method should be implemented to use operating system specific code
1233 // to really enable/disable the widget, it will only be called when we
1234 // really need to enable/disable window and so no additional checks on the
1235 // widgets state are necessary
1236 virtual void DoEnable(bool WXUNUSED(enable)) { }
1237
1238 // called when the on-screen widget state changes and provides an
1239 // an opportunity for the widget to update its visual state (colours,
1240 // fonts, anything else) as necessary
1241 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1242
1243
7af6f327 1244 // the window id - a number which uniquely identifies a window among
a0d9c6cb 1245 // its siblings unless it is wxID_ANY
f03fc89f 1246 wxWindowID m_windowId;
456bc6d9 1247
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1248 // the parent window of this window (or NULL) and the list of the children
1249 // of this window
1250 wxWindow *m_parent;
1251 wxWindowList m_children;
1252
1253 // the minimal allowed size for the window (no minimal size if variable(s)
a0d9c6cb 1254 // contain(s) wxDefaultCoord)
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1255 int m_minWidth,
1256 m_minHeight,
1257 m_maxWidth,
1258 m_maxHeight;
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1259
1260 // event handler for this window: usually is just 'this' but may be
1261 // changed with SetEventHandler()
1262 wxEvtHandler *m_eventHandler;
1263
88ac883a 1264#if wxUSE_VALIDATORS
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1265 // associated validator or NULL if none
1266 wxValidator *m_windowValidator;
88ac883a 1267#endif // wxUSE_VALIDATORS
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1268
1269#if wxUSE_DRAG_AND_DROP
1270 wxDropTarget *m_dropTarget;
1271#endif // wxUSE_DRAG_AND_DROP
1272
1273 // visual window attributes
1274 wxCursor m_cursor;
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1275 wxFont m_font; // see m_hasFont
1276 wxColour m_backgroundColour, // m_hasBgCol
1277 m_foregroundColour; // m_hasFgCol
f03fc89f 1278
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1279#if wxUSE_CARET
1280 wxCaret *m_caret;
1281#endif // wxUSE_CARET
1282
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1283 // the region which should be repainted in response to paint event
1284 wxRegion m_updateRegion;
1285
88ac883a 1286#if wxUSE_ACCEL
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1287 // the accelerator table for the window which translates key strokes into
1288 // command events
1289 wxAcceleratorTable m_acceleratorTable;
88ac883a 1290#endif // wxUSE_ACCEL
f03fc89f 1291
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1292 // the tooltip for this window (may be NULL)
1293#if wxUSE_TOOLTIPS
1294 wxToolTip *m_tooltip;
1295#endif // wxUSE_TOOLTIPS
1296
1297 // constraints and sizers
1298#if wxUSE_CONSTRAINTS
1299 // the constraints for this window or NULL
1300 wxLayoutConstraints *m_constraints;
1301
1302 // constraints this window is involved in
1303 wxWindowList *m_constraintsInvolvedIn;
461e93f9 1304#endif // wxUSE_CONSTRAINTS
f03fc89f 1305
be90c029 1306 // this window's sizer
f03fc89f 1307 wxSizer *m_windowSizer;
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RD
1308
1309 // The sizer this window is a member of, if any
1310 wxSizer *m_containingSizer;
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1311
1312 // Layout() window automatically when its size changes?
1313 bool m_autoLayout:1;
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1314
1315 // window state
1316 bool m_isShown:1;
1317 bool m_isEnabled:1;
1318 bool m_isBeingDeleted:1;
1319
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1320 // was the window colours/font explicitly changed by user?
1321 bool m_hasBgCol:1;
1322 bool m_hasFgCol:1;
1323 bool m_hasFont:1;
a0d9c6cb 1324
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VS
1325 // and should it be inherited by children?
1326 bool m_inheritBgCol:1;
1327 bool m_inheritFgCol:1;
1328 bool m_inheritFont:1;
23895080 1329
f03fc89f 1330 // window attributes
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1331 long m_windowStyle,
1332 m_exStyle;
f03fc89f 1333 wxString m_windowName;
a2d93e73 1334 bool m_themeEnabled;
50c53860 1335 wxBackgroundStyle m_backgroundStyle;
071e5fd9 1336#if wxUSE_PALETTE
574c939e 1337 wxPalette m_palette;
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1338 bool m_hasCustomPalette;
1339#endif // wxUSE_PALETTE
574c939e 1340
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1341#if wxUSE_ACCESSIBILITY
1342 wxAccessible* m_accessible;
1343#endif
2654f7e4 1344
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RL
1345 // Virtual size (scrolling)
1346 wxSize m_virtualSize;
1347
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RR
1348 wxScrollHelper *m_scrollHelper;
1349
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RL
1350 int m_minVirtualWidth; // VirtualSizeHints
1351 int m_minVirtualHeight;
1352 int m_maxVirtualWidth;
1353 int m_maxVirtualHeight;
400a9e41 1354
69d90995 1355 wxWindowVariant m_windowVariant ;
45e0dc94 1356
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1357 // override this to change the default (i.e. used when no style is
1358 // specified) border for the window class
1359 virtual wxBorder GetDefaultBorder() const;
1360
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RD
1361 // Get the default size for the new window if no explicit size given. TLWs
1362 // have their own default size so this is just for non top-level windows.
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1363 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1364 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
f03fc89f 1365
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RD
1366
1367 // Used to save the results of DoGetBestSize so it doesn't need to be
1368 // recalculated each time the value is needed.
1369 wxSize m_bestSizeCache;
1370
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1371 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1372 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
d3b5db4b 1373
a0d9c6cb 1374
d3b5db4b 1375
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1376 // more pure virtual functions
1377 // ---------------------------
1378
1379 // NB: we must have DoSomething() function when Something() is an overloaded
1380 // method: indeed, we can't just have "virtual Something()" in case when
1381 // the function is overloaded because then we'd have to make virtual all
1382 // the variants (otherwise only the virtual function may be called on a
1383 // pointer to derived class according to C++ rules) which is, in
1384 // general, absolutely not needed. So instead we implement all
1385 // overloaded Something()s in terms of DoSomething() which will be the
1386 // only one to be virtual.
1387
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1388 // coordinates translation
1389 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1390 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1391
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1392 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1393
94633ad9 1394 // capture/release the mouse, used by Capture/ReleaseMouse()
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1395 virtual void DoCaptureMouse() = 0;
1396 virtual void DoReleaseMouse() = 0;
be90c029 1397
f03fc89f 1398 // retrieve the position/size of the window
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1399 virtual void DoGetPosition(int *x, int *y) const = 0;
1400 virtual void DoGetScreenPosition(int *x, int *y) const;
1401 virtual void DoGetSize(int *width, int *height) const = 0;
1402 virtual void DoGetClientSize(int *width, int *height) const = 0;
f03fc89f 1403
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1404 // get the size which best suits the window: for a control, it would be
1405 // the minimal size which doesn't truncate the control, for a panel - the
1406 // same size as it would have after a call to Fit()
1407 virtual wxSize DoGetBestSize() const;
1408
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VZ
1409 // called from DoGetBestSize() to convert best virtual size (returned by
1410 // the window sizer) to the best size for the window itself; this is
1411 // overridden at wxScrolledWindow level to clump down virtual size to real
1412 virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const
1413 {
1414 return size;
1415 }
1416
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1417 // this is the virtual function to be overriden in any derived class which
1418 // wants to change how SetSize() or Move() works - it is called by all
1419 // versions of these functions in the base class
1420 virtual void DoSetSize(int x, int y,
1421 int width, int height,
1422 int sizeFlags = wxSIZE_AUTO) = 0;
1423
1424 // same as DoSetSize() for the client size
1425 virtual void DoSetClientSize(int width, int height) = 0;
1426
9d9b7755
VZ
1427 // move the window to the specified location and resize it: this is called
1428 // from both DoSetSize() and DoSetClientSize() and would usually just
1429 // reposition this window except for composite controls which will want to
1430 // arrange themselves inside the given rectangle
69deca26
VS
1431 //
1432 // Important note: the coordinates passed to this method are in parent's
1433 // *window* coordinates and not parent's client coordinates (as the values
1434 // passed to DoSetSize and returned by DoGetPosition are)!
9d9b7755
VZ
1435 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1436
1f464296
VZ
1437 // centre the window in the specified direction on parent, note that
1438 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1439 // TLWs
1440 virtual void DoCentre(int dir);
1441
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VZ
1442#if wxUSE_TOOLTIPS
1443 virtual void DoSetToolTip( wxToolTip *tip );
1444#endif // wxUSE_TOOLTIPS
1445
1e6feb95 1446#if wxUSE_MENUS
971562cb 1447 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1e6feb95 1448#endif // wxUSE_MENUS
a1665b22 1449
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1450 // Makes an adjustment to the window position to make it relative to the
1451 // parents client area, e.g. if the parent is a frame with a toolbar, its
1452 // (0, 0) is just below the toolbar
1453 virtual void AdjustForParentClientOrigin(int& x, int& y,
1454 int sizeFlags = 0) const;
8d99be5f 1455
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1456 // implements the window variants
1457 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
45e0dc94 1458
63e819f2 1459 // Must be called when mouse capture is lost to send
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VS
1460 // wxMouseCaptureLostEvent to windows on capture stack.
1461 static void NotifyCaptureLost();
63e819f2 1462
f03fc89f 1463private:
47a8a4d5
VZ
1464 // recursively call our own and our children OnEnabled() when the
1465 // enabled/disabled status changed because a parent window had been
1466 // enabled/disabled
1467 void NotifyWindowOnEnableChange(bool enabled);
1468
1469
f03fc89f
VZ
1470 // contains the last id generated by NewControlId
1471 static int ms_lastControlId;
1472
a83e1475
VZ
1473 // the stack of windows which have captured the mouse
1474 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
63e819f2
VS
1475 // the window that currently has mouse capture
1476 static wxWindow *ms_winCaptureCurrent;
1477 // indicates if execution is inside CaptureMouse/ReleaseMouse
1478 static bool ms_winCaptureChanging;
a83e1475 1479
1e6feb95
VZ
1480 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1481 DECLARE_NO_COPY_CLASS(wxWindowBase)
f03fc89f
VZ
1482 DECLARE_EVENT_TABLE()
1483};
1484
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1485
1486
1487// Inlines for some deprecated methods
1488inline wxSize wxWindowBase::GetBestFittingSize() const
1489{
1490 return GetEffectiveMinSize();
1491}
1492
1493inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1494{
1495 SetInitialSize(size);
1496}
1497
1498inline void wxWindowBase::SetBestSize(const wxSize& size)
1499{
1500 SetInitialSize(size);
1501}
1502
1503inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1504{
1505 SetInitialSize(size);
1506}
1507
1508
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VZ
1509// ----------------------------------------------------------------------------
1510// now include the declaration of wxWindow class
1511// ----------------------------------------------------------------------------
1512
1e6feb95 1513// include the declaration of the platform-specific class
4055ed82 1514#if defined(__WXPALMOS__)
ffecfa5a
JS
1515 #ifdef __WXUNIVERSAL__
1516 #define wxWindowNative wxWindowPalm
1517 #else // !wxUniv
1518 #define wxWindowPalm wxWindow
1519 #endif // wxUniv/!wxUniv
1520 #include "wx/palmos/window.h"
1521#elif defined(__WXMSW__)
a5b3669d
VZ
1522 #ifdef __WXUNIVERSAL__
1523 #define wxWindowNative wxWindowMSW
1524 #else // !wxUniv
1e6feb95 1525 #define wxWindowMSW wxWindow
a5b3669d 1526 #endif // wxUniv/!wxUniv
f03fc89f 1527 #include "wx/msw/window.h"
2049ba38 1528#elif defined(__WXMOTIF__)
f03fc89f 1529 #include "wx/motif/window.h"
1be7a35c 1530#elif defined(__WXGTK20__)
a5b3669d
VZ
1531 #ifdef __WXUNIVERSAL__
1532 #define wxWindowNative wxWindowGTK
1533 #else // !wxUniv
1e6feb95 1534 #define wxWindowGTK wxWindow
1e6feb95 1535 #endif // wxUniv
f03fc89f 1536 #include "wx/gtk/window.h"
1be7a35c
MR
1537#elif defined(__WXGTK__)
1538 #ifdef __WXUNIVERSAL__
1539 #define wxWindowNative wxWindowGTK
1540 #else // !wxUniv
1541 #define wxWindowGTK wxWindow
1542 #endif // wxUniv
1543 #include "wx/gtk1/window.h"
83df96d6
JS
1544#elif defined(__WXX11__)
1545 #ifdef __WXUNIVERSAL__
1546 #define wxWindowNative wxWindowX11
1547 #else // !wxUniv
1548 #define wxWindowX11 wxWindow
83df96d6
JS
1549 #endif // wxUniv
1550 #include "wx/x11/window.h"
711c76db 1551#elif defined(__WXMGL__)
b3c86150 1552 #define wxWindowNative wxWindowMGL
386c7058 1553 #include "wx/mgl/window.h"
b3c86150
VS
1554#elif defined(__WXDFB__)
1555 #define wxWindowNative wxWindowDFB
1556 #include "wx/dfb/window.h"
34138703 1557#elif defined(__WXMAC__)
e766c8a9
SC
1558 #ifdef __WXUNIVERSAL__
1559 #define wxWindowNative wxWindowMac
1560 #else // !wxUniv
1561 #define wxWindowMac wxWindow
e766c8a9 1562 #endif // wxUniv
f03fc89f 1563 #include "wx/mac/window.h"
e64df9bc
DE
1564#elif defined(__WXCOCOA__)
1565 #ifdef __WXUNIVERSAL__
1566 #define wxWindowNative wxWindowCocoa
1567 #else // !wxUniv
1568 #define wxWindowCocoa wxWindow
e64df9bc
DE
1569 #endif // wxUniv
1570 #include "wx/cocoa/window.h"
1777b9bb 1571#elif defined(__WXPM__)
210a651b
DW
1572 #ifdef __WXUNIVERSAL__
1573 #define wxWindowNative wxWindowOS2
1574 #else // !wxUniv
1575 #define wxWindowOS2 wxWindow
210a651b 1576 #endif // wxUniv/!wxUniv
1777b9bb 1577 #include "wx/os2/window.h"
c801d85f
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1578#endif
1579
1e6feb95
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1580// for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1581// for the native ports we already have defined it above
1582#if defined(__WXUNIVERSAL__)
a5b3669d
VZ
1583 #ifndef wxWindowNative
1584 #error "wxWindowNative must be defined above!"
1585 #endif
1586
1e6feb95
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1587 #include "wx/univ/window.h"
1588#endif // wxUniv
1589
f03fc89f
VZ
1590// ----------------------------------------------------------------------------
1591// inline functions which couldn't be declared in the class body because of
1592// forward dependencies
1593// ----------------------------------------------------------------------------
1594
bacd69f9 1595inline wxWindow *wxWindowBase::GetGrandParent() const
f03fc89f
VZ
1596{
1597 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1598}
1599
1600// ----------------------------------------------------------------------------
3723b7b1 1601// global functions
f03fc89f
VZ
1602// ----------------------------------------------------------------------------
1603
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JS
1604// Find the wxWindow at the current mouse position, also returning the mouse
1605// position.
16cba29d 1606extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt);
3723b7b1
JS
1607
1608// Get the current mouse position.
16cba29d 1609extern WXDLLEXPORT wxPoint wxGetMousePosition();
3723b7b1 1610
1e6feb95 1611// get the currently active window of this application or NULL
16cba29d 1612extern WXDLLEXPORT wxWindow *wxGetActiveWindow();
1e6feb95 1613
33b494d6
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1614// get the (first) top level parent window
1615WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1616
40ff126a
WS
1617#if WXWIN_COMPATIBILITY_2_6
1618 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1619 wxDEPRECATED( int NewControlId() );
1620 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1621#endif // WXWIN_COMPATIBILITY_2_6
f03fc89f 1622
45a959a3
JS
1623#if wxUSE_ACCESSIBILITY
1624// ----------------------------------------------------------------------------
1625// accessible object for windows
1626// ----------------------------------------------------------------------------
1627
1628class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1629{
1630public:
f81387bd 1631 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
6fb99eb3 1632 virtual ~wxWindowAccessible() {}
45a959a3
JS
1633
1634// Overridables
1635
1636 // Can return either a child object, or an integer
1637 // representing the child element, starting from 1.
1638 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1639
1640 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1641 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1642
1643 // Navigates from fromId to toId/toObject.
1644 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1645 int* toId, wxAccessible** toObject);
1646
1647 // Gets the name of the specified object.
1648 virtual wxAccStatus GetName(int childId, wxString* name);
1649
1650 // Gets the number of children.
a37e4a07 1651 virtual wxAccStatus GetChildCount(int* childCount);
45a959a3
JS
1652
1653 // Gets the specified child (starting from 1).
1654 // If *child is NULL and return value is wxACC_OK,
1655 // this means that the child is a simple element and
1656 // not an accessible object.
1657 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1658
1659 // Gets the parent, or NULL.
1660 virtual wxAccStatus GetParent(wxAccessible** parent);
1661
1662 // Performs the default action. childId is 0 (the action for this object)
1663 // or > 0 (the action for a child).
1664 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1665 // window (e.g. an edit control).
1666 virtual wxAccStatus DoDefaultAction(int childId);
1667
1668 // Gets the default action for this object (0) or > 0 (the action for a child).
1669 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1670 // string if there is no action.
1671 // The retrieved string describes the action that is performed on an object,
1672 // not what the object does as a result. For example, a toolbar button that prints
1673 // a document has a default action of "Press" rather than "Prints the current document."
1674 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1675
1676 // Returns the description for this object or a child.
1677 virtual wxAccStatus GetDescription(int childId, wxString* description);
1678
1679 // Returns help text for this object or a child, similar to tooltip text.
1680 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1681
1682 // Returns the keyboard shortcut for this object or child.
1683 // Return e.g. ALT+K
1684 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1685
1686 // Returns a role constant.
1687 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1688
1689 // Returns a state constant.
1690 virtual wxAccStatus GetState(int childId, long* state);
1691
1692 // Returns a localized string representing the value for the object
1693 // or child.
1694 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1695
1696 // Selects the object or child.
1697 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1698
1699 // Gets the window with the keyboard focus.
1700 // If childId is 0 and child is NULL, no object in
1701 // this subhierarchy has the focus.
1702 // If this object has the focus, child should be 'this'.
1703 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1704
ca5c6ac3 1705#if wxUSE_VARIANT
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1706 // Gets a variant representing the selected children
1707 // of this object.
1708 // Acceptable values:
d4864e97 1709 // - a null variant (IsNull() returns true)
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1710 // - a list variant (GetType() == wxT("list")
1711 // - an integer representing the selected child element,
1712 // or 0 if this object is selected (GetType() == wxT("long")
1713 // - a "void*" pointer to a wxAccessible child object
1714 virtual wxAccStatus GetSelections(wxVariant* selections);
ca5c6ac3 1715#endif // wxUSE_VARIANT
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1716};
1717
1718#endif // wxUSE_ACCESSIBILITY
1719
1720
faa49bfd 1721#endif // _WX_WINDOW_H_BASE_