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1/////////////////////////////////////////////////////////////////////////////
2// Name: timer.h
e54c96f1 3// Purpose: interface of wxTimer
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4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows license
7/////////////////////////////////////////////////////////////////////////////
8
9/**
10 @class wxTimer
7c913512 11
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12 The wxTimer class allows you to execute code at specified intervals. Its
13 precision is platform-dependent, but in general will not be better than 1ms nor
14 worse than 1s.
7c913512 15
23324ae1 16 There are three different ways to use this class:
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17
18 You may derive a new class from wxTimer and override the
23324ae1 19 wxTimer::Notify member to perform the required action.
7c913512 20 Or you may redirect the notifications to any
23324ae1 21 wxEvtHandler derived object by using the non-default
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22 constructor or wxTimer::SetOwner. Then use the @c EVT_TIMER
23 macro to connect it to the event handler which will receive
23324ae1 24 wxTimerEvent notifications.
7c913512 25 Or you may use a derived class and the @c EVT_TIMER
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26 macro to connect it to an event handler defined in the derived class.
27 If the default constructor is used, the timer object will be its
28 own owner object, since it is derived from wxEvtHandler.
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29
30 In any case, you must start the timer with wxTimer::Start
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31 after constructing it before it actually starts sending notifications. It can
32 be stopped later with wxTimer::Stop.
7c913512 33
cdbcf4c2 34 @note A timer can only be used from the main thread.
7c913512 35
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36 @library{wxbase}
37 @category{misc}
7c913512 38
e54c96f1 39 @see wxStopWatch
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40*/
41class wxTimer : public wxEvtHandler
42{
43public:
44 //@{
45 /**
7c913512 46 Creates a timer and associates it with @e owner. Please see
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47 SetOwner() for the description of parameters.
48 */
49 wxTimer();
4cc4bfaf 50 wxTimer(wxEvtHandler* owner, int id = -1);
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51 //@}
52
53 /**
54 Destructor. Stops the timer if it is running.
55 */
56 ~wxTimer();
57
58 /**
59 Returns the ID of the events generated by this timer.
60 */
328f5751 61 int GetId() const;
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62
63 /**
64 Returns the current interval for the timer (in milliseconds).
65 */
328f5751 66 int GetInterval() const;
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67
68 /**
69 Returns the current @e owner of the timer.
7c913512 70 If non-@NULL this is the event handler which will receive the
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71 @ref overview_wxtimerevent "timer events" when the timer is running.
72 */
328f5751 73 wxEvtHandler GetOwner() const;
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74
75 /**
76 Returns @true if the timer is one shot, i.e. if it will stop after firing the
77 first notification automatically.
78 */
328f5751 79 bool IsOneShot() const;
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80
81 /**
82 Returns @true if the timer is running, @false if it is stopped.
83 */
328f5751 84 bool IsRunning() const;
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85
86 /**
87 This member should be overridden by the user if the default constructor was
88 used and SetOwner() wasn't called.
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89 Perform whatever action which is to be taken periodically here.
90 */
91 void Notify();
92
93 /**
4cc4bfaf 94 Associates the timer with the given @a owner object. When the timer is
23324ae1 95 running, the owner will receive @ref overview_wxtimerevent "timer events" with
4cc4bfaf 96 id equal to @a id specified here.
23324ae1 97 */
4cc4bfaf 98 void SetOwner(wxEvtHandler* owner, int id = -1);
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99
100 /**
4cc4bfaf 101 (Re)starts the timer. If @a milliseconds parameter is -1 (value by default),
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102 the previous value is used. Returns @false if the timer could not be started,
103 @true otherwise (in MS Windows timers are a limited resource).
4cc4bfaf 104 If @a oneShot is @false (the default), the Notify()
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105 function will be called repeatedly until the timer is stopped. If @true,
106 it will be called only once and the timer will stop automatically. To make your
107 code more readable you may also use the following symbolic constants:
3c4f71cc 108
23324ae1 109 wxTIMER_CONTINUOUS
3c4f71cc 110
23324ae1 111 Start a normal, continuously running, timer
3c4f71cc 112
23324ae1 113 wxTIMER_ONE_SHOT
3c4f71cc 114
23324ae1 115 Start a one shot timer
3c4f71cc 116
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117 If the timer was already running, it will be stopped by this method before
118 restarting it.
119 */
4cc4bfaf 120 bool Start(int milliseconds = -1, bool oneShot = false);
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121
122 /**
123 Stops the timer.
124 */
125 void Stop();
126};
127
128
e54c96f1 129
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130/**
131 @class wxTimerEvent
7c913512 132
23324ae1 133 wxTimerEvent object is passed to the event handler of timer events.
7c913512 134
23324ae1 135 For example:
7c913512 136
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137 @code
138 class MyFrame : public wxFrame
139 {
140 public:
141 ...
142 void OnTimer(wxTimerEvent& event);
7c913512 143
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144 private:
145 wxTimer m_timer;
146 };
7c913512 147
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148 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
149 EVT_TIMER(TIMER_ID, MyFrame::OnTimer)
150 END_EVENT_TABLE()
7c913512 151
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152 MyFrame::MyFrame()
153 : m_timer(this, TIMER_ID)
154 {
155 m_timer.Start(1000); // 1 second interval
156 }
7c913512 157
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158 void MyFrame::OnTimer(wxTimerEvent& event)
159 {
160 // do whatever you want to do every second here
161 }
162 @endcode
7c913512 163
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164 @library{wxbase}
165 @category{events}
7c913512 166
e54c96f1 167 @see wxTimer
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168*/
169class wxTimerEvent : public wxEvent
170{
171public:
172 /**
173 Returns the interval of the timer which generated this event.
174 */
328f5751 175 int GetInterval() const;
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176
177 /**
178 Returns the timer object which generated this event.
179 */
328f5751 180 wxTimer GetTimer() const;
23324ae1 181};
e54c96f1 182