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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: scrolwin.h | |
f09b5681 | 3 | // Purpose: interface of wxScrolled template |
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4 | // Author: wxWidgets team |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
7c913512 | 10 | |
f09b5681 | 11 | The wxScrolled class manages scrolling for its client area, transforming |
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12 | the coordinates according to the scrollbar positions, and setting the |
13 | scroll positions, thumb sizes and ranges according to the area in view. | |
7c913512 | 14 | |
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15 | There are two commonly used (but not the only possible!) specializations of |
16 | this class: | |
17 | ||
18 | - ::wxScrolledWindow, aka wxScrolled<wxPanel>, is equivalent to | |
19 | ::wxScrolledWindow from earlier versions. Derived from wxPanel, it shares | |
20 | wxPanel's behaviour with regard to TAB traversal and focus handling. Use | |
d2ddc77d | 21 | this if the scrolled window will have child controls. |
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22 | |
23 | - ::wxScrolledCanvas, aka wxScrolled<wxWindow>, derives from wxWindow and | |
24 | so doesn't handle children specially. This is suitable e.g. for | |
25 | implementating scrollable controls such as tree or list controls. | |
26 | ||
23324ae1 | 27 | Starting from version 2.4 of wxWidgets, there are several ways to use a |
d2ddc77d RR |
28 | ::wxScrolledWindow (and now wxScrolled). In particular, there are |
29 | three ways to set the size of the scrolling area: | |
7c913512 | 30 | |
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31 | One way is to set the scrollbars directly using a call to SetScrollbars(). |
32 | This is the way it used to be in any previous version of wxWidgets and it | |
33 | will be kept for backwards compatibility. | |
7c913512 | 34 | |
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35 | An additional method of manual control, which requires a little less |
36 | computation of your own, is to set the total size of the scrolling area by | |
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37 | calling either wxWindow::SetVirtualSize(), or wxWindow::FitInside(), and |
38 | setting the scrolling increments for it by calling SetScrollRate(). | |
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39 | Scrolling in some orientation is enabled by setting a non-zero increment |
40 | for it. | |
7c913512 | 41 | |
23324ae1 | 42 | The most automatic and newest way is to simply let sizers determine the |
16361ec9 | 43 | scrolling area. This is now the default when you set an interior sizer into |
f09b5681 | 44 | a wxScrolled with wxWindow::SetSizer(). The scrolling area will be |
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45 | set to the size requested by the sizer and the scrollbars will be assigned |
46 | for each orientation according to the need for them and the scrolling | |
47 | increment set by SetScrollRate(). As above, scrolling is only enabled in | |
48 | orientations with a non-zero increment. You can influence the minimum size | |
49 | of the scrolled area controlled by a sizer by calling | |
50 | wxWindow::SetVirtualSizeHints(). (Calling SetScrollbars() has analogous | |
51 | effects in wxWidgets 2.4 -- in later versions it may not continue to | |
52 | override the sizer.) | |
53 | ||
54 | Note that if maximum size hints are still supported by | |
55 | wxWindow::SetVirtualSizeHints(), use them at your own dire risk. They may | |
56 | or may not have been removed for 2.4, but it really only makes sense to set | |
57 | minimum size hints here. We should probably replace | |
58 | wxWindow::SetVirtualSizeHints() with wxWindow::SetMinVirtualSize() or | |
59 | similar and remove it entirely in future. | |
60 | ||
f09b5681 BP |
61 | As with all windows, an application can draw onto a wxScrolled using a |
62 | @ref overview_dc "device context". | |
7c913512 | 63 | |
16361ec9 | 64 | You have the option of handling the OnPaint handler or overriding the |
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65 | wxScrolled::OnDraw() function, which is passed a pre-scrolled device |
66 | context (prepared by wxScrolled::DoPrepareDC()). | |
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67 | |
68 | If you don't wish to calculate your own scrolling, you must call | |
69 | DoPrepareDC() when not drawing from within OnDraw(), to set the device | |
70 | origin for the device context according to the current scroll position. | |
71 | ||
f09b5681 | 72 | A wxScrolled will normally scroll itself and therefore its child windows |
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73 | as well. It might however be desired to scroll a different window than |
74 | itself: e.g. when designing a spreadsheet, you will normally only have to | |
75 | scroll the (usually white) cell area, whereas the (usually grey) label area | |
76 | will scroll very differently. For this special purpose, you can call | |
77 | SetTargetWindow() which means that pressing the scrollbars will scroll a | |
78 | different window. | |
79 | ||
80 | Note that the underlying system knows nothing about scrolling coordinates, | |
81 | so that all system functions (mouse events, expose events, refresh calls | |
82 | etc) as well as the position of subwindows are relative to the "physical" | |
83 | origin of the scrolled window. If the user insert a child window at | |
23324ae1 | 84 | position (10,10) and scrolls the window down 100 pixels (moving the child |
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85 | window out of the visible area), the child window will report a position |
86 | of (10,-90). | |
7c913512 | 87 | |
23324ae1 | 88 | @beginStyleTable |
8c6791e4 | 89 | @style{wxRETAINED} |
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90 | Uses a backing pixmap to speed refreshes. Motif only. |
91 | @endStyleTable | |
7c913512 | 92 | |
16361ec9 | 93 | @remarks |
f09b5681 BP |
94 | Use wxScrolled for applications where the user scrolls by a fixed amount, |
95 | and where a 'page' can be interpreted to be the current visible portion of | |
96 | the window. For more sophisticated applications, use the wxScrolled | |
97 | implementation as a guide to build your own scroll behaviour or use | |
98 | wxVScrolledWindow or its variants. | |
16361ec9 | 99 | |
d2ddc77d | 100 | @since The wxScrolled template exists since version 2.9.0. In older versions, |
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101 | only ::wxScrolledWindow (equivalent of wxScrolled<wxPanel>) was |
102 | available. | |
16361ec9 | 103 | |
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104 | @library{wxcore} |
105 | @category{miscwnd} | |
7c913512 | 106 | |
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107 | @see wxScrollBar, wxClientDC, wxPaintDC, |
108 | wxVScrolledWindow, wxHScrolledWindow, wxHVScrolledWindow, | |
23324ae1 | 109 | */ |
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110 | template<class T> |
111 | class wxScrolled : public T | |
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112 | { |
113 | public: | |
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114 | /// Default constructor. |
115 | wxScrolled(); | |
116 | ||
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117 | /** |
118 | Constructor. | |
3c4f71cc | 119 | |
7c913512 | 120 | @param parent |
4cc4bfaf | 121 | Parent window. |
7c913512 | 122 | @param id |
16361ec9 | 123 | Window identifier. The value @c wxID_ANY indicates a default value. |
7c913512 | 124 | @param pos |
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125 | Window position. If a position of @c wxDefaultPosition is specified |
126 | then a default position is chosen. | |
7c913512 | 127 | @param size |
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128 | Window size. If a size of @c wxDefaultSize is specified then the |
129 | window is sized appropriately. | |
7c913512 | 130 | @param style |
f09b5681 | 131 | Window style. See wxScrolled. |
7c913512 | 132 | @param name |
4cc4bfaf | 133 | Window name. |
3c4f71cc | 134 | |
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135 | @remarks The window is initially created without visible scrollbars. |
136 | Call SetScrollbars() to specify how big the virtual window | |
137 | size should be. | |
23324ae1 | 138 | */ |
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139 | wxScrolled(wxWindow* parent, wxWindowID id = -1, |
140 | const wxPoint& pos = wxDefaultPosition, | |
141 | const wxSize& size = wxDefaultSize, | |
142 | long style = wxHSCROLL | wxVSCROLL, | |
143 | const wxString& name = "scrolledWindow"); | |
23324ae1 | 144 | |
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145 | |
146 | /** | |
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147 | Translates the logical coordinates to the device ones. For example, if |
148 | a window is scrolled 10 pixels to the bottom, the device coordinates of | |
149 | the origin are (0, 0) (as always), but the logical coordinates are (0, | |
150 | 10) and so the call to CalcScrolledPosition(0, 10, xx, yy) will return | |
151 | 0 in yy. | |
3c4f71cc | 152 | |
4cc4bfaf | 153 | @see CalcUnscrolledPosition() |
23324ae1 | 154 | */ |
328f5751 | 155 | void CalcScrolledPosition(int x, int y, int* xx, int* yy) const; |
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156 | |
157 | /** | |
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158 | Translates the device coordinates to the logical ones. For example, if |
159 | a window is scrolled 10 pixels to the bottom, the device coordinates of | |
160 | the origin are (0, 0) (as always), but the logical coordinates are (0, | |
161 | 10) and so the call to CalcUnscrolledPosition(0, 0, xx, yy) will return | |
162 | 10 in yy. | |
3c4f71cc | 163 | |
4cc4bfaf | 164 | @see CalcScrolledPosition() |
23324ae1 | 165 | */ |
328f5751 | 166 | void CalcUnscrolledPosition(int x, int y, int* xx, int* yy) const; |
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167 | |
168 | /** | |
169 | Creates the window for two-step construction. Derived classes | |
f09b5681 | 170 | should call or replace this function. See wxScrolled::wxScrolled() |
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171 | for details. |
172 | */ | |
173 | bool Create(wxWindow* parent, wxWindowID id = -1, | |
174 | const wxPoint& pos = wxDefaultPosition, | |
175 | const wxSize& size = wxDefaultSize, | |
4cc4bfaf | 176 | long style = wxHSCROLL | wxVSCROLL, |
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177 | const wxString& name = "scrolledWindow"); |
178 | ||
179 | /** | |
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180 | Call this function to prepare the device context for drawing a scrolled |
181 | image. | |
182 | ||
183 | It sets the device origin according to the current scroll position. | |
184 | DoPrepareDC() is called automatically within the default OnPaint() | |
185 | event handler, so your OnDraw() override will be passed a | |
186 | 'pre-scrolled' device context. However, if you wish to draw from | |
187 | outside of OnDraw() (via OnPaint()), or you wish to implement OnPaint() | |
188 | yourself, you must call this function yourself. | |
189 | ||
190 | For example: | |
191 | @code | |
192 | void MyWindow::OnEvent(wxMouseEvent& event) | |
193 | { | |
194 | wxClientDC dc(this); | |
195 | DoPrepareDC(dc); | |
196 | ||
197 | dc.SetPen(*wxBLACK_PEN); | |
198 | float x, y; | |
199 | event.Position(&x, &y); | |
200 | if (xpos > -1 && ypos > -1 && event.Dragging()) | |
201 | { | |
202 | dc.DrawLine(xpos, ypos, x, y); | |
203 | } | |
204 | xpos = x; | |
205 | ypos = y; | |
206 | } | |
207 | @endcode | |
208 | ||
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209 | */ |
210 | void DoPrepareDC(wxDC& dc); | |
211 | ||
212 | /** | |
213 | Enable or disable physical scrolling in the given direction. Physical | |
214 | scrolling is the physical transfer of bits up or down the | |
215 | screen when a scroll event occurs. If the application scrolls by a | |
216 | variable amount (e.g. if there are different font sizes) then physical | |
217 | scrolling will not work, and you should switch it off. Note that you | |
218 | will have to reposition child windows yourself, if physical scrolling | |
219 | is disabled. | |
3c4f71cc | 220 | |
7c913512 | 221 | @param xScrolling |
4cc4bfaf | 222 | If @true, enables physical scrolling in the x direction. |
7c913512 | 223 | @param yScrolling |
4cc4bfaf | 224 | If @true, enables physical scrolling in the y direction. |
3c4f71cc | 225 | |
23324ae1 | 226 | @remarks Physical scrolling may not be available on all platforms. Where |
4cc4bfaf | 227 | it is available, it is enabled by default. |
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228 | */ |
229 | void EnableScrolling(bool xScrolling, bool yScrolling); | |
230 | ||
231 | /** | |
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232 | Get the number of pixels per scroll unit (line), in each direction, as |
233 | set by SetScrollbars(). A value of zero indicates no scrolling in that | |
234 | direction. | |
3c4f71cc | 235 | |
7c913512 | 236 | @param xUnit |
4cc4bfaf | 237 | Receives the number of pixels per horizontal unit. |
7c913512 | 238 | @param yUnit |
4cc4bfaf | 239 | Receives the number of pixels per vertical unit. |
3c4f71cc | 240 | |
4cc4bfaf | 241 | @see SetScrollbars(), GetVirtualSize() |
23324ae1 | 242 | */ |
328f5751 | 243 | void GetScrollPixelsPerUnit(int* xUnit, int* yUnit) const; |
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244 | |
245 | /** | |
246 | Get the position at which the visible portion of the window starts. | |
3c4f71cc | 247 | |
7c913512 | 248 | @param x |
4cc4bfaf | 249 | Receives the first visible x position in scroll units. |
7c913512 | 250 | @param y |
4cc4bfaf | 251 | Receives the first visible y position in scroll units. |
3c4f71cc | 252 | |
23324ae1 | 253 | @remarks If either of the scrollbars is not at the home position, x |
4cc4bfaf | 254 | and/or y will be greater than zero. Combined with |
16361ec9 | 255 | wxWindow::GetClientSize(), the application can use this |
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256 | function to efficiently redraw only the visible portion |
257 | of the window. The positions are in logical scroll | |
258 | units, not pixels, so to convert to pixels you will | |
259 | have to multiply by the number of pixels per scroll | |
260 | increment. | |
3c4f71cc | 261 | |
4cc4bfaf | 262 | @see SetScrollbars() |
23324ae1 | 263 | */ |
328f5751 | 264 | void GetViewStart(int* x, int* y) const; |
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265 | |
266 | /** | |
267 | Gets the size in device units of the scrollable window area (as | |
268 | opposed to the client size, which is the area of the window currently | |
269 | visible). | |
3c4f71cc | 270 | |
7c913512 | 271 | @param x |
4cc4bfaf | 272 | Receives the length of the scrollable window, in pixels. |
7c913512 | 273 | @param y |
4cc4bfaf | 274 | Receives the height of the scrollable window, in pixels. |
3c4f71cc | 275 | |
16361ec9 | 276 | @remarks Use wxDC::DeviceToLogicalX() and wxDC::DeviceToLogicalY() to |
4cc4bfaf | 277 | translate these units to logical units. |
3c4f71cc | 278 | |
4cc4bfaf | 279 | @see SetScrollbars(), GetScrollPixelsPerUnit() |
23324ae1 | 280 | */ |
328f5751 | 281 | void GetVirtualSize(int* x, int* y) const; |
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282 | |
283 | /** | |
284 | Motif only: @true if the window has a backing bitmap. | |
285 | */ | |
328f5751 | 286 | bool IsRetained() const; |
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287 | |
288 | /** | |
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289 | Called by the default paint event handler to allow the application to |
290 | define painting behaviour without having to worry about calling | |
23324ae1 | 291 | DoPrepareDC(). |
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292 | |
293 | Instead of overriding this function you may also just process the paint | |
294 | event in the derived class as usual, but then you will have to call | |
295 | DoPrepareDC() yourself. | |
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296 | */ |
297 | virtual void OnDraw(wxDC& dc); | |
298 | ||
299 | /** | |
7c913512 | 300 | This function is for backwards compatibility only and simply calls |
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301 | DoPrepareDC() now. Notice that it is not called by the default paint |
302 | event handle (DoPrepareDC() is), so overriding this method in your | |
303 | derived class is useless. | |
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304 | */ |
305 | void PrepareDC(wxDC& dc); | |
306 | ||
307 | /** | |
308 | Scrolls a window so the view start is at the given point. | |
3c4f71cc | 309 | |
7c913512 | 310 | @param x |
4cc4bfaf | 311 | The x position to scroll to, in scroll units. |
7c913512 | 312 | @param y |
4cc4bfaf | 313 | The y position to scroll to, in scroll units. |
3c4f71cc | 314 | |
23324ae1 | 315 | @remarks The positions are in scroll units, not pixels, so to convert to |
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316 | pixels you will have to multiply by the number of |
317 | pixels per scroll increment. If either parameter is -1, | |
318 | that position will be ignored (no change in that | |
319 | direction). | |
3c4f71cc | 320 | |
4cc4bfaf | 321 | @see SetScrollbars(), GetScrollPixelsPerUnit() |
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322 | */ |
323 | void Scroll(int x, int y); | |
324 | ||
325 | /** | |
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326 | Set the horizontal and vertical scrolling increment only. See the |
327 | pixelsPerUnit parameter in SetScrollbars(). | |
23324ae1 FM |
328 | */ |
329 | void SetScrollRate(int xstep, int ystep); | |
330 | ||
331 | /** | |
332 | Sets up vertical and/or horizontal scrollbars. | |
3c4f71cc | 333 | |
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334 | The first pair of parameters give the number of pixels per 'scroll |
335 | step', i.e. amount moved when the up or down scroll arrows are pressed. | |
336 | The second pair gives the length of scrollbar in scroll steps, which | |
337 | sets the size of the virtual window. | |
338 | ||
339 | @a xPos and @a yPos optionally specify a position to scroll to | |
340 | immediately. | |
341 | ||
342 | For example, the following gives a window horizontal and vertical | |
343 | scrollbars with 20 pixels per scroll step, and a size of 50 steps (1000 | |
344 | pixels) in each direction: | |
345 | @code | |
346 | window->SetScrollbars(20, 20, 50, 50); | |
347 | @endcode | |
348 | ||
f09b5681 | 349 | wxScrolled manages the page size itself, using the current client |
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350 | window size as the page size. |
351 | ||
352 | Note that for more sophisticated scrolling applications, for example | |
353 | where scroll steps may be variable according to the position in the | |
354 | document, it will be necessary to derive a new class from wxWindow, | |
355 | overriding OnSize() and adjusting the scrollbars appropriately. | |
356 | ||
7c913512 | 357 | @param pixelsPerUnitX |
4cc4bfaf | 358 | Pixels per scroll unit in the horizontal direction. |
7c913512 | 359 | @param pixelsPerUnitY |
4cc4bfaf | 360 | Pixels per scroll unit in the vertical direction. |
7c913512 | 361 | @param noUnitsX |
4cc4bfaf | 362 | Number of units in the horizontal direction. |
7c913512 | 363 | @param noUnitsY |
4cc4bfaf | 364 | Number of units in the vertical direction. |
7c913512 | 365 | @param xPos |
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366 | Position to initialize the scrollbars in the horizontal direction, |
367 | in scroll units. | |
7c913512 | 368 | @param yPos |
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369 | Position to initialize the scrollbars in the vertical direction, in |
370 | scroll units. | |
7c913512 | 371 | @param noRefresh |
4cc4bfaf | 372 | Will not refresh window if @true. |
3c4f71cc | 373 | |
16361ec9 | 374 | @see wxWindow::SetVirtualSize() |
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375 | */ |
376 | void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY, | |
377 | int noUnitsX, | |
378 | int noUnitsY, | |
379 | int xPos = 0, | |
380 | int yPos = 0, | |
4cc4bfaf | 381 | bool noRefresh = false); |
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382 | |
383 | /** | |
16361ec9 VS |
384 | Call this function to tell wxScrolled to perform the actual |
385 | scrolling on a different window (and not on itself). | |
23324ae1 FM |
386 | */ |
387 | void SetTargetWindow(wxWindow* window); | |
388 | }; | |
e54c96f1 | 389 | |
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390 | |
391 | /** | |
392 | Scrolled window derived from wxPanel. | |
393 | ||
f09b5681 | 394 | See wxScrolled for detailed description. |
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395 | |
396 | @note Note that because this class derives from wxPanel, it shares its | |
397 | behavior with regard to TAB traversal and focus handling (in | |
398 | particular, it forwards focus to its children). If you don't want | |
399 | this behaviour, use ::wxScrolledCanvas instead. | |
400 | ||
f09b5681 | 401 | @note ::wxScrolledWindow is an alias for wxScrolled<wxPanel> since version |
16361ec9 VS |
402 | 2.9.0. In older versions, it was a standalone class. |
403 | ||
404 | @library{wxcore} | |
405 | @category{miscwnd} | |
406 | ||
f09b5681 | 407 | @see wxScrolled, ::wxScrolledCanvas |
16361ec9 VS |
408 | */ |
409 | typedef wxScrolled<wxPanel> wxScrolledWindow; | |
410 | ||
411 | /** | |
412 | Alias for wxScrolled<wxWindow>. Scrolled window that doesn't have children | |
413 | and so doesn't need or want special handling of TAB traversal. | |
414 | ||
415 | @since 2.9.0 | |
416 | ||
417 | @library{wxcore} | |
418 | @category{miscwnd} | |
419 | ||
420 | @see wxScrolled, ::wxScrolledWindow | |
421 | */ | |
422 | typedef wxScrolled<wxWindow> wxScrolledCanvas; |