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dc.h shouldn't include itself (patch 992933)
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1/////////////////////////////////////////////////////////////////////////////
2// Name: memory.h
3// Purpose: MDI classes
4// Author: Arthur Seaton, Julian Smart
5// Modified by:
6// Created: 29/01/98
7// RCS-ID: $Id$
8// Copyright: (c) 1998 Julian Smart
65571936 9// Licence: wxWindows licence
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10/////////////////////////////////////////////////////////////////////////////
11
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12#ifndef _WX_MEMORYH__
13#define _WX_MEMORYH__
c801d85f 14
12028905 15#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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16#pragma interface "memory.h"
17#endif
18
19#include "wx/defs.h"
2432b92d 20#include "wx/string.h"
ced55544 21#include "wx/msgout.h"
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22
23/*
24 The macro which will be expanded to include the file and line number
25 info, or to be a straight call to the new operator.
26*/
27
ea57084d 28#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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29
30#include <stddef.h>
31
ea57084d 32#ifdef __WXDEBUG__
e55ad60e 33
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34WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
35WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = FALSE);
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36
37//**********************************************************************************
38/*
39 The global operator new used for everything apart from getting
40 dynamic storage within this function itself.
41*/
42
43// We'll only do malloc and free for the moment: leave the interesting
44// stuff for the wxObject versions.
45// devik 2000-8-29: All new/delete ops are now inline because they can't
46// be marked as dllexport/dllimport. It then leads to weird bugs when
47// used on MSW as DLL
c801d85f 48
47d67540 49#if wxUSE_GLOBAL_MEMORY_OPERATORS
c801d85f 50
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51// Undefine temporarily (new is #defined in object.h) because we want to
52// declare some new operators.
c801d85f 53#ifdef new
3f4a0c5b 54 #undef new
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55#endif
56
5dcf05ae 57#if defined(__SUNCC__)
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58 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
59#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
60 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
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61#elif defined (__SGI_CC_)
62 // only supported by -n32 compilers
63 #ifndef __EDG_ABI_COMPATIBILITY_VERSION
64 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
65 #endif
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66#elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__)
67 #define wxUSE_ARRAY_MEMORY_OPERATORS 1
5dcf05ae 68#else
ba6f401d 69 // ::operator new[] is a recent C++ feature, so assume it's not supported
3f4a0c5b 70 #define wxUSE_ARRAY_MEMORY_OPERATORS 0
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71#endif
72
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73inline void * operator new (size_t size, wxChar * fileName, int lineNum)
74{
b073db94 75 return wxDebugAlloc(size, fileName, lineNum, FALSE, FALSE);
2db0bbde 76}
b40b0f5b 77
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78inline void * operator new (size_t size)
79{
b073db94 80 return wxDebugAlloc(size, NULL, 0, FALSE);
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81}
82
83inline void operator delete (void * buf)
84{
b073db94 85 wxDebugFree(buf, FALSE);
2db0bbde 86}
c801d85f 87
5dcf05ae 88#if wxUSE_ARRAY_MEMORY_OPERATORS
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89inline void * operator new[] (size_t size)
90{
b073db94 91 return wxDebugAlloc(size, NULL, 0, FALSE, TRUE);
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92}
93
94inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
95{
b073db94 96 return wxDebugAlloc(size, fileName, lineNum, FALSE, TRUE);
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97}
98
99inline void operator delete[] (void * buf)
100{
101 wxDebugFree(buf, TRUE);
102}
201812a8 103#endif
c801d85f 104
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105// VC++ 6.0 and MWERKS
106#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__)
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107inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
108{
b073db94 109 wxDebugFree(pData, FALSE);
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110}
111inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
112{
b073db94 113 wxDebugFree(pData, TRUE);
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114}
115#endif // __VISUALC__>=1200
116#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
117#endif // __WXDEBUG__
118
119//**********************************************************************************
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120
121typedef unsigned int wxMarkerType;
122
123/*
124 Define the struct which will be placed at the start of all dynamically
125 allocated memory.
126*/
127
bddd7a8d 128class WXDLLIMPEXP_BASE wxMemStruct {
c801d85f 129
bddd7a8d 130friend class WXDLLIMPEXP_BASE wxDebugContext; // access to the m_next pointer for list traversal.
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131
132public:
133public:
134 int AssertList ();
135
136 size_t RequestSize () { return m_reqSize; }
137 wxMarkerType Marker () { return m_firstMarker; }
138
139 // When an object is deleted we set the id slot to a specific value.
140 inline void SetDeleted ();
141 inline int IsDeleted ();
142
143 int Append ();
144 int Unlink ();
145
146 // Used to determine if the object is really a wxMemStruct.
147 // Not a foolproof test by any means, but better than none I hope!
148 int AssertIt ();
149
150 // Do all validation on a node.
151 int ValidateNode ();
152
153 // Check the integrity of a node and of the list, node by node.
154 int CheckBlock ();
155 int CheckAllPrevious ();
156
157 // Print a single node.
158 void PrintNode ();
159
160 // Called when the memory linking functions get an error.
161 void ErrorMsg (const char *);
162 void ErrorMsg ();
163
164 inline void *GetActualData(void) const { return m_actualData; }
165
166 void Dump(void);
167
168public:
169 // Check for underwriting. There are 2 of these checks. This one
170 // inside the struct and another right after the struct.
171 wxMarkerType m_firstMarker;
172
173 // File name and line number are from cpp.
4de6207a 174 wxChar* m_fileName;
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175 int m_lineNum;
176
177 // The amount of memory requested by the caller.
178 size_t m_reqSize;
179
180 // Used to try to verify that we really are dealing with an object
181 // of the required class. Can be 1 of 2 values these indicating a valid
182 // wxMemStruct object, or a deleted wxMemStruct object.
183 wxMarkerType m_id;
184
185 wxMemStruct * m_prev;
186 wxMemStruct * m_next;
187
188 void * m_actualData;
189 bool m_isObject;
190};
191
192
193typedef void (wxMemStruct::*PmSFV) ();
194
195
196/*
b073db94 197 Debugging class. This will only have a single instance, but it's
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198 a reasonable way to keep everything together and to make this
199 available for change if needed by someone else.
200 A lot of this stuff would be better off within the wxMemStruct class, but
b073db94 201 it's stuff which we need to access at times when there is no wxMemStruct
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202 object so we use this class instead. Think of it as a collection of
203 globals which have to do with the wxMemStruct class.
204*/
205
bddd7a8d 206class WXDLLIMPEXP_BASE wxDebugContext {
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207
208protected:
209 // Used to set alignment for markers.
210 static size_t CalcAlignment ();
211
212 // Returns the amount of padding needed after something of the given
213 // size. This is so that when we cast pointers backwards and forwards
214 // the pointer value will be valid for a wxMarkerType.
215 static size_t GetPadding (const size_t size) ;
216
217 // Traverse the list.
218 static void TraverseList (PmSFV, wxMemStruct *from = NULL);
219
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220 static int debugLevel;
221 static bool debugOn;
222
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223 static int m_balign; // byte alignment
224 static int m_balignmask; // mask for performing byte alignment
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225public:
226 // Set a checkpoint to dump only the memory from
227 // a given point
228 static wxMemStruct *checkPoint;
229
230 wxDebugContext(void);
231 ~wxDebugContext(void);
232
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233 static int GetLevel(void) { return debugLevel; }
234 static void SetLevel(int level) { debugLevel = level; }
235
236 static bool GetDebugMode(void) { return debugOn; }
237 static void SetDebugMode(bool flag) { debugOn = flag; }
238
239 static void SetCheckpoint(bool all = FALSE);
240 static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
2bd5bbc9 241
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242 // Calculated from the request size and any padding needed
243 // before the final marker.
244 static size_t PaddedSize (const size_t reqSize);
245
246 // Calc the total amount of space we need from the system
247 // to satisfy a caller request. This includes all padding.
248 static size_t TotSize (const size_t reqSize);
249
250 // Return valid pointers to offsets within the allocated memory.
251 static char * StructPos (const char * buf);
252 static char * MidMarkerPos (const char * buf);
253 static char * CallerMemPos (const char * buf);
254 static char * EndMarkerPos (const char * buf, const size_t size);
255
256 // Given a pointer to the start of the caller requested area
257 // return a pointer to the start of the entire alloc\'d buffer.
258 static char * StartPos (const char * caller);
259
260 // Access to the list.
261 static wxMemStruct * GetHead () { return m_head; }
262 static wxMemStruct * GetTail () { return m_tail; }
263
264 // Set the list sentinals.
265 static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
266 static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
267
268 // If this is set then every new operation checks the validity
269 // of the all previous nodes in the list.
270 static bool GetCheckPrevious () { return m_checkPrevious; }
271 static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
272
273 // Checks all nodes, or all nodes if checkAll is TRUE
274 static int Check(bool checkAll = FALSE);
275
276 // Print out the list of wxMemStruct nodes.
277 static bool PrintList(void);
278
279 // Dump objects
280 static bool Dump(void);
281
282 // Print statistics
283 static bool PrintStatistics(bool detailed = TRUE);
284
285 // Print out the classes in the application.
286 static bool PrintClasses(void);
287
288 // Count the number of non-wxDebugContext-related objects
289 // that are outstanding
4fabb575 290 static int CountObjectsLeft(bool sinceCheckpoint = FALSE);
c801d85f 291
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292 // This function is used to output the dump
293 static void OutputDumpLine(const wxChar *szFormat, ...);
294
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295private:
296 // Store these here to allow access to the list without
297 // needing to have a wxMemStruct object.
298 static wxMemStruct* m_head;
299 static wxMemStruct* m_tail;
300
301 // Set to FALSE if we're not checking all previous nodes when
302 // we do a new. Set to TRUE when we are.
303 static bool m_checkPrevious;
304};
305
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306// Final cleanup (e.g. deleting the log object and doing memory leak checking)
307// will be delayed until all wxDebugContextDumpDelayCounter objects have been
308// destructed. Adding one wxDebugContextDumpDelayCounter per file will delay
309// memory leak checking until after destructing all global objects.
310class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter
311{
312public:
313 wxDebugContextDumpDelayCounter() {
314 sm_count++;
315 }
316
317 ~wxDebugContextDumpDelayCounter() {
318 sm_count--;
319 if(!sm_count) DoDump();
320 }
321private:
322 void DoDump();
323 static int sm_count;
324};
325
326// make leak dump after all globals have been destructed
327static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File;
328#define WXDEBUG_DUMPDELAYCOUNTER \
329 static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra;
330
6b037754 331// Output a debug message, in a system dependent fashion.
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332void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1;
333void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2;
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334
335#define WXTRACE wxTrace
336#define WXTRACELEVEL wxTraceLevel
337
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338#else // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
339
340#define WXDEBUG_DUMPDELAYCOUNTER
c801d85f 341
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342// Borland C++ Builder 6 seems to have troubles with inline functions (see bug
343// 819700)
344#if 0
345 inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
346 inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
347#else
348 #define wxTrace(fmt)
349 #define wxTraceLevel(l, fmt)
350#endif
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351
352#define WXTRACE TRUE ? (void)0 : wxTrace
353#define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
c801d85f 354
ced55544 355#endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
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356
357#endif
34138703 358 // _WX_MEMORYH__
c801d85f 359