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1 | /////////////////////////////////////////////////////////////////////////////// |
2 | // Name: msw/fontutil.cpp | |
3 | // Purpose: font-related helper functions for wxMSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 05.11.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // Licence: wxWindows license | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "fontutil.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/string.h" | |
33 | #include "wx/log.h" | |
34 | #include "wx/intl.h" | |
35 | #endif //WX_PRECOMP | |
36 | ||
37 | #include "wx/fontutil.h" | |
38 | #include "wx/fontmap.h" | |
39 | ||
40 | #include "wx/tokenzr.h" | |
41 | ||
42 | // ============================================================================ | |
43 | // implementation | |
44 | // ============================================================================ | |
45 | ||
46 | // ---------------------------------------------------------------------------- | |
47 | // wxNativeEncodingInfo | |
48 | // ---------------------------------------------------------------------------- | |
49 | ||
50 | // convert to/from the string representation: format is | |
1e1d0be1 | 51 | // encodingid;facename[;charset] |
72e7876b SC |
52 | |
53 | bool wxNativeEncodingInfo::FromString(const wxString& s) | |
54 | { | |
55 | wxStringTokenizer tokenizer(s, _T(";")); | |
56 | ||
1e1d0be1 VS |
57 | wxString encid = tokenizer.GetNextToken(); |
58 | long enc; | |
59 | if ( !encid.ToLong(&enc) ) | |
60 | return FALSE; | |
61 | encoding = (wxFontEncoding)enc; | |
62 | ||
72e7876b SC |
63 | facename = tokenizer.GetNextToken(); |
64 | if ( !facename ) | |
65 | return FALSE; | |
66 | ||
67 | wxString tmp = tokenizer.GetNextToken(); | |
68 | if ( !tmp ) | |
69 | { | |
70 | // default charset (don't use DEFAULT_CHARSET though because of subtle | |
71 | // Windows 9x/NT differences in handling it) | |
72 | charset = 0; | |
73 | } | |
74 | else | |
75 | { | |
76 | if ( wxSscanf(tmp, _T("%u"), &charset) != 1 ) | |
77 | { | |
78 | // should be a number! | |
79 | return FALSE; | |
80 | } | |
81 | } | |
82 | ||
83 | return TRUE; | |
84 | } | |
85 | ||
86 | wxString wxNativeEncodingInfo::ToString() const | |
87 | { | |
1e1d0be1 VS |
88 | wxString s; |
89 | ||
90 | s << (long)encoding << _T(';') << facename; | |
91 | ||
72e7876b SC |
92 | if ( charset != 0 ) |
93 | { | |
94 | s << _T(';') << charset; | |
95 | } | |
96 | ||
97 | return s; | |
98 | } | |
99 | ||
100 | // ---------------------------------------------------------------------------- | |
101 | // helper functions | |
102 | // ---------------------------------------------------------------------------- | |
103 | ||
104 | bool wxGetNativeFontEncoding(wxFontEncoding encoding, | |
105 | wxNativeEncodingInfo *info) | |
106 | { | |
107 | wxCHECK_MSG( info, FALSE, _T("bad pointer in wxGetNativeFontEncoding") ); | |
108 | ||
109 | if ( encoding == wxFONTENCODING_DEFAULT ) | |
110 | { | |
111 | encoding = wxFont::GetDefaultEncoding(); | |
112 | } | |
113 | ||
114 | switch ( encoding ) | |
115 | { | |
116 | // although this function is supposed to return an exact match, do do | |
117 | // some mappings here for the most common case of "standard" encoding | |
118 | case wxFONTENCODING_SYSTEM: | |
119 | case wxFONTENCODING_ISO8859_1: | |
120 | case wxFONTENCODING_ISO8859_15: | |
121 | case wxFONTENCODING_CP1252: | |
122 | info->charset = 0; | |
123 | break; | |
124 | ||
125 | case wxFONTENCODING_CP1250: | |
126 | info->charset = 0; | |
127 | break; | |
128 | ||
129 | case wxFONTENCODING_CP1251: | |
130 | info->charset = 0; | |
131 | break; | |
132 | ||
133 | case wxFONTENCODING_CP1253: | |
134 | info->charset = 0; | |
135 | break; | |
136 | ||
137 | case wxFONTENCODING_CP1254: | |
138 | info->charset = 0; | |
139 | break; | |
140 | ||
141 | case wxFONTENCODING_CP1255: | |
142 | info->charset = 0; | |
143 | break; | |
144 | ||
145 | case wxFONTENCODING_CP1256: | |
146 | info->charset = 0; | |
147 | break; | |
148 | ||
149 | case wxFONTENCODING_CP1257: | |
150 | info->charset = 0; | |
151 | break; | |
152 | ||
153 | case wxFONTENCODING_CP437: | |
154 | info->charset = 0; | |
155 | break; | |
156 | ||
157 | default: | |
158 | // no way to translate this encoding into a Windows charset | |
159 | return FALSE; | |
160 | } | |
161 | ||
6b0eebc5 VS |
162 | info->encoding = encoding; |
163 | ||
72e7876b SC |
164 | return TRUE; |
165 | } | |
166 | ||
167 | bool wxTestFontEncoding(const wxNativeEncodingInfo& info) | |
168 | { | |
169 | return TRUE; | |
170 | } |