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1\section{\class{wxList}}\label{wxlist}
2
fc2171bd 3wxList classes provide linked list functionality for wxWidgets, and for an
6e6110ee 4application if it wishes. Depending on the form of constructor used, a list
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5can be keyed on integer or string keys to provide a primitive look-up ability,
6but please note that this feature is {\bf deprecated}.
e676441f 7See \helpref{wxHashMap}{wxhashmap}\rtfsp for a faster method of storage
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8when random access is required.
9
fc2171bd 10While wxList class in the previous versions of wxWidgets only could contain
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11elements of type wxObject and had essentially untyped interface (thus allowing
12you to put apples in the list and read back oranges from it), the new wxList
5442f435 13classes family may contain elements of any type and has much more strict type
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14checking. Unfortunately, it also requires an additional line to be inserted in
15your program for each list class you use (which is the only solution short of
fc2171bd 16using templates which is not done in wxWidgets because of portability issues).
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17
18The general idea is to have the base class wxListBase working with {\it void *}
19data but make all of its dangerous (because untyped) functions protected, so
20that they can only be used from derived classes which, in turn, expose a type
21safe interface. With this approach a new wxList-like class must be defined for
22each list type (i.e. list of ints, of wxStrings or of MyObjects). This is done
bb250157 23with {\it WX\_DECLARE\_LIST} and {\it WX\_DEFINE\_LIST} macros like this
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24(notice the similarity with WX\_DECLARE\_OBJARRAY and WX\_IMPLEMENT\_OBJARRAY
25macros):
26
27\wxheading{Example}
28
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29\begin{verbatim}
30 // this part might be in a header or source (.cpp) file
31 class MyListElement
32 {
33 ... // whatever
34 };
35
36 // declare our list class: this macro declares and partly implements MyList
37 // class (which derives from wxListBase)
f776e250 38 WX_DECLARE_LIST(MyListElement, MyList);
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39
40 ...
41
2edb0bde 42 // the only requirement for the rest is to be AFTER the full declaration of
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43 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
44 // usually it will be found in the source file and not in the header
45
46 #include <wx/listimpl.cpp>
f776e250 47 WX_DEFINE_LIST(MyList);
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48
49 // now MyList class may be used as a usual wxList, but all of its methods
50 // will take/return the objects of the right (i.e. MyListElement) type. You
51 // also have MyList::Node type which is the type-safe version of wxNode.
52 MyList list;
53 MyListElement element;
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54 list.Append(element); // ok
55 list.Append(17); // error: incorrect type
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56
57 // let's iterate over the list
58 for ( MyList::Node *node = list.GetFirst(); node; node = node->GetNext() )
59 {
60 MyListElement *current = node->GetData();
61
62 ...process the current element...
63 }
64\end{verbatim}
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65
66For compatibility with previous versions wxList and wxStringList classes are
67still defined, but their usage is deprecated and they will disappear in the
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68future versions completely. The use of the latter is especially discouraged as
69it is not only unsafe but is also much less efficient than
35d367d8 70\helpref{wxArrayString}{wxarraystring} class.
a660d684 71
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72In the documentation of the list classes below, the template notations are
73used even though these classes are not really templates at all -- but it helps
74to think about them as if they were. You should replace wxNode<T> with
75wxListName::Node and T itself with the list element type (i.e. the first
76parameter of WX\_DECLARE\_LIST).
d8996187 77
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78\wxheading{Derived from}
79
80\helpref{wxObject}{wxobject}
81
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82\wxheading{Include files}
83
84<wx/list.h>
85
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86\wxheading{Example}
87
88It is very common to iterate on a list as follows:
89
90\begin{verbatim}
91 ...
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92 wxWindow *win1 = new wxWindow(...);
93 wxWindow *win2 = new wxWindow(...);
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94
95 wxList SomeList;
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96 SomeList.Append(win1);
97 SomeList.Append(win2);
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98
99 ...
100
f3a65071 101 wxNode *node = SomeList.GetFirst();
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102 while (node)
103 {
d8996187 104 wxWindow *win = node->GetData();
a660d684 105 ...
d8996187 106 node = node->GetNext();
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107 }
108\end{verbatim}
109
110To delete nodes in a list as the list is being traversed, replace
111
112\begin{verbatim}
113 ...
d8996187 114 node = node->GetNext();
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115 ...
116\end{verbatim}
117
118with
119
120\begin{verbatim}
121 ...
9838df2c 122 delete win;
a660d684 123 delete node;
f3a65071 124 node = SomeList.GetFirst();
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125 ...
126\end{verbatim}
127
128See \helpref{wxNode}{wxnode} for members that retrieve the data associated with a node, and
129members for getting to the next or previous node.
130
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131\wxheading{See also}
132
5e091b2b 133\helpref{wxNode}{wxnode},
6e6110ee 134\helpref{wxArray}{wxarray}
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135
136\latexignore{\rtfignore{\wxheading{Members}}}
137
f0e8a2d0 138\membersection{wxList::wxList}\label{wxlistctor}
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139
140\func{}{wxList}{\void}
141
2b5f62a0 142\func{}{wxList}{\param{int}{ n}, \param{T *}{objects[]}}
a660d684 143
2b5f62a0 144\func{}{wxList}{\param{T *}{object}, ...}
a660d684 145
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146{\bf Note}: keyed lists are deprecated and should not be used in new code.
147
148\func{}{wxList}{\param{unsigned int}{ key\_type}}
149
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150Constructors. {\it key\_type} is one of wxKEY\_NONE, wxKEY\_INTEGER, or wxKEY\_STRING,
151and indicates what sort of keying is required (if any).
152
153{\it objects} is an array of {\it n} objects with which to initialize the list.
154
155The variable-length argument list constructor must be supplied with a
156terminating NULL.
157
f0e8a2d0 158\membersection{wxList::\destruct{wxList}}\label{wxlistdtor}
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159
160\func{}{\destruct{wxList}}{\void}
161
162Destroys the list. Also destroys any remaining nodes, but does not destroy
163client data held in the nodes.
164
e12be2f7 165\membersection{wxList::Append}\label{wxlistappend}
a660d684 166
2b5f62a0 167\func{wxNode<T> *}{Append}{\param{T *}{object}}
a660d684 168
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169{\bf Note}: keyed lists are deprecated and should not be used in new code.
170
2b5f62a0 171\func{wxNode<T> *}{Append}{\param{long}{ key}, \param{T *}{object}}
a660d684 172
2b5f62a0 173\func{wxNode<T> *}{Append}{\param{const wxString\& }{key}, \param{T *}{object}}
a660d684 174
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175Appends a new \helpref{wxNode}{wxnode} to the end of the list and puts a
176pointer to the \rtfsp{\it object} in the node. The last two forms store a key
177with the object for later retrieval using the key. The new node is returned in
178each case.
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179
180The key string is copied and stored by the list implementation.
181
e12be2f7 182\membersection{wxList::Clear}\label{wxlistclear}
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183
184\func{void}{Clear}{\void}
185
ba9f095e 186Clears the list (but does not delete the client data stored with each node
cc81d32f 187unless you called DeleteContents({\tt true}), in which case it deletes data).
a660d684 188
6be663cf 189\membersection{wxList::DeleteContents}\label{wxlistdeletecontents}
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190
191\func{void}{DeleteContents}{\param{bool}{ destroy}}
192
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193If {\it destroy} is {\tt true}, instructs the list to call {\it delete} on the client contents of
194a node whenever the node is destroyed. The default is {\tt false}.
a660d684 195
e12be2f7 196\membersection{wxList::DeleteNode}\label{wxlistdeletenode}
a660d684 197
2b5f62a0 198\func{bool}{DeleteNode}{\param{wxNode<T> *}{node}}
a660d684 199
cc81d32f 200Deletes the given node from the list, returning {\tt true} if successful.
a660d684 201
e12be2f7 202\membersection{wxList::DeleteObject}\label{wxlistdeleteobject}
a660d684 203
2b5f62a0 204\func{bool}{DeleteObject}{\param{T *}{object}}
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205
206Finds the given client {\it object} and deletes the appropriate node from the list, returning
cc81d32f 207{\tt true} if successful. The application must delete the actual object separately.
a660d684 208
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209\membersection{wxList::Erase}\label{wxlisterase}
210
211\func{void}{Erase}{\param{wxNode<T> *}{node}}
212
213Removes element at given position.
214
e12be2f7 215\membersection{wxList::Find}\label{wxlistfind}
a660d684 216
2b5f62a0 217\func{wxNode<T> *}{Find}{\param{T *}{ object}}
a660d684 218
e7dfcb8e 219Returns the node whose client data is {\it object} or NULL if none found.
2b5f62a0 220
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221{\bf Note}: keyed lists are deprecated and should not be used in new code.
222
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223\func{wxNode<T> *}{Find}{\param{long}{ key}}
224
225\func{wxNode<T> *}{Find}{\param{const wxString\& }{key}}
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226
227Returns the node whose stored key matches {\it key}. Use on a keyed list only.
228
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229\membersection{wxList::GetCount}\label{wxlistgetcount}
230
231\constfunc{size\_t}{GetCount}{\void}
232
233Returns the number of elements in the list.
234
e12be2f7 235\membersection{wxList::GetFirst}\label{wxlistgetfirst}
a660d684 236
2b5f62a0 237\func{wxNode<T> *}{GetFirst}{\void}
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238
239Returns the first node in the list (NULL if the list is empty).
240
e12be2f7 241\membersection{wxList::GetLast}\label{wxlistgetlast}
d8996187 242
2b5f62a0 243\func{wxNode<T> *}{GetLast}{\void}
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244
245Returns the last node in the list (NULL if the list is empty).
246
e12be2f7 247\membersection{wxList::IndexOf}\label{wxlistindexof}
77c5eefb 248
2b5f62a0 249\func{int}{IndexOf}{\param{T*}{ obj }}
77c5eefb 250
a8d08dbd 251Returns the index of {\it obj} within the list or {\tt wxNOT\_FOUND} if {\it obj}
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252is not found in the list.
253
e12be2f7 254\membersection{wxList::Insert}\label{wxlistinsert}
a660d684 255
2b5f62a0 256\func{wxNode<T> *}{Insert}{\param{T *}{object}}
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257
258Insert object at front of list.
259
2b5f62a0 260\func{wxNode<T> *}{Insert}{\param{size\_t }{position}, \param{T *}{object}}
a660d684 261
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262Insert object before {\it position}, i.e. the index of the new item in the
263list will be equal to {\it position}. {\it position} should be less than or
264equal to \helpref{GetCount}{wxlistgetcount}; if it is equal to it, this is the
265same as calling \helpref{Append}{wxlistappend}.
a660d684 266
2b5f62a0 267\func{wxNode<T> *}{Insert}{\param{wxNode<T> *}{node}, \param{T *}{object}}
a660d684 268
d8996187 269Inserts the object before the given {\it node}.
a660d684 270
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271\membersection{wxList::IsEmpty}\label{wxlistisempty}
272
273\constfunc{bool}{IsEmpty}{\void}
274
cc81d32f 275Returns {\tt true} if the list is empty, {\tt false} otherwise.
b79a8705 276
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277% Use different label name to avoid clashing with wxListItem label
278\membersection{wxList::Item}\label{wxlistitemfunc}
a660d684 279
2b5f62a0 280\constfunc{wxNode<T> *}{Item}{\param{size\_t }{index}}
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281
282Returns the node at given position in the list.
a660d684 283
e12be2f7 284\membersection{wxList::Member}\label{wxlistmember}
a660d684 285
2b5f62a0 286\func{wxNode<T> *}{Member}{\param{T *}{object}}
a660d684 287
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288{\bf NB:} This function is deprecated, use \helpref{Find}{wxlistfind} instead.
289
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290Returns the node associated with {\it object} if it is in the list, NULL otherwise.
291
e12be2f7 292\membersection{wxList::Nth}\label{wxlistnth}
a660d684 293
2b5f62a0 294\func{wxNode<T> *}{Nth}{\param{int}{ n}}
a660d684 295
0b0625e9 296{\bf NB:} This function is deprecated, use \helpref{Item}{wxlistitemfunc} instead.
d8996187 297
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298Returns the {\it nth} node in the list, indexing from zero (NULL if the list is empty
299or the nth node could not be found).
300
e12be2f7 301\membersection{wxList::Number}\label{wxlistnumber}
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302
303\func{int}{Number}{\void}
304
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305{\bf NB:} This function is deprecated, use \helpref{GetCount}{wxlistgetcount} instead.
306
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307Returns the number of elements in the list.
308
e12be2f7 309\membersection{wxList::Sort}\label{wxlistsort}
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310
311\func{void}{Sort}{\param{wxSortCompareFunction}{ compfunc}}
312
313\begin{verbatim}
314 // Type of compare function for list sort operation (as in 'qsort')
315 typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
316\end{verbatim}
317
318Allows the sorting of arbitrary lists by giving
319a function to compare two list elements. We use the system {\bf qsort} function
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320for the actual sorting process.
321
322If you use untyped wxList the sort function receives pointers to wxObject
323pointers (wxObject **), so be careful to dereference appropriately - but,
324of course, a better solution is to use list of appropriate type defined with
325{\tt WX\_DECLARE\_LIST}.
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326
327Example:
328
329\begin{verbatim}
330 int listcompare(const void *arg1, const void *arg2)
331 {
332 return(compare(**(wxString **)arg1, // use the wxString 'compare'
333 **(wxString **)arg2)); // function
334 }
335
336 void main()
337 {
338 wxList list;
339
340 list.Append(new wxString("DEF"));
341 list.Append(new wxString("GHI"));
342 list.Append(new wxString("ABC"));
343 list.Sort(listcompare);
344 }
345\end{verbatim}
346