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1 | \section{\class{wxIcon}}\label{wxicon} |
2 | ||
3 | An icon is a small rectangular bitmap usually used for denoting a | |
4 | minimized application. | |
5 | ||
6 | \wxheading{Remarks} | |
7 | ||
8 | It is optional (but desirable) to associate a | |
9 | pertinent icon with a frame. Obviously icons in X and MS Windows are | |
10 | created in a different manner, and colour icons in X are difficult | |
11 | to arrange. Therefore, separate icons will be created for the different | |
12 | environments. Platform-specific methods for creating a {\bf wxIcon}\rtfsp | |
13 | structure are catered for, and this is an occasion where conditional | |
14 | compilation will probably be required. | |
15 | ||
16 | Note that a new icon must be created for every time the icon is to be | |
17 | used for a new window. In X, this will ensure that fresh X resources | |
18 | are allocated for this frame. In MS Windows, the icon will not be | |
19 | reloaded if it has already been used. An icon allocated to a frame will | |
20 | be deleted when the frame is deleted. | |
21 | ||
22 | The following shows the conditional compilation required to define an | |
23 | icon in X and in MS Windows. The alternative is to use the string | |
24 | version of the icon constructor, which loads a file under X and a | |
25 | resource under MS Windows, but has the disadvantage of requiring the | |
26 | X icon file to be available at run-time. | |
27 | ||
28 | \begin{verbatim} | |
29 | #ifdef wx_x | |
30 | #include "aiai.xbm" | |
31 | #endif | |
32 | #ifdef wx_msw | |
33 | wxIcon *icon = new wxIcon("aiai"); | |
34 | #endif | |
35 | #ifdef wx_x | |
36 | wxIcon *icon = new wxIcon(aiai_bits, aiai_width, aiai_height); | |
37 | #endif | |
38 | \end{verbatim} | |
39 | ||
40 | \wxheading{Derived from} | |
41 | ||
42 | \helpref{wxBitmap}{wxbitmap}\\ | |
43 | \helpref{wxGDIObject}{wxgdiobject}\\ | |
44 | \helpref{wxObject}{wxobject} | |
45 | ||
46 | \wxheading{See also} | |
47 | ||
48 | \helpref{wxIcon overview}{wxiconoverview}, \helpref{wxDC::DrawIcon}{wxdcdrawicon}, \helpref{wxCursor}{wxcursor} | |
49 | ||
50 | \latexignore{\rtfignore{\wxheading{Members}}} | |
51 | ||
52 | \membersection{wxIcon::wxIcon}\label{wxiconconstr} | |
53 | ||
54 | \func{}{wxIcon}{\void} | |
55 | ||
56 | Default constructor. | |
57 | ||
58 | \func{}{wxIcon}{\param{const wxIcon\& }{icon}} | |
59 | ||
60 | \func{}{wxIcon}{\param{const wxIcon* }{icon}} | |
61 | ||
62 | Copy constructors. | |
63 | ||
eaaa6a06 | 64 | \func{}{wxIcon}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}} |
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65 | |
66 | Creates an icon from the given data, which can be of arbitrary type. | |
67 | ||
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68 | \func{}{wxIcon}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\ |
69 | \param{int}{ depth = 1}} | |
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70 | |
71 | Creates an icon from an array of bits. | |
72 | ||
eaaa6a06 | 73 | \func{}{wxIcon}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}} |
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74 | |
75 | Creates a new icon. | |
76 | ||
77 | \func{}{wxIcon}{\param{const char**}{ bits}} | |
78 | ||
79 | Creates an icon from XPM data. | |
80 | ||
eaaa6a06 | 81 | \func{}{wxIcon}{\param{const wxString\& }{name}, \param{long}{ type}} |
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82 | |
83 | Loads an icon from a file or resource. | |
84 | ||
85 | \wxheading{Parameters} | |
86 | ||
87 | \docparam{bits}{Specifies an array of pixel values.} | |
88 | ||
89 | \docparam{width}{Specifies the width of the icon.} | |
90 | ||
91 | \docparam{height}{Specifies the height of the icon.} | |
92 | ||
93 | \docparam{depth}{Specifies the depth of the icon. If this is omitted, the display depth of the | |
94 | screen is used.} | |
95 | ||
96 | \docparam{name}{This can refer to a resource name under MS Windows, or a filename under MS Windows and X. | |
97 | Its meaning is determined by the {\it flags} parameter.} | |
98 | ||
99 | \docparam{type}{May be one of the following: | |
100 | ||
101 | \twocolwidtha{5cm} | |
102 | \begin{twocollist} | |
103 | \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ICO}}}{Load a Windows icon file.} | |
104 | \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_ICO\_RESOURCE}}}{Load a Windows icon from the resource database.} | |
105 | \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_GIF}}}{Load a GIF bitmap file.} | |
106 | \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XBM}}}{Load an X bitmap file.} | |
107 | \twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_XPM}}}{Load an XPM bitmap file.} | |
108 | %\twocolitem{{\bf \indexit{wxBITMAP\_TYPE\_RESOURCE}}}{Load a Windows resource name.} | |
109 | \end{twocollist} | |
110 | ||
111 | The validity of these flags depends on the platform and wxWindows configuration. | |
112 | If all possible wxWindows settings are used, the Windows platform supports ICO, ICO\_RESOURCE, | |
113 | XPM\_DATA, and XPM. Under X, the available formats are BMP, GIF, XBM, and XPM.} | |
114 | ||
115 | \wxheading{Remarks} | |
116 | ||
117 | The first form constructs an icon object with no data; an assignment or another member function such as Create | |
118 | or LoadFile must be called subsequently. | |
119 | ||
120 | The second and third forms provide copy constructors. Note that these do not copy the | |
121 | icon data, but instead a pointer to the data, keeping a reference count. They are therefore | |
122 | very efficient operations. | |
123 | ||
124 | The fourth form constructs an icon from data whose type and value depends on | |
125 | the value of the {\it type} argument. | |
126 | ||
127 | The fifth form constructs a (usually monochrome) icon from an array of pixel values, under both | |
128 | X and Windows. | |
129 | ||
130 | The sixth form constructs a new icon. | |
131 | ||
132 | The seventh form constructs an icon from pixmap (XPM) data, if wxWindows has been configured | |
133 | to incorporate this feature. | |
134 | ||
135 | To use this constructor, you must first include an XPM file. For | |
136 | example, assuming that the file {\tt mybitmap.xpm} contains an XPM array | |
137 | of character pointers called mybitmap: | |
138 | ||
139 | \begin{verbatim} | |
140 | #include "mybitmap.xpm" | |
141 | ||
142 | ... | |
143 | ||
144 | wxIcon *icon = new wxIcon(mybitmap); | |
145 | \end{verbatim} | |
146 | ||
147 | The eighth form constructs an icon from a file or resource. {\it name} can refer | |
148 | to a resource name under MS Windows, or a filename under MS Windows and X. | |
149 | ||
150 | Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_ICO\_RESOURCE. | |
151 | Under X, {\it type} defaults to wxBITMAP\_TYPE\_XBM. | |
152 | ||
153 | \wxheading{See also} | |
154 | ||
155 | \helpref{wxIcon::LoadFile}{wxiconloadfile} | |
156 | ||
157 | \membersection{wxIcon::\destruct{wxIcon}} | |
158 | ||
159 | \func{}{\destruct{wxIcon}}{\void} | |
160 | ||
161 | Destroys the wxIcon object and possibly the underlying icon data. | |
162 | Because reference counting is used, the icon may not actually be | |
163 | destroyed at this point - only when the reference count is zero will the | |
164 | data be deleted. | |
165 | ||
166 | If the application omits to delete the icon explicitly, the icon will be | |
167 | destroyed automatically by wxWindows when the application exits. | |
168 | ||
169 | Do not delete an icon that is selected into a memory device context. | |
170 | ||
171 | \begin{comment} | |
172 | \membersection{wxIcon::Create}\label{wxiconcreate} | |
173 | ||
eaaa6a06 | 174 | \func{virtual bool}{Create}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}} |
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175 | |
176 | Creates a fresh icon. If the final argument is omitted, the display depth of | |
177 | the screen is used. | |
178 | ||
eaaa6a06 | 179 | \func{virtual bool}{Create}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}} |
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180 | |
181 | Creates an icon from the given data, which can be of arbitrary type. | |
182 | ||
183 | \wxheading{Parameters} | |
184 | ||
185 | \docparam{width}{The width of the icon in pixels.} | |
186 | ||
187 | \docparam{height}{The height of the icon in pixels.} | |
188 | ||
189 | \docparam{depth}{The depth of the icon in pixels. If this is -1, the screen depth is used.} | |
190 | ||
191 | \docparam{data}{Data whose type depends on the value of {\it type}.} | |
192 | ||
193 | \docparam{type}{An icon type identifier - see \helpref{wxIcon::wxIcon}{wxiconconstr} for a list | |
194 | of possible values.} | |
195 | ||
196 | \wxheading{Return value} | |
197 | ||
198 | TRUE if the call succeeded, FALSE otherwise. | |
199 | ||
200 | \wxheading{Remarks} | |
201 | ||
202 | The first form works on all platforms. The portability of the second form depends on the | |
203 | type of data. | |
204 | ||
205 | \wxheading{See also} | |
206 | ||
207 | \helpref{wxIcon::wxIcon}{wxiconconstr} | |
208 | ||
209 | \end{comment} | |
210 | ||
211 | \membersection{wxIcon::GetDepth} | |
212 | ||
213 | \constfunc{int}{GetDepth}{\void} | |
214 | ||
215 | Gets the colour depth of the icon. A value of 1 indicates a | |
216 | monochrome icon. | |
217 | ||
218 | \membersection{wxIcon::GetHeight}\label{wxicongetheight} | |
219 | ||
220 | \constfunc{int}{GetHeight}{\void} | |
221 | ||
222 | Gets the height of the icon in pixels. | |
223 | ||
224 | \membersection{wxIcon::GetWidth}\label{wxicongetwidth} | |
225 | ||
226 | \constfunc{int}{GetWidth}{\void} | |
227 | ||
228 | Gets the width of the icon in pixels. | |
229 | ||
230 | \wxheading{See also} | |
231 | ||
232 | \helpref{wxIcon::GetHeight}{wxicongetheight} | |
233 | ||
234 | \membersection{wxIcon::LoadFile}\label{wxiconloadfile} | |
235 | ||
eaaa6a06 | 236 | \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{long}{ type}} |
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237 | |
238 | Loads an icon from a file or resource. | |
239 | ||
240 | \wxheading{Parameters} | |
241 | ||
242 | \docparam{name}{Either a filename or a Windows resource name. | |
243 | The meaning of {\it name} is determined by the {\it type} parameter.} | |
244 | ||
245 | \docparam{type}{One of the following values: | |
246 | ||
247 | \twocolwidtha{5cm} | |
248 | \begin{twocollist} | |
249 | \twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Load a Windows icon file.} | |
250 | \twocolitem{{\bf wxBITMAP\_TYPE\_ICO\_RESOURCE}}{Load a Windows icon from the resource database.} | |
251 | \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.} | |
252 | \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.} | |
253 | \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.} | |
254 | \end{twocollist} | |
255 | ||
256 | The validity of these flags depends on the platform and wxWindows configuration.} | |
257 | ||
258 | \wxheading{Return value} | |
259 | ||
260 | TRUE if the operation succeeded, FALSE otherwise. | |
261 | ||
262 | \wxheading{See also} | |
263 | ||
264 | \helpref{wxIcon::wxIcon}{wxiconconstr} | |
265 | ||
266 | \membersection{wxIcon::Ok}\label{wxiconok} | |
267 | ||
268 | \constfunc{bool}{Ok}{\void} | |
269 | ||
270 | Returns TRUE if icon data is present. | |
271 | ||
272 | \begin{comment} | |
273 | \membersection{wxIcon::SaveFile}\label{wxiconsavefile} | |
274 | ||
275 | \func{bool}{SaveFile}{\param{const wxString\& }{name}, \param{int}{ type}, \param{wxPalette* }{palette = NULL}} | |
276 | ||
277 | Saves an icon in the named file. | |
278 | ||
279 | \wxheading{Parameters} | |
280 | ||
281 | \docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.} | |
282 | ||
283 | \docparam{type}{One of the following values: | |
284 | ||
285 | \twocolwidtha{5cm} | |
286 | \begin{twocollist} | |
287 | \twocolitem{{\bf wxBITMAP\_TYPE\_ICO}}{Save a Windows icon file.} | |
288 | %\twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF icon file.} | |
289 | %\twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X bitmap file.} | |
290 | \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.} | |
291 | \end{twocollist} | |
292 | ||
293 | The validity of these flags depends on the platform and wxWindows configuration.} | |
294 | ||
295 | \docparam{palette}{An optional palette used for saving the icon. TODO: this parameter should | |
296 | probably be eliminated; instead the app should set the palette before saving.} | |
297 | ||
298 | \wxheading{Return value} | |
299 | ||
300 | TRUE if the operation succeeded, FALSE otherwise. | |
301 | ||
302 | \wxheading{Remarks} | |
303 | ||
304 | Depending on how wxWindows has been configured, not all formats may be available. | |
305 | ||
306 | \wxheading{See also} | |
307 | ||
308 | \helpref{wxIcon::LoadFile}{wxiconloadfile} | |
309 | \end{comment} | |
310 | ||
311 | \membersection{wxIcon::SetDepth}\label{wxiconsetdepth} | |
312 | ||
313 | \func{void}{SetDepth}{\param{int }{depth}} | |
314 | ||
315 | Sets the depth member (does not affect the icon data). | |
316 | ||
317 | \wxheading{Parameters} | |
318 | ||
319 | \docparam{depth}{Icon depth.} | |
320 | ||
321 | \membersection{wxIcon::SetHeight}\label{wxiconsetheight} | |
322 | ||
323 | \func{void}{SetHeight}{\param{int }{height}} | |
324 | ||
325 | Sets the height member (does not affect the icon data). | |
326 | ||
327 | \wxheading{Parameters} | |
328 | ||
329 | \docparam{height}{Icon height in pixels.} | |
330 | ||
331 | \membersection{wxIcon::SetOk} | |
332 | ||
333 | \func{void}{SetOk}{\param{int }{isOk}} | |
334 | ||
335 | Sets the validity member (does not affect the icon data). | |
336 | ||
337 | \wxheading{Parameters} | |
338 | ||
339 | \docparam{isOk}{Validity flag.} | |
340 | ||
341 | \membersection{wxIcon::SetWidth} | |
342 | ||
343 | \func{void}{SetWidth}{\param{int }{width}} | |
344 | ||
345 | Sets the width member (does not affect the icon data). | |
346 | ||
347 | \wxheading{Parameters} | |
348 | ||
349 | \docparam{width}{Icon width in pixels.} | |
350 | ||
351 | \membersection{wxIcon::operator $=$} | |
352 | ||
353 | \func{wxIcon\& }{operator $=$}{\param{const wxIcon\& }{icon}} | |
354 | ||
355 | Assignment operator. This operator does not copy any data, but instead | |
356 | passes a pointer to the data in {\it icon} and increments a reference | |
357 | counter. It is a fast operation. | |
358 | ||
359 | \wxheading{Parameters} | |
360 | ||
361 | \docparam{icon}{Icon to assign.} | |
362 | ||
363 | \wxheading{Return value} | |
364 | ||
365 | Returns 'this' object. | |
366 | ||
367 | \membersection{wxIcon::operator $==$} | |
368 | ||
369 | \func{bool}{operator $==$}{\param{const wxIcon\& }{icon}} | |
370 | ||
371 | Equality operator. This operator tests whether the internal data pointers are | |
372 | equal (a fast test). | |
373 | ||
374 | \wxheading{Parameters} | |
375 | ||
376 | \docparam{icon}{Icon to compare with 'this'} | |
377 | ||
378 | \wxheading{Return value} | |
379 | ||
380 | Returns TRUE if the icons were effectively equal, FALSE otherwise. | |
381 | ||
382 | \membersection{wxIcon::operator $!=$} | |
383 | ||
384 | \func{bool}{operator $!=$}{\param{const wxIcon\& }{icon}} | |
385 | ||
386 | Inequality operator. This operator tests whether the internal data pointers are | |
387 | unequal (a fast test). | |
388 | ||
389 | \wxheading{Parameters} | |
390 | ||
391 | \docparam{icon}{Icon to compare with 'this'} | |
392 | ||
393 | \wxheading{Return value} | |
394 | ||
395 | Returns TRUE if the icons were unequal, FALSE otherwise. | |
396 | ||
397 |