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1\section{\class{wxCommandProcessor}}\label{wxcommandprocessor}
2
3wxCommandProcessor is a class that maintains a history of wxCommands,
4with undo/redo functionality built-in. Derive a new class from this
5if you want different behaviour.
6
7\wxheading{Derived from}
8
9\helpref{wxObject}{wxobject}
10
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11\wxheading{Include files}
12
13<wx/docview.h>
14
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15\wxheading{See also}
16
17\helpref{wxCommandProcessor overview}{wxcommandprocessoroverview}, \helpref{wxCommand}{wxcommand}
18
19\latexignore{\rtfignore{\wxheading{Members}}}
20
21\membersection{wxCommandProcessor::wxCommandProcessor}
22
23\func{}{wxCommandProcessor}{\param{int}{ maxCommands = 100}}
24
25Constructor.
26
27{\it maxCommands} defaults to a rather arbitrary 100, but can be set from 1 to any integer.
28If your wxCommand classes store a lot of data, you may wish the limit the number of
29commands stored to a smaller number.
30
31\membersection{wxCommandProcessor::\destruct{wxCommandProcessor}}
32
33\func{}{\destruct{wxCommandProcessor}}{\void}
34
35Destructor.
36
37\membersection{wxCommandProcessor::CanUndo}
38
39\func{virtual bool}{CanUndo}{\void}
40
41Returns TRUE if the currently-active command can be undone, FALSE otherwise.
42
43\membersection{wxCommandProcessor::ClearCommands}
44
45\func{virtual void}{ClearCommands}{\void}
46
47Deletes all the commands in the list and sets the current command pointer to NULL.
48
49\membersection{wxCommandProcessor::Do}
50
51\func{virtual bool}{Do}{\void}
52
53Executes (redoes) the current command (the command that has just been undone if any).
54
55\membersection{wxCommandProcessor::GetCommands}
56
57\constfunc{wxList\&}{GetCommands}{\void}
58
59Returns the list of commands.
60
61\membersection{wxCommandProcessor::GetMaxCommands}
62
63\constfunc{int}{GetMaxCommands}{\void}
64
65Returns the maximum number of commands that the command processor stores.
66
67\membersection{wxCommandProcessor::GetEditMenu}
68
69\constfunc{wxMenu*}{GetEditMenu}{\void}
70
71Returns the edit menu associated with the command processor.
72
73\membersection{wxCommandProcessor::Initialize}
74
75\func{virtual void}{Initialize}{\void}
76
77Initializes the command processor, setting the current command to the
78last in the list (if any), and updating the edit menu (if one has been
79specified).
80
81\membersection{wxCommandProcessor::SetEditMenu}
82
83\func{void}{SetEditMenu}{\param{wxMenu* }{menu}}
84
85Tells the command processor to update the Undo and Redo items on this
86menu as appropriate. Set this to NULL if the menu is about to be
87destroyed and command operations may still be performed, or the command
88processor may try to access an invalid pointer.
89
90\membersection{wxCommandProcessor::Submit}
91
92\func{virtual bool}{Submit}{\param{wxCommand *}{command}, \param{bool}{ storeIt = TRUE}}
93
94Submits a new command to the command processor. The command processor
95calls wxCommand::Do to execute the command; if it succeeds, the command
96is stored in the history list, and the associated edit menu (if any) updated
97appropriately. If it fails, the command is deleted
98immediately. Once Submit has been called, the passed command should not
99be deleted directly by the application.
100
101{\it storeIt} indicates whether the successful command should be stored
102in the history list.
103
104\membersection{wxCommandProcessor::Undo}
105
106\func{virtual bool}{Undo}{\void}
107
108Undoes the command just executed.
109
110