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Re-added a minimal setup.h file that includes wx/msw/setup.h on Windows,
[wxWidgets.git] / samples / oleauto / oleauto.cpp
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1/////////////////////////////////////////////////////////////////////////////
2// Name: oleauto.cpp
3// Purpose: OLE Automation wxWindows sample
4// Author: Julian Smart
5// Modified by:
6// Created: 08/12/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19#ifdef __GNUG__
20 #pragma implementation "oleauto.cpp"
21 #pragma interface "oleauto.cpp"
22#endif
23
24// For compilers that support precompilation, includes "wx/wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31// for all others, include the necessary headers (this file is usually all you
32// need because it includes almost all "standard" wxWindows headers
33#ifndef WX_PRECOMP
34 #include "wx/wx.h"
35#endif
36
37#include <wx/msw/ole/automtn.h>
38
39#ifndef __WXMSW__
40#error "Sorry, this sample works under Windows only."
41#endif
42
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43#ifdef __WATCOMC__
44#error "Sorry, Watcom C++ does not support wxAutomationObject."
45#endif
46
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47// ----------------------------------------------------------------------------
48// ressources
49// ----------------------------------------------------------------------------
50// the application icon
51#if defined(__WXGTK__) || defined(__WXMOTIF__)
52 #include "mondrian.xpm"
53#endif
54
55// ----------------------------------------------------------------------------
56// private classes
57// ----------------------------------------------------------------------------
58
59// Define a new application type, each program should derive a class from wxApp
60class MyApp : public wxApp
61{
62public:
63 // override base class virtuals
64 // ----------------------------
65
66 // this one is called on application startup and is a good place for the app
67 // initialization (doing it here and not in the ctor allows to have an error
68 // return: if OnInit() returns false, the application terminates)
69 virtual bool OnInit();
70};
71
72// Define a new frame type: this is going to be our main frame
73class MyFrame : public wxFrame
74{
75public:
76 // ctor(s)
77 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
78
79 // event handlers (these functions should _not_ be virtual)
80 void OnQuit(wxCommandEvent& event);
81 void OnAbout(wxCommandEvent& event);
82 void OnTest(wxCommandEvent& event);
83
84private:
85 // any class wishing to process wxWindows events must use this macro
86 DECLARE_EVENT_TABLE()
87};
88
89// ----------------------------------------------------------------------------
90// constants
91// ----------------------------------------------------------------------------
92
93// IDs for the controls and the menu commands
94enum
95{
96 // menu items
97 OleAuto_Quit = 1,
98 OleAuto_About,
99 OleAuto_Test,
100
101 // controls start here (the numbers are, of course, arbitrary)
102 OleAuto_Text = 1000,
103};
104
105// ----------------------------------------------------------------------------
106// event tables and other macros for wxWindows
107// ----------------------------------------------------------------------------
108
109// the event tables connect the wxWindows events with the functions (event
110// handlers) which process them. It can be also done at run-time, but for the
111// simple menu events like this the static method is much simpler.
112BEGIN_EVENT_TABLE(MyFrame, wxFrame)
113 EVT_MENU(OleAuto_Quit, MyFrame::OnQuit)
114 EVT_MENU(OleAuto_About, MyFrame::OnAbout)
115 EVT_MENU(OleAuto_Test, MyFrame::OnTest)
116END_EVENT_TABLE()
117
118// Create a new application object: this macro will allow wxWindows to create
119// the application object during program execution (it's better than using a
120// static object for many reasons) and also declares the accessor function
121// wxGetApp() which will return the reference of the right type (i.e. MyApp and
122// not wxApp)
123IMPLEMENT_APP(MyApp)
124
125// ============================================================================
126// implementation
127// ============================================================================
128
129// ----------------------------------------------------------------------------
130// the application class
131// ----------------------------------------------------------------------------
132
133// `Main program' equivalent: the program execution "starts" here
134bool MyApp::OnInit()
135{
136 // Create the main application window
137 MyFrame *frame = new MyFrame("OleAuto wxWindows App",
138 wxPoint(50, 50), wxSize(450, 340));
139
140 // Show it and tell the application that it's our main window
141 // @@@ what does it do exactly, in fact? is it necessary here?
142 frame->Show(TRUE);
143 SetTopWindow(frame);
144
145 // success: wxApp::OnRun() will be called which will enter the main message
146 // loop and the application will run. If we returned FALSE here, the
147 // application would exit immediately.
148 return TRUE;
149}
150
151// ----------------------------------------------------------------------------
152// main frame
153// ----------------------------------------------------------------------------
154
155// frame constructor
156MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
157 : wxFrame((wxFrame *)NULL, -1, title, pos, size)
158{
159 // set the frame icon
160 SetIcon(wxICON(mondrian));
161
162 // create a menu bar
163 wxMenu *menuFile = new wxMenu;
164
165 menuFile->Append(OleAuto_Test, "&Test Excel Automation...");
166 menuFile->Append(OleAuto_About, "&About...");
167 menuFile->AppendSeparator();
168 menuFile->Append(OleAuto_Quit, "E&xit");
169
170 // now append the freshly created menu to the menu bar...
171 wxMenuBar *menuBar = new wxMenuBar;
172 menuBar->Append(menuFile, "&File");
173
174 // ... and attach this menu bar to the frame
175 SetMenuBar(menuBar);
176
177 // create a status bar just for fun (by default with 1 pane only)
178 CreateStatusBar(2);
179 SetStatusText("Welcome to wxWindows!");
180}
181
182
183// event handlers
184
185void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
186{
187 // TRUE is to force the frame to close
188 Close(TRUE);
189}
190
191void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
192{
193 wxMessageBox("This is an OLE Automation sample",
194 "About OleAuto", wxOK | wxICON_INFORMATION, this);
195}
196
197/* Tests OLE automation by making the active Excel cell bold,
198 * and changing the text.
199 */
200void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event))
201{
202 wxMessageBox("Please ensure Excel is running, then press OK.\nThe active cell should then say 'wxWindows automation test!' in bold.");
203
204 wxAutomationObject excelObject, rangeObject;
205 if (!excelObject.GetInstance("Excel.Application"))
206 {
207 if (!excelObject.CreateInstance("Excel.Application"))
208 {
209 wxMessageBox("Could not create Excel object.");
210 return;
211 }
212 }
213 if (!excelObject.PutProperty("ActiveCell.Value", "wxWindows automation test!"))
214 {
215 wxMessageBox("Could not set active cell value.");
216 return;
217 }
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218#ifdef HAVE_BOOL
219 if (!excelObject.PutProperty("ActiveCell.Font.Bold", wxVariant((bool) TRUE)) )
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220 {
221 wxMessageBox("Could not put Bold property to active cell.");
222 return;
223 }
69d16e3e 224#endif
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225}
226