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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/wince/setup.h
3// Purpose: Configuration for the library
4// Author: Marco Cavallini
5// Modified by:
6// Created: 08/11/2002
7// RCS-ID:
8// Copyright: (c) KOAN SAS ( www.koansoftware.com )
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19// define this to 0 when building wxBase library - this can also be done from
20// makefile/project file overriding the value here
21#ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23#endif // wxUSE_GUI
24
25// ----------------------------------------------------------------------------
26// compatibility settings
27// ----------------------------------------------------------------------------
28
29// This setting determines the compatibility with 1.68 API:
30// Level 0: no backward compatibility, all new features
31// Level 1: some extra methods are defined for compatibility.
32//
33// Default is 0.
34//
35// Recommended setting: 0 (in fact the compatibility code is now very minimal
36// so there is little advantage to setting it to 1.
37#define WXWIN_COMPATIBILITY 0
38
39// This setting determines the compatibility with 2.0 API: set it to 1 to
40// enable it
41//
42// Default is 0.
43//
44// Recommended setting: 0 (please update your code instead!)
45#define WXWIN_COMPATIBILITY_2 0
46
47// This setting determines the compatibility with 2.0 API: set it to 1 to
48// enable it
49//
50// Default is 1.
51//
52// Recommended setting: 0 (please update your code instead!)
53#define WXWIN_COMPATIBILITY_2_2 1
54
55// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56// but this is very dangerous because you can mistakenly pass an icon instead
57// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58// because an icon is not a valid bitmap
59//
60// Starting from 2.1.12, you have the choice under this backwards compatible
61// behaviour (your code will still compile, but probably won't behave as
62// expected!) and not deriving wxIcon class from wxBitmap, but providing a
63// conversion ctor wxBitmap(const wxIcon&) instead.
64//
65// Recommended setting: 0
66#define wxICON_IS_BITMAP 0
67
68// Define as 1 for font size to be backward compatible to 1.63 and earlier.
69// 1.64 and later define point sizes to be compatible with Windows.
70//
71// Default is 0
72//
73// Recommended setting: 0
74#define wxFONT_SIZE_COMPATIBILITY 0
75
76// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77// If migrating between versions, your dialogs may seem to shrink.
78//
79// Default is 1
80//
81// Recommended setting: 0 (the new calculations are more correct!)
82#define wxDIALOG_UNIT_COMPATIBILITY 1
83
84// ----------------------------------------------------------------------------
85// debugging settings
86// ----------------------------------------------------------------------------
87
88// Generic comment about debugging settings: they are very useful if you don't
89// use any other memory leak detection tools such as Purify/BoundsChecker, but
90// are probably redundant otherwise. Also, Visual C++ CRT has the same features
91// as wxWindows memory debugging subsystem built in since version 5.0 and you
92// may prefer to use it instead of built in memory debugging code because it is
93// faster and more fool proof.
94//
95// Using VC++ CRT memory debugging is enabled by default in debug mode
96// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97// and if __NO_VC_CRTDBG__ is not defined.
98
99// If 1, enables wxDebugContext, for writing error messages to file, etc. If
100// __WXDEBUG__ is not defined, will still use the normal memory operators.
101//
102// Default is 0
103//
104// Recommended setting: 0
105#define wxUSE_DEBUG_CONTEXT 0
106
107// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
108// __WXDEBUG__ is also defined.
109//
110// WARNING: this code may not work with all architectures, especially if
111// alignment is an issue. This switch is currently ignored for mingw / cygwin
112//
113// Default is 0
114//
115// Recommended setting: 1 if you are not using a memory debugging tool, else 0
116#define wxUSE_MEMORY_TRACING 0
117
118// In debug mode, cause new and delete to be redefined globally.
119// If this causes problems (e.g. link errors which is a common problem
120// especially if you use another library which also redefines the global new
121// and delete), set this to 0.
122// This switch is currently ignored for mingw / cygwin
123//
124// Default is 0
125//
126// Recommended setting: 0
127#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
128
129// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130// this causes problems (e.g. link errors), set this to 0. You may need to set
131// this to 0 if using templates (at least for VC++). This switch is currently
132// ignored for mingw / cygwin / CodeWarrior
133//
134// Default is 0
135//
136// Recommended setting: 0
137#define wxUSE_DEBUG_NEW_ALWAYS 0
138
139// wxHandleFatalExceptions() may be used to catch the program faults at run
140// time and, instead of terminating the program with a usual GPF message box,
141// call the user-defined wxApp::OnFatalException() function. If you set
142// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143//
144// This setting is for Win32 only and can only be enabled if your compiler
145// supports Win32 structured exception handling (currently only VC++ does)
146//
147// Default is 1
148//
149// Recommended setting: 1 if your compiler supports it.
150#ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152#else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154#endif
155
156// ----------------------------------------------------------------------------
157// Unicode support
158// ----------------------------------------------------------------------------
159
160// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161// defined as wchar_t, wxString will use Unicode internally. If you set this
162// to 1, you must use wxT() macro for all literal strings in the program.
163//
164// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
165// doesn't support it and the programs compiled in Unicode mode will not run
166// under 9x).
167//
168// Default is 0
169//
170// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
171#define wxUSE_UNICODE 0
172
173// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
174// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
175// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
176// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
177// will have to modify the makefiles to include unicows.lib import library as the first
178// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
179// command).
180//
181// If your compiler doesn't have unicows.lib, you can get a version of it at
182// http://libunicows.sourceforge.net
183//
184// Default is 0
185//
186// Recommended setting: 0
187#define wxUSE_UNICODE_MSLU 0
188
189// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
190// compiling the program in Unicode mode. More precisely, it will be possible
191// to construct wxString from a wide (Unicode) string and convert any wxString
192// to Unicode.
193//
194// Default is 1
195//
196// Recommended setting: 1
197#define wxUSE_WCHAR_T 1
198
199// ----------------------------------------------------------------------------
200// global features
201// ----------------------------------------------------------------------------
202
203// Support for message/error logging. This includes wxLogXXX() functions and
204// wxLog and derived classes. Don't set this to 0 unless you really know what
205// you are doing.
206//
207// Default is 1
208//
209// Recommended setting: 1 (always)
210#define wxUSE_LOG 1
211
212// Support for command line parsing using wxCmdLineParser class.
213//
214// Default is 1
215//
216// Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
217#define wxUSE_CMDLINE_PARSER 1
218
219// Recommended setting: 1
220#define wxUSE_LOGWINDOW 1
221
222// Recommended setting: 1
223#define wxUSE_LOGGUI 1
224
225// Recommended setting: 1
226#define wxUSE_LOG_DIALOG 1
227
228// Support for multithreaded applications: if 1, compile in thread classes
229// (thread.h) and make the library a bit more thread safe. Although thread
230// support is quite stable by now, you may still consider recompiling the
231// library without it if you have no use for it - this will result in a
232// somewhat smaller and faster operation.
233//
234// This is ignored under Win16, threads are only supported under Win32.
235//
236// Default is 1
237//
238// Recommended setting: 0 unless you do plan to develop MT applications
239#define wxUSE_THREADS 1
240
241// If enabled (1), compiles wxWindows streams classes
242#define wxUSE_STREAMS 1
243
244// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
245#define wxUSE_STD_IOSTREAM 0
246
247// ----------------------------------------------------------------------------
248// non GUI features selection
249// ----------------------------------------------------------------------------
250
251// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
252// integer which is implemented in terms of native 64 bit integers if any or
253// uses emulation otherwise.
254//
255// This class is required by wxDateTime and so you should enable it if you want
256// to use wxDateTime. For most modern platforms, it will use the native 64 bit
257// integers in which case (almost) all of its functions are inline and it
258// almost does not take any space, so there should be no reason to switch it
259// off.
260//
261// Recommended setting: 1
262#define wxUSE_LONGLONG 1
263
264// Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
265// POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
266//
267// Default is 1
268//
269// Recommended setting: 1 (wxFile is highly recommended as it is required by
270// i18n code, wxFileConfig and others)
271#define wxUSE_FILE 1
272#define wxUSE_FFILE 1
273
274// Use wxFSVolume class providing access to the configured/active mount points
275//
276// Default is 1
277//
278// Recommended setting: 1 (but may be safely disabled if you don't use it)
279#define wxUSE_FSVOLUME 1
280
281// use wxTextBuffer class: required by wxTextFile
282#define wxUSE_TEXTBUFFER 1
283
284// use wxTextFile class: requires wxFile and wxTextBuffer, required by
285// wxFileConfig
286#define wxUSE_TEXTFILE 1
287
288// i18n support: _() macro, wxLocale class. Requires wxTextFile.
289#define wxUSE_INTL 1
290
291// Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
292// allow to manipulate dates, times and time intervals. wxDateTime replaces the
293// old wxTime and wxDate classes which are still provided for backwards
294// compatibility (and implemented in terms of wxDateTime).
295//
296// Note that this class is relatively new and is still officially in alpha
297// stage because some features are not yet (fully) implemented. It is already
298// quite useful though and should only be disabled if you are aiming at
299// absolutely minimal version of the library.
300//
301// Requires: wxUSE_LONGLONG
302//
303// Default is 1
304//
305// Recommended setting: 1
306#define wxUSE_DATETIME 1
307
308// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
309// the same as wxDateTime!). These classes are obsolete and shouldn't be used
310// in new code
311//
312// Default is 0
313//
314// Recommended setting: 0 unless you have legacy code which uses these classes
315#define wxUSE_TIMEDATE 0
316
317// Set wxUSE_TIMER to 1 to compile wxTimer class
318//
319// Default is 1
320//
321// Recommended setting: 1
322#define wxUSE_TIMER 1
323
324// Use wxStopWatch clas.
325//
326// Default is 1
327//
328// Recommended setting: 1 (needed by wxSocket)
329#define wxUSE_STOPWATCH 1
330
331// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
332// which allow the application to store its settings in the persistent
333// storage. Setting this to 1 will also enable on-demand creation of the
334// global config object in wxApp.
335//
336// See also wxUSE_CONFIG_NATIVE below.
337//
338// Recommended setting: 1
339#define wxUSE_CONFIG 1
340
341// If wxUSE_CONFIG is 1, you may choose to use either the native config
342// classes under Windows (using .INI files under Win16 and the registry under
343// Win32) or the portable text file format used by the config classes under
344// Unix.
345//
346// Default is 1 to use native classes. Note that you may still use
347// wxFileConfig even if you set this to 1 - just the config object created by
348// default for the applications needs will be a wxRegConfig or wxIniConfig and
349// not wxFileConfig.
350//
351// Recommended setting: 1
352#define wxUSE_CONFIG_NATIVE 1
353
354// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
355// to connect/disconnect from the network and be notified whenever the dial-up
356// network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
357//
358// Default is 1.
359//
360// Recommended setting: 1
361#define wxUSE_DIALUP_MANAGER 1
362
363// Compile in classes for run-time DLL loading and function calling.
364// Required by wxUSE_DIALUP_MANAGER.
365//
366// This setting is for Win32 only
367//
368// Default is 1.
369//
370// Recommended setting: 1
371#define wxUSE_DYNLIB_CLASS 1
372
373// experimental, don't use for now
374#define wxUSE_DYNAMIC_LOADER 1
375
376// Set to 1 to use socket classes
377#define wxUSE_SOCKETS 1
378
379// Set to 1 to enable virtual file systems (required by wxHTML)
380#define wxUSE_FILESYSTEM 1
381
382// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
383#define wxUSE_FS_ZIP 1
384
385// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
386#define wxUSE_FS_INET 1
387
388// Set to 1 to compile wxZipInput/OutputStream classes.
389#define wxUSE_ZIPSTREAM 1
390
391// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
392// wxUSE_LIBPNG.
393#define wxUSE_ZLIB 1
394
395// If enabled, the code written by Apple will be used to write, in a portable
396// way, float on the disk. See extended.c for the license which is different
397// from wxWindows one.
398//
399// Default is 1.
400//
401// Recommended setting: 1 unless you don't like the license terms (unlikely)
402#define wxUSE_APPLE_IEEE 1
403
404// Joystick support class
405#define wxUSE_JOYSTICK 1
406
407// wxFontMapper class
408#define wxUSE_FONTMAP 1
409
410// wxMimeTypesManager class
411#define wxUSE_MIMETYPE 1
412
413// wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
414// or wxURL you need to set this to 1.
415//
416// Default is 1.
417//
418// Recommended setting: 1
419#define wxUSE_PROTOCOL 1
420
421// The settings for the individual URL schemes
422#define wxUSE_PROTOCOL_FILE 1
423#define wxUSE_PROTOCOL_FTP 1
424#define wxUSE_PROTOCOL_HTTP 1
425
426// Define this to use wxURL class.
427#define wxUSE_URL 1
428
429// Support for regular expression matching via wxRegEx class: enable this to
430// use POSIX regular expressions in your code. You need to compile regex
431// library from src/regex to use it under Windows.
432//
433// Default is 0
434//
435// Recommended setting: 1 if your compiler supports it, if it doesn't please
436// contribute us a makefile for src/regex for it
437#define wxUSE_REGEX 1
438
439// wxSystemOptions class
440#define wxUSE_SYSTEM_OPTIONS 1
441
442// wxWave class
443#define wxUSE_WAVE 1
444
445// ----------------------------------------------------------------------------
446// Individual GUI controls
447// ----------------------------------------------------------------------------
448
449// You must set wxUSE_CONTROLS to 1 if you are using any controls at all
450// (without it, wxControl class is not compiled)
451//
452// Default is 1
453//
454// Recommended setting: 1 (don't change except for very special programs)
455#define wxUSE_CONTROLS 1
456
457// wxPopupWindow class is a top level transient window. It is currently used
458// to implement wxTipWindow
459//
460// Default is 1
461//
462// Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
463#define wxUSE_POPUPWIN 1
464
465// wxTipWindow allows to implement the custom tooltips, it is used by the
466// context help classes. Requires wxUSE_POPUPWIN.
467//
468// Default is 1
469//
470// Recommended setting: 1 (may be set to 0)
471#define wxUSE_TIPWINDOW 1
472
473// Each of the settings below corresponds to one wxWindows control. They are
474// all switched on by default but may be disabled if you are sure that your
475// program (including any standard dialogs it can show!) doesn't need them and
476// if you desperately want to save some space. If you use any of these you must
477// set wxUSE_CONTROLS as well.
478//
479// Default is 1
480//
481// Recommended setting: 1
482#define wxUSE_BUTTON 1 // wxButton
483#define wxUSE_BMPBUTTON 1 // wxBitmapButton
484#define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
485#define wxUSE_CHECKBOX 1 // wxCheckBox
486#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
487#define wxUSE_CHOICE 1 // wxChoice
488#define wxUSE_COMBOBOX 1 // wxComboBox
489#define wxUSE_GAUGE 1 // wxGauge
490#define wxUSE_LISTBOX 1 // wxListBox
491#define wxUSE_LISTCTRL 1 // wxListCtrl
492#define wxUSE_RADIOBOX 1 // wxRadioBox
493#define wxUSE_RADIOBTN 1 // wxRadioButton
494#define wxUSE_SCROLLBAR 1 // wxScrollBar
495#define wxUSE_SLIDER 1 // wxSlider
496#define wxUSE_SPINBTN 1 // wxSpinButton
497#define wxUSE_SPINCTRL 1 // wxSpinCtrl
498#define wxUSE_STATBOX 1 // wxStaticBox
499#define wxUSE_STATLINE 1 // wxStaticLine
500#define wxUSE_STATTEXT 1 // wxStaticText
501#define wxUSE_STATBMP 1 // wxStaticBitmap
502#define wxUSE_TEXTCTRL 1 // wxTextCtrl
503#define wxUSE_TOGGLEBTN 1 // requires wxButton
504#define wxUSE_TREECTRL 1 // wxTreeCtrl
505
506// Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
507// below either wxStatusBar95 or a generic wxStatusBar will be used.
508//
509// Default is 1
510//
511// Recommended setting: 1
512#define wxUSE_STATUSBAR 1
513
514// Two status bar implementations are available under Win32: the generic one
515// or the wrapper around native control. For native look and feel the native
516// version should be used.
517//
518// Default is 1.
519//
520// Recommended setting: 1 (there is no advantage in using the generic one)
521#define wxUSE_NATIVE_STATUSBAR 1
522
523// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
524// classes at all. Otherwise, use the native toolbar class unless
525// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
526// supports some features which might not be supported by the native wxToolBar
527// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
528//
529// Default is 1 for all settings.
530//
531// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
532// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
533#define wxUSE_TOOLBAR 1
534#define wxUSE_TOOLBAR_NATIVE 1
535#define wxUSE_TOOLBAR_SIMPLE 1
536
537// this setting is obsolete, value is ignored
538#define wxUSE_BUTTONBAR 1
539
540// wxNotebook is a control with several "tabs" located on one of its sides. It
541// may be used ot logically organise the data presented to the user instead of
542// putting everything in one huge dialog. It replaces wxTabControl and related
543// classes of wxWin 1.6x.
544//
545// Default is 1.
546//
547// Recommended setting: 1
548#define wxUSE_NOTEBOOK 1
549
550// wxTabDialog is a generic version of wxNotebook but it is incompatible with
551// the new class. It shouldn't be used in new code.
552//
553// Default is 0.
554//
555// Recommended setting: 0 (use wxNotebook)
556#define wxUSE_TAB_DIALOG 0
557
558// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
559// the new, much imporved and enhanced version. The new version is backwards
560// compatible with the old one and should be used whenever possible, i.e. if
561// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
562//
563// Default is 1 for both options.
564//
565// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
566// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
567// essential.
568//
569// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
570#define wxUSE_GRID 1
571#define wxUSE_NEW_GRID 1
572
573// wxProperty[Value/Form/List] classes, used by Dialog Editor
574#define wxUSE_PROPSHEET 1
575
576// ----------------------------------------------------------------------------
577// Miscellaneous GUI stuff
578// ----------------------------------------------------------------------------
579
580// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
581#define wxUSE_ACCEL 1
582
583// Use wxCaret: a class implementing a "cursor" in a text control (called caret
584// under Windows).
585//
586// Default is 1.
587//
588// Recommended setting: 1 (can be safely set to 0, not used by the library)
589#define wxUSE_CARET 1
590
591// Miscellaneous geometry code: needed for Canvas library
592#define wxUSE_GEOMETRY 1
593
594// Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
595// wxListCtrl.
596//
597// Default is 1.
598//
599// Recommended setting: 1 (set it to 0 if you don't use any of the controls
600// enumerated above, then this class is mostly useless too)
601#define wxUSE_IMAGLIST 1
602
603// Use wxMenu, wxMenuBar, wxMenuItem.
604//
605// Default is 1.
606//
607// Recommended setting: 1 (can't be disabled under MSW)
608#define wxUSE_MENUS 1
609
610// Use wxSashWindow class.
611//
612// Default is 1.
613//
614// Recommended setting: 1
615#define wxUSE_SASH 1
616
617// Use wxSplitterWindow class.
618//
619// Default is 1.
620//
621// Recommended setting: 1
622#define wxUSE_SPLITTER 1
623
624// Use wxToolTip and wxWindow::Set/GetToolTip() methods.
625//
626// Default is 1.
627//
628// Recommended setting: 1
629#define wxUSE_TOOLTIPS 1
630
631// wxValidator class and related methods
632#define wxUSE_VALIDATORS 1
633
634// wxDC cacheing implementation
635#define wxUSE_DC_CACHEING 1
636
637// ----------------------------------------------------------------------------
638// common dialogs
639// ----------------------------------------------------------------------------
640
641// Define 1 to use generic dialogs in Windows, even though they duplicate
642// native common dialog (e.g. wxColourDialog). This is mainly useful for
643// testing.
644//
645// Default is 0
646//
647// Recommended setting: 0
648#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
649
650// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
651// file selector, printer dialog). Switching this off also switches off the
652// printing architecture and interactive wxPrinterDC.
653//
654// Default is 1
655//
656// Recommended setting: 1 (unless it really doesn't work)
657#define wxUSE_COMMON_DIALOGS 1
658
659// wxBusyInfo displays window with message when app is busy. Works in same way
660// as wxBusyCursor
661#define wxUSE_BUSYINFO 1
662
663// Use single/multiple choice dialogs.
664//
665// Default is 1
666//
667// Recommended setting: 1 (used in the library itself)
668#define wxUSE_CHOICEDLG 1
669
670// Use colour picker dialog
671//
672// Default is 1
673//
674// Recommended setting: 1
675#define wxUSE_COLOURDLG 1
676
677// wxDirDlg class for getting a directory name from user
678#define wxUSE_DIRDLG 1
679
680// TODO: setting to choose the generic or native one
681
682// Use file open/save dialogs.
683//
684// Default is 1
685//
686// Recommended setting: 1 (used in many places in the library itself)
687#define wxUSE_FILEDLG 1
688
689// Use find/replace dialogs.
690//
691// Default is 1
692//
693// Recommended setting: 1 (but may be safely set to 0)
694#define wxUSE_FINDREPLDLG 1
695
696// Use font picker dialog
697//
698// Default is 1
699//
700// Recommended setting: 1 (used in the library itself)
701#define wxUSE_FONTDLG 1
702
703// Use wxMessageDialog and wxMessageBox.
704//
705// Default is 1
706//
707// Recommended setting: 1 (used in the library itself)
708#define wxUSE_MSGDLG 1
709
710// progress dialog class for lengthy operations
711#define wxUSE_PROGRESSDLG 1
712
713// support for startup tips (wxShowTip &c)
714#define wxUSE_STARTUP_TIPS 1
715
716// text entry dialog and wxGetTextFromUser function
717#define wxUSE_TEXTDLG 1
718
719// number entry dialog
720#define wxUSE_NUMBERDLG 1
721
722// splash screen class
723#define wxUSE_SPLASH 1
724
725// wizards
726#define wxUSE_WIZARDDLG 1
727
728// ----------------------------------------------------------------------------
729// Metafiles support
730// ----------------------------------------------------------------------------
731
732// Windows supports the graphics format known as metafile which is, though not
733// portable, is widely used under Windows and so is supported by wxWin (under
734// Windows only, of course). Win16 (Win3.1) used the so-called "Window
735// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
736// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
737// default, WMFs will be used under Win16 and EMFs under Win32. This may be
738// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
739// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
740// in any metafile related classes at all.
741//
742// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
743//
744// Recommended setting: default or 0 for everything for portable programs.
745#define wxUSE_METAFILE 1
746#define wxUSE_ENH_METAFILE 1
747#define wxUSE_WIN_METAFILES_ALWAYS 0
748
749// ----------------------------------------------------------------------------
750// Big GUI components
751// ----------------------------------------------------------------------------
752
753// Set to 0 to disable document/view architecture
754#define wxUSE_DOC_VIEW_ARCHITECTURE 1
755
756// Set to 0 to disable MDI document/view architecture
757#define wxUSE_MDI_ARCHITECTURE 1
758
759// Set to 0 to disable print/preview architecture code
760#define wxUSE_PRINTING_ARCHITECTURE 1
761
762// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
763// much more.
764//
765// Default is 1.
766//
767// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
768// smaller library.
769#define wxUSE_HTML 1
770
771// OpenGL canvas
772#define wxUSE_GLCANVAS 0
773
774// wxTreeLayout class
775#define wxUSE_TREELAYOUT 1
776
777// ----------------------------------------------------------------------------
778// Data transfer
779// ----------------------------------------------------------------------------
780
781// Use wxClipboard class for clipboard copy/paste.
782//
783// Default is 1.
784//
785// Recommended setting: 1
786#define wxUSE_CLIPBOARD 1
787
788// Use wxDataObject and related classes. Needed for clipboard and OLE drag and
789// drop
790//
791// Default is 1.
792//
793// Recommended setting: 1
794#define wxUSE_DATAOBJ 1
795
796// Use wxDropTarget and wxDropSource classes for drag and drop (this is
797// different from "built in" drag and drop in wxTreeCtrl which is always
798// available). Requires wxUSE_DATAOBJ.
799//
800// Default is 0.
801//
802// Recommended WinCE setting: 0
803#define wxUSE_DRAG_AND_DROP 0
804
805// ----------------------------------------------------------------------------
806// miscellaneous settings
807// ----------------------------------------------------------------------------
808
809// wxSingleInstanceChecker class allows to verify at startup if another program
810// instance is running (it is only available under Win32)
811//
812// Default is 1
813//
814// Recommended setting: 1 (the class is tiny, disabling it won't save much
815// space)
816#define wxUSE_SNGLINST_CHECKER 1
817
818#define wxUSE_DRAGIMAGE 1
819
820#define wxUSE_IPC 1
821 // 0 for no interprocess comms
822#define wxUSE_HELP 1
823 // 0 for no help facility
824#define wxUSE_MS_HTML_HELP 1
825 // 0 for no MS HTML Help
826
827// Use wxHTML-based help controller?
828#define wxUSE_WXHTML_HELP 1
829
830#define wxUSE_RESOURCES 1
831 // 0 for no wxGetResource/wxWriteResource
832#define wxUSE_CONSTRAINTS 1
833 // 0 for no window layout constraint system
834
835#define wxUSE_SPLINES 1
836 // 0 for no splines
837
838#define wxUSE_XPM_IN_MSW 1
839 // 0 for no XPM support in wxBitmap.
840 // Default is 1, as XPM is now fully
841 // supported this makes easier the issue
842 // of portable icons and bitmaps.
843
844#define wxUSE_IMAGE_LOADING_IN_MSW 1
845 // Use dynamic DIB loading/saving code in utils/dib under MSW.
846#define wxUSE_RESOURCE_LOADING_IN_MSW 1
847 // Use dynamic icon/cursor loading/saving code
848 // under MSW.
1b6f93fc
JS
849// use wxExpr (a.k.a. PrologIO)
850#define wxUSE_PROLOGIO 0
851
852#define wxUSE_WX_RESOURCES 0
1a4fe894
JS
853 // Use .wxr resource mechanism (requires PrologIO library)
854
855#define wxUSE_MOUSEWHEEL 1
856 // Include mouse wheel support
857
858// ----------------------------------------------------------------------------
859// postscript support settings
860// ----------------------------------------------------------------------------
861
862// Set to 1 for PostScript device context.
863#define wxUSE_POSTSCRIPT 0
864
865// Set to 1 to use font metric files in GetTextExtent
866#define wxUSE_AFM_FOR_POSTSCRIPT 0
867
868// Set to 0 to disable PostScript print/preview architecture code under Windows
869// (just use Windows printing).
870#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
871
872// ----------------------------------------------------------------------------
873// database classes
874// ----------------------------------------------------------------------------
875
876// Define 1 to use ODBC classes
877#define wxUSE_ODBC 1
878
879// For backward compatibility reasons, this parameter now only controls the
880// default scrolling method used by cursors. This default behavior can be
881// overriden by setting the second param of wxDB::wxDbGetConnection() or
882// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
883// that use the connection) should support forward only scrolling of cursors,
884// or both forward and backward support for backward scrolling cursors is
885// dependent on the data source as well as the ODBC driver being used.
886#define wxODBC_FWD_ONLY_CURSORS 1
887
888// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
889// member variables. With a setting of 1, full backward compatability with the
890// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
891// as future development will be done only on the non-deprecated
892// functions/classes/member variables/etc.
893#define wxODBC_BACKWARD_COMPATABILITY 0
894
895// ----------------------------------------------------------------------------
896// other compiler (mis)features
897// ----------------------------------------------------------------------------
898
899// Set this to 0 if your compiler can't cope with omission of prototype
900// parameters.
901//
902// Default is 1.
903//
904// Recommended setting: 1 (should never need to set this to 0)
905#define REMOVE_UNUSED_ARG 1
906
907// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
908// them. Set to 1 for <iostream.h>, 0 for <iostream>
909//
910// Default is 1.
911//
912// Recommended setting: whatever your compiler likes more
913#define wxUSE_IOSTREAMH 1
914
915// ----------------------------------------------------------------------------
916// image format support
917// ----------------------------------------------------------------------------
918
919// wxImage supports many different image formats which can be configured at
920// compile-time. BMP is always supported, others are optional and can be safely
921// disabled if you don't plan to use images in such format sometimes saving
922// substantial amount of code in the final library.
923//
924// Some formats require an extra library which is included in wxWin sources
925// which is mentioned if it is the case.
926
927// Set to 1 for wxImage support (recommended).
928#define wxUSE_IMAGE 1
929
930// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
931#define wxUSE_LIBPNG 1
932
933// Set to 1 for JPEG format support (requires libjpeg)
934#define wxUSE_LIBJPEG 1
935
936// Set to 1 for TIFF format support (requires libtiff)
937#define wxUSE_LIBTIFF 1
938
939// Set to 1 for GIF format support
940#define wxUSE_GIF 1
941
942// Set to 1 for PNM format support
943#define wxUSE_PNM 1
944
945// Set to 1 for PCX format support
946#define wxUSE_PCX 1
947
948// Set to 1 for IFF format support (Amiga format)
949#define wxUSE_IFF 0
950
951// Set to 1 for XPM format support
952#define wxUSE_XPM 1
953
954// Set to 1 for MS Icons and Cursors format support
955#define wxUSE_ICO_CUR 1
956
957// Set to 1 to compile in wxPalette class
958#define wxUSE_PALETTE 1
959
960// ----------------------------------------------------------------------------
961// Windows-only settings
962// ----------------------------------------------------------------------------
963
964// Set this to 1 if you want to use wxWindows and MFC in the same program. This
965// will override some other settings (see below)
966//
967// Default is 0.
968//
969// Recommended setting: 0 unless you really have to use MFC
970#define wxUSE_MFC 0
971
972// Set this to 1 for generic OLE support: this is required for drag-and-drop,
973// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
974// can't compile/doesn't have the OLE headers.
975//
976// Default is 1.
977//
978// Recommended setting: 1
979#define wxUSE_OLE 1
980
981// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
982// 3.x. This setting is ignored under Win9x and NT 4.0+.
983//
984// Default is 0 for (most) Win32 (systems), 1 for Win16
985//
986// Recommended setting: same as default
987#if defined(__WIN95__)
988#define wxUSE_CTL3D 0
989#else
990#define wxUSE_CTL3D 1
991#endif
992
993// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
994// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
995// miniframes support instead.
996//
997// Default is 0 for (most) Win32 (systems), 1 for Win16
998//
999// Recommended setting: same as default
1000#if defined(__WIN95__)
1001#define wxUSE_ITSY_BITSY 0
1002#else
1003#define wxUSE_ITSY_BITSY 1
1004#endif
1005
1006// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1007// which allows to put more than ~32Kb of text in it even under Win9x (NT
1008// doesn't have such limitation).
1009//
1010// Default is 1 for compilers which support it
1011//
1012// Recommended setting: 1, only set it to 0 if your compiler doesn't have
1013// or can't compile <richedit.h>
1014#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1015#define wxUSE_RICHEDIT 1
1016
1017// TODO: This should be ifdef'ed for any compilers that don't support
1018// RichEdit 2.0 but do have RichEdit 1.0...
1019#define wxUSE_RICHEDIT2 1
1020
1021#else
1022#define wxUSE_RICHEDIT 0
1023#define wxUSE_RICHEDIT2 0
1024#endif
1025
1026// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1027// is required by wxUSE_CHECKLISTBOX.
1028//
1029// Default is 1.
1030//
1031// Recommended setting: 1, set to 0 for a small library size reduction
1032#define wxUSE_OWNER_DRAWN 1
1033
1034// ----------------------------------------------------------------------------
1035// obsolete settings
1036// ----------------------------------------------------------------------------
1037
1038// NB: all settings in this section are obsolete and should not be used/changed
1039// at all, they will disappear
1040
1041// Set to 1 to use PenWindows
1042#define wxUSE_PENWINDOWS 0
1043
1044// Define 1 to use bitmap messages.
1045#define wxUSE_BITMAP_MESSAGE 1
1046
1047// If 1, enables provision of run-time type information.
1048// NOW MANDATORY: don't change.
1049#define wxUSE_DYNAMIC_CLASSES 1
1050
1051// ----------------------------------------------------------------------------
1052// disable the settings which don't work for some compilers
1053// ----------------------------------------------------------------------------
1054
1055#ifndef wxUSE_NORLANDER_HEADERS
1056#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1057# define wxUSE_NORLANDER_HEADERS 1
1058#else
1059# define wxUSE_NORLANDER_HEADERS 0
1060#endif
1061#endif
1062
1063// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1064#if defined(__MWERKS__)
1065 #undef wxUSE_DEBUG_NEW_ALWAYS
1066 #define wxUSE_DEBUG_NEW_ALWAYS 0
1067#endif
1068
1069#if defined(__GNUWIN32__)
1070// These don't work as expected for mingw32 and cygwin32
1071#undef wxUSE_MEMORY_TRACING
1072#define wxUSE_MEMORY_TRACING 0
1073
1074#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1075#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1076
1077#undef wxUSE_DEBUG_NEW_ALWAYS
1078#define wxUSE_DEBUG_NEW_ALWAYS 0
1079
1080// Cygwin betas don't have wcslen
1081#if defined(__CYGWIN__) || defined(__CYGWIN32__)
1082# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1083# undef wxUSE_WCHAR_T
1084# define wxUSE_WCHAR_T 0
1085# endif
1086#endif
1087
1088#endif // __GNUWIN32__
1089
1090// MFC duplicates these operators
1091#if wxUSE_MFC
1092#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1093#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1094
1095#undef wxUSE_DEBUG_NEW_ALWAYS
1096#define wxUSE_DEBUG_NEW_ALWAYS 0
1097#endif // wxUSE_MFC
1098
1099#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1100// Can't use OLE drag and drop in Windows 3.1 because we don't know how
1101// to implement UUIDs
1102// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1103#undef wxUSE_DRAG_AND_DROP
1104#define wxUSE_DRAG_AND_DROP 0
1105#endif
1106
1107// Only WIN32 supports wxStatusBar95
1108#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1109#undef wxUSE_NATIVE_STATUSBAR
1110#define wxUSE_NATIVE_STATUSBAR 0
1111#endif
1112
1113#if !wxUSE_OWNER_DRAWN
1114#undef wxUSE_CHECKLISTBOX
1115#define wxUSE_CHECKLISTBOX 0
1116#endif
1117
1118// Salford C++ doesn't like some of the memory operator definitions
1119#ifdef __SALFORDC__
1120#undef wxUSE_MEMORY_TRACING
1121#define wxUSE_MEMORY_TRACING 0
1122
1123#undef wxUSE_GLOBAL_MEMORY_OPERATORS
1124#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1125
1126#undef wxUSE_DEBUG_NEW_ALWAYS
1127#define wxUSE_DEBUG_NEW_ALWAYS 0
1128
1129#undef wxUSE_THREADS
1130#define wxUSE_THREADS 0
1131
1132#undef wxUSE_OWNER_DRAWN
1133#define wxUSE_OWNER_DRAWN 0
1134#endif // __SALFORDC__
1135
1136#ifdef __TWIN32__
1137
1138#undef wxUSE_THREADS
1139#define wxUSE_THREADS 0
1140
1141#undef wxUSE_ODBC
1142#define wxUSE_ODBC 0
1143
1144#endif // __TWIN32__
1145
1146// BC++/Win16 can't cope with the amount of data in resource.cpp
1147#if defined(__WIN16__) && defined(__BORLANDC__)
1148#undef wxUSE_WX_RESOURCES
1149#define wxUSE_WX_RESOURCES 0
1150
1151#undef wxUSE_ODBC
1152#define wxUSE_ODBC 0
1153
1154#undef wxUSE_NEW_GRID
1155#define wxUSE_NEW_GRID 0
1156#endif
1157
1158#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1159// BC++ 4.0 can't compile JPEG library
1160#undef wxUSE_LIBJPEG
1161#define wxUSE_LIBJPEG 0
1162#endif
1163
1164// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1165#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1166#undef wxUSE_DEBUG_NEW_ALWAYS
1167#define wxUSE_DEBUG_NEW_ALWAYS 0
1168#endif
1169
1170#if defined(__WXMSW__) && defined(__WATCOMC__)
1171/*
1172#undef wxUSE_GLCANVAS
1173#define wxUSE_GLCANVAS 0
1174*/
1175
1176#undef wxUSE_WCHAR_T
1177#define wxUSE_WCHAR_T 0
1178#endif
1179
1180#if defined(__WXMSW__) && !defined(__WIN32__)
1181
1182#undef wxUSE_SOCKETS
1183#define wxUSE_SOCKETS 0
1184
1185#undef wxUSE_THREADS
1186#define wxUSE_THREADS 0
1187
1188#undef wxUSE_TOOLTIPS
1189#define wxUSE_TOOLTIPS 0
1190
1191#undef wxUSE_SPINCTRL
1192#define wxUSE_SPINCTRL 0
1193
1194#undef wxUSE_SPINBTN
1195#define wxUSE_SPINBTN 0
1196
1197#undef wxUSE_LIBPNG
1198#define wxUSE_LIBPNG 0
1199
1200#undef wxUSE_LIBJPEG
1201#define wxUSE_LIBJPEG 0
1202
1203#undef wxUSE_LIBTIFF
1204#define wxUSE_LIBTIFF 0
1205
1206#undef wxUSE_GIF
1207#define wxUSE_GIF 0
1208
1209#undef wxUSE_PNM
1210#define wxUSE_PNM 0
1211
1212#undef wxUSE_PCX
1213#define wxUSE_PCX 0
1214
1215#undef wxUSE_GLCANVAS
1216#define wxUSE_GLCANVAS 0
1217
1218#undef wxUSE_MS_HTML_HELP
1219#define wxUSE_MS_HTML_HELP 0
1220
1221#undef wxUSE_WCHAR_T
1222#define wxUSE_WCHAR_T 0
1223
1224#endif // Win16
1225
1226#endif
1227 // _WX_SETUP_H_