X-Git-Url: https://git.saurik.com/redis.git/blobdiff_plain/e089e61019a4d59eacb6340f0c58dc7bf3b61fd3..afd0f06b755ff53ce91d1dabeca959655590d3f0:/src/scripting.c diff --git a/src/scripting.c b/src/scripting.c index d1e85e26..1503c3c9 100644 --- a/src/scripting.c +++ b/src/scripting.c @@ -187,6 +187,7 @@ int luaRedisGenericCommand(lua_State *lua, int raise_error) { } if (cmd->flags & REDIS_CMD_RANDOM) server.lua_random_dirty = 1; + if (cmd->flags & REDIS_CMD_WRITE) server.lua_write_dirty = 1; /* Run the command */ cmd->proc(c); @@ -273,11 +274,24 @@ int luaLogCommand(lua_State *lua) { void luaMaskCountHook(lua_State *lua, lua_Debug *ar) { long long elapsed; REDIS_NOTUSED(ar); + REDIS_NOTUSED(lua); elapsed = (ustime()/1000) - server.lua_time_start; - if (elapsed >= server.lua_time_limit) { - redisLog(REDIS_NOTICE,"Lua script aborted for max execution time after %lld milliseconds of running time.",elapsed); - lua_pushstring(lua,"Script aborted for max execution time."); + if (elapsed >= server.lua_time_limit && server.lua_timedout == 0) { + redisLog(REDIS_WARNING,"Lua slow script detected: still in execution after %lld milliseconds. You can try killing the script using the SCRIPT KILL command.",elapsed); + server.lua_timedout = 1; + /* Once the script timeouts we reenter the event loop to permit others + * to call SCRIPT KILL or SHUTDOWN NOSAVE if needed. For this reason + * we need to mask the client executing the script from the event loop. + * If we don't do that the client may disconnect and could no longer be + * here when the EVAL command will return. */ + aeDeleteFileEvent(server.el, server.lua_caller->fd, AE_READABLE); + } + if (server.lua_timedout) + aeProcessEvents(server.el, AE_FILE_EVENTS|AE_DONT_WAIT); + if (server.lua_kill) { + redisLog(REDIS_WARNING,"Lua script killed by user with SCRIPT KILL."); + lua_pushstring(lua,"Script killed by user with SCRIPT KILL..."); lua_error(lua); } } @@ -551,6 +565,7 @@ void evalGenericCommand(redisClient *c, int evalsha) { * Thanks to this flag we'll raise an error every time a write command * is called after a random command was used. */ server.lua_random_dirty = 0; + server.lua_write_dirty = 0; /* Get the number of arguments that are keys */ if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK) @@ -606,9 +621,8 @@ void evalGenericCommand(redisClient *c, int evalsha) { * is running for too much time. * We set the hook only if the time limit is enabled as the hook will * make the Lua script execution slower. */ - if (server.lua_time_limit > 0 && server.masterhost != NULL) { + if (server.lua_time_limit > 0 && server.masterhost == NULL) { lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000); - server.lua_time_start = ustime()/1000; } else { lua_sethook(lua,luaMaskCountHook,0,0); } @@ -616,7 +630,18 @@ void evalGenericCommand(redisClient *c, int evalsha) { /* At this point whatever this script was never seen before or if it was * already defined, we can call it. We have zero arguments and expect * a single return value. */ + server.lua_caller = c; + server.lua_time_start = ustime()/1000; + server.lua_kill = 0; if (lua_pcall(lua,0,1,0)) { + if (server.lua_timedout) { + server.lua_timedout = 0; + /* Restore the readable handler that was unregistered when the + * script timeout was detected. */ + aeCreateFileEvent(server.el,c->fd,AE_READABLE, + readQueryFromClient,c); + } + server.lua_caller = NULL; selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */ addReplyErrorFormat(c,"Error running script (call to %s): %s\n", funcname, lua_tostring(lua,-1)); @@ -624,6 +649,8 @@ void evalGenericCommand(redisClient *c, int evalsha) { lua_gc(lua,LUA_GCCOLLECT,0); return; } + server.lua_timedout = 0; + server.lua_caller = NULL; selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */ luaReplyToRedisReply(c,lua); lua_gc(lua,LUA_GCSTEP,1); @@ -739,6 +766,15 @@ void scriptCommand(redisClient *c) { } addReplyBulkCBuffer(c,funcname+2,40); sdsfree(sha); + } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) { + if (server.lua_caller == NULL) { + addReplyError(c,"No scripts in execution right now."); + } else if (server.lua_write_dirty) { + addReplyError(c, "Sorry the script already executed write commands against the dataset. You can either wait the script termination or kill the server in an hard way using the SHUTDOWN NOSAVE command."); + } else { + server.lua_kill = 1; + addReply(c,shared.ok); + } } else { addReplyError(c, "Unknown SCRIPT subcommand or wrong # of args."); }