X-Git-Url: https://git.saurik.com/redis.git/blobdiff_plain/85ccd576328355462a030392951fa9256589b7f6..2ebd2720b37dcca3b6e0c18377bd69e9eaf541fc:/redis.conf diff --git a/redis.conf b/redis.conf index de3aa168..29e326d1 100644 --- a/redis.conf +++ b/redis.conf @@ -37,7 +37,7 @@ port 6379 # unixsocketperm 755 # Close the connection after a client is idle for N seconds (0 to disable) -timeout 300 +timeout 0 # Set server verbosity to 'debug' # it can be one of: @@ -45,7 +45,7 @@ timeout 300 # verbose (many rarely useful info, but not a mess like the debug level) # notice (moderately verbose, what you want in production probably) # warning (only very important / critical messages are logged) -loglevel verbose +loglevel notice # Specify the log file name. Also 'stdout' can be used to force # Redis to log on the standard output. Note that if you use standard @@ -126,7 +126,7 @@ dir ./ # is still in progress, the slave can act in two different ways: # # 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will -# still reply to client requests, possibly with out of data data, or the +# still reply to client requests, possibly with out of date data, or the # data set may just be empty if this is the first synchronization. # # 2) if slave-serve-stale data is set to 'no' the slave will reply with @@ -279,7 +279,7 @@ appendonly no # # The default is "everysec" that's usually the right compromise between # speed and data safety. It's up to you to understand if you can relax this to -# "no" that will will let the operating system flush the output buffer when +# "no" that will let the operating system flush the output buffer when # it wants, for better performances (but if you can live with the idea of # some data loss consider the default persistence mode that's snapshotting), # or on the contrary, use "always" that's very slow but a bit safer than @@ -339,8 +339,12 @@ auto-aof-rewrite-min-size 64mb # still in execution after the maxium allowed time and will start to # reply to queries with an error. # -# The SHUTDOWN command will be available to shutdown the server without -# violating the database consistency if the script entered an infinite loop. +# When a long running script exceed the maxium execution time only the +# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be +# used to stop a script that did not yet called write commands. The second +# is the only way to shut down the server in the case a write commands was +# already issue by the script but the user don't want to wait for the natural +# termination of the script. # # Set it to 0 or a negative value for unlimited execution without warnings. lua-time-limit 5000