X-Git-Url: https://git.saurik.com/redis.git/blobdiff_plain/2f2e6ad4879c9efa44ef6d2a726a7acbf288a76e..6255a5ae668a0aaf13d73f051face138cfbd78a4:/src/scripting.c diff --git a/src/scripting.c b/src/scripting.c index 0f876961..44ceb1e2 100644 --- a/src/scripting.c +++ b/src/scripting.c @@ -412,6 +412,61 @@ void luaLoadLibraries(lua_State *lua) { #endif } +/* This function installs metamethods in the global table _G that prevent + * the creation of globals accidentally. + * + * It should be the last to be called in the scripting engine initialization + * sequence, because it may interact with creation of globals. + * Note that the function is designed to be called multiple times if needed + * without issues, because it is possible to enabled/disable globals protection + * at runtime with CONFIG SET. */ +void scriptingEnableGlobalsProtection(lua_State *lua) { + char *s[32]; + sds code = sdsempty(); + int j = 0; + + /* strict.lua from: http://metalua.luaforge.net/src/lib/strict.lua.html. + * Modified to be adapted to Redis. */ + s[j++]="local mt = {}\n"; + s[j++]="setmetatable(_G, mt)\n"; + s[j++]="mt.declared = {}\n"; + s[j++]="mt.__newindex = function (t, n, v)\n"; + s[j++]=" if not mt.declared[n] and debug.getinfo(2) then\n"; + s[j++]=" local w = debug.getinfo(2, \"S\").what\n"; + s[j++]=" if w ~= \"main\" and w ~= \"C\" then\n"; + s[j++]=" error(\"assignment to undeclared global variable '\"..n..\"'\", 2)\n"; + s[j++]=" end\n"; + s[j++]=" mt.declared[n] = true\n"; + s[j++]=" end\n"; + s[j++]=" rawset(t, n, v)\n"; + s[j++]="end\n"; + s[j++]="mt.__index = function (t, n)\n"; + s[j++]=" if debug.getinfo(2) and not mt.declared[n] and debug.getinfo(2, \"S\").what ~= \"C\" then\n"; + s[j++]=" error(\"global variable '\"..n..\"' is not declared\", 2)\n"; + s[j++]=" end\n"; + s[j++]=" return rawget(t, n)\n"; + s[j++]="end\n"; + s[j++]="function global(...)\n"; + s[j++]=" local nargs = select(\"#\",...)\n"; + s[j++]=" for i = 1, nargs do\n"; + s[j++]=" local v = select(i,...)\n"; + s[j++]=" mt.declared[v] = true\n"; + s[j++]=" end\n"; + s[j++]="end\n"; + s[j++]=NULL; + + for (j = 0; s[j] != NULL; j++) code = sdscatlen(code,s[j],strlen(s[j])); + luaL_loadbuffer(lua,code,sdslen(code),"enable_strict_lua"); + lua_pcall(lua,0,0,0); + sdsfree(code); +} + +void scriptingDisableGlobalsProtection(lua_State *lua) { + char *s = "setmetatable(_G, nil)\n"; + luaL_loadbuffer(lua,s,strlen(s),"disable_strict_lua"); + lua_pcall(lua,0,0,0); +} + /* Initialize the scripting environment. * It is possible to call this function to reset the scripting environment * assuming that we call scriptingRelease() before. @@ -501,6 +556,12 @@ void scriptingInit(void) { server.lua_client->flags |= REDIS_LUA_CLIENT; } + /* Lua beginners ofter don't use "local", this is likely to introduce + * subtle bugs in their code. To prevent problems we protect accesses + * to global variables. */ + if (server.lua_protect_globals) + scriptingEnableGlobalsProtection(lua); + server.lua = lua; }