| 1 | #include "redis.h" |
| 2 | |
| 3 | #include <fcntl.h> |
| 4 | #include <pthread.h> |
| 5 | #include <math.h> |
| 6 | #include <signal.h> |
| 7 | |
| 8 | /* dscache.c - Disk store cache for disk store backend. |
| 9 | * |
| 10 | * When Redis is configured for using disk as backend instead of memory, the |
| 11 | * memory is used as a cache, so that recently accessed keys are taken in |
| 12 | * memory for fast read and write operations. |
| 13 | * |
| 14 | * Modified keys are marked to be flushed on disk, and will be flushed |
| 15 | * as long as the maxium configured flush time elapsed. |
| 16 | * |
| 17 | * This file implements the whole caching subsystem and contains further |
| 18 | * documentation. */ |
| 19 | |
| 20 | /* TODO: |
| 21 | * |
| 22 | * WARNING: most of the following todo items and design issues are no |
| 23 | * longer relevant with the new design. Here as a checklist to see if |
| 24 | * some old ideas still apply. |
| 25 | * |
| 26 | * - What happens when an object is destroyed? |
| 27 | * |
| 28 | * If the object is destroyed since semantically it was deleted or |
| 29 | * replaced with something new, we don't care if there was a SAVE |
| 30 | * job pending for it. Anyway when the IO JOb will be created we'll get |
| 31 | * the pointer of the current value. |
| 32 | * |
| 33 | * If the object is already a REDIS_IO_SAVEINPROG object, then it is |
| 34 | * impossible that we get a decrRefCount() that will reach refcount of zero |
| 35 | * since the object is both in the dataset and in the io job entry. |
| 36 | * |
| 37 | * - What happens with MULTI/EXEC? |
| 38 | * |
| 39 | * Good question. Without some kind of versioning with a global counter |
| 40 | * it is not possible to have trasactions on disk, but they are still |
| 41 | * useful since from the point of view of memory and client bugs it is |
| 42 | * a protection anyway. Also it's useful for WATCH. |
| 43 | * |
| 44 | * Btw there is to check what happens when WATCH gets combined to keys |
| 45 | * that gets removed from the object cache. Should be save but better |
| 46 | * to check. |
| 47 | * |
| 48 | * - Check if/why INCR will not update the LRU info for the object. |
| 49 | * |
| 50 | * - Fix/Check the following race condition: a key gets a DEL so there is |
| 51 | * a write operation scheduled against this key. Later the same key will |
| 52 | * be the argument of a GET, but the write operation was still not |
| 53 | * completed (to delete the file). If the GET will be for some reason |
| 54 | * a blocking loading (via lookup) we can load the old value on memory. |
| 55 | * |
| 56 | * This problems can be fixed with negative caching. We can use it |
| 57 | * to optimize the system, but also when a key is deleted we mark |
| 58 | * it as non existing on disk as well (in a way that this cache |
| 59 | * entry can't be evicted, setting time to 0), then we avoid looking at |
| 60 | * the disk at all if the key can't be there. When an IO Job complete |
| 61 | * a deletion, we set the time of the negative caching to a non zero |
| 62 | * value so it will be evicted later. |
| 63 | * |
| 64 | * Are there other patterns like this where we load stale data? |
| 65 | * |
| 66 | * Also, make sure that key preloading is ONLY done for keys that are |
| 67 | * not marked as cacheKeyDoesNotExist(), otherwise, again, we can load |
| 68 | * data from disk that should instead be deleted. |
| 69 | * |
| 70 | * - dsSet() should use rename(2) in order to avoid corruptions. |
| 71 | * |
| 72 | * - Don't add a LOAD if there is already a LOADINPROGRESS, or is this |
| 73 | * impossible since anyway the io_keys stuff will work as lock? |
| 74 | * |
| 75 | * - Serialize special encoded things in a raw form. |
| 76 | * |
| 77 | * - When putting IO read operations on top of the queue, do this only if |
| 78 | * the already-on-top operation is not a save or if it is a save that |
| 79 | * is scheduled for later execution. If there is a save that is ready to |
| 80 | * fire, let's insert the load operation just before the first save that |
| 81 | * is scheduled for later exection for instance. |
| 82 | * |
| 83 | * - Support MULTI/EXEC transactions via a journal file, that is played on |
| 84 | * startup to check if there is cleanup to do. This way we can implement |
| 85 | * transactions with our simple file based KV store. |
| 86 | */ |
| 87 | |
| 88 | /* Virtual Memory is composed mainly of two subsystems: |
| 89 | * - Blocking Virutal Memory |
| 90 | * - Threaded Virtual Memory I/O |
| 91 | * The two parts are not fully decoupled, but functions are split among two |
| 92 | * different sections of the source code (delimited by comments) in order to |
| 93 | * make more clear what functionality is about the blocking VM and what about |
| 94 | * the threaded (not blocking) VM. |
| 95 | * |
| 96 | * Redis VM design: |
| 97 | * |
| 98 | * Redis VM is a blocking VM (one that blocks reading swapped values from |
| 99 | * disk into memory when a value swapped out is needed in memory) that is made |
| 100 | * unblocking by trying to examine the command argument vector in order to |
| 101 | * load in background values that will likely be needed in order to exec |
| 102 | * the command. The command is executed only once all the relevant keys |
| 103 | * are loaded into memory. |
| 104 | * |
| 105 | * This basically is almost as simple of a blocking VM, but almost as parallel |
| 106 | * as a fully non-blocking VM. |
| 107 | */ |
| 108 | |
| 109 | void spawnIOThread(void); |
| 110 | int cacheScheduleIOPushJobs(int flags); |
| 111 | int processActiveIOJobs(int max); |
| 112 | |
| 113 | /* =================== Virtual Memory - Blocking Side ====================== */ |
| 114 | |
| 115 | void dsInit(void) { |
| 116 | int pipefds[2]; |
| 117 | size_t stacksize; |
| 118 | |
| 119 | zmalloc_enable_thread_safeness(); /* we need thread safe zmalloc() */ |
| 120 | |
| 121 | redisLog(REDIS_NOTICE,"Opening Disk Store: %s", server.ds_path); |
| 122 | /* Open Disk Store */ |
| 123 | if (dsOpen() != REDIS_OK) { |
| 124 | redisLog(REDIS_WARNING,"Fatal error opening disk store. Exiting."); |
| 125 | exit(1); |
| 126 | }; |
| 127 | |
| 128 | /* Initialize threaded I/O for Object Cache */ |
| 129 | server.io_newjobs = listCreate(); |
| 130 | server.io_processing = listCreate(); |
| 131 | server.io_processed = listCreate(); |
| 132 | server.io_ready_clients = listCreate(); |
| 133 | pthread_mutex_init(&server.io_mutex,NULL); |
| 134 | pthread_cond_init(&server.io_condvar,NULL); |
| 135 | pthread_mutex_init(&server.bgsavethread_mutex,NULL); |
| 136 | server.io_active_threads = 0; |
| 137 | if (pipe(pipefds) == -1) { |
| 138 | redisLog(REDIS_WARNING,"Unable to intialized DS: pipe(2): %s. Exiting." |
| 139 | ,strerror(errno)); |
| 140 | exit(1); |
| 141 | } |
| 142 | server.io_ready_pipe_read = pipefds[0]; |
| 143 | server.io_ready_pipe_write = pipefds[1]; |
| 144 | redisAssert(anetNonBlock(NULL,server.io_ready_pipe_read) != ANET_ERR); |
| 145 | /* LZF requires a lot of stack */ |
| 146 | pthread_attr_init(&server.io_threads_attr); |
| 147 | pthread_attr_getstacksize(&server.io_threads_attr, &stacksize); |
| 148 | |
| 149 | /* Solaris may report a stacksize of 0, let's set it to 1 otherwise |
| 150 | * multiplying it by 2 in the while loop later will not really help ;) */ |
| 151 | if (!stacksize) stacksize = 1; |
| 152 | |
| 153 | while (stacksize < REDIS_THREAD_STACK_SIZE) stacksize *= 2; |
| 154 | pthread_attr_setstacksize(&server.io_threads_attr, stacksize); |
| 155 | /* Listen for events in the threaded I/O pipe */ |
| 156 | if (aeCreateFileEvent(server.el, server.io_ready_pipe_read, AE_READABLE, |
| 157 | vmThreadedIOCompletedJob, NULL) == AE_ERR) |
| 158 | oom("creating file event"); |
| 159 | |
| 160 | /* Spawn our I/O thread */ |
| 161 | spawnIOThread(); |
| 162 | } |
| 163 | |
| 164 | /* Compute how good candidate the specified object is for eviction. |
| 165 | * An higher number means a better candidate. */ |
| 166 | double computeObjectSwappability(robj *o) { |
| 167 | /* actual age can be >= minage, but not < minage. As we use wrapping |
| 168 | * 21 bit clocks with minutes resolution for the LRU. */ |
| 169 | return (double) estimateObjectIdleTime(o); |
| 170 | } |
| 171 | |
| 172 | /* Try to free one entry from the diskstore object cache */ |
| 173 | int cacheFreeOneEntry(void) { |
| 174 | int j, i; |
| 175 | struct dictEntry *best = NULL; |
| 176 | double best_swappability = 0; |
| 177 | redisDb *best_db = NULL; |
| 178 | robj *val; |
| 179 | sds key; |
| 180 | |
| 181 | for (j = 0; j < server.dbnum; j++) { |
| 182 | redisDb *db = server.db+j; |
| 183 | /* Why maxtries is set to 100? |
| 184 | * Because this way (usually) we'll find 1 object even if just 1% - 2% |
| 185 | * are swappable objects */ |
| 186 | int maxtries = 100; |
| 187 | |
| 188 | for (i = 0; i < 5 && dictSize(db->dict); i++) { |
| 189 | dictEntry *de; |
| 190 | double swappability; |
| 191 | robj keyobj; |
| 192 | sds keystr; |
| 193 | |
| 194 | if (maxtries) maxtries--; |
| 195 | de = dictGetRandomKey(db->dict); |
| 196 | keystr = dictGetEntryKey(de); |
| 197 | val = dictGetEntryVal(de); |
| 198 | initStaticStringObject(keyobj,keystr); |
| 199 | |
| 200 | /* Don't remove objects that are currently target of a |
| 201 | * read or write operation. */ |
| 202 | if (cacheScheduleIOGetFlags(db,&keyobj) != 0) { |
| 203 | if (maxtries) i--; /* don't count this try */ |
| 204 | continue; |
| 205 | } |
| 206 | swappability = computeObjectSwappability(val); |
| 207 | if (!best || swappability > best_swappability) { |
| 208 | best = de; |
| 209 | best_swappability = swappability; |
| 210 | best_db = db; |
| 211 | } |
| 212 | } |
| 213 | } |
| 214 | if (best == NULL) { |
| 215 | /* Was not able to fix a single object... we should check if our |
| 216 | * IO queues have stuff in queue, and try to consume the queue |
| 217 | * otherwise we'll use an infinite amount of memory if changes to |
| 218 | * the dataset are faster than I/O */ |
| 219 | if (listLength(server.cache_io_queue) > 0) { |
| 220 | redisLog(REDIS_DEBUG,"--- Busy waiting IO to reclaim memory"); |
| 221 | cacheScheduleIOPushJobs(REDIS_IO_ASAP); |
| 222 | processActiveIOJobs(1); |
| 223 | return REDIS_OK; |
| 224 | } |
| 225 | /* Nothing to free at all... */ |
| 226 | return REDIS_ERR; |
| 227 | } |
| 228 | key = dictGetEntryKey(best); |
| 229 | val = dictGetEntryVal(best); |
| 230 | |
| 231 | redisLog(REDIS_DEBUG,"Key selected for cache eviction: %s swappability:%f", |
| 232 | key, best_swappability); |
| 233 | |
| 234 | /* Delete this key from memory */ |
| 235 | { |
| 236 | robj *kobj = createStringObject(key,sdslen(key)); |
| 237 | dbDelete(best_db,kobj); |
| 238 | decrRefCount(kobj); |
| 239 | } |
| 240 | return REDIS_OK; |
| 241 | } |
| 242 | |
| 243 | /* Return true if it's safe to swap out objects in a given moment. |
| 244 | * Basically we don't want to swap objects out while there is a BGSAVE |
| 245 | * or a BGAEOREWRITE running in backgroud. */ |
| 246 | int dsCanTouchDiskStore(void) { |
| 247 | return (server.bgsavechildpid == -1 && server.bgrewritechildpid == -1); |
| 248 | } |
| 249 | |
| 250 | /* ==================== Disk store negative caching ======================== |
| 251 | * |
| 252 | * When disk store is enabled, we need negative caching, that is, to remember |
| 253 | * keys that are for sure *not* on the disk key-value store. |
| 254 | * |
| 255 | * This is usefuls because without negative caching cache misses will cost us |
| 256 | * a disk lookup, even if the same non existing key is accessed again and again. |
| 257 | * |
| 258 | * With negative caching we remember that the key is not on disk, so if it's |
| 259 | * not in memory and we have a negative cache entry, we don't try a disk |
| 260 | * access at all. |
| 261 | */ |
| 262 | |
| 263 | /* Returns true if the specified key may exists on disk, that is, we don't |
| 264 | * have an entry in our negative cache for this key */ |
| 265 | int cacheKeyMayExist(redisDb *db, robj *key) { |
| 266 | return dictFind(db->io_negcache,key) == NULL; |
| 267 | } |
| 268 | |
| 269 | /* Set the specified key as an entry that may possibily exist on disk, that is, |
| 270 | * remove the negative cache entry for this key if any. */ |
| 271 | void cacheSetKeyMayExist(redisDb *db, robj *key) { |
| 272 | dictDelete(db->io_negcache,key); |
| 273 | } |
| 274 | |
| 275 | /* Set the specified key as non existing on disk, that is, create a negative |
| 276 | * cache entry for this key. */ |
| 277 | void cacheSetKeyDoesNotExist(redisDb *db, robj *key) { |
| 278 | if (dictReplace(db->io_negcache,key,(void*)time(NULL))) { |
| 279 | incrRefCount(key); |
| 280 | } |
| 281 | } |
| 282 | |
| 283 | /* Remove one entry from negative cache using approximated LRU. */ |
| 284 | int negativeCacheEvictOneEntry(void) { |
| 285 | struct dictEntry *de; |
| 286 | robj *best = NULL; |
| 287 | redisDb *best_db = NULL; |
| 288 | time_t time, best_time = 0; |
| 289 | int j; |
| 290 | |
| 291 | for (j = 0; j < server.dbnum; j++) { |
| 292 | redisDb *db = server.db+j; |
| 293 | int i; |
| 294 | |
| 295 | if (dictSize(db->io_negcache) == 0) continue; |
| 296 | for (i = 0; i < 3; i++) { |
| 297 | de = dictGetRandomKey(db->io_negcache); |
| 298 | time = (time_t) dictGetEntryVal(de); |
| 299 | |
| 300 | if (best == NULL || time < best_time) { |
| 301 | best = dictGetEntryKey(de); |
| 302 | best_db = db; |
| 303 | best_time = time; |
| 304 | } |
| 305 | } |
| 306 | } |
| 307 | if (best) { |
| 308 | dictDelete(best_db->io_negcache,best); |
| 309 | return REDIS_OK; |
| 310 | } else { |
| 311 | return REDIS_ERR; |
| 312 | } |
| 313 | } |
| 314 | |
| 315 | /* ================== Disk store cache - Threaded I/O ====================== */ |
| 316 | |
| 317 | void freeIOJob(iojob *j) { |
| 318 | decrRefCount(j->key); |
| 319 | /* j->val can be NULL if the job is about deleting the key from disk. */ |
| 320 | if (j->val) decrRefCount(j->val); |
| 321 | zfree(j); |
| 322 | } |
| 323 | |
| 324 | /* Every time a thread finished a Job, it writes a byte into the write side |
| 325 | * of an unix pipe in order to "awake" the main thread, and this function |
| 326 | * is called. |
| 327 | * |
| 328 | * If privdata == NULL the function will try to put more jobs in the queue |
| 329 | * of IO jobs to process as more room is made. privdata is equal to NULL |
| 330 | * when the function is called from the event loop, so we want to push |
| 331 | * more IO jobs in the queue. Instead when the function is called by |
| 332 | * other functions that want to create a write-barrier to avoid race |
| 333 | * conditions we don't push new jobs in the queue. */ |
| 334 | void vmThreadedIOCompletedJob(aeEventLoop *el, int fd, void *privdata, |
| 335 | int mask) |
| 336 | { |
| 337 | char buf[1]; |
| 338 | int retval, processed = 0, toprocess = -1; |
| 339 | REDIS_NOTUSED(el); |
| 340 | REDIS_NOTUSED(mask); |
| 341 | |
| 342 | /* For every byte we read in the read side of the pipe, there is one |
| 343 | * I/O job completed to process. */ |
| 344 | while((retval = read(fd,buf,1)) == 1) { |
| 345 | iojob *j; |
| 346 | listNode *ln; |
| 347 | |
| 348 | redisLog(REDIS_DEBUG,"Processing I/O completed job"); |
| 349 | |
| 350 | /* Get the processed element (the oldest one) */ |
| 351 | lockThreadedIO(); |
| 352 | redisAssert(listLength(server.io_processed) != 0); |
| 353 | if (toprocess == -1) { |
| 354 | toprocess = (listLength(server.io_processed)*REDIS_MAX_COMPLETED_JOBS_PROCESSED)/100; |
| 355 | if (toprocess <= 0) toprocess = 1; |
| 356 | } |
| 357 | ln = listFirst(server.io_processed); |
| 358 | j = ln->value; |
| 359 | listDelNode(server.io_processed,ln); |
| 360 | unlockThreadedIO(); |
| 361 | |
| 362 | /* Post process it in the main thread, as there are things we |
| 363 | * can do just here to avoid race conditions and/or invasive locks */ |
| 364 | redisLog(REDIS_DEBUG,"COMPLETED Job type %s, key: %s", |
| 365 | (j->type == REDIS_IOJOB_LOAD) ? "load" : "save", |
| 366 | (unsigned char*)j->key->ptr); |
| 367 | if (j->type == REDIS_IOJOB_LOAD) { |
| 368 | /* Create the key-value pair in the in-memory database */ |
| 369 | if (j->val != NULL) { |
| 370 | /* Note: it's possible that the key is already in memory |
| 371 | * due to a blocking load operation. */ |
| 372 | if (dbAdd(j->db,j->key,j->val) == REDIS_OK) { |
| 373 | incrRefCount(j->val); |
| 374 | if (j->expire != -1) setExpire(j->db,j->key,j->expire); |
| 375 | } |
| 376 | } else { |
| 377 | /* Key not found on disk. If it is also not in memory |
| 378 | * as a cached object, nor there is a job writing it |
| 379 | * in background, we are sure the key does not exist |
| 380 | * currently. |
| 381 | * |
| 382 | * So we set a negative cache entry avoiding that the |
| 383 | * resumed client will block load what does not exist... */ |
| 384 | if (dictFind(j->db->dict,j->key->ptr) == NULL && |
| 385 | (cacheScheduleIOGetFlags(j->db,j->key) & |
| 386 | (REDIS_IO_SAVE|REDIS_IO_SAVEINPROG)) == 0) |
| 387 | { |
| 388 | cacheSetKeyDoesNotExist(j->db,j->key); |
| 389 | } |
| 390 | } |
| 391 | cacheScheduleIODelFlag(j->db,j->key,REDIS_IO_LOADINPROG); |
| 392 | handleClientsBlockedOnSwappedKey(j->db,j->key); |
| 393 | freeIOJob(j); |
| 394 | } else if (j->type == REDIS_IOJOB_SAVE) { |
| 395 | cacheScheduleIODelFlag(j->db,j->key,REDIS_IO_SAVEINPROG); |
| 396 | freeIOJob(j); |
| 397 | } |
| 398 | processed++; |
| 399 | if (privdata == NULL) cacheScheduleIOPushJobs(0); |
| 400 | if (processed == toprocess) return; |
| 401 | } |
| 402 | if (retval < 0 && errno != EAGAIN) { |
| 403 | redisLog(REDIS_WARNING, |
| 404 | "WARNING: read(2) error in vmThreadedIOCompletedJob() %s", |
| 405 | strerror(errno)); |
| 406 | } |
| 407 | } |
| 408 | |
| 409 | void lockThreadedIO(void) { |
| 410 | pthread_mutex_lock(&server.io_mutex); |
| 411 | } |
| 412 | |
| 413 | void unlockThreadedIO(void) { |
| 414 | pthread_mutex_unlock(&server.io_mutex); |
| 415 | } |
| 416 | |
| 417 | void *IOThreadEntryPoint(void *arg) { |
| 418 | iojob *j; |
| 419 | listNode *ln; |
| 420 | REDIS_NOTUSED(arg); |
| 421 | long long start; |
| 422 | |
| 423 | pthread_detach(pthread_self()); |
| 424 | lockThreadedIO(); |
| 425 | while(1) { |
| 426 | /* Get a new job to process */ |
| 427 | if (listLength(server.io_newjobs) == 0) { |
| 428 | /* Wait for more work to do */ |
| 429 | redisLog(REDIS_DEBUG,"[T] wait for signal"); |
| 430 | pthread_cond_wait(&server.io_condvar,&server.io_mutex); |
| 431 | redisLog(REDIS_DEBUG,"[T] signal received"); |
| 432 | continue; |
| 433 | } |
| 434 | start = ustime(); |
| 435 | redisLog(REDIS_DEBUG,"[T] %ld IO jobs to process", |
| 436 | listLength(server.io_newjobs)); |
| 437 | ln = listFirst(server.io_newjobs); |
| 438 | j = ln->value; |
| 439 | listDelNode(server.io_newjobs,ln); |
| 440 | /* Add the job in the processing queue */ |
| 441 | listAddNodeTail(server.io_processing,j); |
| 442 | ln = listLast(server.io_processing); /* We use ln later to remove it */ |
| 443 | unlockThreadedIO(); |
| 444 | |
| 445 | redisLog(REDIS_DEBUG,"[T] %ld: new job type %s: %p about key '%s'", |
| 446 | (long) pthread_self(), |
| 447 | (j->type == REDIS_IOJOB_LOAD) ? "load" : "save", |
| 448 | (void*)j, (char*)j->key->ptr); |
| 449 | |
| 450 | /* Process the Job */ |
| 451 | if (j->type == REDIS_IOJOB_LOAD) { |
| 452 | time_t expire; |
| 453 | |
| 454 | j->val = dsGet(j->db,j->key,&expire); |
| 455 | if (j->val) j->expire = expire; |
| 456 | } else if (j->type == REDIS_IOJOB_SAVE) { |
| 457 | if (j->val) { |
| 458 | dsSet(j->db,j->key,j->val,j->expire); |
| 459 | } else { |
| 460 | dsDel(j->db,j->key); |
| 461 | } |
| 462 | } |
| 463 | |
| 464 | /* Done: insert the job into the processed queue */ |
| 465 | redisLog(REDIS_DEBUG,"[T] %ld completed the job: %p (key %s)", |
| 466 | (long) pthread_self(), (void*)j, (char*)j->key->ptr); |
| 467 | |
| 468 | redisLog(REDIS_DEBUG,"[T] lock IO"); |
| 469 | lockThreadedIO(); |
| 470 | redisLog(REDIS_DEBUG,"[T] IO locked"); |
| 471 | listDelNode(server.io_processing,ln); |
| 472 | listAddNodeTail(server.io_processed,j); |
| 473 | |
| 474 | /* Signal the main thread there is new stuff to process */ |
| 475 | redisAssert(write(server.io_ready_pipe_write,"x",1) == 1); |
| 476 | redisLog(REDIS_DEBUG,"TIME (%c): %lld\n", j->type == REDIS_IOJOB_LOAD ? 'L' : 'S', ustime()-start); |
| 477 | } |
| 478 | /* never reached, but that's the full pattern... */ |
| 479 | unlockThreadedIO(); |
| 480 | return NULL; |
| 481 | } |
| 482 | |
| 483 | void spawnIOThread(void) { |
| 484 | pthread_t thread; |
| 485 | sigset_t mask, omask; |
| 486 | int err; |
| 487 | |
| 488 | sigemptyset(&mask); |
| 489 | sigaddset(&mask,SIGCHLD); |
| 490 | sigaddset(&mask,SIGHUP); |
| 491 | sigaddset(&mask,SIGPIPE); |
| 492 | pthread_sigmask(SIG_SETMASK, &mask, &omask); |
| 493 | while ((err = pthread_create(&thread,&server.io_threads_attr,IOThreadEntryPoint,NULL)) != 0) { |
| 494 | redisLog(REDIS_WARNING,"Unable to spawn an I/O thread: %s", |
| 495 | strerror(err)); |
| 496 | usleep(1000000); |
| 497 | } |
| 498 | pthread_sigmask(SIG_SETMASK, &omask, NULL); |
| 499 | server.io_active_threads++; |
| 500 | } |
| 501 | |
| 502 | /* Wait that up to 'max' pending IO Jobs are processed by the I/O thread. |
| 503 | * From our point of view an IO job processed means that the count of |
| 504 | * server.io_processed must increase by one. |
| 505 | * |
| 506 | * If max is -1, all the pending IO jobs will be processed. |
| 507 | * |
| 508 | * Returns the number of IO jobs processed. |
| 509 | * |
| 510 | * NOTE: while this may appear like a busy loop, we are actually blocked |
| 511 | * by IO since we continuously acquire/release the IO lock. */ |
| 512 | int processActiveIOJobs(int max) { |
| 513 | int processed = 0; |
| 514 | |
| 515 | while(max == -1 || max > 0) { |
| 516 | int io_processed_len; |
| 517 | |
| 518 | redisLog(REDIS_DEBUG,"[P] lock IO"); |
| 519 | lockThreadedIO(); |
| 520 | redisLog(REDIS_DEBUG,"Waiting IO jobs processing: new:%d proessing:%d processed:%d",listLength(server.io_newjobs),listLength(server.io_processing),listLength(server.io_processed)); |
| 521 | |
| 522 | if (listLength(server.io_newjobs) == 0 && |
| 523 | listLength(server.io_processing) == 0) |
| 524 | { |
| 525 | /* There is nothing more to process */ |
| 526 | redisLog(REDIS_DEBUG,"[P] Nothing to process, unlock IO, return"); |
| 527 | unlockThreadedIO(); |
| 528 | break; |
| 529 | } |
| 530 | |
| 531 | #if 1 |
| 532 | /* If there are new jobs we need to signal the thread to |
| 533 | * process the next one. FIXME: drop this if useless. */ |
| 534 | redisLog(REDIS_DEBUG,"[P] waitEmptyIOJobsQueue: new %d, processing %d, processed %d", |
| 535 | listLength(server.io_newjobs), |
| 536 | listLength(server.io_processing), |
| 537 | listLength(server.io_processed)); |
| 538 | |
| 539 | if (listLength(server.io_newjobs)) { |
| 540 | redisLog(REDIS_DEBUG,"[P] There are new jobs, signal"); |
| 541 | pthread_cond_signal(&server.io_condvar); |
| 542 | } |
| 543 | #endif |
| 544 | |
| 545 | /* Check if we can process some finished job */ |
| 546 | io_processed_len = listLength(server.io_processed); |
| 547 | redisLog(REDIS_DEBUG,"[P] Unblock IO"); |
| 548 | unlockThreadedIO(); |
| 549 | redisLog(REDIS_DEBUG,"[P] Wait"); |
| 550 | usleep(10000); |
| 551 | if (io_processed_len) { |
| 552 | vmThreadedIOCompletedJob(NULL,server.io_ready_pipe_read, |
| 553 | (void*)0xdeadbeef,0); |
| 554 | processed++; |
| 555 | if (max != -1) max--; |
| 556 | } |
| 557 | } |
| 558 | return processed; |
| 559 | } |
| 560 | |
| 561 | void waitEmptyIOJobsQueue(void) { |
| 562 | processActiveIOJobs(-1); |
| 563 | } |
| 564 | |
| 565 | /* Process up to 'max' IO Jobs already completed by threads but still waiting |
| 566 | * processing from the main thread. |
| 567 | * |
| 568 | * If max == -1 all the pending jobs are processed. |
| 569 | * |
| 570 | * The number of processed jobs is returned. */ |
| 571 | int processPendingIOJobs(int max) { |
| 572 | int processed = 0; |
| 573 | |
| 574 | while(max == -1 || max > 0) { |
| 575 | int io_processed_len; |
| 576 | |
| 577 | lockThreadedIO(); |
| 578 | io_processed_len = listLength(server.io_processed); |
| 579 | unlockThreadedIO(); |
| 580 | if (io_processed_len == 0) break; |
| 581 | vmThreadedIOCompletedJob(NULL,server.io_ready_pipe_read, |
| 582 | (void*)0xdeadbeef,0); |
| 583 | if (max != -1) max--; |
| 584 | processed++; |
| 585 | } |
| 586 | return processed; |
| 587 | } |
| 588 | |
| 589 | void processAllPendingIOJobs(void) { |
| 590 | processPendingIOJobs(-1); |
| 591 | } |
| 592 | |
| 593 | /* This function must be called while with threaded IO locked */ |
| 594 | void queueIOJob(iojob *j) { |
| 595 | redisLog(REDIS_DEBUG,"Queued IO Job %p type %d about key '%s'\n", |
| 596 | (void*)j, j->type, (char*)j->key->ptr); |
| 597 | listAddNodeTail(server.io_newjobs,j); |
| 598 | if (server.io_active_threads < server.vm_max_threads) |
| 599 | spawnIOThread(); |
| 600 | } |
| 601 | |
| 602 | /* Consume all the IO scheduled operations, and all the thread IO jobs |
| 603 | * so that eventually the state of diskstore is a point-in-time snapshot. |
| 604 | * |
| 605 | * This is useful when we need to BGSAVE with diskstore enabled. */ |
| 606 | void cacheForcePointInTime(void) { |
| 607 | redisLog(REDIS_NOTICE,"Diskstore: synching on disk to reach point-in-time state."); |
| 608 | while (listLength(server.cache_io_queue) != 0) { |
| 609 | cacheScheduleIOPushJobs(REDIS_IO_ASAP); |
| 610 | processActiveIOJobs(1); |
| 611 | } |
| 612 | waitEmptyIOJobsQueue(); |
| 613 | processAllPendingIOJobs(); |
| 614 | } |
| 615 | |
| 616 | void cacheCreateIOJob(int type, redisDb *db, robj *key, robj *val, time_t expire) { |
| 617 | iojob *j; |
| 618 | |
| 619 | j = zmalloc(sizeof(*j)); |
| 620 | j->type = type; |
| 621 | j->db = db; |
| 622 | j->key = key; |
| 623 | incrRefCount(key); |
| 624 | j->val = val; |
| 625 | if (val) incrRefCount(val); |
| 626 | j->expire = expire; |
| 627 | |
| 628 | lockThreadedIO(); |
| 629 | queueIOJob(j); |
| 630 | pthread_cond_signal(&server.io_condvar); |
| 631 | unlockThreadedIO(); |
| 632 | } |
| 633 | |
| 634 | /* ============= Disk store cache - Scheduling of IO operations ============= |
| 635 | * |
| 636 | * We use a queue and an hash table to hold the state of IO operations |
| 637 | * so that's fast to lookup if there is already an IO operation in queue |
| 638 | * for a given key. |
| 639 | * |
| 640 | * There are two types of IO operations for a given key: |
| 641 | * REDIS_IO_LOAD and REDIS_IO_SAVE. |
| 642 | * |
| 643 | * The function cacheScheduleIO() function pushes the specified IO operation |
| 644 | * in the queue, but avoid adding the same key for the same operation |
| 645 | * multiple times, thanks to the associated hash table. |
| 646 | * |
| 647 | * We take a set of flags per every key, so when the scheduled IO operation |
| 648 | * gets moved from the scheduled queue to the actual IO Jobs queue that |
| 649 | * is processed by the IO thread, we flag it as IO_LOADINPROG or |
| 650 | * IO_SAVEINPROG. |
| 651 | * |
| 652 | * So for every given key we always know if there is some IO operation |
| 653 | * scheduled, or in progress, for this key. |
| 654 | * |
| 655 | * NOTE: all this is very important in order to guarantee correctness of |
| 656 | * the Disk Store Cache. Jobs are always queued here. Load jobs are |
| 657 | * queued at the head for faster execution only in the case there is not |
| 658 | * already a write operation of some kind for this job. |
| 659 | * |
| 660 | * So we have ordering, but can do exceptions when there are no already |
| 661 | * operations for a given key. Also when we need to block load a given |
| 662 | * key, for an immediate lookup operation, we can check if the key can |
| 663 | * be accessed synchronously without race conditions (no IN PROGRESS |
| 664 | * operations for this key), otherwise we blocking wait for completion. */ |
| 665 | |
| 666 | #define REDIS_IO_LOAD 1 |
| 667 | #define REDIS_IO_SAVE 2 |
| 668 | #define REDIS_IO_LOADINPROG 4 |
| 669 | #define REDIS_IO_SAVEINPROG 8 |
| 670 | |
| 671 | void cacheScheduleIOAddFlag(redisDb *db, robj *key, long flag) { |
| 672 | struct dictEntry *de = dictFind(db->io_queued,key); |
| 673 | |
| 674 | if (!de) { |
| 675 | dictAdd(db->io_queued,key,(void*)flag); |
| 676 | incrRefCount(key); |
| 677 | return; |
| 678 | } else { |
| 679 | long flags = (long) dictGetEntryVal(de); |
| 680 | |
| 681 | if (flags & flag) { |
| 682 | redisLog(REDIS_WARNING,"Adding the same flag again: was: %ld, addede: %ld",flags,flag); |
| 683 | redisAssert(!(flags & flag)); |
| 684 | } |
| 685 | flags |= flag; |
| 686 | dictGetEntryVal(de) = (void*) flags; |
| 687 | } |
| 688 | } |
| 689 | |
| 690 | void cacheScheduleIODelFlag(redisDb *db, robj *key, long flag) { |
| 691 | struct dictEntry *de = dictFind(db->io_queued,key); |
| 692 | long flags; |
| 693 | |
| 694 | redisAssert(de != NULL); |
| 695 | flags = (long) dictGetEntryVal(de); |
| 696 | redisAssert(flags & flag); |
| 697 | flags &= ~flag; |
| 698 | if (flags == 0) { |
| 699 | dictDelete(db->io_queued,key); |
| 700 | } else { |
| 701 | dictGetEntryVal(de) = (void*) flags; |
| 702 | } |
| 703 | } |
| 704 | |
| 705 | int cacheScheduleIOGetFlags(redisDb *db, robj *key) { |
| 706 | struct dictEntry *de = dictFind(db->io_queued,key); |
| 707 | |
| 708 | return (de == NULL) ? 0 : ((long) dictGetEntryVal(de)); |
| 709 | } |
| 710 | |
| 711 | void cacheScheduleIO(redisDb *db, robj *key, int type) { |
| 712 | ioop *op; |
| 713 | long flags; |
| 714 | |
| 715 | if ((flags = cacheScheduleIOGetFlags(db,key)) & type) return; |
| 716 | |
| 717 | redisLog(REDIS_DEBUG,"Scheduling key %s for %s", |
| 718 | key->ptr, type == REDIS_IO_LOAD ? "loading" : "saving"); |
| 719 | cacheScheduleIOAddFlag(db,key,type); |
| 720 | op = zmalloc(sizeof(*op)); |
| 721 | op->type = type; |
| 722 | op->db = db; |
| 723 | op->key = key; |
| 724 | incrRefCount(key); |
| 725 | op->ctime = time(NULL); |
| 726 | |
| 727 | /* Give priority to load operations if there are no save already |
| 728 | * in queue for the same key. */ |
| 729 | if (type == REDIS_IO_LOAD && !(flags & REDIS_IO_SAVE)) { |
| 730 | listAddNodeHead(server.cache_io_queue, op); |
| 731 | cacheScheduleIOPushJobs(REDIS_IO_ONLYLOADS); |
| 732 | } else { |
| 733 | /* FIXME: probably when this happens we want to at least move |
| 734 | * the write job about this queue on top, and set the creation time |
| 735 | * to a value that will force processing ASAP. */ |
| 736 | listAddNodeTail(server.cache_io_queue, op); |
| 737 | } |
| 738 | } |
| 739 | |
| 740 | /* Push scheduled IO operations into IO Jobs that the IO thread can process. |
| 741 | * |
| 742 | * If flags include REDIS_IO_ONLYLOADS only load jobs are processed:this is |
| 743 | * useful since it's safe to push LOAD IO jobs from any place of the code, while |
| 744 | * SAVE io jobs should never be pushed while we are processing a command |
| 745 | * (not protected by lookupKey() that will block on keys in IO_SAVEINPROG |
| 746 | * state. |
| 747 | * |
| 748 | * The REDIS_IO_ASAP flag tells the function to don't wait for the IO job |
| 749 | * scheduled completion time, but just do the operation ASAP. This is useful |
| 750 | * when we need to reclaim memory from the IO queue. |
| 751 | */ |
| 752 | #define MAX_IO_JOBS_QUEUE 10 |
| 753 | int cacheScheduleIOPushJobs(int flags) { |
| 754 | time_t now = time(NULL); |
| 755 | listNode *ln; |
| 756 | int jobs, topush = 0, pushed = 0; |
| 757 | |
| 758 | /* Don't push new jobs if there is a threaded BGSAVE in progress. */ |
| 759 | if (server.bgsavethread != (pthread_t) -1) return 0; |
| 760 | |
| 761 | /* Sync stuff on disk, but only if we have less |
| 762 | * than MAX_IO_JOBS_QUEUE IO jobs. */ |
| 763 | lockThreadedIO(); |
| 764 | jobs = listLength(server.io_newjobs); |
| 765 | unlockThreadedIO(); |
| 766 | |
| 767 | topush = MAX_IO_JOBS_QUEUE-jobs; |
| 768 | if (topush < 0) topush = 0; |
| 769 | if (topush > (signed)listLength(server.cache_io_queue)) |
| 770 | topush = listLength(server.cache_io_queue); |
| 771 | |
| 772 | while((ln = listFirst(server.cache_io_queue)) != NULL) { |
| 773 | ioop *op = ln->value; |
| 774 | struct dictEntry *de; |
| 775 | robj *val; |
| 776 | |
| 777 | if (!topush) break; |
| 778 | topush--; |
| 779 | |
| 780 | if (op->type != REDIS_IO_LOAD && flags & REDIS_IO_ONLYLOADS) break; |
| 781 | |
| 782 | /* Don't execute SAVE before the scheduled time for completion */ |
| 783 | if (op->type == REDIS_IO_SAVE && !(flags & REDIS_IO_ASAP) && |
| 784 | (now - op->ctime) < server.cache_flush_delay) break; |
| 785 | |
| 786 | /* Don't add a SAVE job in the IO thread queue if there is already |
| 787 | * a save in progress for the same key. */ |
| 788 | if (op->type == REDIS_IO_SAVE && |
| 789 | cacheScheduleIOGetFlags(op->db,op->key) & REDIS_IO_SAVEINPROG) |
| 790 | { |
| 791 | /* Move the operation at the end of the list if there |
| 792 | * are other operations, so we can try to process the next one. |
| 793 | * Otherwise break, nothing to do here. */ |
| 794 | if (listLength(server.cache_io_queue) > 1) { |
| 795 | listDelNode(server.cache_io_queue,ln); |
| 796 | listAddNodeTail(server.cache_io_queue,op); |
| 797 | continue; |
| 798 | } else { |
| 799 | break; |
| 800 | } |
| 801 | } |
| 802 | |
| 803 | redisLog(REDIS_DEBUG,"Creating IO %s Job for key %s", |
| 804 | op->type == REDIS_IO_LOAD ? "load" : "save", op->key->ptr); |
| 805 | |
| 806 | if (op->type == REDIS_IO_LOAD) { |
| 807 | cacheCreateIOJob(REDIS_IOJOB_LOAD,op->db,op->key,NULL,0); |
| 808 | } else { |
| 809 | time_t expire = -1; |
| 810 | |
| 811 | /* Lookup the key, in order to put the current value in the IO |
| 812 | * Job. Otherwise if the key does not exists we schedule a disk |
| 813 | * store delete operation, setting the value to NULL. */ |
| 814 | de = dictFind(op->db->dict,op->key->ptr); |
| 815 | if (de) { |
| 816 | val = dictGetEntryVal(de); |
| 817 | expire = getExpire(op->db,op->key); |
| 818 | } else { |
| 819 | /* Setting the value to NULL tells the IO thread to delete |
| 820 | * the key on disk. */ |
| 821 | val = NULL; |
| 822 | } |
| 823 | cacheCreateIOJob(REDIS_IOJOB_SAVE,op->db,op->key,val,expire); |
| 824 | } |
| 825 | /* Mark the operation as in progress. */ |
| 826 | cacheScheduleIODelFlag(op->db,op->key,op->type); |
| 827 | cacheScheduleIOAddFlag(op->db,op->key, |
| 828 | (op->type == REDIS_IO_LOAD) ? REDIS_IO_LOADINPROG : |
| 829 | REDIS_IO_SAVEINPROG); |
| 830 | /* Finally remove the operation from the queue. |
| 831 | * But we'll have trace of it in the hash table. */ |
| 832 | listDelNode(server.cache_io_queue,ln); |
| 833 | decrRefCount(op->key); |
| 834 | zfree(op); |
| 835 | pushed++; |
| 836 | } |
| 837 | return pushed; |
| 838 | } |
| 839 | |
| 840 | void cacheCron(void) { |
| 841 | /* Push jobs */ |
| 842 | cacheScheduleIOPushJobs(0); |
| 843 | |
| 844 | /* Reclaim memory from the object cache */ |
| 845 | while (server.ds_enabled && zmalloc_used_memory() > |
| 846 | server.cache_max_memory) |
| 847 | { |
| 848 | int done = 0; |
| 849 | |
| 850 | if (cacheFreeOneEntry() == REDIS_OK) done++; |
| 851 | if (negativeCacheEvictOneEntry() == REDIS_OK) done++; |
| 852 | if (done == 0) break; /* nothing more to free */ |
| 853 | } |
| 854 | } |
| 855 | |
| 856 | /* ========== Disk store cache - Blocking clients on missing keys =========== */ |
| 857 | |
| 858 | /* This function makes the clinet 'c' waiting for the key 'key' to be loaded. |
| 859 | * If the key is already in memory we don't need to block. |
| 860 | * |
| 861 | * FIXME: we should try if it's actually better to suspend the client |
| 862 | * accessing an object that is being saved, and awake it only when |
| 863 | * the saving was completed. |
| 864 | * |
| 865 | * Otherwise if the key is not in memory, we block the client and start |
| 866 | * an IO Job to load it: |
| 867 | * |
| 868 | * the key is added to the io_keys list in the client structure, and also |
| 869 | * in the hash table mapping swapped keys to waiting clients, that is, |
| 870 | * server.io_waited_keys. */ |
| 871 | int waitForSwappedKey(redisClient *c, robj *key) { |
| 872 | struct dictEntry *de; |
| 873 | list *l; |
| 874 | |
| 875 | /* Return ASAP if the key is in memory */ |
| 876 | de = dictFind(c->db->dict,key->ptr); |
| 877 | if (de != NULL) return 0; |
| 878 | |
| 879 | /* Don't wait for keys we are sure are not on disk either */ |
| 880 | if (!cacheKeyMayExist(c->db,key)) return 0; |
| 881 | |
| 882 | /* Add the key to the list of keys this client is waiting for. |
| 883 | * This maps clients to keys they are waiting for. */ |
| 884 | listAddNodeTail(c->io_keys,key); |
| 885 | incrRefCount(key); |
| 886 | |
| 887 | /* Add the client to the swapped keys => clients waiting map. */ |
| 888 | de = dictFind(c->db->io_keys,key); |
| 889 | if (de == NULL) { |
| 890 | int retval; |
| 891 | |
| 892 | /* For every key we take a list of clients blocked for it */ |
| 893 | l = listCreate(); |
| 894 | retval = dictAdd(c->db->io_keys,key,l); |
| 895 | incrRefCount(key); |
| 896 | redisAssert(retval == DICT_OK); |
| 897 | } else { |
| 898 | l = dictGetEntryVal(de); |
| 899 | } |
| 900 | listAddNodeTail(l,c); |
| 901 | |
| 902 | /* Are we already loading the key from disk? If not create a job */ |
| 903 | if (de == NULL) |
| 904 | cacheScheduleIO(c->db,key,REDIS_IO_LOAD); |
| 905 | return 1; |
| 906 | } |
| 907 | |
| 908 | /* Preload keys for any command with first, last and step values for |
| 909 | * the command keys prototype, as defined in the command table. */ |
| 910 | void waitForMultipleSwappedKeys(redisClient *c, struct redisCommand *cmd, int argc, robj **argv) { |
| 911 | int j, last; |
| 912 | if (cmd->vm_firstkey == 0) return; |
| 913 | last = cmd->vm_lastkey; |
| 914 | if (last < 0) last = argc+last; |
| 915 | for (j = cmd->vm_firstkey; j <= last; j += cmd->vm_keystep) { |
| 916 | redisAssert(j < argc); |
| 917 | waitForSwappedKey(c,argv[j]); |
| 918 | } |
| 919 | } |
| 920 | |
| 921 | /* Preload keys needed for the ZUNIONSTORE and ZINTERSTORE commands. |
| 922 | * Note that the number of keys to preload is user-defined, so we need to |
| 923 | * apply a sanity check against argc. */ |
| 924 | void zunionInterBlockClientOnSwappedKeys(redisClient *c, struct redisCommand *cmd, int argc, robj **argv) { |
| 925 | int i, num; |
| 926 | REDIS_NOTUSED(cmd); |
| 927 | |
| 928 | num = atoi(argv[2]->ptr); |
| 929 | if (num > (argc-3)) return; |
| 930 | for (i = 0; i < num; i++) { |
| 931 | waitForSwappedKey(c,argv[3+i]); |
| 932 | } |
| 933 | } |
| 934 | |
| 935 | /* Preload keys needed to execute the entire MULTI/EXEC block. |
| 936 | * |
| 937 | * This function is called by blockClientOnSwappedKeys when EXEC is issued, |
| 938 | * and will block the client when any command requires a swapped out value. */ |
| 939 | void execBlockClientOnSwappedKeys(redisClient *c, struct redisCommand *cmd, int argc, robj **argv) { |
| 940 | int i, margc; |
| 941 | struct redisCommand *mcmd; |
| 942 | robj **margv; |
| 943 | REDIS_NOTUSED(cmd); |
| 944 | REDIS_NOTUSED(argc); |
| 945 | REDIS_NOTUSED(argv); |
| 946 | |
| 947 | if (!(c->flags & REDIS_MULTI)) return; |
| 948 | for (i = 0; i < c->mstate.count; i++) { |
| 949 | mcmd = c->mstate.commands[i].cmd; |
| 950 | margc = c->mstate.commands[i].argc; |
| 951 | margv = c->mstate.commands[i].argv; |
| 952 | |
| 953 | if (mcmd->vm_preload_proc != NULL) { |
| 954 | mcmd->vm_preload_proc(c,mcmd,margc,margv); |
| 955 | } else { |
| 956 | waitForMultipleSwappedKeys(c,mcmd,margc,margv); |
| 957 | } |
| 958 | } |
| 959 | } |
| 960 | |
| 961 | /* Is this client attempting to run a command against swapped keys? |
| 962 | * If so, block it ASAP, load the keys in background, then resume it. |
| 963 | * |
| 964 | * The important idea about this function is that it can fail! If keys will |
| 965 | * still be swapped when the client is resumed, this key lookups will |
| 966 | * just block loading keys from disk. In practical terms this should only |
| 967 | * happen with SORT BY command or if there is a bug in this function. |
| 968 | * |
| 969 | * Return 1 if the client is marked as blocked, 0 if the client can |
| 970 | * continue as the keys it is going to access appear to be in memory. */ |
| 971 | int blockClientOnSwappedKeys(redisClient *c, struct redisCommand *cmd) { |
| 972 | if (cmd->vm_preload_proc != NULL) { |
| 973 | cmd->vm_preload_proc(c,cmd,c->argc,c->argv); |
| 974 | } else { |
| 975 | waitForMultipleSwappedKeys(c,cmd,c->argc,c->argv); |
| 976 | } |
| 977 | |
| 978 | /* If the client was blocked for at least one key, mark it as blocked. */ |
| 979 | if (listLength(c->io_keys)) { |
| 980 | c->flags |= REDIS_IO_WAIT; |
| 981 | aeDeleteFileEvent(server.el,c->fd,AE_READABLE); |
| 982 | server.cache_blocked_clients++; |
| 983 | return 1; |
| 984 | } else { |
| 985 | return 0; |
| 986 | } |
| 987 | } |
| 988 | |
| 989 | /* Remove the 'key' from the list of blocked keys for a given client. |
| 990 | * |
| 991 | * The function returns 1 when there are no longer blocking keys after |
| 992 | * the current one was removed (and the client can be unblocked). */ |
| 993 | int dontWaitForSwappedKey(redisClient *c, robj *key) { |
| 994 | list *l; |
| 995 | listNode *ln; |
| 996 | listIter li; |
| 997 | struct dictEntry *de; |
| 998 | |
| 999 | /* The key object might be destroyed when deleted from the c->io_keys |
| 1000 | * list (and the "key" argument is physically the same object as the |
| 1001 | * object inside the list), so we need to protect it. */ |
| 1002 | incrRefCount(key); |
| 1003 | |
| 1004 | /* Remove the key from the list of keys this client is waiting for. */ |
| 1005 | listRewind(c->io_keys,&li); |
| 1006 | while ((ln = listNext(&li)) != NULL) { |
| 1007 | if (equalStringObjects(ln->value,key)) { |
| 1008 | listDelNode(c->io_keys,ln); |
| 1009 | break; |
| 1010 | } |
| 1011 | } |
| 1012 | redisAssert(ln != NULL); |
| 1013 | |
| 1014 | /* Remove the client form the key => waiting clients map. */ |
| 1015 | de = dictFind(c->db->io_keys,key); |
| 1016 | redisAssert(de != NULL); |
| 1017 | l = dictGetEntryVal(de); |
| 1018 | ln = listSearchKey(l,c); |
| 1019 | redisAssert(ln != NULL); |
| 1020 | listDelNode(l,ln); |
| 1021 | if (listLength(l) == 0) |
| 1022 | dictDelete(c->db->io_keys,key); |
| 1023 | |
| 1024 | decrRefCount(key); |
| 1025 | return listLength(c->io_keys) == 0; |
| 1026 | } |
| 1027 | |
| 1028 | /* Every time we now a key was loaded back in memory, we handle clients |
| 1029 | * waiting for this key if any. */ |
| 1030 | void handleClientsBlockedOnSwappedKey(redisDb *db, robj *key) { |
| 1031 | struct dictEntry *de; |
| 1032 | list *l; |
| 1033 | listNode *ln; |
| 1034 | int len; |
| 1035 | |
| 1036 | de = dictFind(db->io_keys,key); |
| 1037 | if (!de) return; |
| 1038 | |
| 1039 | l = dictGetEntryVal(de); |
| 1040 | len = listLength(l); |
| 1041 | /* Note: we can't use something like while(listLength(l)) as the list |
| 1042 | * can be freed by the calling function when we remove the last element. */ |
| 1043 | while (len--) { |
| 1044 | ln = listFirst(l); |
| 1045 | redisClient *c = ln->value; |
| 1046 | |
| 1047 | if (dontWaitForSwappedKey(c,key)) { |
| 1048 | /* Put the client in the list of clients ready to go as we |
| 1049 | * loaded all the keys about it. */ |
| 1050 | listAddNodeTail(server.io_ready_clients,c); |
| 1051 | } |
| 1052 | } |
| 1053 | } |