X-Git-Url: https://git.saurik.com/bison.git/blobdiff_plain/779e7ceb9395424c2cf90d43c75302ababc8ee72..61fee93ecb2150b71cc5bea930e3e122085d0f00:/src/state.h?ds=sidebyside diff --git a/src/state.h b/src/state.h index 2c6c45a5..e0aa6b75 100644 --- a/src/state.h +++ b/src/state.h @@ -1,6 +1,6 @@ /* Type definitions for nondeterministic finite state machine for Bison. - Copyright (C) 1984, 1989, 2000, 2001, 2002, 2003, 2004 Free + Copyright (C) 1984, 1989, 2000, 2001, 2002, 2003, 2004, 2007 Free Software Foundation, Inc. This file is part of Bison, the GNU Compiler Compiler. @@ -17,8 +17,8 @@ You should have received a copy of the GNU General Public License along with Bison; see the file COPYING. If not, write to - the Free Software Foundation, Inc., 59 Temple Place - Suite 330, - Boston, MA 02111-1307, USA. */ + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. */ /* These type definitions are used to represent a nondeterministic @@ -44,7 +44,7 @@ ACCESSING_SYMBOL of the core. Each core contains a vector of NITEMS items which are the indices - in the RITEMS vector of the items that are selected in this state. + in the RITEM vector of the items that are selected in this state. The two types of actions are shifts/gotos (push the lookahead token and read another/goto to the state designated by a nterm) and @@ -63,9 +63,8 @@ deletes transitions by having them point to zero. Each reductions structure describes the possible reductions at the - state whose number is in the number field. The data is a list of - nreds rules, represented by their rule numbers. first_reduction - points to the list of these structures. + state whose number is in the number field. rules is an array of + num rules. lookahead_tokens is an array of bitsets, one per rule. Conflict resolution can decide that certain tokens in certain states should explicitly be errors (for implementing %nonassoc). @@ -94,8 +93,8 @@ | Numbering states. | `-------------------*/ -typedef short int state_number; -# define STATE_NUMBER_MAXIMUM SHRT_MAX +typedef int state_number; +# define STATE_NUMBER_MAXIMUM INT_MAX /* Be ready to map a state_number to an int. */ static inline int @@ -113,7 +112,7 @@ typedef struct state state; typedef struct { - short int num; + int num; state *states[1]; } transitions; @@ -171,7 +170,7 @@ struct state *transitions_to (transitions *shifts, symbol_number sym); typedef struct { - short int num; + int num; symbol *symbols[1]; } errs; @@ -184,8 +183,8 @@ errs *errs_new (int num, symbol **tokens); typedef struct { - short int num; - bitset *lookaheads; + int num; + bitset *lookahead_tokens; rule *rules[1]; } reductions; @@ -210,9 +209,14 @@ struct state a human readable description of the resolution. */ const char *solved_conflicts; + /* Conflict resolution sometimes makes states unreachable. Initialized to 0 + in state_new and then used by state_remove_unreachable_states after + conflicts_solve. */ + bool reachable; + /* Its items. Must be last, since ITEMS can be arbitrarily large. */ - unsigned short int nitems; + size_t nitems; item_number items[1]; }; @@ -234,9 +238,9 @@ int state_reduction_find (state *s, rule *r); /* Set the errs of STATE. */ void state_errs_set (state *s, int num, symbol **errors); -/* Print on OUT all the lookaheads such that this STATE wants to +/* Print on OUT all the lookahead tokens such that this STATE wants to reduce R. */ -void state_rule_lookaheads_print (state *s, rule *r, FILE *out); +void state_rule_lookahead_tokens_print (state *s, rule *r, FILE *out); /* Create/destroy the states hash table. */ void state_hash_new (void); @@ -249,9 +253,16 @@ state *state_hash_lookup (size_t core_size, item_number *core); /* Insert STATE in the state hash table. */ void state_hash_insert (state *s); +/* Remove unreachable states, renumber remaining states, update NSTATES, and + write to OLD_TO_NEW a mapping of old state numbers to new state numbers such + that the old value of NSTATES is written as the new state number for removed + states. The size of OLD_TO_NEW must be the old value of NSTATES. */ +void state_remove_unreachable_states (state_number old_to_new[]); + /* All the states, indexed by the state number. */ extern state **states; /* Free all the states. */ void states_free (void); + #endif /* !STATE_H_ */