X-Git-Url: https://git.saurik.com/bison.git/blobdiff_plain/742e4900c8b05c8c1f56985288141c890f1e9c73..eb1b07409f0ccad9970c8a60ded9f2a56d205b9c:/src/state.h diff --git a/src/state.h b/src/state.h index a2ae217f..390ab8af 100644 --- a/src/state.h +++ b/src/state.h @@ -1,6 +1,6 @@ /* Type definitions for nondeterministic finite state machine for Bison. - Copyright (C) 1984, 1989, 2000, 2001, 2002, 2003, 2004 Free + Copyright (C) 1984, 1989, 2000, 2001, 2002, 2003, 2004, 2007 Free Software Foundation, Inc. This file is part of Bison, the GNU Compiler Compiler. @@ -44,7 +44,7 @@ ACCESSING_SYMBOL of the core. Each core contains a vector of NITEMS items which are the indices - in the RITEMS vector of the items that are selected in this state. + in the RITEM vector of the items that are selected in this state. The two types of actions are shifts/gotos (push the lookahead token and read another/goto to the state designated by a nterm) and @@ -63,9 +63,8 @@ deletes transitions by having them point to zero. Each reductions structure describes the possible reductions at the - state whose number is in the number field. The data is a list of - nreds rules, represented by their rule numbers. first_reduction - points to the list of these structures. + state whose number is in the number field. rules is an array of + num rules. lookahead_tokens is an array of bitsets, one per rule. Conflict resolution can decide that certain tokens in certain states should explicitly be errors (for implementing %nonassoc). @@ -186,6 +185,7 @@ typedef struct { int num; bitset *lookahead_tokens; + /* Sorted ascendingly on rule number. */ rule *rules[1]; } reductions; @@ -203,15 +203,16 @@ struct state reductions *reductions; errs *errs; - /* Nonzero if no lookahead is needed to decide what to do in state S. */ + /* If non-zero, then no lookahead sets on reduce actions are needed to + decide what to do in state S. */ char consistent; /* If some conflicts were solved thanks to precedence/associativity, a human readable description of the resolution. */ const char *solved_conflicts; - /* Its items. Must be last, since ITEMS can be arbitrarily large. - */ + /* Its items. Must be last, since ITEMS can be arbitrarily large. Sorted + ascendingly on item index in RITEM, which is sorted on rule number. */ size_t nitems; item_number items[1]; }; @@ -249,9 +250,16 @@ state *state_hash_lookup (size_t core_size, item_number *core); /* Insert STATE in the state hash table. */ void state_hash_insert (state *s); +/* Remove unreachable states, renumber remaining states, update NSTATES, and + write to OLD_TO_NEW a mapping of old state numbers to new state numbers such + that the old value of NSTATES is written as the new state number for removed + states. The size of OLD_TO_NEW must be the old value of NSTATES. */ +void state_remove_unreachable_states (state_number old_to_new[]); + /* All the states, indexed by the state number. */ extern state **states; /* Free all the states. */ void states_free (void); + #endif /* !STATE_H_ */