X-Git-Url: https://git.saurik.com/bison.git/blobdiff_plain/24c7d80020623c5bfda79b5d55c18b4111389656..2cbd078f5153288a39cbf046231a3870df8170cb:/src/state.h diff --git a/src/state.h b/src/state.h index 674e1714..440cd466 100644 --- a/src/state.h +++ b/src/state.h @@ -1,5 +1,7 @@ -/* Type definitions for nondeterministic finite state machine for bison, - Copyright 1984, 1989, 2000, 2001 Free Software Foundation, Inc. +/* Type definitions for nondeterministic finite state machine for Bison. + + Copyright (C) 1984, 1989, 2000, 2001, 2002, 2003, 2004 Free + Software Foundation, Inc. This file is part of Bison, the GNU Compiler Compiler. @@ -15,8 +17,8 @@ You should have received a copy of the GNU General Public License along with Bison; see the file COPYING. If not, write to - the Free Software Foundation, Inc., 59 Temple Place - Suite 330, - Boston, MA 02111-1307, USA. */ + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. */ /* These type definitions are used to represent a nondeterministic @@ -44,21 +46,21 @@ Each core contains a vector of NITEMS items which are the indices in the RITEMS vector of the items that are selected in this state. - The two types of transitions are shifts (push the lookahead token - and read another) and reductions (combine the last n things on the - stack via a rule, replace them with the symbol that the rule - derives, and leave the lookahead token alone). When the states are - generated, these transitions are represented in two other lists. + The two types of actions are shifts/gotos (push the look-ahead token + and read another/goto to the state designated by a nterm) and + reductions (combine the last n things on the stack via a rule, + replace them with the symbol that the rule derives, and leave the + look-ahead token alone). When the states are generated, these + actions are represented in two other lists. - Each shifts structure describes the possible shift transitions out - of one state, the state whose number is in the number field. The - shifts structures are linked through next and first_shift points to - them. Each contains a vector of numbers of the states that shift - transitions can go to. The accessing_symbol fields of those - states' cores say what kind of input leads to them. + Each transition structure describes the possible transitions out + of one state, the state whose number is in the number field. Each + contains a vector of numbers of the states that transitions can go + to. The accessing_symbol fields of those states' cores say what + kind of input leads to them. - A shift to state zero should be ignored. Conflict resolution - deletes shifts by changing them to zero. + A transition to state zero should be ignored: conflict resolution + deletes transitions by having them point to zero. Each reductions structure describes the possible reductions at the state whose number is in the number field. The data is a list of @@ -68,172 +70,188 @@ Conflict resolution can decide that certain tokens in certain states should explicitly be errors (for implementing %nonassoc). For each state, the tokens that are errors for this reason are - recorded in an errs structure, which has the state number in its - number field. The rest of the errs structure is full of token - numbers. + recorded in an errs structure, which holds the token numbers. - There is at least one shift transition present in state zero. It + There is at least one goto transition present in state zero. It leads to a next-to-final state whose accessing_symbol is the grammar's start symbol. The next-to-final state has one shift to the final state, whose accessing_symbol is zero (end of input). - The final state has one shift, which goes to the termination state - (whose number is nstates-1). The reason for the extra state at the - end is to placate the parser's strategy of making all decisions one - token ahead of its actions. */ + The final state has one shift, which goes to the termination state. + The reason for the extra state at the end is to placate the + parser's strategy of making all decisions one token ahead of its + actions. */ #ifndef STATE_H_ # define STATE_H_ -# include "bitsetv.h" +# include + +# include "gram.h" +# include "symtab.h" /*-------------------. | Numbering states. | `-------------------*/ -typedef short state_number_t; -# define STATE_NUMBER_MAX ((state_number_t) SHRT_MAX) +typedef int state_number; +# define STATE_NUMBER_MAXIMUM INT_MAX -/* Be ready to map a state_number_t to an int. */ -# define state_number_as_int(Tok) ((int) (Tok)) +/* Be ready to map a state_number to an int. */ +static inline int +state_number_as_int (state_number s) +{ + return s; +} -/*---------. -| Shifts. | -`---------*/ -typedef struct shifts_s +typedef struct state state; + +/*--------------. +| Transitions. | +`--------------*/ + +typedef struct { - short nshifts; - state_number_t shifts[1]; -} shifts_t; + int num; + state *states[1]; +} transitions; -/* What is the symbol which is shifted by SHIFTS->shifts[Shift]? Can - be a token (amongst which the error token), or non terminals in - case of gotos. */ +/* What is the symbol labelling the transition to + TRANSITIONS->states[Num]? Can be a token (amongst which the error + token), or non terminals in case of gotos. */ -#define SHIFT_SYMBOL(Shifts, Shift) \ - (states[Shifts->shifts[Shift]]->accessing_symbol) +#define TRANSITION_SYMBOL(Transitions, Num) \ + (Transitions->states[Num]->accessing_symbol) -/* Is the SHIFTS->shifts[Shift] a real shift? (as opposed to gotos.) */ +/* Is the TRANSITIONS->states[Num] a shift? (as opposed to gotos). */ -#define SHIFT_IS_SHIFT(Shifts, Shift) \ - (ISTOKEN (SHIFT_SYMBOL (Shifts, Shift))) +#define TRANSITION_IS_SHIFT(Transitions, Num) \ + (ISTOKEN (TRANSITION_SYMBOL (Transitions, Num))) -/* Is the SHIFTS->shifts[Shift] a goto?. */ +/* Is the TRANSITIONS->states[Num] a goto?. */ -#define SHIFT_IS_GOTO(Shifts, Shift) \ - (!SHIFT_IS_SHIFT (Shifts, Shift)) +#define TRANSITION_IS_GOTO(Transitions, Num) \ + (!TRANSITION_IS_SHIFT (Transitions, Num)) -/* Is the SHIFTS->shifts[Shift] then handling of the error token?. */ +/* Is the TRANSITIONS->states[Num] labelled by the error token? */ -#define SHIFT_IS_ERROR(Shifts, Shift) \ - (SHIFT_SYMBOL (Shifts, Shift) == errtoken->number) +#define TRANSITION_IS_ERROR(Transitions, Num) \ + (TRANSITION_SYMBOL (Transitions, Num) == errtoken->number) /* When resolving a SR conflicts, if the reduction wins, the shift is disabled. */ -#define SHIFT_DISABLE(Shifts, Shift) \ - (Shifts->shifts[Shift] = 0) +#define TRANSITION_DISABLE(Transitions, Num) \ + (Transitions->states[Num] = NULL) + +#define TRANSITION_IS_DISABLED(Transitions, Num) \ + (Transitions->states[Num] == NULL) -#define SHIFT_IS_DISABLED(Shifts, Shift) \ - (Shifts->shifts[Shift] == 0) -/* Return the state such these SHIFTS contain a shift/goto to it on - SYMBOL. Aborts if none found. */ -struct state_s; -struct state_s *shifts_to PARAMS ((shifts_t *shifts, symbol_number_t s)); +/* Iterate over each transition over a token (shifts). */ +#define FOR_EACH_SHIFT(Transitions, Iter) \ + for (Iter = 0; \ + Iter < Transitions->num \ + && (TRANSITION_IS_DISABLED (Transitions, Iter) \ + || TRANSITION_IS_SHIFT (Transitions, Iter)); \ + ++Iter) \ + if (!TRANSITION_IS_DISABLED (Transitions, Iter)) + + +/* Return the state such SHIFTS contain a shift/goto to it on SYM. + Abort if none found. */ +struct state *transitions_to (transitions *shifts, symbol_number sym); + /*-------. | Errs. | `-------*/ -typedef struct errs_s +typedef struct { - short nerrs; - short errs[1]; -} errs_t; + int num; + symbol *symbols[1]; +} errs; -errs_t *errs_new PARAMS ((int n)); -errs_t *errs_dup PARAMS ((errs_t *src)); +errs *errs_new (int num, symbol **tokens); /*-------------. | Reductions. | `-------------*/ -typedef struct reductions_s +typedef struct { - short nreds; - short rules[1]; -} reductions_t; + int num; + bitset *look_ahead_tokens; + rule *rules[1]; +} reductions; -/*----------. -| State_t. | -`----------*/ +/*---------. +| states. | +`---------*/ -typedef struct state_s +struct state { - state_number_t number; - symbol_number_t accessing_symbol; - shifts_t *shifts; - reductions_t *reductions; - errs_t *errs; + state_number number; + symbol_number accessing_symbol; + transitions *transitions; + reductions *reductions; + errs *errs; - /* Nonzero if no lookahead is needed to decide what to do in state S. */ + /* Nonzero if no look-ahead is needed to decide what to do in state S. */ char consistent; - /* Used in LALR, not LR(0). */ - int nlookaheads; - bitsetv lookaheads; - rule_t **lookaheads_rule; - /* If some conflicts were solved thanks to precedence/associativity, a human readable description of the resolution. */ const char *solved_conflicts; /* Its items. Must be last, since ITEMS can be arbitrarily large. */ - unsigned short nitems; - item_number_t items[1]; -} state_t; + size_t nitems; + item_number items[1]; +}; -extern state_number_t nstates; -extern state_t *final_state; +extern state_number nstates; +extern state *final_state; /* Create a new state with ACCESSING_SYMBOL for those items. */ -state_t *state_new PARAMS ((symbol_number_t accessing_symbol, - size_t core_size, item_number_t *core)); +state *state_new (symbol_number accessing_symbol, + size_t core_size, item_number *core); -/* Set the shifts of STATE. */ -void state_shifts_set PARAMS ((state_t *state, - int nshifts, state_number_t *shifts)); +/* Set the transitions of STATE. */ +void state_transitions_set (state *s, int num, state **trans); /* Set the reductions of STATE. */ -void state_reductions_set PARAMS ((state_t *state, - int nreductions, short *reductions)); +void state_reductions_set (state *s, int num, rule **reds); + +int state_reduction_find (state *s, rule *r); + +/* Set the errs of STATE. */ +void state_errs_set (state *s, int num, symbol **errors); -/* Print on OUT all the lookaheads such that this STATE wants to - reduce this RULE. */ -void state_rule_lookaheads_print PARAMS ((state_t *state, rule_t *rule, - FILE *out)); +/* Print on OUT all the look-ahead tokens such that this STATE wants to + reduce R. */ +void state_rule_look_ahead_tokens_print (state *s, rule *r, FILE *out); /* Create/destroy the states hash table. */ -void state_hash_new PARAMS ((void)); -void state_hash_free PARAMS ((void)); +void state_hash_new (void); +void state_hash_free (void); /* Find the state associated to the CORE, and return it. If it does not exist yet, return NULL. */ -state_t *state_hash_lookup PARAMS ((size_t core_size, item_number_t *core)); +state *state_hash_lookup (size_t core_size, item_number *core); /* Insert STATE in the state hash table. */ -void state_hash_insert PARAMS ((state_t *state)); +void state_hash_insert (state *s); /* All the states, indexed by the state number. */ -extern state_t **states; +extern state **states; /* Free all the states. */ -void states_free PARAMS ((void)); +void states_free (void); #endif /* !STATE_H_ */