X-Git-Url: https://git.saurik.com/bison.git/blobdiff_plain/146ad4c8d055b498632ee6f2a3079878607a7ffb..e89a22bfab22e4d2ee73be49dcb66b51f8d0e892:/src/LR0.c diff --git a/src/LR0.c b/src/LR0.c index 8d424eab..3fa5ba5b 100644 --- a/src/LR0.c +++ b/src/LR0.c @@ -30,7 +30,7 @@ #include "complain.h" #include "closure.h" #include "LR0.h" - +#include "reduce.h" int nstates; int final_state; @@ -50,7 +50,7 @@ static short *redset = NULL; static short *shiftset = NULL; static short **kernel_base = NULL; -static size_t *kernel_size = NULL; +static int *kernel_size = NULL; static short *kernel_items = NULL; /* hash table for states, to recognize equivalent ones. */ @@ -63,11 +63,13 @@ static void allocate_itemsets (void) { int i; - int count; - short *symbol_count = NULL; - count = 0; - symbol_count = XCALLOC (short, nsyms); + /* Count the number of occurrences of all the symbols in RITEMS. + Note that useless productions (hence useless nonterminals) are + browsed too, hence we need to allocate room for _all_ the + symbols. */ + int count = 0; + short *symbol_count = XCALLOC (short, nsyms + nuseless_nonterminals); for (i = 0; ritem[i]; ++i) if (ritem[i] > 0) @@ -93,8 +95,8 @@ allocate_itemsets (void) count += symbol_count[i]; } - shift_symbol = symbol_count; - kernel_size = XCALLOC (size_t, nsyms); + free (symbol_count); + kernel_size = XCALLOC (int, nsyms); } @@ -112,13 +114,13 @@ allocate_storage (void) static void free_storage (void) { - XFREE (shift_symbol); - XFREE (redset); - XFREE (shiftset); - XFREE (kernel_base); - XFREE (kernel_size); + free (shift_symbol); + free (redset); + free (shiftset); + free (kernel_base); + free (kernel_size); XFREE (kernel_items); - XFREE (state_table); + free (state_table); } @@ -139,7 +141,6 @@ static void new_itemsets (void) { int i; - int shiftcount; if (trace_flag) fprintf (stderr, "Entering new_itemsets, state = %d\n", @@ -148,25 +149,24 @@ new_itemsets (void) for (i = 0; i < nsyms; i++) kernel_size[i] = 0; - shiftcount = 0; + shift_symbol = XCALLOC (short, nsyms); + nshifts = 0; - for (i = 0; i < itemsetsize; ++i) + for (i = 0; i < nitemset; ++i) { int symbol = ritem[itemset[i]]; if (symbol > 0) { if (!kernel_size[symbol]) { - shift_symbol[shiftcount] = symbol; - shiftcount++; + shift_symbol[nshifts] = symbol; + nshifts++; } kernel_base[symbol][kernel_size[symbol]] = itemset[i] + 1; kernel_size[symbol]++; } } - - nshifts = shiftcount; } @@ -213,7 +213,6 @@ static int get_state (int symbol) { int key; - short *isp2; int i; core *sp; @@ -236,7 +235,6 @@ get_state (int symbol) { if (sp->nitems == kernel_size[symbol]) { - int i; found = 1; for (i = 0; i < kernel_size[symbol]; ++i) if (kernel_base[symbol][i] != sp->items[i]) @@ -313,13 +311,16 @@ new_states (void) } +/*------------------------------------------------------------. +| Save the NSHIFTS of SHIFTSET into the current linked list. | +`------------------------------------------------------------*/ + static void save_shifts (void) { - shifts *p = SHIFTS_ALLOC (nshifts); + shifts *p = shifts_new (nshifts); p->number = this_state->number; - p->nshifts = nshifts; shortcpy (p->shifts, shiftset, nshifts); @@ -350,9 +351,8 @@ insert_start_shift (void) last_state = statep; /* Make a shift from this state to (what will be) the final state. */ - sp = SHIFTS_ALLOC (1); + sp = shifts_new (1); sp->number = nstates++; - sp->nshifts = 1; sp->shifts[0] = nstates; last_shift->next = sp; @@ -371,118 +371,110 @@ insert_start_shift (void) static void augment_automaton (void) { - int i; - int k; core *statep; shifts *sp; - shifts *sp2; shifts *sp1 = NULL; sp = first_shift; - if (sp) + if (!sp->nshifts) { - if (sp->number == 0) - { - k = sp->nshifts; - statep = first_state->next; - - /* The states reached by shifts from first_state are numbered 1...K. - Look for one reached by start_symbol. */ - while (statep->accessing_symbol < start_symbol - && statep->number < k) - statep = statep->next; + /* There are no shifts for any state. Make one shift, from the + initial state to the next-to-final state. */ - if (statep->accessing_symbol == start_symbol) - { - /* We already have a next-to-final state. - Make sure it has a shift to what will be the final state. */ - k = statep->number; + sp = shifts_new (1); + sp->shifts[0] = nstates; - while (sp && sp->number < k) - { - sp1 = sp; - sp = sp->next; - } + /* Initialize the chain of shifts with sp. */ + first_shift = sp; + last_shift = sp; - if (sp && sp->number == k) - { - sp2 = SHIFTS_ALLOC (sp->nshifts + 1); - sp2->number = k; - sp2->nshifts = sp->nshifts + 1; - sp2->shifts[0] = nstates; - for (i = sp->nshifts; i > 0; i--) - sp2->shifts[i] = sp->shifts[i - 1]; - - /* Patch sp2 into the chain of shifts in place of sp, - following sp1. */ - sp2->next = sp->next; - sp1->next = sp2; - if (sp == last_shift) - last_shift = sp2; - XFREE (sp); - } - else - { - sp2 = SHIFTS_ALLOC (1); - sp2->number = k; - sp2->nshifts = 1; - sp2->shifts[0] = nstates; - - /* Patch sp2 into the chain of shifts between sp1 and sp. */ - sp2->next = sp; - sp1->next = sp2; - if (sp == 0) - last_shift = sp2; - } - } - else - { - /* There is no next-to-final state as yet. */ - /* Add one more shift in first_shift, - going to the next-to-final state (yet to be made). */ - sp = first_shift; + /* Create the next-to-final state, with shift to + what will be the final state. */ + insert_start_shift (); + } + else if (sp->number == 0) + { + statep = first_state->next; - sp2 = SHIFTS_ALLOC (sp->nshifts + 1); - sp2->nshifts = sp->nshifts + 1; + /* The states reached by shifts from FIRST_STATE are numbered + 1..(SP->NSHIFTS). Look for one reached by START_SYMBOL. */ + while (statep->accessing_symbol < start_symbol + && statep->number < sp->nshifts) + statep = statep->next; - /* Stick this shift into the vector at the proper place. */ - statep = first_state->next; - for (k = 0, i = 0; i < sp->nshifts; k++, i++) - { - if (statep->accessing_symbol > start_symbol && i == k) - sp2->shifts[k++] = nstates; - sp2->shifts[k] = sp->shifts[i]; - statep = statep->next; - } - if (i == k) - sp2->shifts[k++] = nstates; + if (statep->accessing_symbol == start_symbol) + { + /* We already have a next-to-final state. + Make sure it has a shift to what will be the final state. */ + while (sp && sp->number < statep->number) + { + sp1 = sp; + sp = sp->next; + } - /* Patch sp2 into the chain of shifts - in place of sp, at the beginning. */ + if (sp && sp->number == statep->number) + { + int i; + shifts *sp2 = shifts_new (sp->nshifts + 1); + sp2->number = statep->number; + sp2->shifts[0] = nstates; + for (i = sp->nshifts; i > 0; i--) + sp2->shifts[i] = sp->shifts[i - 1]; + + /* Patch sp2 into the chain of shifts in place of sp, + following sp1. */ sp2->next = sp->next; - first_shift = sp2; - if (last_shift == sp) + sp1->next = sp2; + if (sp == last_shift) last_shift = sp2; - XFREE (sp); - - /* Create the next-to-final state, with shift to - what will be the final state. */ - insert_start_shift (); + } + else + { + shifts *sp2 = shifts_new (1); + sp2->number = statep->number; + sp2->shifts[0] = nstates; + + /* Patch sp2 into the chain of shifts between sp1 and sp. */ + sp2->next = sp; + sp1->next = sp2; + if (sp == 0) + last_shift = sp2; } } else { - /* The initial state didn't even have any shifts. - Give it one shift, to the next-to-final state. */ - sp = SHIFTS_ALLOC (1); - sp->nshifts = 1; - sp->shifts[0] = nstates; + int i, k; + shifts *sp2; + + /* There is no next-to-final state as yet. */ + /* Add one more shift in first_shift, + going to the next-to-final state (yet to be made). */ + sp = first_shift; + + sp2 = shifts_new (sp->nshifts + 1); + + /* Stick this shift into the vector at the proper place. */ + statep = first_state->next; + for (k = 0, i = 0; i < sp->nshifts; k++, i++) + { + if (statep->accessing_symbol > start_symbol && i == k) + sp2->shifts[k++] = nstates; + sp2->shifts[k] = sp->shifts[i]; + statep = statep->next; + } + if (i == k) + sp2->shifts[k++] = nstates; - /* Patch sp into the chain of shifts at the beginning. */ - sp->next = first_shift; - first_shift = sp; + /* Patch sp2 into the chain of shifts + in place of sp, at the beginning. */ + sp2->next = sp->next; + first_shift = sp2; + if (last_shift == sp) + last_shift = sp2; + + XFREE (sp); /* Create the next-to-final state, with shift to what will be the final state. */ @@ -491,19 +483,17 @@ augment_automaton (void) } else { - /* There are no shifts for any state. - Make one shift, from the initial state to the next-to-final state. */ - - sp = SHIFTS_ALLOC (1); - sp->nshifts = 1; + /* The initial state didn't even have any shifts. + Give it one shift, to the next-to-final state. */ + sp = shifts_new (1); sp->shifts[0] = nstates; - /* Initialize the chain of shifts with sp. */ + /* Patch sp into the chain of shifts at the beginning. */ + sp->next = first_shift; first_shift = sp; - last_shift = sp; /* Create the next-to-final state, with shift to - what will be the final state. */ + what will be the final state. */ insert_start_shift (); } @@ -516,9 +506,8 @@ augment_automaton (void) last_state = statep; /* Make the shift from the final state to the termination state. */ - sp = SHIFTS_ALLOC (1); + sp = shifts_new (1); sp->number = nstates++; - sp->nshifts = 1; sp->shifts[0] = nstates; last_shift->next = sp; last_shift = sp; @@ -550,7 +539,7 @@ save_reductions (void) /* Find and count the active items that represent ends of rules. */ count = 0; - for (i = 0; i < itemsetsize; ++i) + for (i = 0; i < nitemset; ++i) { int item = ritem[itemset[i]]; if (item < 0) @@ -591,6 +580,9 @@ generate_states (void) while (this_state) { + if (trace_flag) + fprintf (stderr, "Processing state %d (reached by %s)\n", + this_state->number, tags[this_state->accessing_symbol]); /* Set up ruleset and itemset for the transitions out of this state. ruleset gets a 1 bit for each rule that could reduce now. itemset gets a vector of all the items that could be @@ -605,8 +597,7 @@ generate_states (void) /* create the shifts structures for the shifts to those states, now that the state numbers transitioning to are known */ - if (nshifts > 0) - save_shifts (); + save_shifts (); /* states are queued when they are created; process them all */ this_state = this_state->next;