m4_include(b4_pkgdatadir/[c++.m4])
+# api.value.type=variant is valid.
+m4_define([b4_value_type_setup_variant])
# b4_integral_parser_table_declare(TABLE-NAME, CONTENT, COMMENT)
# --------------------------------------------------------------
# b4_symbol_value_template(VAL, [TYPE])
# -------------------------------------
# Same as b4_symbol_value, but used in a template method. It makes
-# a difference when using variants.
+# a difference when using variants. Note that b4_value_type_setup_union
+# overrides b4_symbol_value, so we must override it again.
m4_copy([b4_symbol_value], [b4_symbol_value_template])
-
+m4_append([b4_value_type_setup_union],
+ [m4_copy_force([b4_symbol_value_union], [b4_symbol_value_template])])
# b4_lhs_value([TYPE])
# --------------------
/// \param yyvalue the value to check
static bool yy_table_value_is_error_ (int yyvalue);
- /// Internal symbol numbers.
- typedef ]b4_int_type_for([b4_translate])[ token_number_type;
static const ]b4_int_type(b4_pact_ninf, b4_pact_ninf)[ yypact_ninf_;
static const ]b4_int_type(b4_table_ninf, b4_table_ninf)[ yytable_ninf_;
/// Default constructor.
by_state ();
+ /// The symbol type as needed by the constructor.
+ typedef state_type kind_type;
+
/// Constructor.
- by_state (state_type s);
+ by_state (kind_type s);
/// Copy constructor.
by_state (const by_state& other);
+ /// Steal the symbol type from \a that.
void move (by_state& that);
- /// The state.
- state_type state;
+ /// The (internal) type number (corresponding to \a state).
+ /// "empty" when empty.
+ symbol_number_type type_get () const;
- /// The type (corresponding to \a state).
- /// -1 when empty.
- int type_get () const;
+ enum { empty = 0 };
- /// The type used to store the symbol type.
- typedef state_type value_type;
+ /// The state.
+ state_type state;
};
/// "Internal" symbol: element of the stack.
// by_state.
inline
]b4_parser_class_name[::by_state::by_state ()
- : state (-1)
+ : state (empty)
{}
inline
]b4_parser_class_name[::by_state::move (by_state& that)
{
state = that.state;
- that.state = -1;
+ that.state = empty;
}
inline
{}
inline
- int
+ ]b4_parser_class_name[::symbol_number_type
]b4_parser_class_name[::by_state::type_get () const
{
- return state == -1 ? -1 : yystos_[state];
+ return state == empty ? 0 : yystos_[state];
}
inline
[value], [move], [that.value])],
[[value = that.value;]])[
// that is emptied.
- that.type = -1;
+ that.type = empty;
}
inline
YY_SYMBOL_PRINT (yymsg, yysym);]b4_variant_if([], [
// User destructor.
- int yytype = yysym.type_get ();
+ symbol_number_type yytype = yysym.type_get ();
switch (yytype)
{
]b4_symbol_foreach([b4_symbol_destructor])dnl
{
std::ostream& yyoutput = yyo;
YYUSE (yyoutput);
- int yytype = yysym.type_get ();
+ symbol_number_type yytype = yysym.type_get ();
yyo << (yytype < yyntokens_ ? "token" : "nterm")
<< ' ' << yytname_[yytype] << " ("]b4_locations_if([
<< yysym.location << ": "])[;
/* If the proper action on seeing token YYLA.TYPE is to reduce or
to detect an error, take that action. */
- yyn += yyla.type;
- if (yyn < 0 || yylast_ < yyn || yycheck_[yyn] != yyla.type)
+ yyn += yyla.type_get ();
+ if (yyn < 0 || yylast_ < yyn || yycheck_[yyn] != yyla.type_get ())
goto yydefault;
// Reduce or error.
variants. */
b4_symbol_variant([[yyr1_@{yyn@}]], [yylhs.value], [build])],[
/* If YYLEN is nonzero, implement the default value of the action:
- `$$ = $1'. Otherwise, use the top of the stack.
+ '$$ = $1'. Otherwise, use the top of the stack.
Otherwise, the following line sets YYLHS.VALUE to garbage.
This behavior is undocumented and Bison
++yynerrs_;
error (]b4_join(b4_locations_if([yyla.location]),
[[yysyntax_error_ (yystack_[0].state,
- yyempty ? yyempty_ : yyla.type)]])[);
+ yyempty ? yyempty_ : yyla.type_get ())]])[);
}
]b4_locations_if([[
error, discard it. */
// Return failure if at end of input.
- if (yyla.type == yyeof_)
+ if (yyla.type_get () == yyeof_)
YYABORT;
else if (!yyempty)
{