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Rearrange initialization of the parser state variables so that the
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1 /* Type definitions for nondeterministic finite state machine for Bison.
2
3 Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006 Free Software
4 Foundation, Inc.
5
6 This file is part of Bison, the GNU Compiler Compiler.
7
8 Bison is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 Bison is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with Bison; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
22
23 #include <config.h>
24 #include "system.h"
25
26 #include <hash.h>
27
28 #include "complain.h"
29 #include "gram.h"
30 #include "state.h"
31
32
33 /*-------------------.
34 | Shifts and Gotos. |
35 `-------------------*/
36
37
38 /*-----------------------------------------.
39 | Create a new array of NUM shifts/gotos. |
40 `-----------------------------------------*/
41
42 static transitions *
43 transitions_new (int num, state **the_states)
44 {
45 size_t states_size = num * sizeof *the_states;
46 transitions *res = xmalloc (offsetof (transitions, states) + states_size);
47 res->num = num;
48 memcpy (res->states, the_states, states_size);
49 return res;
50 }
51
52
53 /*-------------------------------------------------------.
54 | Return the state such that SHIFTS contain a shift/goto |
55 | to it on SYM. Abort if none found. |
56 `-------------------------------------------------------*/
57
58 state *
59 transitions_to (transitions *shifts, symbol_number sym)
60 {
61 int j;
62 for (j = 0; ; j++)
63 {
64 aver (j < shifts->num);
65 if (TRANSITION_SYMBOL (shifts, j) == sym)
66 return shifts->states[j];
67 }
68 }
69
70
71 /*--------------------.
72 | Error transitions. |
73 `--------------------*/
74
75
76 /*---------------------------------.
77 | Create a new array of NUM errs. |
78 `---------------------------------*/
79
80 errs *
81 errs_new (int num, symbol **tokens)
82 {
83 size_t symbols_size = num * sizeof *tokens;
84 errs *res = xmalloc (offsetof (errs, symbols) + symbols_size);
85 res->num = num;
86 memcpy (res->symbols, tokens, symbols_size);
87 return res;
88 }
89
90
91
92
93 /*-------------.
94 | Reductions. |
95 `-------------*/
96
97
98 /*---------------------------------------.
99 | Create a new array of NUM reductions. |
100 `---------------------------------------*/
101
102 static reductions *
103 reductions_new (int num, rule **reds)
104 {
105 size_t rules_size = num * sizeof *reds;
106 reductions *res = xmalloc (offsetof (reductions, rules) + rules_size);
107 res->num = num;
108 res->lookahead_tokens = NULL;
109 memcpy (res->rules, reds, rules_size);
110 return res;
111 }
112
113
114
115 /*---------.
116 | States. |
117 `---------*/
118
119
120 state_number nstates = 0;
121 /* FINAL_STATE is properly set by new_state when it recognizes its
122 accessing symbol: $end. */
123 state *final_state = NULL;
124
125
126 /*------------------------------------------------------------------.
127 | Create a new state with ACCESSING_SYMBOL, for those items. Store |
128 | it in the state hash table. |
129 `------------------------------------------------------------------*/
130
131 state *
132 state_new (symbol_number accessing_symbol,
133 size_t nitems, item_number *core)
134 {
135 state *res;
136 size_t items_size = nitems * sizeof *core;
137
138 aver (nstates < STATE_NUMBER_MAXIMUM);
139
140 res = xmalloc (offsetof (state, items) + items_size);
141 res->number = nstates++;
142 res->accessing_symbol = accessing_symbol;
143 res->transitions = NULL;
144 res->reductions = NULL;
145 res->errs = NULL;
146 res->consistent = 0;
147 res->solved_conflicts = NULL;
148
149 res->nitems = nitems;
150 memcpy (res->items, core, items_size);
151
152 state_hash_insert (res);
153
154 return res;
155 }
156
157
158 /*---------.
159 | Free S. |
160 `---------*/
161
162 static void
163 state_free (state *s)
164 {
165 free (s->transitions);
166 free (s->reductions);
167 free (s->errs);
168 free (s);
169 }
170
171
172 /*---------------------------.
173 | Set the transitions of S. |
174 `---------------------------*/
175
176 void
177 state_transitions_set (state *s, int num, state **trans)
178 {
179 aver (!s->transitions);
180 s->transitions = transitions_new (num, trans);
181 }
182
183
184 /*--------------------------.
185 | Set the reductions of S. |
186 `--------------------------*/
187
188 void
189 state_reductions_set (state *s, int num, rule **reds)
190 {
191 aver (!s->reductions);
192 s->reductions = reductions_new (num, reds);
193 }
194
195
196 int
197 state_reduction_find (state *s, rule *r)
198 {
199 int i;
200 reductions *reds = s->reductions;
201 for (i = 0; i < reds->num; ++i)
202 if (reds->rules[i] == r)
203 return i;
204 return -1;
205 }
206
207
208 /*--------------------.
209 | Set the errs of S. |
210 `--------------------*/
211
212 void
213 state_errs_set (state *s, int num, symbol **tokens)
214 {
215 aver (!s->errs);
216 s->errs = errs_new (num, tokens);
217 }
218
219
220
221 /*--------------------------------------------------.
222 | Print on OUT all the lookahead tokens such that S |
223 | wants to reduce R. |
224 `--------------------------------------------------*/
225
226 void
227 state_rule_lookahead_tokens_print (state *s, rule *r, FILE *out)
228 {
229 /* Find the reduction we are handling. */
230 reductions *reds = s->reductions;
231 int red = state_reduction_find (s, r);
232
233 /* Print them if there are. */
234 if (reds->lookahead_tokens && red != -1)
235 {
236 bitset_iterator biter;
237 int k;
238 char const *sep = "";
239 fprintf (out, " [");
240 BITSET_FOR_EACH (biter, reds->lookahead_tokens[red], k, 0)
241 {
242 fprintf (out, "%s%s", sep, symbols[k]->tag);
243 sep = ", ";
244 }
245 fprintf (out, "]");
246 }
247 }
248
249
250 /*---------------------.
251 | A state hash table. |
252 `---------------------*/
253
254 /* Initial capacity of states hash table. */
255 #define HT_INITIAL_CAPACITY 257
256
257 static struct hash_table *state_table = NULL;
258
259 /* Two states are equal if they have the same core items. */
260 static inline bool
261 state_compare (state const *s1, state const *s2)
262 {
263 size_t i;
264
265 if (s1->nitems != s2->nitems)
266 return false;
267
268 for (i = 0; i < s1->nitems; ++i)
269 if (s1->items[i] != s2->items[i])
270 return false;
271
272 return true;
273 }
274
275 static bool
276 state_comparator (void const *s1, void const *s2)
277 {
278 return state_compare (s1, s2);
279 }
280
281 static inline size_t
282 state_hash (state const *s, size_t tablesize)
283 {
284 /* Add up the state's item numbers to get a hash key. */
285 size_t key = 0;
286 size_t i;
287 for (i = 0; i < s->nitems; ++i)
288 key += s->items[i];
289 return key % tablesize;
290 }
291
292 static size_t
293 state_hasher (void const *s, size_t tablesize)
294 {
295 return state_hash (s, tablesize);
296 }
297
298
299 /*-------------------------------.
300 | Create the states hash table. |
301 `-------------------------------*/
302
303 void
304 state_hash_new (void)
305 {
306 state_table = hash_initialize (HT_INITIAL_CAPACITY,
307 NULL,
308 state_hasher,
309 state_comparator,
310 NULL);
311 }
312
313
314 /*---------------------------------------------.
315 | Free the states hash table, not the states. |
316 `---------------------------------------------*/
317
318 void
319 state_hash_free (void)
320 {
321 hash_free (state_table);
322 }
323
324
325 /*-----------------------------------.
326 | Insert S in the state hash table. |
327 `-----------------------------------*/
328
329 void
330 state_hash_insert (state *s)
331 {
332 hash_insert (state_table, s);
333 }
334
335
336 /*------------------------------------------------------------------.
337 | Find the state associated to the CORE, and return it. If it does |
338 | not exist yet, return NULL. |
339 `------------------------------------------------------------------*/
340
341 state *
342 state_hash_lookup (size_t nitems, item_number *core)
343 {
344 size_t items_size = nitems * sizeof *core;
345 state *probe = xmalloc (offsetof (state, items) + items_size);
346 state *entry;
347
348 probe->nitems = nitems;
349 memcpy (probe->items, core, items_size);
350 entry = hash_lookup (state_table, probe);
351 free (probe);
352 return entry;
353 }
354
355 /* All the decorated states, indexed by the state number. */
356 state **states = NULL;
357
358
359 /*----------------------.
360 | Free all the states. |
361 `----------------------*/
362
363 void
364 states_free (void)
365 {
366 state_number i;
367 for (i = 0; i < nstates; ++i)
368 state_free (states[i]);
369 free (states);
370 }