X-Git-Url: https://git.saurik.com/apt.git/blobdiff_plain/113942be71c90e7d6a9cff93cc05ac119db526de..af7a92c35accda98b667ff41f62ea500fca95a7c:/apt-pkg/aptconfiguration.cc?ds=inline diff --git a/apt-pkg/aptconfiguration.cc b/apt-pkg/aptconfiguration.cc index b5f29472d..52f54073c 100644 --- a/apt-pkg/aptconfiguration.cc +++ b/apt-pkg/aptconfiguration.cc @@ -10,6 +10,7 @@ // Include Files /*{{{*/ #include #include +#include #include #include #include @@ -152,6 +153,7 @@ std::vector const Configuration::getLanguages(bool const &All, builtin.push_back(c); } } + closedir(D); // get the environment language codes: LC_MESSAGES (and later LANGUAGE) // we extract both, a long and a short code and then we will @@ -164,17 +166,6 @@ std::vector const Configuration::getLanguages(bool const &All, string const envShort = envLong.substr(0,lenShort); bool envLongIncluded = true; - // first cornercase: LANG=C, so we use only "en" Translation - if (envLong == "C") { - codes.push_back("en"); - allCodes = codes; - allCodes.insert(allCodes.end(), builtin.begin(), builtin.end()); - if (All == true) - return allCodes; - else - return codes; - } - // to save the servers from unneeded queries, we only try also long codes // for languages it is realistic to have a long code translation file… // TODO: Improve translation acquire system to drop them dynamic @@ -195,6 +186,9 @@ std::vector const Configuration::getLanguages(bool const &All, // it was undocumented and so it should be not very widthly used string const oldAcquire = _config->Find("APT::Acquire::Translation",""); if (oldAcquire.empty() == false && oldAcquire != "environment") { + // TRANSLATORS: the two %s are APT configuration options + _error->Notice("Option '%s' is deprecated. Please use '%s' instead, see 'man 5 apt.conf' for details.", + "APT::Acquire::Translation", "Acquire::Languages"); if (oldAcquire != "none") codes.push_back(oldAcquire); codes.push_back("en"); @@ -212,36 +206,41 @@ std::vector const Configuration::getLanguages(bool const &All, // It is very likely we will need to environment codes later, // so let us generate them now from LC_MESSAGES and LANGUAGE std::vector environment; - // take care of LC_MESSAGES - if (envLongIncluded == false) - environment.push_back(envLong); - environment.push_back(envShort); - // take care of LANGUAGE - string envLang = Locale == 0 ? getenv("LANGUAGE") : *(Locale+1); - if (envLang.empty() == false) { - std::vector env = ExplodeString(envLang,':'); - short addedLangs = 0; // add a maximum of 3 fallbacks from the environment - for (std::vector::const_iterator e = env.begin(); - e != env.end() && addedLangs < 3; ++e) { - if (unlikely(e->empty() == true) || *e == "en") - continue; - if (*e == envLong || *e == envShort) - continue; - if (std::find(environment.begin(), environment.end(), *e) != environment.end()) - continue; - if (e->find('_') != string::npos) { - // Drop LongCodes here - ShortCodes are also included - string const shorty = e->substr(0, e->find('_')); - char const **n = needLong; - for (; *n != NULL; ++n) - if (shorty == *n) - break; - if (*n == NULL) + if (envShort != "C") { + // take care of LC_MESSAGES + if (envLongIncluded == false) + environment.push_back(envLong); + environment.push_back(envShort); + // take care of LANGUAGE + const char *language_env = getenv("LANGUAGE") == 0 ? "" : getenv("LANGUAGE"); + string envLang = Locale == 0 ? language_env : *(Locale+1); + if (envLang.empty() == false) { + std::vector env = VectorizeString(envLang,':'); + short addedLangs = 0; // add a maximum of 3 fallbacks from the environment + for (std::vector::const_iterator e = env.begin(); + e != env.end() && addedLangs < 3; ++e) { + if (unlikely(e->empty() == true) || *e == "en") continue; + if (*e == envLong || *e == envShort) + continue; + if (std::find(environment.begin(), environment.end(), *e) != environment.end()) + continue; + if (e->find('_') != string::npos) { + // Drop LongCodes here - ShortCodes are also included + string const shorty = e->substr(0, e->find('_')); + char const **n = needLong; + for (; *n != NULL; ++n) + if (shorty == *n) + break; + if (*n == NULL) + continue; + } + ++addedLangs; + environment.push_back(*e); } - ++addedLangs; - environment.push_back(*e); } + } else { + environment.push_back("en"); } // Support settings like Acquire::Translation=none on the command line to @@ -263,6 +262,16 @@ std::vector const Configuration::getLanguages(bool const &All, return codes; } + // cornercase: LANG=C, so we use only "en" Translation + if (envShort == "C") { + allCodes = codes = environment; + allCodes.insert(allCodes.end(), builtin.begin(), builtin.end()); + if (All == true) + return allCodes; + else + return codes; + } + std::vector const lang = _config->FindVector("Acquire::Languages"); // the default setting -> "environment, en" if (lang.empty() == true) { @@ -317,4 +326,41 @@ std::vector const Configuration::getLanguages(bool const &All, return codes; } /*}}}*/ +// getArchitectures - Return Vector of prefered Architectures /*{{{*/ +std::vector const Configuration::getArchitectures(bool const &Cached) { + using std::string; + + std::vector static archs; + if (likely(Cached == true) && archs.empty() == false) + return archs; + + archs = _config->FindVector("APT::Architectures"); + string const arch = _config->Find("APT::Architecture"); + if (unlikely(arch.empty() == true)) + return archs; + + if (archs.empty() == true || + std::find(archs.begin(), archs.end(), arch) == archs.end()) + archs.push_back(arch); + + // erase duplicates and empty strings + for (std::vector::reverse_iterator a = archs.rbegin(); + a != archs.rend(); ++a) { + if (a->empty() == true || std::find(a + 1, archs.rend(), *a) != archs.rend()) + archs.erase(a.base()-1); + if (a == archs.rend()) + break; + } + + return archs; +} + /*}}}*/ +// checkArchitecture - are we interested in the given Architecture? /*{{{*/ +bool const Configuration::checkArchitecture(std::string const &Arch) { + if (Arch == "all") + return true; + std::vector const archs = getArchitectures(true); + return (std::find(archs.begin(), archs.end(), Arch) != archs.end()); +} + /*}}}*/ }