protected:
unsigned long Flags;
- unsigned long iSize;
+ unsigned long long iSize;
void *Base;
+ // In case mmap can not be used, we keep a dup of the file
+ // descriptor that should have been mmaped so that we can write to
+ // the file in Sync().
+ FileFd *SyncToFd;
+
bool Map(FileFd &Fd);
bool Close(bool DoSync = true);
public:
enum OpenFlags {NoImmMap = (1<<0),Public = (1<<1),ReadOnly = (1<<2),
- UnMapped = (1<<3)};
+ UnMapped = (1<<3), Moveable = (1<<4), Fallback = (1 << 5)};
// Simple accessors
inline operator void *() {return Base;};
inline void *Data() {return Base;};
- inline unsigned long Size() {return iSize;};
+ inline unsigned long long Size() {return iSize;};
+ inline void AddSize(unsigned long long const size) {iSize += size;};
+ inline bool validData() const { return Base != (void *)-1 && Base != 0; };
// File manipulators
bool Sync();
FileFd *Fd;
unsigned long WorkSpace;
+ unsigned long const GrowFactor;
+ unsigned long const Limit;
Pool *Pools;
unsigned int PoolCount;
+
+ bool Grow();
public:
// Allocation
- unsigned long RawAllocate(unsigned long Size,unsigned long Aln = 0);
+ unsigned long RawAllocate(unsigned long long Size,unsigned long Aln = 0);
unsigned long Allocate(unsigned long ItemSize);
unsigned long WriteString(const char *String,unsigned long Len = (unsigned long)-1);
inline unsigned long WriteString(const string &S) {return WriteString(S.c_str(),S.length());};
void UsePools(Pool &P,unsigned int Count) {Pools = &P; PoolCount = Count;};
- DynamicMMap(FileFd &F,unsigned long Flags,unsigned long WorkSpace = 2*1024*1024);
- DynamicMMap(unsigned long Flags,unsigned long WorkSpace = 2*1024*1024);
+ DynamicMMap(FileFd &F,unsigned long Flags,unsigned long const &WorkSpace = 2*1024*1024,
+ unsigned long const &Grow = 1024*1024, unsigned long const &Limit = 0);
+ DynamicMMap(unsigned long Flags,unsigned long const &WorkSpace = 2*1024*1024,
+ unsigned long const &Grow = 1024*1024, unsigned long const &Limit = 0);
virtual ~DynamicMMap();
};