X-Git-Url: https://git.saurik.com/apple/xnu.git/blobdiff_plain/6601e61aa18bf4f09af135ff61fc7f4771d23b06..4a3eedf9ecc9bbe3f3a5c6ce5e53ad199d639d32:/osfmk/ppc/FirmwareC.c?ds=inline diff --git a/osfmk/ppc/FirmwareC.c b/osfmk/ppc/FirmwareC.c index 654671ce1..5ddc41c71 100644 --- a/osfmk/ppc/FirmwareC.c +++ b/osfmk/ppc/FirmwareC.c @@ -1,23 +1,29 @@ /* - * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. + * Copyright (c) 2000-2006 Apple Computer, Inc. All rights reserved. * - * @APPLE_LICENSE_HEADER_START@ + * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ * - * The contents of this file constitute Original Code as defined in and - * are subject to the Apple Public Source License Version 1.1 (the - * "License"). You may not use this file except in compliance with the - * License. Please obtain a copy of the License at - * http://www.apple.com/publicsource and read it before using this file. + * This file contains Original Code and/or Modifications of Original Code + * as defined in and that are subject to the Apple Public Source License + * Version 2.0 (the 'License'). You may not use this file except in + * compliance with the License. The rights granted to you under the License + * may not be used to create, or enable the creation or redistribution of, + * unlawful or unlicensed copies of an Apple operating system, or to + * circumvent, violate, or enable the circumvention or violation of, any + * terms of an Apple operating system software license agreement. * - * This Original Code and all software distributed under the License are - * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER + * Please obtain a copy of the License at + * http://www.opensource.apple.com/apsl/ and read it before using this file. + * + * The Original Code and all software distributed under the License are + * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the - * License for the specific language governing rights and limitations - * under the License. + * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. + * Please see the License for the specific language governing rights and + * limitations under the License. * - * @APPLE_LICENSE_HEADER_END@ + * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ */ /* * This file contains firmware code. @@ -44,238 +50,289 @@ #include #include -extern Boot_Video boot_video_info; Boot_Video dgVideo; -extern GDWorkArea GratefulDebWork[]; +extern GDWorkArea GratefulDebWork[]; -typedef struct RuptCtr { /* Counts hardware interrupts */ - struct GDpos { /* Screen position for Grateful Deb display */ - unsigned short col; /* Column (-1 means no display) */ - unsigned short row; /* Row */ +struct RuptCtr { /* Counts hardware interrupts */ + struct GDpos { /* Screen position for Grateful Deb display */ + unsigned short col; /* Column (-1 means no display) */ + unsigned short row; /* Row */ } GDpos; - unsigned int count; /* Count of interrupt */ - unsigned int timed; /* If set, count updates at timed rate */ - unsigned int lasttime; /* Low of timebase when last updated */ -} RuptCtr; - -/* Window layout for Grateful Deb: - * - * 0 9 + unsigned int count; /* Count of interrupt */ + unsigned int timed; /* If set, count updates at timed rate */ + unsigned int lasttime; /* Low of timebase when last updated */ +}; + +/* Window layout for Grateful Deb: * - * 0 Total Decrimenter - * 1 DSI ISI - * 2 System call External - * 3 SIGP Floating point - * 4 Program Alignment + * 0 9 + * + * 0 Total Decrimenter + * 1 DSI ISI + * 2 System call External + * 3 SIGP Floating point + * 4 Program Alignment */ +struct RuptCtr RuptCtrs[96] = { + { /* Total interruptions */ + .GDpos = { + .col = 0, + .row = 0, + }, + .count = 0, + .timed = 1, + }, + { /* Reset */ + .GDpos = { + .col = -1, + .row = -1, + }, + .count = 0, + .timed = 0, + }, + { /* Machine check */ + .GDpos = { + .col = -1, + .row = -1, + }, + .count = 0, + .timed = 0, + }, + { /* DSIs */ + .GDpos = { + .col = 0, + .row = 1, + }, + .count = 0, + .timed = 1}, + { /* ISIs */ + .GDpos = { + .col = 1, + .row = 1, + }, + .count = 0, + .timed = 1, + }, + { /* Externals */ + .GDpos = { + .col = 1, + .row = 2, + }, + .count = 0, + .timed = 1, + }, + { /* Alignment */ + .GDpos = { + .col = 1, + .row = 4, + }, + .count = 0, + .timed = 0, + }, + {.GDpos = {.col = 0,.row = 4},.count = 0,.timed = 0}, /* Program */ + {.GDpos = {.col = 1,.row = 3},.count = 0,.timed = 0}, /* Floating point */ + {.GDpos = {.col = 1,.row = 0},.count = 0,.timed = 1}, /* Decrementer */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* I/O error */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = 0,.row = 2},.count = 0,.timed = 1}, /* System call */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Trace */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Floating point assist */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Performance monitor */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* VMX */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Instruction breakpoint */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* System management */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Trace */ + {.GDpos = {.col = 0,.row = 3},.count = 0,.timed = 0}, /* SIGP */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Preemption */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Context switch */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Special, update frequency controls */ + /*Start of second processor counts */ + {.GDpos = {.col = 0,.row = 0},.count = 0,.timed = 1}, /* Total interruptions */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reset */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Machine check */ + {.GDpos = {.col = 0,.row = 1},.count = 0,.timed = 1}, /* DSIs */ + {.GDpos = {.col = 1,.row = 1},.count = 0,.timed = 1}, /* ISIs */ + {.GDpos = {.col = 1,.row = 2},.count = 0,.timed = 1}, /* Externals */ + {.GDpos = {.col = 1,.row = 4},.count = 0,.timed = 0}, /* Alignment */ + {.GDpos = {.col = 0,.row = 4},.count = 0,.timed = 0}, /* Program */ + {.GDpos = {.col = 1,.row = 3},.count = 0,.timed = 0}, /* Floating point */ + {.GDpos = {.col = 1,.row = 0},.count = 0,.timed = 1}, /* Decrementer */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* I/O error */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = 0,.row = 2},.count = 0,.timed = 1}, /* System call */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Trace */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Floating point assist */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Performance monitor */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* VMX */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Instruction breakpoint */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* System management */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Trace */ + {.GDpos = {.col = 0,.row = 3},.count = 0,.timed = 0}, /* SIGP */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Preemption */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Context switch */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Reserved */ + {.GDpos = {.col = -1,.row = -1},.count = 0,.timed = 0}, /* Special, update frequency controls */ +}; - -RuptCtr RuptCtrs[96] = { - { { 0, 0}, 0, 1 }, /* Total interruptions */ - { {-1, -1}, 0, 0 }, /* Reset */ - { {-1, -1}, 0, 0 }, /* Machine check */ - { { 0, 1}, 0, 1 }, /* DSIs */ - { { 1, 1}, 0, 1 }, /* ISIs */ - { { 1, 2}, 0, 1 }, /* Externals */ - { { 1, 4}, 0, 0 }, /* Alignment */ - { { 0, 4}, 0, 0 }, /* Program */ - { { 1, 3}, 0, 0 }, /* Floating point */ - { { 1, 0}, 0, 1 }, /* Decrementer */ - { {-1, -1}, 0, 0 }, /* I/O error */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { { 0, 2}, 0, 1 }, /* System call */ - { {-1, -1}, 0, 0 }, /* Trace */ - { {-1, -1}, 0, 0 }, /* Floating point assist */ - { {-1, -1}, 0, 0 }, /* Performance monitor */ - { {-1, -1}, 0, 0 }, /* VMX */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Instruction breakpoint */ - { {-1, -1}, 0, 0 }, /* System management */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Trace */ - { { 0, 3}, 0, 0 }, /* SIGP */ - { {-1, -1}, 0, 0 }, /* Preemption */ - { {-1, -1}, 0, 0 }, /* Context switch */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Special, update frequency controls */ - -/* Start of second processor counts */ - - { { 0, 0}, 0, 1 }, /* Total interruptions */ - { {-1, -1}, 0, 0 }, /* Reset */ - { {-1, -1}, 0, 0 }, /* Machine check */ - { { 0, 1}, 0, 1 }, /* DSIs */ - { { 1, 1}, 0, 1 }, /* ISIs */ - { { 1, 2}, 0, 1 }, /* Externals */ - { { 1, 4}, 0, 0 }, /* Alignment */ - { { 0, 4}, 0, 0 }, /* Program */ - { { 1, 3}, 0, 0 }, /* Floating point */ - { { 1, 0}, 0, 1 }, /* Decrementer */ - { {-1, -1}, 0, 0 }, /* I/O error */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { { 0, 2}, 0, 1 }, /* System call */ - { {-1, -1}, 0, 0 }, /* Trace */ - { {-1, -1}, 0, 0 }, /* Floating point assist */ - { {-1, -1}, 0, 0 }, /* Performance monitor */ - { {-1, -1}, 0, 0 }, /* VMX */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Instruction breakpoint */ - { {-1, -1}, 0, 0 }, /* System management */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Trace */ - { { 0, 3}, 0, 0 }, /* SIGP */ - { {-1, -1}, 0, 0 }, /* Preemption */ - { {-1, -1}, 0, 0 }, /* Context switch */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 }, /* Reserved */ - { {-1, -1}, 0, 0 } /* Special, update frequency controls */ - }; - -void GratefulDebInit(bootBumbleC *boot_video_info) { /* Initialize the video debugger */ +void +GratefulDebInit(bootBumbleC *boot_video_info) +{ /* Initialize the video debugger */ unsigned int fillframe[256]; - unsigned int startpos, startbyte, windowleft, newwidth, i, j, startword, oldwidth, nrmlgn; + unsigned int startpos, startbyte, windowleft, newwidth, i, j, startword, + oldwidth, nrmlgn; unsigned int nwords, *byteleft, lstlgn, pixlgn, bytelgn; - - if(!boot_video_info) { /* Are we disabling it? - GratefulDebWork[0].GDready = 0; /* Disable output */ + + if (!boot_video_info) { /* Are we disabling it? */ + GratefulDebWork[0].GDready = 0; /* Disable output */ return; } - + nrmlgn = (9 * GDfontsize) * (boot_video_info->v_depth / 8); /* Get the normal column size in bytes */ lstlgn = (((8 * GDfontsize) + (GDfontsize >> 1)) * boot_video_info->v_depth) / 8; /* Same as normal, but with 1/2 character space */ - nrmlgn = (nrmlgn + 31) & -32; /* Round to a line */ - - bytelgn = (nrmlgn * (GDdispcols - 1)) + lstlgn; /* Length in bytes */ + nrmlgn = (nrmlgn + 31) & -32; /* Round to a line */ + + bytelgn = (nrmlgn * (GDdispcols - 1)) + lstlgn; /* Length in bytes */ pixlgn = bytelgn / (boot_video_info->v_depth / 8); /* Number of pixels wide */ - + startbyte = (boot_video_info->v_width * (boot_video_info->v_depth / 8)) - bytelgn; /* Get the starting byte unaligned */ - startpos = boot_video_info->v_width - pixlgn; /* Starting pixel position */ - + startpos = boot_video_info->v_width - pixlgn; /* Starting pixel position */ + startbyte += (unsigned int)boot_video_info->v_baseAddr & 31; /* Add the extra to cache boundary in frame buffer */ - startbyte &= -32; /* Make sure it's on a cache line for speed */ + startbyte &= -32; /* Make sure it's on a cache line for speed */ startbyte += (unsigned int)boot_video_info->v_baseAddr & 31; /* Subtract the extra to cache boundary in frame buffer */ windowleft = startbyte - (((GDfontsize / 2) * boot_video_info->v_depth) / 8); /* Back up a half character */ - windowleft &= -4; /* Make sure it is on a word boundary */ + windowleft &= -4; /* Make sure it is on a word boundary */ newwidth = windowleft / (boot_video_info->v_depth / 8); /* Get the new pixel width of screen */ - - oldwidth = boot_video_info->v_width; /* Save the old width */ -// boot_video_info->v_width = newwidth; /* Set the new width */ - - nwords = oldwidth - newwidth; /* See how much to fill in pixels */ + + oldwidth = boot_video_info->v_width; /* Save the old width */ +// boot_video_info->v_width = newwidth; /* Set the new width */ + + nwords = oldwidth - newwidth; /* See how much to fill in pixels */ nwords = nwords / (32 / boot_video_info->v_depth); /* Get that in bytes */ - - startword = (newwidth + 3) / 4; /* Where does it start? */ - - + + startword = (newwidth + 3) / 4; /* Where does it start? */ + byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft); /* Starting place */ - for (i=0; i < nwords; i++) byteleft[i] = 0; /* Set the row to all black */ - + for (i = 0; i < nwords; i++) + byteleft[i] = 0; /* Set the row to all black */ + byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + (boot_video_info->v_rowBytes * 1)); /* Starting place */ - for (i=0; i < nwords; i++) byteleft[i] = 0; /* Set the row to all black */ - - byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + - (boot_video_info->v_rowBytes * (boot_video_info->v_height - 2))); /* Starting place */ - for (i=0; i < nwords; i++) byteleft[i] = 0; /* Set the row to all black */ - - byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + - (boot_video_info->v_rowBytes * (boot_video_info->v_height - 1))); /* Starting place */ - for (i=0; i < nwords; i++) byteleft[i] = 0; /* Set the row to all black */ - - for (i=0; i < nwords; i++) fillframe[i] = 0xFFFFFFFF; /* Set the row to all white */ - - if(boot_video_info->v_depth == 8) { /* See if 8 bits a pixel */ - fillframe[0] = 0x0000FFFF; /* Make left border */ - fillframe[nwords - 1] = 0xFFFF0000; /* Make right border */ - } - else if(boot_video_info->v_depth == 16) { /* See if 16 bits a pixel */ - fillframe[0] = 0x00000000; /* Make left border */ - fillframe[nwords - 1] = 0x00000000; /* Make right border */ - } - else { - fillframe[0] = 0x00000000; /* Make left border */ - fillframe[1] = 0x00000000; /* Make left border */ - fillframe[nwords - 1] = 0x00000000; /* Make right border */ - fillframe[nwords - 2] = 0x00000000; /* Make right border */ + for (i = 0; i < nwords; i++) + byteleft[i] = 0; /* Set the row to all black */ + + byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + (boot_video_info->v_rowBytes * (boot_video_info->v_height - 2))); /* Starting place */ + for (i = 0; i < nwords; i++) + byteleft[i] = 0; /* Set the row to all black */ + + byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + (boot_video_info->v_rowBytes * (boot_video_info->v_height - 1))); /* Starting place */ + for (i = 0; i < nwords; i++) + byteleft[i] = 0; /* Set the row to all black */ + + for (i = 0; i < nwords; i++) + fillframe[i] = 0xFFFFFFFF; /* Set the row to all white */ + + if (boot_video_info->v_depth == 8) { /* See if 8 bits a pixel */ + fillframe[0] = 0x0000FFFF; /* Make left border */ + fillframe[nwords - 1] = 0xFFFF0000; /* Make right border */ + } else if (boot_video_info->v_depth == 16) { /* See if 16 bits a pixel */ + fillframe[0] = 0x00000000; /* Make left border */ + fillframe[nwords - 1] = 0x00000000; /* Make right border */ + } else { + fillframe[0] = 0x00000000; /* Make left border */ + fillframe[1] = 0x00000000; /* Make left border */ + fillframe[nwords - 1] = 0x00000000; /* Make right border */ + fillframe[nwords - 2] = 0x00000000; /* Make right border */ } - + byteleft = (unsigned int *)(boot_video_info->v_baseAddr + windowleft + (boot_video_info->v_rowBytes * 2)); /* Place to start filling */ - - for(i=2; i < (boot_video_info->v_height - 2); i++) { /* Fill the rest */ - for(j=0; jv_height - 2); i++) { /* Fill the rest */ + for (j = 0; j < nwords; j++) + byteleft[j] = fillframe[j]; /* Fill the row */ byteleft = (unsigned int *)((unsigned int)byteleft + boot_video_info->v_rowBytes); /* Next row */ } - for(i=0; i<2; i++) { /* Initialize both (for now) processor areas */ - - GratefulDebWork[i].GDtop = 2 + (GDfontsize / 2) + (i * 18 * GDfontsize); + for (i = 0; i < 2; i++) { /* Initialize both (for now) processor areas */ + + GratefulDebWork[i].GDtop = + 2 + (GDfontsize / 2) + (i * 18 * GDfontsize); GratefulDebWork[i].GDleft = 2 + startpos + (GDfontsize / 2); - GratefulDebWork[i].GDtopleft = boot_video_info->v_baseAddr + startbyte + - (GratefulDebWork[i].GDtop * boot_video_info->v_rowBytes); + GratefulDebWork[i].GDtopleft = + boot_video_info->v_baseAddr + startbyte + + (GratefulDebWork[i].GDtop * boot_video_info->v_rowBytes); GratefulDebWork[i].GDrowbytes = boot_video_info->v_rowBytes; - GratefulDebWork[i].GDrowchar = boot_video_info->v_rowBytes * (GDfontsize + (GDfontsize / 4)); + GratefulDebWork[i].GDrowchar = + boot_video_info->v_rowBytes * (GDfontsize + + (GDfontsize / 4)); GratefulDebWork[i].GDdepth = boot_video_info->v_depth; GratefulDebWork[i].GDcollgn = nrmlgn; - -// RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 4; /* (Update every 16th of a second (16 fps) */ - RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 3; /* (Update every 8th of a second (8 fps) */ -// RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 2; /* (Update every 4th of a second (4 fps) */ -// RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 1; /* (Update every 2th of a second (2 fps) */ -// RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 0; /* (Update every 1 second (1 fps) */ - + +// RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 4; /* (Update every 16th of a second (16 fps) */ + RuptCtrs[(48 * i) + 47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 3; /* (Update every 8th of a second (8 fps) */ +// RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 2; /* (Update every 4th of a second (4 fps) */ +// RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 1; /* (Update every 2th of a second (2 fps) */ +// RuptCtrs[(48*i)+47].timed = gPEClockFrequencyInfo.timebase_frequency_hz >> 0; /* (Update every 1 second (1 fps) */ + sync(); - - GratefulDebWork[i].GDready = 1; /* This one's all ready */ - } + GratefulDebWork[i].GDready = 1; /* This one's all ready */ + } } void debugNoop(void); -void debugNoop(void) { /* This does absolutely nothing */ - return; +void +debugNoop(void) +{ /* This does absolutely nothing */ }