]> git.saurik.com Git - apple/xnu.git/blobdiff - bsd/sys/tree.h
xnu-2782.10.72.tar.gz
[apple/xnu.git] / bsd / sys / tree.h
index f4bf40c7395405c3ec145ef116bec51c4daf1f28..42427ca31c81e136a840edc8615ca5edd333c09e 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2008 Apple Computer, Inc. All rights reserved.
+ * Copyright (c) 2009 Apple Inc. All rights reserved.
  *
  * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
  *
  * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
  */
 
-/*     $NetBSD: tree.h,v 1.13 2006/08/27 22:32:38 christos Exp $       */
-/*     $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $    */
-/*
- * Copyright 2002 Niels Provos <provos@citi.umich.edu>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- *    notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- *    notice, this list of conditions and the following disclaimer in the
- *    documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
- * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
- * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
- * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef        _SYS_TREE_H_
-#define        _SYS_TREE_H_
-
-/*
- * This file defines data structures for different types of trees:
- * splay trees and red-black trees.
- *
- * A splay tree is a self-organizing data structure.  Every operation
- * on the tree causes a splay to happen.  The splay moves the requested
- * node to the root of the tree and partly rebalances it.
- *
- * This has the benefit that request locality causes faster lookups as
- * the requested nodes move to the top of the tree.  On the other hand,
- * every lookup causes memory writes.
- *
- * The Balance Theorem bounds the total access time for m operations
- * and n inserts on an initially empty tree as O((m + n)lg n).  The
- * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
- *
- * A red-black tree is a binary search tree with the node color as an
- * extra attribute.  It fulfills a set of conditions:
- *     - every search path from the root to a leaf consists of the
- *       same number of black nodes,
- *     - each red node (except for the root) has a black parent,
- *     - each leaf node is black.
- *
- * Every operation on a red-black tree is bounded as O(lg n).
- * The maximum height of a red-black tree is 2lg (n+1).
- */
-
-#define SPLAY_HEAD(name, type)                                         \
-struct name {                                                          \
-       struct type *sph_root; /* root of the tree */                   \
-}
-
-#define SPLAY_INITIALIZER(root)                                                \
-       { NULL }
-
-#define SPLAY_INIT(root) do {                                          \
-       (root)->sph_root = NULL;                                        \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ENTRY(type)                                              \
-struct {                                                               \
-       struct type *spe_left; /* left element */                       \
-       struct type *spe_right; /* right element */                     \
-}
-
-#define SPLAY_LEFT(elm, field)         (elm)->field.spe_left
-#define SPLAY_RIGHT(elm, field)                (elm)->field.spe_right
-#define SPLAY_ROOT(head)               (head)->sph_root
-#define SPLAY_EMPTY(head)              (SPLAY_ROOT(head) == NULL)
-
-/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
-#define SPLAY_ROTATE_RIGHT(head, tmp, field) do {                      \
-       SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);  \
-       SPLAY_RIGHT(tmp, field) = (head)->sph_root;                     \
-       (head)->sph_root = tmp;                                         \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ROTATE_LEFT(head, tmp, field) do {                       \
-       SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);  \
-       SPLAY_LEFT(tmp, field) = (head)->sph_root;                      \
-       (head)->sph_root = tmp;                                         \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKLEFT(head, tmp, field) do {                          \
-       SPLAY_LEFT(tmp, field) = (head)->sph_root;                      \
-       tmp = (head)->sph_root;                                         \
-       (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);         \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKRIGHT(head, tmp, field) do {                         \
-       SPLAY_RIGHT(tmp, field) = (head)->sph_root;                     \
-       tmp = (head)->sph_root;                                         \
-       (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);        \
-} while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ASSEMBLE(head, node, left, right, field) do {            \
-       SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
-       SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\
-       SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
-       SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
-} while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-
-#define SPLAY_PROTOTYPE(name, type, field, cmp)                                \
-void name##_SPLAY(struct name *, struct type *);                       \
-void name##_SPLAY_MINMAX(struct name *, int);                          \
-struct type *name##_SPLAY_INSERT(struct name *, struct type *);                \
-struct type *name##_SPLAY_REMOVE(struct name *, struct type *);                \
-                                                                       \
-/* Finds the node with the same key as elm */                          \
-static __inline struct type *                                          \
-name##_SPLAY_FIND(struct name *head, struct type *elm)                 \
-{                                                                      \
-       if (SPLAY_EMPTY(head))                                          \
-               return(NULL);                                           \
-       name##_SPLAY(head, elm);                                        \
-       if ((cmp)(elm, (head)->sph_root) == 0)                          \
-               return (head->sph_root);                                \
-       return (NULL);                                                  \
-}                                                                      \
-                                                                       \
-static __inline struct type *                                          \
-name##_SPLAY_NEXT(struct name *head, struct type *elm)                 \
-{                                                                      \
-       name##_SPLAY(head, elm);                                        \
-       if (SPLAY_RIGHT(elm, field) != NULL) {                          \
-               elm = SPLAY_RIGHT(elm, field);                          \
-               while (SPLAY_LEFT(elm, field) != NULL) {                \
-                       elm = SPLAY_LEFT(elm, field);                   \
-               }                                                       \
-       } else                                                          \
-               elm = NULL;                                             \
-       return (elm);                                                   \
-}                                                                      \
-                                                                       \
-static __inline struct type *                                          \
-name##_SPLAY_MIN_MAX(struct name *head, int val)                       \
-{                                                                      \
-       name##_SPLAY_MINMAX(head, val);                                 \
-        return (SPLAY_ROOT(head));                                     \
-}
-
-/* Main splay operation.
- * Moves node close to the key of elm to top
- */
-#define SPLAY_GENERATE(name, type, field, cmp)                         \
-struct type *                                                          \
-name##_SPLAY_INSERT(struct name *head, struct type *elm)               \
-{                                                                      \
-    if (SPLAY_EMPTY(head)) {                                           \
-           SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;    \
-    } else {                                                           \
-           int __comp;                                                 \
-           name##_SPLAY(head, elm);                                    \
-           __comp = (cmp)(elm, (head)->sph_root);                      \
-           if(__comp < 0) {                                            \
-                   SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\
-                   SPLAY_RIGHT(elm, field) = (head)->sph_root;         \
-                   SPLAY_LEFT((head)->sph_root, field) = NULL;         \
-           } else if (__comp > 0) {                                    \
-                   SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\
-                   SPLAY_LEFT(elm, field) = (head)->sph_root;          \
-                   SPLAY_RIGHT((head)->sph_root, field) = NULL;        \
-           } else                                                      \
-                   return ((head)->sph_root);                          \
-    }                                                                  \
-    (head)->sph_root = (elm);                                          \
-    return (NULL);                                                     \
-}                                                                      \
-                                                                       \
-struct type *                                                          \
-name##_SPLAY_REMOVE(struct name *head, struct type *elm)               \
-{                                                                      \
-       struct type *__tmp;                                             \
-       if (SPLAY_EMPTY(head))                                          \
-               return (NULL);                                          \
-       name##_SPLAY(head, elm);                                        \
-       if ((cmp)(elm, (head)->sph_root) == 0) {                        \
-               if (SPLAY_LEFT((head)->sph_root, field) == NULL) {      \
-                       (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\
-               } else {                                                \
-                       __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
-                       (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\
-                       name##_SPLAY(head, elm);                        \
-                       SPLAY_RIGHT((head)->sph_root, field) = __tmp;   \
-               }                                                       \
-               return (elm);                                           \
-       }                                                               \
-       return (NULL);                                                  \
-}                                                                      \
-                                                                       \
-void                                                                   \
-name##_SPLAY(struct name *head, struct type *elm)                      \
-{                                                                      \
-       struct type __node, *__left, *__right, *__tmp;                  \
-       int __comp;                                                     \
-\
-       SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
-       __left = __right = &__node;                                     \
-\
-       while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {          \
-               if (__comp < 0) {                                       \
-                       __tmp = SPLAY_LEFT((head)->sph_root, field);    \
-                       if (__tmp == NULL)                              \
-                               break;                                  \
-                       if ((cmp)(elm, __tmp) < 0){                     \
-                               SPLAY_ROTATE_RIGHT(head, __tmp, field); \
-                               if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
-                                       break;                          \
-                       }                                               \
-                       SPLAY_LINKLEFT(head, __right, field);           \
-               } else if (__comp > 0) {                                \
-                       __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
-                       if (__tmp == NULL)                              \
-                               break;                                  \
-                       if ((cmp)(elm, __tmp) > 0){                     \
-                               SPLAY_ROTATE_LEFT(head, __tmp, field);  \
-                               if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
-                                       break;                          \
-                       }                                               \
-                       SPLAY_LINKRIGHT(head, __left, field);           \
-               }                                                       \
-       }                                                               \
-       SPLAY_ASSEMBLE(head, &__node, __left, __right, field);          \
-}                                                                      \
-                                                                       \
-/* Splay with either the minimum or the maximum element                        \
- * Used to find minimum or maximum element in tree.                    \
- */                                                                    \
-void name##_SPLAY_MINMAX(struct name *head, int __comp) \
-{                                                                      \
-       struct type __node, *__left, *__right, *__tmp;                  \
-\
-       SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\
-       __left = __right = &__node;                                     \
-\
-       while (1) {                                                     \
-               if (__comp < 0) {                                       \
-                       __tmp = SPLAY_LEFT((head)->sph_root, field);    \
-                       if (__tmp == NULL)                              \
-                               break;                                  \
-                       if (__comp < 0){                                \
-                               SPLAY_ROTATE_RIGHT(head, __tmp, field); \
-                               if (SPLAY_LEFT((head)->sph_root, field) == NULL)\
-                                       break;                          \
-                       }                                               \
-                       SPLAY_LINKLEFT(head, __right, field);           \
-               } else if (__comp > 0) {                                \
-                       __tmp = SPLAY_RIGHT((head)->sph_root, field);   \
-                       if (__tmp == NULL)                              \
-                               break;                                  \
-                       if (__comp > 0) {                               \
-                               SPLAY_ROTATE_LEFT(head, __tmp, field);  \
-                               if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\
-                                       break;                          \
-                       }                                               \
-                       SPLAY_LINKRIGHT(head, __left, field);           \
-               }                                                       \
-       }                                                               \
-       SPLAY_ASSEMBLE(head, &__node, __left, __right, field);          \
-}
-
-#define SPLAY_NEGINF   -1
-#define SPLAY_INF      1
-
-#define SPLAY_INSERT(name, x, y)       name##_SPLAY_INSERT(x, y)
-#define SPLAY_REMOVE(name, x, y)       name##_SPLAY_REMOVE(x, y)
-#define SPLAY_FIND(name, x, y)         name##_SPLAY_FIND(x, y)
-#define SPLAY_NEXT(name, x, y)         name##_SPLAY_NEXT(x, y)
-#define SPLAY_MIN(name, x)             (SPLAY_EMPTY(x) ? NULL  \
-                                       : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
-#define SPLAY_MAX(name, x)             (SPLAY_EMPTY(x) ? NULL  \
-                                       : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
-
-#define SPLAY_FOREACH(x, name, head)                                   \
-       for ((x) = SPLAY_MIN(name, head);                               \
-            (x) != NULL;                                               \
-            (x) = SPLAY_NEXT(name, head, x))
-
-/* Macros that define a red-black tree */
-#define RB_HEAD(name, type)                                            \
-struct name {                                                          \
-       struct type *rbh_root; /* root of the tree */                   \
-}
-
-#define RB_INITIALIZER(root)                                           \
-       { NULL }
-
-#define RB_INIT(root) do {                                             \
-       (root)->rbh_root = NULL;                                        \
-} while (/*CONSTCOND*/ 0)
-
-#define RB_BLACK       0
-#define RB_RED         1
-#define RB_ENTRY(type)                                                 \
-struct {                                                               \
-       struct type *rbe_left;          /* left element */              \
-       struct type *rbe_right;         /* right element */             \
-       struct type *rbe_parent;        /* parent element */            \
-       int rbe_color;                  /* node color */                \
-}
-
-#define RB_LEFT(elm, field)            (elm)->field.rbe_left
-#define RB_RIGHT(elm, field)           (elm)->field.rbe_right
-#define RB_PARENT(elm, field)          (elm)->field.rbe_parent
-#define RB_COLOR(elm, field)           (elm)->field.rbe_color
-#define RB_ROOT(head)                  (head)->rbh_root
-#define RB_EMPTY(head)                 (RB_ROOT(head) == NULL)
-
-#define RB_SET(elm, parent, field) do {                                        \
-       RB_PARENT(elm, field) = parent;                                 \
-       RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;              \
-       RB_COLOR(elm, field) = RB_RED;                                  \
-} while (/*CONSTCOND*/ 0)
-
-#define RB_SET_BLACKRED(black, red, field) do {                                \
-       RB_COLOR(black, field) = RB_BLACK;                              \
-       RB_COLOR(red, field) = RB_RED;                                  \
-} while (/*CONSTCOND*/ 0)
-
-#ifndef RB_AUGMENT
-#define RB_AUGMENT(x) (void)(x)
-#endif
-
-#define RB_ROTATE_LEFT(head, elm, tmp, field) do {                     \
-       (tmp) = RB_RIGHT(elm, field);                                   \
-       if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {     \
-               RB_PARENT(RB_LEFT(tmp, field), field) = (elm);          \
-       }                                                               \
-       RB_AUGMENT(elm);                                                \
-       if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {  \
-               if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))     \
-                       RB_LEFT(RB_PARENT(elm, field), field) = (tmp);  \
-               else                                                    \
-                       RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
-       } else                                                          \
-               (head)->rbh_root = (tmp);                               \
-       RB_LEFT(tmp, field) = (elm);                                    \
-       RB_PARENT(elm, field) = (tmp);                                  \
-       RB_AUGMENT(tmp);                                                \
-       if ((RB_PARENT(tmp, field)))                                    \
-               RB_AUGMENT(RB_PARENT(tmp, field));                      \
-} while (/*CONSTCOND*/ 0)
-
-#define RB_ROTATE_RIGHT(head, elm, tmp, field) do {                    \
-       (tmp) = RB_LEFT(elm, field);                                    \
-       if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {     \
-               RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);         \
-       }                                                               \
-       RB_AUGMENT(elm);                                                \
-       if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {  \
-               if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))     \
-                       RB_LEFT(RB_PARENT(elm, field), field) = (tmp);  \
-               else                                                    \
-                       RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
-       } else                                                          \
-               (head)->rbh_root = (tmp);                               \
-       RB_RIGHT(tmp, field) = (elm);                                   \
-       RB_PARENT(elm, field) = (tmp);                                  \
-       RB_AUGMENT(tmp);                                                \
-       if ((RB_PARENT(tmp, field)))                                    \
-               RB_AUGMENT(RB_PARENT(tmp, field));                      \
-} while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-#define RB_PROTOTYPE(name, type, field, cmp)                           \
-void name##_RB_INSERT_COLOR(struct name *, struct type *);     \
-void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\
-struct type *name##_RB_REMOVE(struct name *, struct type *);           \
-struct type *name##_RB_INSERT(struct name *, struct type *);           \
-struct type *name##_RB_FIND(struct name *, struct type *);             \
-struct type *name##_RB_NEXT(struct type *);                            \
-struct type *name##_RB_MINMAX(struct name *, int);
-
-/* Generates prototypes (with storage class) and inline functions */
-#define RB_PROTOTYPE_SC(_sc_, name, type, field, cmp)                  \
-_sc_ void name##_RB_INSERT_COLOR(struct name *, struct type *);                \
-_sc_ void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *); \
-_sc_ struct type *name##_RB_REMOVE(struct name *, struct type *);      \
-_sc_ struct type *name##_RB_INSERT(struct name *, struct type *);      \
-_sc_ struct type *name##_RB_FIND(struct name *, struct type *);                \
-_sc_ struct type *name##_RB_NEXT(struct type *);                       \
-_sc_ struct type *name##_RB_MINMAX(struct name *, int);
-
-/* Main rb operation.
- * Moves node close to the key of elm to top
- */
-#define RB_GENERATE(name, type, field, cmp)                            \
-void                                                                   \
-name##_RB_INSERT_COLOR(struct name *head, struct type *elm)            \
-{                                                                      \
-       struct type *parent, *gparent, *tmp;                            \
-       while ((parent = RB_PARENT(elm, field)) != NULL &&              \
-           RB_COLOR(parent, field) == RB_RED) {                        \
-               gparent = RB_PARENT(parent, field);                     \
-               if (parent == RB_LEFT(gparent, field)) {                \
-                       tmp = RB_RIGHT(gparent, field);                 \
-                       if (tmp && RB_COLOR(tmp, field) == RB_RED) {    \
-                               RB_COLOR(tmp, field) = RB_BLACK;        \
-                               RB_SET_BLACKRED(parent, gparent, field);\
-                               elm = gparent;                          \
-                               continue;                               \
-                       }                                               \
-                       if (RB_RIGHT(parent, field) == elm) {           \
-                               RB_ROTATE_LEFT(head, parent, tmp, field);\
-                               tmp = parent;                           \
-                               parent = elm;                           \
-                               elm = tmp;                              \
-                       }                                               \
-                       RB_SET_BLACKRED(parent, gparent, field);        \
-                       RB_ROTATE_RIGHT(head, gparent, tmp, field);     \
-               } else {                                                \
-                       tmp = RB_LEFT(gparent, field);                  \
-                       if (tmp && RB_COLOR(tmp, field) == RB_RED) {    \
-                               RB_COLOR(tmp, field) = RB_BLACK;        \
-                               RB_SET_BLACKRED(parent, gparent, field);\
-                               elm = gparent;                          \
-                               continue;                               \
-                       }                                               \
-                       if (RB_LEFT(parent, field) == elm) {            \
-                               RB_ROTATE_RIGHT(head, parent, tmp, field);\
-                               tmp = parent;                           \
-                               parent = elm;                           \
-                               elm = tmp;                              \
-                       }                                               \
-                       RB_SET_BLACKRED(parent, gparent, field);        \
-                       RB_ROTATE_LEFT(head, gparent, tmp, field);      \
-               }                                                       \
-       }                                                               \
-       RB_COLOR(head->rbh_root, field) = RB_BLACK;                     \
-}                                                                      \
-                                                                       \
-void                                                                   \
-name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \
-{                                                                      \
-       struct type *tmp;                                               \
-       while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) &&     \
-           elm != RB_ROOT(head)) {                                     \
-               if (RB_LEFT(parent, field) == elm) {                    \
-                       tmp = RB_RIGHT(parent, field);                  \
-                       if (RB_COLOR(tmp, field) == RB_RED) {           \
-                               RB_SET_BLACKRED(tmp, parent, field);    \
-                               RB_ROTATE_LEFT(head, parent, tmp, field);\
-                               tmp = RB_RIGHT(parent, field);          \
-                       }                                               \
-                       if ((RB_LEFT(tmp, field) == NULL ||             \
-                           RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
-                           (RB_RIGHT(tmp, field) == NULL ||            \
-                           RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
-                               RB_COLOR(tmp, field) = RB_RED;          \
-                               elm = parent;                           \
-                               parent = RB_PARENT(elm, field);         \
-                       } else {                                        \
-                               if (RB_RIGHT(tmp, field) == NULL ||     \
-                                   RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\
-                                       struct type *oleft;             \
-                                       if ((oleft = RB_LEFT(tmp, field)) \
-                                           != NULL)                    \
-                                               RB_COLOR(oleft, field) = RB_BLACK;\
-                                       RB_COLOR(tmp, field) = RB_RED;  \
-                                       RB_ROTATE_RIGHT(head, tmp, oleft, field);\
-                                       tmp = RB_RIGHT(parent, field);  \
-                               }                                       \
-                               RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
-                               RB_COLOR(parent, field) = RB_BLACK;     \
-                               if (RB_RIGHT(tmp, field))               \
-                                       RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\
-                               RB_ROTATE_LEFT(head, parent, tmp, field);\
-                               elm = RB_ROOT(head);                    \
-                               break;                                  \
-                       }                                               \
-               } else {                                                \
-                       tmp = RB_LEFT(parent, field);                   \
-                       if (RB_COLOR(tmp, field) == RB_RED) {           \
-                               RB_SET_BLACKRED(tmp, parent, field);    \
-                               RB_ROTATE_RIGHT(head, parent, tmp, field);\
-                               tmp = RB_LEFT(parent, field);           \
-                       }                                               \
-                       if ((RB_LEFT(tmp, field) == NULL ||             \
-                           RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\
-                           (RB_RIGHT(tmp, field) == NULL ||            \
-                           RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\
-                               RB_COLOR(tmp, field) = RB_RED;          \
-                               elm = parent;                           \
-                               parent = RB_PARENT(elm, field);         \
-                       } else {                                        \
-                               if (RB_LEFT(tmp, field) == NULL ||      \
-                                   RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\
-                                       struct type *oright;            \
-                                       if ((oright = RB_RIGHT(tmp, field)) \
-                                           != NULL)                    \
-                                               RB_COLOR(oright, field) = RB_BLACK;\
-                                       RB_COLOR(tmp, field) = RB_RED;  \
-                                       RB_ROTATE_LEFT(head, tmp, oright, field);\
-                                       tmp = RB_LEFT(parent, field);   \
-                               }                                       \
-                               RB_COLOR(tmp, field) = RB_COLOR(parent, field);\
-                               RB_COLOR(parent, field) = RB_BLACK;     \
-                               if (RB_LEFT(tmp, field))                \
-                                       RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\
-                               RB_ROTATE_RIGHT(head, parent, tmp, field);\
-                               elm = RB_ROOT(head);                    \
-                               break;                                  \
-                       }                                               \
-               }                                                       \
-       }                                                               \
-       if (elm)                                                        \
-               RB_COLOR(elm, field) = RB_BLACK;                        \
-}                                                                      \
-                                                                       \
-struct type *                                                          \
-name##_RB_REMOVE(struct name *head, struct type *elm)                  \
-{                                                                      \
-       struct type *child, *parent, *old = elm;                        \
-       int color;                                                      \
-       if (RB_LEFT(elm, field) == NULL)                                \
-               child = RB_RIGHT(elm, field);                           \
-       else if (RB_RIGHT(elm, field) == NULL)                          \
-               child = RB_LEFT(elm, field);                            \
-       else {                                                          \
-               struct type *left;                                      \
-               elm = RB_RIGHT(elm, field);                             \
-               while ((left = RB_LEFT(elm, field)) != NULL)            \
-                       elm = left;                                     \
-               child = RB_RIGHT(elm, field);                           \
-               parent = RB_PARENT(elm, field);                         \
-               color = RB_COLOR(elm, field);                           \
-               if (child)                                              \
-                       RB_PARENT(child, field) = parent;               \
-               if (parent) {                                           \
-                       if (RB_LEFT(parent, field) == elm)              \
-                               RB_LEFT(parent, field) = child;         \
-                       else                                            \
-                               RB_RIGHT(parent, field) = child;        \
-                       RB_AUGMENT(parent);                             \
-               } else                                                  \
-                       RB_ROOT(head) = child;                          \
-               if (RB_PARENT(elm, field) == old)                       \
-                       parent = elm;                                   \
-               (elm)->field = (old)->field;                            \
-               if (RB_PARENT(old, field)) {                            \
-                       if (RB_LEFT(RB_PARENT(old, field), field) == old)\
-                               RB_LEFT(RB_PARENT(old, field), field) = elm;\
-                       else                                            \
-                               RB_RIGHT(RB_PARENT(old, field), field) = elm;\
-                       RB_AUGMENT(RB_PARENT(old, field));              \
-               } else                                                  \
-                       RB_ROOT(head) = elm;                            \
-               RB_PARENT(RB_LEFT(old, field), field) = elm;            \
-               if (RB_RIGHT(old, field))                               \
-                       RB_PARENT(RB_RIGHT(old, field), field) = elm;   \
-               if (parent) {                                           \
-                       left = parent;                                  \
-                       do {                                            \
-                               RB_AUGMENT(left);                       \
-                       } while ((left = RB_PARENT(left, field)) != NULL); \
-               }                                                       \
-               goto color;                                             \
-       }                                                               \
-       parent = RB_PARENT(elm, field);                                 \
-       color = RB_COLOR(elm, field);                                   \
-       if (child)                                                      \
-               RB_PARENT(child, field) = parent;                       \
-       if (parent) {                                                   \
-               if (RB_LEFT(parent, field) == elm)                      \
-                       RB_LEFT(parent, field) = child;                 \
-               else                                                    \
-                       RB_RIGHT(parent, field) = child;                \
-               RB_AUGMENT(parent);                                     \
-       } else                                                          \
-               RB_ROOT(head) = child;                                  \
-color:                                                                 \
-       if (color == RB_BLACK)                                          \
-               name##_RB_REMOVE_COLOR(head, parent, child);            \
-       return (old);                                                   \
-}                                                                      \
-                                                                       \
-/* Inserts a node into the RB tree */                                  \
-struct type *                                                          \
-name##_RB_INSERT(struct name *head, struct type *elm)                  \
-{                                                                      \
-       struct type *tmp;                                               \
-       struct type *parent = NULL;                                     \
-       int comp = 0;                                                   \
-       tmp = RB_ROOT(head);                                            \
-       while (tmp) {                                                   \
-               parent = tmp;                                           \
-               comp = (cmp)(elm, parent);                              \
-               if (comp < 0)                                           \
-                       tmp = RB_LEFT(tmp, field);                      \
-               else if (comp > 0)                                      \
-                       tmp = RB_RIGHT(tmp, field);                     \
-               else                                                    \
-                       return (tmp);                                   \
-       }                                                               \
-       RB_SET(elm, parent, field);                                     \
-       if (parent != NULL) {                                           \
-               if (comp < 0)                                           \
-                       RB_LEFT(parent, field) = elm;                   \
-               else                                                    \
-                       RB_RIGHT(parent, field) = elm;                  \
-               RB_AUGMENT(parent);                                     \
-       } else                                                          \
-               RB_ROOT(head) = elm;                                    \
-       name##_RB_INSERT_COLOR(head, elm);                              \
-       return (NULL);                                                  \
-}                                                                      \
-                                                                       \
-/* Finds the node with the same key as elm */                          \
-struct type *                                                          \
-name##_RB_FIND(struct name *head, struct type *elm)                    \
-{                                                                      \
-       struct type *tmp = RB_ROOT(head);                               \
-       int comp;                                                       \
-       while (tmp) {                                                   \
-               comp = cmp(elm, tmp);                                   \
-               if (comp < 0)                                           \
-                       tmp = RB_LEFT(tmp, field);                      \
-               else if (comp > 0)                                      \
-                       tmp = RB_RIGHT(tmp, field);                     \
-               else                                                    \
-                       return (tmp);                                   \
-       }                                                               \
-       return (NULL);                                                  \
-}                                                                      \
-                                                                       \
-/* ARGSUSED */                                                         \
-struct type *                                                          \
-name##_RB_NEXT(struct type *elm)                                       \
-{                                                                      \
-       if (RB_RIGHT(elm, field)) {                                     \
-               elm = RB_RIGHT(elm, field);                             \
-               while (RB_LEFT(elm, field))                             \
-                       elm = RB_LEFT(elm, field);                      \
-       } else {                                                        \
-               if (RB_PARENT(elm, field) &&                            \
-                   (elm == RB_LEFT(RB_PARENT(elm, field), field)))     \
-                       elm = RB_PARENT(elm, field);                    \
-               else {                                                  \
-                       while (RB_PARENT(elm, field) &&                 \
-                           (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\
-                               elm = RB_PARENT(elm, field);            \
-                       elm = RB_PARENT(elm, field);                    \
-               }                                                       \
-       }                                                               \
-       return (elm);                                                   \
-}                                                                      \
-                                                                       \
-struct type *                                                          \
-name##_RB_MINMAX(struct name *head, int val)                           \
-{                                                                      \
-       struct type *tmp = RB_ROOT(head);                               \
-       struct type *parent = NULL;                                     \
-       while (tmp) {                                                   \
-               parent = tmp;                                           \
-               if (val < 0)                                            \
-                       tmp = RB_LEFT(tmp, field);                      \
-               else                                                    \
-                       tmp = RB_RIGHT(tmp, field);                     \
-       }                                                               \
-       return (parent);                                                \
-}
-
-#define RB_NEGINF      -1
-#define RB_INF 1
-
-#define RB_INSERT(name, x, y)  name##_RB_INSERT(x, y)
-#define RB_REMOVE(name, x, y)  name##_RB_REMOVE(x, y)
-#define RB_FIND(name, x, y)    name##_RB_FIND(x, y)
-#define RB_NEXT(name, x, y)    name##_RB_NEXT(y)
-#define RB_MIN(name, x)                name##_RB_MINMAX(x, RB_NEGINF)
-#define RB_MAX(name, x)                name##_RB_MINMAX(x, RB_INF)
-
-#define RB_FOREACH(x, name, head)                                      \
-       for ((x) = RB_MIN(name, head);                                  \
-            (x) != NULL;                                               \
-            (x) = name##_RB_NEXT(x))
-
-#endif /* _SYS_TREE_H_ */
+#include <libkern/tree.h>