/* * Copyright (c) 2003 Apple Computer, Inc. All rights reserved. * * @APPLE_LICENSE_HEADER_START@ * * The contents of this file constitute Original Code as defined in and * are subject to the Apple Public Source License Version 1.1 (the * "License"). You may not use this file except in compliance with the * License. Please obtain a copy of the License at * http://www.apple.com/publicsource and read it before using this file. * * This Original Code and all software distributed under the License are * distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT. Please see the * License for the specific language governing rights and limitations * under the License. * * @APPLE_LICENSE_HEADER_END@ */ #define ASSEMBLER #include #include #include #include .text .align 2 /* ********************* * * M E M S E T _ G 4 * * ********************* * * This is a subroutine called by Libc memset and memset_pattern for large nonzero * operands (zero operands are funneled into bzero.) This version is for * 32-bit processors with a 32-byte cache line and Altivec. * * Registers at entry: * r4 = count of bytes to store (must be >= 32) * r8 = ptr to the 1st byte to store (16-byte aligned) * r9 = ptr to 16-byte pattern to store (16-byte aligned) * When we return: * r3 = not changed, since memset returns it * r4 = bytes remaining to store (will be <32) * r7 = not changed * r8 = ptr to next byte to store (still 16-byte aligned) * r12 = not changed (holds return value for memset) */ #define kBig (3*64) // big enough to warrant using dcba (NB: must be >= 3*64) .align 4 memset_g4: cmplwi cr1,r4,kBig // big enough to warrant using dcbz? mfspr r2,vrsave // we'll be using VRs oris r0,r2,0x8000 // we use vr0 andi. r5,r8,0x10 // is ptr 32-byte aligned? mtspr vrsave,r0 li r5,16 // get offsets for "stvx" lvx v0,0,r9 // load the pattern into v0 li r6,32 blt cr1,LShort // not big enough to bother with dcba li r9,48 // cache line align beq 2f // already aligned stvx v0,0,r8 // store another 16 bytes to align addi r8,r8,16 subi r4,r4,16 // Set up for inner loop. 2: srwi r0,r4,6 // get count of 64-byte chunks (>=2) dcba 0,r8 // pre-allocate first cache line (possibly nop'd) rlwinm r4,r4,0,0x3F // mask down to residual count (0..63) subic r0,r0,1 // loop 1-too-few times li r10,64 // get offsets to DCBA one chunk ahead li r11,64+32 mtctr r0 dcba r6,r8 // zero 2nd cache line (possibly nop'd) b 3f // enter DCBA loop // Loop over 64-byte chunks. We DCBA one chunk ahead, which is a little faster. // Note that some G4s do not benefit from the DCBAs. We nop them in that case. .align 4 3: dcba r10,r8 // zero one 64-byte chunk ahead (possibly nop'd) dcba r11,r8 stvx v0,0,r8 stvx v0,r5,r8 stvx v0,r6,r8 stvx v0,r9,r8 addi r8,r8,64 bdnz+ 3b // Last chunk, which we've already DCBAd. stvx v0,0,r8 stvx v0,r5,r8 stvx v0,r6,r8 stvx v0,r9,r8 addi r8,r8,64 // loop over 32-byte chunks at end LShort: srwi. r0,r4,5 // get count of 32-byte chunks rlwinm r4,r4,0,0x1F // mask down to residual count (0..31) beq 7f // no chunks so done mtctr r0 6: stvx v0,0,r8 stvx v0,r5,r8 addi r8,r8,32 bdnz 6b 7: mtspr vrsave,r2 // restore caller's vrsave blr COMMPAGE_DESCRIPTOR(memset_g4,_COMM_PAGE_MEMSET_PATTERN,kCache32+kHasAltivec,0, \ kCommPageDCBA+kCommPage32)