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54 * @(#)if_dl.h 8.1 (Berkeley) 6/10/93
61 * A Link-Level Sockaddr may specify the interface in one of two
62 * ways: either by means of a system-provided index number (computed
63 * anew and possibly differently on every reboot), or by a human-readable
64 * string such as "il0" (for managerial convenience).
66 * Census taking actions, such as something akin to SIOCGCONF would return
67 * both the index and the human name.
69 * High volume transactions (such as giving a link-level ``from'' address
70 * in a recvfrom or recvmsg call) may be likely only to provide the indexed
71 * form, (which requires fewer copy operations and less space).
73 * The form and interpretation of the link-level address is purely a matter
74 * of convention between the device driver and its consumers; however, it is
75 * expected that all drivers for an interface of a given if_type will agree.
79 * Structure of a Link-Level sockaddr:
82 u_char sdl_len
; /* Total length of sockaddr */
83 u_char sdl_family
; /* AF_DLI */
84 u_short sdl_index
; /* if != 0, system given index for interface */
85 u_char sdl_type
; /* interface type */
86 u_char sdl_nlen
; /* interface name length, no trailing 0 reqd. */
87 u_char sdl_alen
; /* link level address length */
88 u_char sdl_slen
; /* link layer selector length */
89 char sdl_data
[12]; /* minimum work area, can be larger;
90 contains both if name and ll address */
93 #define LLADDR(s) ((caddr_t)((s)->sdl_data + (s)->sdl_nlen))
97 #include <sys/cdefs.h>
100 void link_addr
__P((const char *, struct sockaddr_dl
*));
101 char *link_ntoa
__P((const struct sockaddr_dl
*));