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1/*
2 * Copyright (c) 2000-2004 Apple Computer, Inc. All rights reserved.
3 *
4 * @APPLE_LICENSE_OSREFERENCE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. The rights granted to you under the
10 * License may not be used to create, or enable the creation or
11 * redistribution of, unlawful or unlicensed copies of an Apple operating
12 * system, or to circumvent, violate, or enable the circumvention or
13 * violation of, any terms of an Apple operating system software license
14 * agreement.
15 *
16 * Please obtain a copy of the License at
17 * http://www.opensource.apple.com/apsl/ and read it before using this
18 * file.
19 *
20 * The Original Code and all software distributed under the License are
21 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
22 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
23 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
24 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
25 * Please see the License for the specific language governing rights and
26 * limitations under the License.
27 *
28 * @APPLE_LICENSE_OSREFERENCE_HEADER_END@
29 */
30/*
31 * This file is used to maintain the exception save areas
32 *
33 */
34
35#include <debug.h>
36#include <mach_kgdb.h>
37#include <mach_vm_debug.h>
38
39#include <kern/thread.h>
40#include <mach/vm_attributes.h>
41#include <mach/vm_param.h>
42#include <vm/vm_kern.h>
43#include <vm/vm_map.h>
44#include <vm/vm_page.h>
45#include <mach/ppc/thread_status.h>
46#include <kern/spl.h>
47#include <kern/simple_lock.h>
48
49#include <kern/misc_protos.h>
50#include <ppc/misc_protos.h>
51#include <ppc/proc_reg.h>
52#include <ppc/mem.h>
53#include <ppc/pmap.h>
54#include <ppc/Firmware.h>
55#include <ppc/mappings.h>
56#include <ppc/exception.h>
57#include <ppc/savearea.h>
58#include <ddb/db_output.h>
59
60
61extern struct Saveanchor saveanchor; /* Aliged savearea anchor */
62struct Saveanchor backpocket; /* Emergency saveareas */
63unsigned int debsave0 = 0; /* Debug flag */
64unsigned int backchain = 0; /* Debug flag */
65
66/*
67 * These routines keep track of exception save areas and keeps the count within specific limits. If there are
68 * too few, more are allocated, too many, and they are released. This savearea is where the PCBs are
69 * stored. They never span a page boundary and are referenced by both virtual and real addresses.
70 * Within the interrupt vectors, the real address is used because at that level, no exceptions
71 * can be tolerated. Save areas can be dynamic or permanent. Permanant saveareas are allocated
72 * at boot time and must be in place before any type of exception occurs. These are never released,
73 * and the number is based upon some arbitrary (yet to be determined) amount times the number of
74 * processors. This represents the minimum number required to process a total system failure without
75 * destroying valuable and ever-so-handy system debugging information.
76 *
77 * We keep two global free lists (the savearea free pool and the savearea free list) and one local
78 * list per processor.
79 *
80 * The local lists are small and require no locked access. They are chained using physical addresses
81 * and no interruptions are allowed when adding to or removing from the list. Also known as the
82 * qfret list. This list is local to a processor and is intended for use only by very low level
83 * context handling code.
84 *
85 * The savearea free list is a medium size list that is globally accessible. It is updated
86 * while holding a simple lock. The length of time that the lock is held is kept short. The
87 * longest period of time is when the list is trimmed. Like the qfret lists, this is chained physically
88 * and must be accessed with translation and interruptions disabled. This is where the bulk
89 * of the free entries are located.
90 *
91 * The saveareas are allocated from full pages. A pool element is marked
92 * with an allocation map that shows which "slots" are free. These pages are allocated via the
93 * normal kernel memory allocation functions. Queueing is with physical addresses. The enqueue,
94 * dequeue, and search for free blocks is done under free list lock.
95 * only if there are empty slots in it.
96 *
97 * Saveareas that are counted as "in use" once they are removed from the savearea free list.
98 * This means that all areas on the local qfret list are considered in use.
99 *
100 * There are two methods of obtaining a savearea. The save_get function (which is also inlined
101 * in the low-level exception handler) attempts to get an area from the local qfret list. This is
102 * done completely without locks. If qfret is exahusted (or maybe just too low) an area is allocated
103 * from the savearea free list. If the free list is empty, we install the back pocket areas and
104 * panic.
105 *
106 * The save_alloc function is designed to be called by high level routines, e.g., thread creation,
107 * etc. It will allocate from the free list. After allocation, it will compare the free count
108 * to the target value. If outside of the range, it will adjust the size either upwards or
109 * downwards.
110 *
111 * If we need to shrink the list, it will be trimmed to the target size and unlocked. The code
112 * will walk the chain and return each savearea to its pool page. If a pool page becomes
113 * completely empty, it is dequeued from the free pool list and enqueued (atomic queue
114 * function) to be released.
115 *
116 * Once the trim list is finished, the pool release queue is checked to see if there are pages
117 * waiting to be released. If so, they are released one at a time.
118 *
119 * If the free list needed to be grown rather than shrunken, we will first attempt to recover
120 * a page from the pending release queue (built when we trim the free list). If we find one,
121 * it is allocated, otherwise, a page of kernel memory is allocated. This loops until there are
122 * enough free saveareas.
123 *
124 */
125
126
127
128/*
129 * Allocate our initial context save areas. As soon as we do this,
130 * we can take an interrupt. We do the saveareas here, 'cause they're guaranteed
131 * to be at least page aligned.
132 *
133 * Note: these initial saveareas are all to be allocated from V=R, less than 4GB
134 * space.
135 */
136
137
138void savearea_init(vm_offset_t addr) {
139
140 savearea_comm *savec;
141 vm_offset_t save;
142 int i;
143
144
145 saveanchor.savetarget = InitialSaveTarget; /* Initial target value */
146 saveanchor.saveinuse = 0; /* Number of areas in use */
147
148 saveanchor.savefree = 0; /* Remember the start of the free chain */
149 saveanchor.savefreecnt = 0; /* Remember the length */
150 saveanchor.savepoolfwd = (addr64_t)&saveanchor; /* Remember pool forward */
151 saveanchor.savepoolbwd = (addr64_t)&saveanchor; /* Remember pool backward */
152
153 save = addr; /* Point to the whole block of blocks */
154
155/*
156 * First we allocate the back pocket in case of emergencies
157 */
158
159
160 for(i=0; i < BackPocketSaveBloks; i++) { /* Initialize the back pocket saveareas */
161
162 savec = (savearea_comm *)save; /* Get the control area for this one */
163
164 savec->sac_alloc = 0; /* Mark it allocated */
165 savec->sac_vrswap = 0; /* V=R, so the translation factor is 0 */
166 savec->sac_flags = sac_perm; /* Mark it permanent */
167 savec->sac_flags |= 0x0000EE00; /* Debug eyecatcher */
168 save_queue((uint32_t)savec >> 12); /* Add page to savearea lists */
169 save += PAGE_SIZE; /* Jump up to the next one now */
170
171 }
172
173 backpocket = saveanchor; /* Save this for emergencies */
174
175
176/*
177 * We've saved away the back pocket savearea info, so reset it all and
178 * now allocate for real
179 */
180
181
182 saveanchor.savefree = 0; /* Remember the start of the free chain */
183 saveanchor.savefreecnt = 0; /* Remember the length */
184 saveanchor.saveadjust = 0; /* Set none needed yet */
185 saveanchor.savepoolfwd = (addr64_t)&saveanchor; /* Remember pool forward */
186 saveanchor.savepoolbwd = (addr64_t)&saveanchor; /* Remember pool backward */
187
188 for(i=0; i < InitialSaveBloks; i++) { /* Initialize the saveareas */
189
190 savec = (savearea_comm *)save; /* Get the control area for this one */
191
192 savec->sac_alloc = 0; /* Mark it allocated */
193 savec->sac_vrswap = 0; /* V=R, so the translation factor is 0 */
194 savec->sac_flags = sac_perm; /* Mark it permanent */
195 savec->sac_flags |= 0x0000EE00; /* Debug eyecatcher */
196 save_queue((uint32_t)savec >> 12); /* Add page to savearea lists */
197 save += PAGE_SIZE; /* Jump up to the next one now */
198
199 }
200
201/*
202 * We now have a free list that has our initial number of entries
203 * The local qfret lists is empty. When we call save_get below it will see that
204 * the local list is empty and fill it for us.
205 *
206 * It is ok to call save_get here because all initial saveareas are V=R in less
207 * than 4GB space, so 32-bit addressing is ok.
208 *
209 */
210
211/*
212 * This will populate the local list and get the first one for the system
213 */
214 getPerProc()->next_savearea = (vm_offset_t)save_get();
215
216/*
217 * The system is now able to take interruptions
218 */
219 return;
220}
221
222
223
224
225/*
226 * Obtains a savearea. If the free list needs size adjustment it happens here.
227 * Don't actually allocate the savearea until after the adjustment is done.
228 */
229
230struct savearea *save_alloc(void) { /* Reserve a save area */
231
232
233 if(saveanchor.saveadjust) save_adjust(); /* If size need adjustment, do it now */
234
235 return save_get(); /* Pass the baby... */
236}
237
238
239/*
240 * This routine releases a save area to the free queue. If after that, we have more than our maximum target,
241 * we start releasing what we can until we hit the normal target.
242 */
243
244
245
246void save_release(struct savearea *save) { /* Release a save area */
247
248 save_ret(save); /* Return a savearea to the free list */
249
250 if(saveanchor.saveadjust) save_adjust(); /* Adjust the savearea free list and pool size if needed */
251
252 return;
253
254}
255
256
257/*
258 * Adjusts the size of the free list. Can either release or allocate full pages
259 * of kernel memory. This can block.
260 *
261 * Note that we will only run one adjustment and the amount needed may change
262 * while we are executing.
263 *
264 * Calling this routine is triggered by saveanchor.saveadjust. This value is always calculated just before
265 * we unlock the saveanchor lock (this keeps it pretty accurate). If the total of savefreecnt and saveinuse
266 * is within the hysteresis range, it is set to 0. If outside, it is set to the number needed to bring
267 * the total to the target value. Note that there is a minimum size to the free list (FreeListMin) and if
268 * savefreecnt falls below that, saveadjust is set to the number needed to bring it to that.
269 */
270
271
272void save_adjust(void) {
273
274 savearea_comm *sctl, *sctlnext, *freepage;
275 kern_return_t ret;
276 uint64_t vtopmask;
277 ppnum_t physpage;
278
279 if(saveanchor.saveadjust < 0) { /* Do we need to adjust down? */
280
281 sctl = (savearea_comm *)save_trim_free(); /* Trim list to the need count, return start of trim list */
282
283 while(sctl) { /* Release the free pages back to the kernel */
284 sctlnext = CAST_DOWN(savearea_comm *, sctl->save_prev); /* Get next in list */
285 kmem_free(kernel_map, (vm_offset_t) sctl, PAGE_SIZE); /* Release the page */
286 sctl = sctlnext; /* Chain onwards */
287 }
288 }
289 else { /* We need more... */
290
291 if(save_recover()) return; /* If we can recover enough from the pool, return */
292
293 while(saveanchor.saveadjust > 0) { /* Keep going until we have enough */
294
295 ret = kmem_alloc_wired(kernel_map, (vm_offset_t *)&freepage, PAGE_SIZE); /* Get a page for free pool */
296 if(ret != KERN_SUCCESS) { /* Did we get some memory? */
297 panic("Whoops... Not a bit of wired memory left for saveareas\n");
298 }
299
300 physpage = pmap_find_phys(kernel_pmap, (vm_offset_t)freepage); /* Find physical page */
301 if(!physpage) { /* See if we actually have this mapped*/
302 panic("save_adjust: wired page not mapped - va = %08X\n", freepage); /* Die */
303 }
304
305 bzero((void *)freepage, PAGE_SIZE); /* Clear it all to zeros */
306 freepage->sac_alloc = 0; /* Mark all entries taken */
307 freepage->sac_vrswap = ((uint64_t)physpage << 12) ^ (uint64_t)((uintptr_t)freepage); /* XOR to calculate conversion mask */
308
309 freepage->sac_flags |= 0x0000EE00; /* Set debug eyecatcher */
310
311 save_queue(physpage); /* Add all saveareas on page to free list */
312 }
313 }
314}
315
316/*
317 * Fake up information to make the saveareas look like a zone
318 */
319void
320save_fake_zone_info(int *count, vm_size_t *cur_size, vm_size_t *max_size, vm_size_t *elem_size,
321 vm_size_t *alloc_size, int *collectable, int *exhaustable)
322{
323 *count = saveanchor.saveinuse;
324 *cur_size = (saveanchor.savefreecnt + saveanchor.saveinuse) * (PAGE_SIZE / sac_cnt);
325 *max_size = saveanchor.savemaxcount * (PAGE_SIZE / sac_cnt);
326 *elem_size = sizeof(savearea);
327 *alloc_size = PAGE_SIZE;
328 *collectable = 1;
329 *exhaustable = 0;
330}
331
332