]>
Commit | Line | Data |
---|---|---|
1 | /* | |
2 | * Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved. | |
3 | * | |
4 | * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ | |
5 | * | |
6 | * This file contains Original Code and/or Modifications of Original Code | |
7 | * as defined in and that are subject to the Apple Public Source License | |
8 | * Version 2.0 (the 'License'). You may not use this file except in | |
9 | * compliance with the License. The rights granted to you under the License | |
10 | * may not be used to create, or enable the creation or redistribution of, | |
11 | * unlawful or unlicensed copies of an Apple operating system, or to | |
12 | * circumvent, violate, or enable the circumvention or violation of, any | |
13 | * terms of an Apple operating system software license agreement. | |
14 | * | |
15 | * Please obtain a copy of the License at | |
16 | * http://www.opensource.apple.com/apsl/ and read it before using this file. | |
17 | * | |
18 | * The Original Code and all software distributed under the License are | |
19 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
20 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, | |
21 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
22 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. | |
23 | * Please see the License for the specific language governing rights and | |
24 | * limitations under the License. | |
25 | * | |
26 | * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ | |
27 | */ | |
28 | ||
29 | #include "IOPMPowerStateQueue.h" | |
30 | #undef super | |
31 | #define super IOEventSource | |
32 | OSDefineMetaClassAndStructors(IOPMPowerStateQueue, IOEventSource); | |
33 | ||
34 | IOPMPowerStateQueue *IOPMPowerStateQueue::PMPowerStateQueue(OSObject *inOwner) | |
35 | { | |
36 | IOPMPowerStateQueue *me = new IOPMPowerStateQueue; | |
37 | ||
38 | if(me && !me->init(inOwner, 0) ) | |
39 | { | |
40 | me->release(); | |
41 | return NULL; | |
42 | } | |
43 | ||
44 | return me; | |
45 | } | |
46 | ||
47 | bool IOPMPowerStateQueue::init(OSObject *owner, Action action) | |
48 | { | |
49 | if(!(super::init(owner, (IOEventSource::Action) action))) return false; | |
50 | ||
51 | // Queue of powerstate changes | |
52 | changes = NULL; | |
53 | ||
54 | return true; | |
55 | } | |
56 | ||
57 | ||
58 | bool IOPMPowerStateQueue::unIdleOccurred(IOService *inTarget, unsigned long inState) | |
59 | { | |
60 | PowerChangeEntry *new_one = NULL; | |
61 | ||
62 | new_one = (PowerChangeEntry *)IOMalloc(sizeof(PowerChangeEntry)); | |
63 | if(!new_one) return false; | |
64 | ||
65 | new_one->actionType = IOPMPowerStateQueue::kUnIdle; | |
66 | new_one->state = inState; | |
67 | new_one->target = inTarget; | |
68 | ||
69 | // Change to queue | |
70 | OSEnqueueAtomic((void **)&changes, (void *)new_one, 0); | |
71 | ||
72 | signalWorkAvailable(); | |
73 | ||
74 | return true; | |
75 | } | |
76 | ||
77 | // checkForWork() is called in a gated context | |
78 | bool IOPMPowerStateQueue::checkForWork() | |
79 | { | |
80 | PowerChangeEntry *theNode; | |
81 | int theState; | |
82 | IOService *theTarget; | |
83 | UInt16 theAction; | |
84 | ||
85 | // Dequeue and process the state change request | |
86 | if((theNode = (PowerChangeEntry *)OSDequeueAtomic((void **)&changes, 0))) | |
87 | { | |
88 | theState = theNode->state; | |
89 | theTarget = theNode->target; | |
90 | theAction = theNode->actionType; | |
91 | IOFree((void *)theNode, sizeof(PowerChangeEntry)); | |
92 | ||
93 | switch (theAction) | |
94 | { | |
95 | case kUnIdle: | |
96 | theTarget->command_received(theState, 0, 0, 0); | |
97 | break; | |
98 | } | |
99 | } | |
100 | ||
101 | // Return true if there's more work to be done | |
102 | if(changes) return true; | |
103 | else return false; | |
104 | } |