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1c79356b A |
1 | /* |
2 | * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. | |
3 | * | |
4 | * @APPLE_LICENSE_HEADER_START@ | |
5 | * | |
d7e50217 | 6 | * Copyright (c) 1999-2003 Apple Computer, Inc. All Rights Reserved. |
1c79356b | 7 | * |
d7e50217 A |
8 | * This file contains Original Code and/or Modifications of Original Code |
9 | * as defined in and that are subject to the Apple Public Source License | |
10 | * Version 2.0 (the 'License'). You may not use this file except in | |
11 | * compliance with the License. Please obtain a copy of the License at | |
12 | * http://www.opensource.apple.com/apsl/ and read it before using this | |
13 | * file. | |
14 | * | |
15 | * The Original Code and all software distributed under the License are | |
16 | * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER | |
1c79356b A |
17 | * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, |
18 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, | |
d7e50217 A |
19 | * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. |
20 | * Please see the License for the specific language governing rights and | |
21 | * limitations under the License. | |
1c79356b A |
22 | * |
23 | * @APPLE_LICENSE_HEADER_END@ | |
24 | */ | |
25 | /* | |
26 | * @OSF_FREE_COPYRIGHT@ | |
27 | * | |
28 | */ | |
29 | ||
30 | /* Routines to perform high-speed scrolling, assuming that the memory is | |
31 | * non-cached, and that the amount of memory to be scrolled is a multiple | |
32 | * of (at least) 16. | |
33 | */ | |
34 | ||
35 | #include <ppc/asm.h> | |
36 | #include <ppc/proc_reg.h> | |
37 | ||
38 | /* | |
39 | * void video_scroll_up(unsigned long start, | |
40 | * unsigned long end, | |
41 | * unsigned long dest) | |
42 | */ | |
43 | ||
44 | ENTRY(video_scroll_up, TAG_NO_FRAME_USED) | |
45 | ||
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46 | |
47 | lis r8,hi16(MASK(MSR_VEC)) ; Get the vector flag | |
48 | mfmsr r0 ; Get the MSR | |
49 | ori r8,r8,lo16(MASK(MSR_FP)) ; Add the FP flag | |
50 | mflr r6 ; Get the LR | |
51 | andc r0,r0,r8 ; Clear VEC and FP | |
52 | ori r7,r8,lo16(MASK(MSR_EE)) ; Drop EE and DR | |
53 | andc r7,r0,r7 ; Clear VEC, FP, and EE | |
54 | ori r7,r7,MASK(MSR_FP) ; Turn floating point back on | |
55 | stwu r1,-(FM_SIZE+16)(r1) ; Get space for a couple of registers on stack | |
56 | stw r6,(FM_SIZE+16+FM_LR_SAVE)(r1) ; Save the return | |
1c79356b | 57 | |
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58 | mtmsr r7 ; Turn on FPU |
59 | isync ; Wait for it | |
1c79356b | 60 | |
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61 | vsufpuon1: stfd f0,(FM_SIZE+0)(r1) ; Save one register |
62 | stfd f1,(FM_SIZE+8)(r1) ; and the second | |
1c79356b A |
63 | |
64 | /* ok, now we can use the FPU registers to do some fast copying | |
65 | */ | |
66 | ||
67 | .L_vscr_up_loop: | |
68 | lfd f0, 0(r3) | |
69 | lfd f1, 8(r3) | |
70 | ||
71 | addi r3, r3, 16 | |
72 | ||
73 | stfd f0, 0(r5) | |
74 | ||
75 | cmpl cr0, r3, r4 | |
76 | ||
77 | stfd f1, 8(r5) | |
78 | ||
79 | addi r5, r5, 16 | |
80 | ||
81 | blt+ cr0, .L_vscr_up_loop | |
82 | ||
83 | lfd f0,(FM_SIZE+0)(r1) /* Load back one register */ | |
84 | lfd f1,(FM_SIZE+8)(r1) /* and the second */ | |
85 | lwz r1,0(r1) /* Pop the stack */ | |
86 | ||
87 | mtmsr r0 /* Turn off FPU again */ | |
88 | isync /* Wait for it */ | |
89 | blr /* Go away, don't bother me... */ | |
90 | ||
91 | ||
92 | /* | |
93 | * void video_scroll_down(unsigned long start, HIGH address to scroll from | |
94 | * unsigned long end, LOW address | |
95 | * unsigned long dest) HIGH address | |
96 | */ | |
97 | ||
98 | ENTRY(video_scroll_down, TAG_NO_FRAME_USED) | |
99 | ||
100 | /* Save off the link register, we want to call fpu_save. | |
101 | */ | |
102 | ||
103 | ||
d7e50217 A |
104 | lis r8,hi16(MASK(MSR_VEC)) ; Get the vector flag |
105 | mfmsr r0 ; Get the MSR | |
106 | ori r8,r8,lo16(MASK(MSR_FP)) ; Add the FP flag | |
107 | mflr r6 ; Get the LR | |
108 | andc r0,r0,r8 ; Clear VEC and FP | |
109 | ori r7,r8,lo16(MASK(MSR_EE)) ; Drop EE and DR | |
110 | andc r7,r0,r7 ; Clear VEC, FP, DR, and EE | |
111 | ori r7,r7,MASK(MSR_FP) ; Turn on floating point | |
112 | stwu r1,-(FM_SIZE+16)(r1) ; Get space for a couple of registers on stack | |
113 | stw r6,(FM_SIZE+16+FM_LR_SAVE)(r1) ; Save the return | |
1c79356b | 114 | |
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115 | mtmsr r7 ; Turn on FPU |
116 | isync ; Wait for it | |
1c79356b | 117 | |
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118 | vsdfpuon1: stfd f0,(FM_SIZE+0)(r1) ; Save one register |
119 | stfd f1,(FM_SIZE+8)(r1) ; and the second | |
120 | ||
1c79356b A |
121 | |
122 | /* ok, now we can use the FPU registers to do some fast copying */ | |
123 | ||
124 | .L_vscr_down_loop: | |
125 | lfd f0, -16(r3) | |
126 | lfd f1, -8(r3) | |
127 | ||
128 | subi r3, r3, 16 | |
129 | ||
130 | stfd f0, -16(r5) | |
131 | ||
132 | cmpl cr0, r3, r4 | |
133 | ||
134 | stfd f1, -8(r5) | |
135 | ||
136 | subi r5, r5, 16 | |
137 | ||
138 | bgt+ cr0, .L_vscr_down_loop | |
139 | ||
140 | ||
141 | lfd f0,(FM_SIZE+0)(r1) /* Load back one register */ | |
142 | lfd f1,(FM_SIZE+8)(r1) /* and the second */ | |
143 | lwz r1,0(r1) /* Pop the stack */ | |
144 | ||
145 | mtmsr r0 /* Turn off FPU again */ | |
146 | isync /* Wait for it */ | |
147 | blr /* Go away, don't bother me... */ | |
148 |