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1/*
2 * Copyright (c) 2001-2002 Apple Computer, Inc. All rights reserved.
3 *
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4 * @APPLE_OSREFERENCE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. The rights granted to you under the License
10 * may not be used to create, or enable the creation or redistribution of,
11 * unlawful or unlicensed copies of an Apple operating system, or to
12 * circumvent, violate, or enable the circumvention or violation of, any
13 * terms of an Apple operating system software license agreement.
14 *
15 * Please obtain a copy of the License at
16 * http://www.opensource.apple.com/apsl/ and read it before using this file.
17 *
18 * The Original Code and all software distributed under the License are
19 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
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20 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
21 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
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22 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
23 * Please see the License for the specific language governing rights and
24 * limitations under the License.
25 *
26 * @APPLE_OSREFERENCE_LICENSE_HEADER_END@
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27 */
28
29#include "IOPMPowerStateQueue.h"
0c530ab8 30
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31#define super IOEventSource
32OSDefineMetaClassAndStructors( IOPMPowerStateQueue, IOEventSource )
0c530ab8 33
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34IOPMPowerStateQueue * IOPMPowerStateQueue::PMPowerStateQueue(
35 OSObject * inOwner, Action inAction )
55e303ae 36{
b0d623f7 37 IOPMPowerStateQueue * me = new IOPMPowerStateQueue;
55e303ae 38
b0d623f7 39 if (me && !me->init(inOwner, inAction))
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40 {
41 me->release();
42 return NULL;
43 }
44
45 return me;
46}
47
b0d623f7 48bool IOPMPowerStateQueue::init( OSObject * inOwner, Action inAction )
55e303ae 49{
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50 if (!inAction || !(super::init(inOwner, inAction)))
51 return false;
52
53 queue_init( &queueHead );
54
55 queueLock = IOLockAlloc();
56 if (!queueLock)
57 return false;
55e303ae 58
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59 return true;
60}
61
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62bool IOPMPowerStateQueue::submitPowerEvent(
63 uint32_t eventType,
64 void * arg0,
65 void * arg1 )
55e303ae 66{
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67 PowerEventEntry * entry;
68
69 entry = IONew(PowerEventEntry, 1);
70 if (!entry)
71 return false;
72
73 entry->eventType = eventType;
74 entry->args[0] = arg0;
75 entry->args[1] = arg1;
76
77 IOLockLock(queueLock);
78 queue_enter(&queueHead, entry, PowerEventEntry *, chain);
79 IOLockUnlock(queueLock);
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80 signalWorkAvailable();
81
82 return true;
83}
84
b0d623f7 85bool IOPMPowerStateQueue::checkForWork( void )
2d21ac55 86{
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87 IOPMPowerStateQueueAction queueAction = (IOPMPowerStateQueueAction) action;
88 PowerEventEntry * entry;
55e303ae 89
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90 IOLockLock(queueLock);
91 while (!queue_empty(&queueHead))
92 {
93 queue_remove_first(&queueHead, entry, PowerEventEntry *, chain);
94 IOLockUnlock(queueLock);
55e303ae 95
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96 (*queueAction)(owner, entry->eventType, entry->args[0], entry->args[1]);
97 IODelete(entry, PowerEventEntry, 1);
2d21ac55 98
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99 IOLockLock(queueLock);
100 }
101 IOLockUnlock(queueLock);
102
103 return false;
55e303ae 104}