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1 /*
2 * Copyright (c) 2004,2007 Apple Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23
24
25 //
26 // child - track a single child process and its belongings
27 //
28 #include "child.h"
29 #include "dtrace.h"
30 #include <security_utilities/debugging.h>
31
32
33 //
34 // We use a static Mutex to coordinate checkin
35 //
36 Mutex ServerChild::mCheckinLock;
37
38
39 //
40 // Make and break ServerChildren
41 //
42 ServerChild::ServerChild()
43 : mCheckinCond(mCheckinLock)
44 {
45 }
46
47
48 //
49 // If the ServerChild is destroyed, kill its process, nice or hard.
50 //
51 // In case you wonder about the tango below, it's making sure we
52 // get to "It's dead, Jim" with the minimum number of checkChildren()
53 // calls while still working correctly if this is the only thread alive.
54 //
55 //@@@ We *could* define a "soft shutdown" MIG message to send to all
56 //@@@ ServerChildren in this situation.
57 //
58 ServerChild::~ServerChild()
59 {
60 mServicePort.destroy();
61
62 if (state() == alive) {
63 this->kill(SIGTERM); // shoot it once
64 checkChildren(); // check for quick death
65 if (state() == alive) {
66 usleep(300000); // give it some grace
67 if (state() == alive) { // could have been reaped by another thread
68 checkChildren(); // check again
69 if (state() == alive) { // it... just... won't... die...
70 this->kill(SIGKILL); // take THAT!
71 checkChildren();
72 if (state() == alive) // stuck zombie
73 abandon(); // leave the body behind
74 }
75 }
76 }
77 }
78 }
79
80
81 //
82 // Parent action during fork: wait until ready or dead, then return
83 //
84 void ServerChild::parentAction()
85 {
86 // wait for either checkin or (premature) death
87 secdebug("serverchild", "%p (pid %d) waiting for checkin", this, pid());
88 StLock<Mutex> _(mCheckinLock);
89 while (!ready() && state() == alive)
90 mCheckinCond.wait();
91
92 // so what happened?
93 if (state() == dead) {
94 // our child died
95 secdebug("serverchild", "%p (pid %d) died before checking in", this, pid());
96 SECURITYD_CHILD_STILLBORN(this->pid());
97 } else if (ready()) {
98 // child has checked in and is ready for service
99 secdebug("serverchild", "%p (pid %d) ready for service on port %d",
100 this, pid(), mServicePort.port());
101 SECURITYD_CHILD_READY(this->pid());
102 } else
103 assert(false); // how did we ever get here?!
104 }
105
106
107 //
108 // Death action during fork: release the waiting creator thread, if any
109 //
110 void ServerChild::dying()
111 {
112 SECURITYD_CHILD_DYING(this->pid());
113 secdebug("serverchild", "%p is dead; resuming parent thread (if any)", this);
114 mCheckinCond.signal();
115 }
116
117
118 void ServerChild::checkIn(Port servicePort, pid_t pid)
119 {
120 if (ServerChild *child = Child::find<ServerChild>(pid)) {
121 // Child was alive when last seen. Store service port and signal parent thread
122 {
123 StLock<Mutex> _(mCheckinLock);
124 child->mServicePort = servicePort;
125 servicePort.modRefs(MACH_PORT_RIGHT_SEND, +1); // retain send right
126 secdebug("serverchild", "%p (pid %d) checking in; resuming parent thread",
127 child, pid);
128 }
129 SECURITYD_CHILD_CHECKIN(pid, servicePort);
130 child->mCheckinCond.signal();
131 } else {
132 // Child has died; is wrong kind; or spurious checkin.
133 // If it was a proper child, death notifications will wake up the parent thread
134 secdebug("serverchild", "pid %d not in child set; checkin ignored", pid);
135 SECURITYD_CHILD_CHECKIN(pid, 0);
136 }
137 }