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1 /*
2 * Copyright (c) 2003 Apple Computer, Inc. All Rights Reserved.
3 *
4 * The contents of this file constitute Original Code as defined in and are
5 * subject to the Apple Public Source License Version 1.2 (the 'License').
6 * You may not use this file except in compliance with the License. Please obtain
7 * a copy of the License at http://www.apple.com/publicsource and read it before
8 * using this file.
9 *
10 * This Original Code and all software distributed under the License are
11 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS
12 * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT
13 * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
14 * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the
15 * specific language governing rights and limitations under the License.
16 */
17
18
19 //
20 // process - track a single client process and its belongings
21 //
22 #include "flippers.h"
23 #include "memutils.h"
24
25 using namespace LowLevelMemoryUtilities;
26
27
28 namespace Flippers {
29
30
31 //
32 // Automatically generated flippers
33 //
34 #include "flip_gen.cpp"
35
36
37 //
38 // The raw byte reversal flipper
39 //
40 void flip(void *addr, size_t size)
41 {
42 assert(size > 1 && (size % 2 == 0));
43 Byte *word = reinterpret_cast<uint8 *>(addr);
44 for (size_t n = 0; n < size/2; n++) {
45 Byte b = word[n];
46 word[n] = word[size-1-n];
47 word[size-1-n] = b;
48 }
49 }
50
51
52 //
53 // Basic flippers
54 //
55 void flip(uint32 &obj) { flip(&obj, sizeof(obj)); }
56 void flip(uint16 &obj) { flip(&obj, sizeof(obj)); }
57 void flip(sint32 &obj) { flip(&obj, sizeof(obj)); }
58 void flip(sint16 &obj) { flip(&obj, sizeof(obj)); }
59
60
61 //
62 // Flip a context attribute. This is heavily polymorphic.
63 //
64 void flip(CSSM_CONTEXT_ATTRIBUTE &obj)
65 {
66 flip(obj.AttributeType);
67 flip(obj.AttributeLength);
68 switch (obj.AttributeType & CSSM_ATTRIBUTE_TYPE_MASK) {
69 case CSSM_ATTRIBUTE_DATA_UINT32:
70 flip(obj.Attribute.Uint32);
71 break;
72 // all other alternatives are handled by CSSM_CONTEXT_ATTRIBUTE's walker
73 default:
74 break;
75 }
76 }
77
78
79 } // end namespace Flippers