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1 /*
2 * Copyright (c) 2000-2004,2011,2014 Apple Inc. All Rights Reserved.
3 *
4 * @APPLE_LICENSE_HEADER_START@
5 *
6 * This file contains Original Code and/or Modifications of Original Code
7 * as defined in and that are subject to the Apple Public Source License
8 * Version 2.0 (the 'License'). You may not use this file except in
9 * compliance with the License. Please obtain a copy of the License at
10 * http://www.opensource.apple.com/apsl/ and read it before using this
11 * file.
12 *
13 * The Original Code and all software distributed under the License are
14 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
15 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
16 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
18 * Please see the License for the specific language governing rights and
19 * limitations under the License.
20 *
21 * @APPLE_LICENSE_HEADER_END@
22 */
23
24
25 //
26 // Utilities
27 //
28 #include <security_utilities/utilities.h>
29 #include <CoreFoundation/CoreFoundation.h>
30 #include <dispatch/dispatch.h>
31
32 namespace Security
33 {
34
35 static CFMutableDictionaryRef gCacheDictionaryRef = NULL;
36 static dispatch_once_t gDictionaryCreated = 0;
37 static dispatch_queue_t gSerializeQueue;
38
39 char *cached_realpath(const char * file_name, char * resolved_name)
40 {
41 dispatch_once(&gDictionaryCreated,
42 ^{
43 gCacheDictionaryRef = CFDictionaryCreateMutable(NULL, 0, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
44 gSerializeQueue = dispatch_queue_create("com.apple.SecurityLookupCacheQueue", DISPATCH_QUEUE_SERIAL);
45 });
46
47
48 __block char* valueToReturn = NULL;
49
50 dispatch_sync(gSerializeQueue,
51 ^{
52 // Put a maximum limit on the size of this cache.
53 CFIndex entryCount = CFDictionaryGetCount(gCacheDictionaryRef);
54
55 // make the incoming name a string
56 CFStringRef input = CFStringCreateWithCString(NULL, file_name, kCFStringEncodingUTF8);
57 if (entryCount < OPEN_MAX && input != NULL) // is it acceptable to use the cache?
58 {
59 // see if we can find that string in our dictionary
60 CFStringRef output = (CFStringRef) CFDictionaryGetValue(gCacheDictionaryRef, input);
61
62 if (output == NULL)
63 {
64 // the string is not in our cache, so use realpath
65 valueToReturn = realpath(file_name, resolved_name);
66 if (valueToReturn != NULL) // no error, so continue
67 {
68 // make a new entry in the dictionary for our string
69 output = CFStringCreateWithCString(NULL, valueToReturn, kCFStringEncodingUTF8);
70 CFDictionaryAddValue(gCacheDictionaryRef, input, output);
71 CFRelease(output);
72 }
73 }
74 else
75 {
76 char* valueToFree = NULL;
77
78 // we need to extract the value from the output
79
80 // figure out how big to make our buffer
81 CFIndex size = CFStringGetMaximumSizeForEncoding(CFStringGetLength(output), kCFStringEncodingUTF8) + 1; // account for NULL termination
82
83 // if the user has passed in a buffer, use it. If not, allocate our own
84
85 // technically, we don't know the size of the buffer that the
86 // user has passed in. It has to be large enough to hold the
87 // string, however, so we can use size as an estimator. The
88 // result will be the same, however: If the user didn't supply
89 // enough memory, he will crash. We behave exactly the same
90 // as realpath, which is the idea.
91 char *buffer = resolved_name;
92
93 // allocate a buffer if none was passed in
94 if (buffer == NULL) {
95 valueToFree = buffer = (char*) malloc(size);
96 }
97
98 if (buffer != NULL) // check to see if malloc failed earlier
99 {
100 if (!CFStringGetCString(output, buffer, size, kCFStringEncodingUTF8))
101 {
102 free((void*) valueToFree);
103 valueToReturn = NULL;
104 }
105 else
106 {
107 valueToReturn = buffer;
108 }
109 }
110 }
111 }
112 else
113 {
114 valueToReturn = realpath(file_name, resolved_name);
115 }
116
117 CFRelease(input);
118 });
119
120 return valueToReturn;
121 }
122
123 }
124
125