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1 /*
2 * Copyright (c) 2000-2009,2012-2014 Apple Inc. All Rights Reserved.
3 *
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5 *
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11 * file.
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22 */
23
24
25 //
26 // server - securityd main server object
27 //
28 #ifndef _H_SERVER
29 #define _H_SERVER
30
31 #include "structure.h"
32 #include <security_utilities/machserver.h>
33 #include <security_utilities/powerwatch.h>
34 #include <security_utilities/ccaudit.h>
35 #include <security_cdsa_client/cssmclient.h>
36 #include <security_cdsa_client/cspclient.h>
37 #include <security_utilities/devrandom.h>
38 #include <security_cdsa_utilities/uniformrandom.h>
39 #include <security_utilities/vproc++.h>
40 #include "codesigdb.h"
41 #include "connection.h"
42 #include "key.h"
43 #include "database.h"
44 #include "localdatabase.h"
45 #include "kcdatabase.h"
46 #include "authority.h"
47 #include "AuthorizationEngine.h"
48 #include <map>
49
50 #define EQUIVALENCEDBPATH "/var/db/CodeEquivalenceDatabase"
51
52
53 //
54 // The authority itself. You will usually only have one of these.
55 //
56 class Authority : public Authorization::Engine {
57 public:
58 Authority(const char *configFile);
59 ~Authority();
60 };
61
62 //
63 // The server object itself. This is the "go to" object for anyone who wants
64 // to access the server's global state. It runs the show.
65 // There is only one Server, and its name is Server::active().
66 //
67 // Server also acts as the global-scope nexus of securityd's object mesh.
68 // Sessions have Server as their parent, and global-scope objects have it
69 // as their referent. The Server is never kill()ed; though kill(globalObject)
70 // may make sense. Also, we can search for global-scope objects by using the
71 // findFirst/allReferences feature of Node<>.
72 //
73 class Server : public PerGlobal,
74 public MachPlusPlus::MachServer,
75 public UniformRandomBlobs<DevRandomGenerator> {
76 public:
77 Server(Authority &myAuthority, CodeSignatures &signatures, const char *bootstrapName);
78 ~Server();
79
80 // run the server until it shuts down
81 void run();
82
83 //
84 // Retrieve pieces of the Server's object web.
85 // These are all static methods that use the active() Server of this thread.
86 //
87 static Server &active() { return safer_cast<Server &>(MachServer::active()); }
88 static const char *bootstrapName() { return active().mBootstrapName.c_str(); }
89 static unsigned int verbosity() { return active().mVerbosity; }
90
91 //
92 // Each thread has at most one "active connection". If the server is currently
93 // servicing a request received through a Connection, that's it. Otherwise
94 // there is none.
95 //
96 static Connection &connection(mach_port_t replyPort, audit_token_t &auditToken); // find by reply port and make active
97 static Connection &connection(bool tolerant = false); // return active (or fail unless tolerant)
98 static void requestComplete(CSSM_RETURN &rcode); // de-activate active connection
99
100 //
101 // Process and session of the active Connection
102 //
103 static Process &process();
104 static Session &session();
105
106 //
107 // Find objects from their client handles.
108 // These will all throw on invalid handles, and the RefPointer<> results are always non-NULL.
109 //
110 static RefPointer<Key> key(KeyHandle key);
111 static RefPointer<Key> optionalKey(KeyHandle k) { return (k == noKey) ? NULL : key(k); }
112 static RefPointer<Database> database(DbHandle db);
113 static RefPointer<KeychainDatabase> keychain(DbHandle db);
114 static RefPointer<Database> optionalDatabase(DbHandle db, bool persistent = true);
115 static AclSource &aclBearer(AclKind kind, U32HandleObject::Handle handle);
116
117 // Generic version of handle lookup
118 template <class ProcessBearer>
119 static RefPointer<ProcessBearer> find(uint32_t handle, CSSM_RETURN notFoundError)
120 {
121 RefPointer<ProcessBearer> object =
122 U32HandleObject::findRef<ProcessBearer>(handle, notFoundError);
123 if (object->process() != Server::process())
124 CssmError::throwMe(notFoundError);
125 return object;
126 }
127
128 //
129 // publicly accessible components of the active server
130 //
131 static Authority &authority() { return active().mAuthority; }
132 static CodeSignatures &codeSignatures() { return active().mCodeSignatures; }
133 static CssmClient::CSP &csp() { return active().mCSP; }
134
135 public:
136 //
137 // Initialize CSSM and MDS
138 //
139 void loadCssm(bool mdsIsInstalled);
140
141 public:
142 // set up a new connection
143 enum ConnectLevel {
144 connectNewProcess,
145 connectNewThread
146 };
147 void setupConnection(ConnectLevel type, Port replyPort, Port taskPort, const audit_token_t &auditToken,
148 const ClientSetupInfo *info = NULL);
149
150 void endConnection(Port replyPort);
151
152 static void releaseWhenDone(Allocator &alloc, void *memory)
153 { MachServer::active().releaseWhenDone(alloc, memory); }
154 static void releaseWhenDone(void *memory)
155 { releaseWhenDone(Allocator::standard(), memory); }
156
157 protected:
158 // implementation methods of MachServer
159 boolean_t handle(mach_msg_header_t *in, mach_msg_header_t *out);
160 void notifyDeadName(Port port);
161 void notifyNoSenders(Port port, mach_port_mscount_t);
162 void threadLimitReached(UInt32 count);
163 void eventDone();
164
165 private:
166 class SleepWatcher : public MachPlusPlus::PortPowerWatcher {
167 public:
168 void systemWillSleep();
169 void systemIsWaking();
170 void systemWillPowerOn();
171
172 void add(PowerWatcher *client);
173 void remove(PowerWatcher *client);
174
175 private:
176 set<PowerWatcher *> mPowerClients;
177 };
178
179 SleepWatcher sleepWatcher;
180
181 public:
182 using MachServer::add;
183 using MachServer::remove;
184 void add(MachPlusPlus::PowerWatcher *client) { StLock<Mutex> _(*this); sleepWatcher.add(client); }
185 void remove(MachPlusPlus::PowerWatcher *client) { StLock<Mutex> _(*this); sleepWatcher.remove(client); }
186
187 public:
188 Process *findPid(pid_t pid) const;
189
190 void verbosity(unsigned int v) { mVerbosity = v; }
191 void waitForClients(bool waiting); // set waiting behavior
192 void beginShutdown(); // start delayed shutdown if configured
193 bool shuttingDown() const { return mShuttingDown; }
194 void shutdownSnitch(); // report lingering clients
195 bool inDarkWake();
196 void associateThread() { perThread().server = this; }
197
198 private:
199 // mach bootstrap registration name
200 std::string mBootstrapName;
201
202 // connection map (by client reply port)
203 PortMap<Connection> mConnections;
204
205 // process map (by process task port)
206 typedef std::map<pid_t, Process *> PidMap;
207 PortMap<Process> mProcesses; // strong reference
208 PidMap mPids; // weak reference (subsidiary to mProcesses)
209
210 // Current connection, if any (per thread).
211 // Set as a side effect of calling connection(mach_port_t)
212 // and returned by connection(bool).
213 ThreadNexus<RefPointer<Connection> > mCurrentConnection;
214
215 // CSSM components
216 CssmClient::Cssm mCssm; // CSSM instance
217 CssmClient::Module mCSPModule; // CSP module
218 CssmClient::CSP mCSP; // CSP attachment
219
220 Authority &mAuthority;
221 CodeSignatures &mCodeSignatures;
222
223 // busy state for primary state authority
224 unsigned int mVerbosity;
225 bool mWaitForClients;
226 bool mShuttingDown;
227 };
228
229
230 //
231 // A StLock that (also) declares a longTermActivity (only) once it's been entered.
232 //
233 class LongtermStLock : public StLock<Mutex> {
234 public:
235 LongtermStLock(Mutex &lck);
236 // destructor inherited
237 };
238
239 #endif //_H_SERVER