"com.apple.system.thermalmitigation.25percentbacklight",
"com.apple.system.thermalmitigation.disablemapshalo",
"com.apple.system.thermalmitigation.appterminate",
- "com.apple.system.thermalmitigation.devicerestart"
+ "com.apple.system.thermalmitigation.devicerestart",
+ "com.apple.system.thermalmitigation.thermaltableready"
};
static int tokens[kOSThermalMitigationCount];
static dispatch_once_t predicates[kOSThermalMitigationCount];
+static bool thermalLevelsReady = false;
OSThermalNotificationLevel _OSThermalNotificationLevelForBehavior(int behavior)
{
uint64_t val = OSThermalNotificationLevelAny;
if (behavior >= 0 && behavior < kOSThermalMitigationCount) {
dispatch_once(&predicates[behavior], ^{
- (void)notify_register_check(kOSThermalMitigationNames[behavior], &tokens[behavior]);
+ (void)notify_register_check(kOSThermalMitigationNames[behavior], &tokens[behavior]);
});
(void)notify_get_state(tokens[behavior], &val);
}
uint64_t val = (uint64_t)level;
if (behavior >= 0 && behavior < kOSThermalMitigationCount) {
dispatch_once(&predicates[behavior], ^{
- (void)notify_register_check(kOSThermalMitigationNames[behavior], &tokens[behavior]);
+ (void)notify_register_check(kOSThermalMitigationNames[behavior], &tokens[behavior]);
});
(void)notify_set_state(tokens[behavior], val);
+
+ // Note:
+ // - We are ready when we program in the appterminate value.
+ // - Assumes that user programs kOSThermalMitigationNone level less than
+ // kOSThermalMitigationAppTerminate & kOSThermalMitigationDeviceRestart
+ if (behavior == kOSThermalMitigationAppTerminate) {
+ dispatch_once(&predicates[kOSThermalMitigationThermalTableReady], ^{
+ (void)notify_register_check(kOSThermalMitigationNames[kOSThermalMitigationThermalTableReady], &tokens[kOSThermalMitigationThermalTableReady]);
+ });
+ (void)notify_set_state(tokens[kOSThermalMitigationThermalTableReady], kOSThermalMitigationCount);
+ }
}
}
OSThermalNotificationLevel OSThermalNotificationCurrentLevel(void)
{
- return _OSThermalNotificationLevelForBehavior(kOSThermalMitigationNone);
+ if (thermalLevelsReady) {
+ return _OSThermalNotificationLevelForBehavior(kOSThermalMitigationNone);
+ }
+
+ uint64_t tableReady = 0;
+
+ dispatch_once(&predicates[kOSThermalMitigationThermalTableReady], ^{
+ (void)notify_register_check(kOSThermalMitigationNames[kOSThermalMitigationThermalTableReady], &tokens[kOSThermalMitigationThermalTableReady]);
+ });
+ (void)notify_get_state(tokens[kOSThermalMitigationThermalTableReady], &tableReady);
+
+ // If we are ready then optimize this so we don't call dispatch everytime.
+ if (tableReady == kOSThermalMitigationCount) {
+ thermalLevelsReady = true;
+ return _OSThermalNotificationLevelForBehavior(kOSThermalMitigationNone);
+ }
+ else {
+ // Allow reset so we can dynamically change the table without thermal trap screen appearing.
+ thermalLevelsReady = false;
+ }
+
+ // Not ready returns -1, which should not be equal or greater than any other thermal state.
+ return OSThermalNotificationLevelAny;
}