#ifndef StructureTransitionTable_h
#define StructureTransitionTable_h
-#include "UString.h"
+#include "IndexingType.h"
#include "WeakGCMap.h"
#include <wtf/HashFunctions.h>
-#include <wtf/HashTraits.h>
#include <wtf/OwnPtr.h>
#include <wtf/RefPtr.h>
+#include <wtf/text/StringImpl.h>
namespace JSC {
+class JSCell;
class Structure;
+static const unsigned FirstInternalAttribute = 1 << 6; // Use for transitions that don't have to do with property additions.
+
+// Support for attributes used to indicate transitions not related to properties.
+// If any of these are used, the string portion of the key should be 0.
+enum NonPropertyTransition {
+ AllocateUndecided,
+ AllocateInt32,
+ AllocateDouble,
+ AllocateContiguous,
+ AllocateArrayStorage,
+ AllocateSlowPutArrayStorage,
+ SwitchToSlowPutArrayStorage,
+ AddIndexedAccessors
+};
+
+inline unsigned toAttributes(NonPropertyTransition transition)
+{
+ return transition + FirstInternalAttribute;
+}
+
+inline IndexingType newIndexingType(IndexingType oldType, NonPropertyTransition transition)
+{
+ switch (transition) {
+ case AllocateUndecided:
+ ASSERT(!hasIndexedProperties(oldType));
+ return oldType | UndecidedShape;
+ case AllocateInt32:
+ ASSERT(!hasIndexedProperties(oldType) || hasUndecided(oldType));
+ return (oldType & ~IndexingShapeMask) | Int32Shape;
+ case AllocateDouble:
+ ASSERT(!hasIndexedProperties(oldType) || hasUndecided(oldType) || hasInt32(oldType));
+ return (oldType & ~IndexingShapeMask) | DoubleShape;
+ case AllocateContiguous:
+ ASSERT(!hasIndexedProperties(oldType) || hasUndecided(oldType) || hasInt32(oldType) || hasDouble(oldType));
+ return (oldType & ~IndexingShapeMask) | ContiguousShape;
+ case AllocateArrayStorage:
+ ASSERT(!hasIndexedProperties(oldType) || hasUndecided(oldType) || hasInt32(oldType) || hasDouble(oldType) || hasContiguous(oldType));
+ return (oldType & ~IndexingShapeMask) | ArrayStorageShape;
+ case AllocateSlowPutArrayStorage:
+ ASSERT(!hasIndexedProperties(oldType) || hasUndecided(oldType) || hasInt32(oldType) || hasDouble(oldType) || hasContiguous(oldType) || hasContiguous(oldType));
+ return (oldType & ~IndexingShapeMask) | SlowPutArrayStorageShape;
+ case SwitchToSlowPutArrayStorage:
+ ASSERT(hasFastArrayStorage(oldType));
+ return (oldType & ~IndexingShapeMask) | SlowPutArrayStorageShape;
+ case AddIndexedAccessors:
+ return oldType | MayHaveIndexedAccessors;
+ default:
+ RELEASE_ASSERT_NOT_REACHED();
+ return oldType;
+ }
+}
+
class StructureTransitionTable {
static const intptr_t UsingSingleSlotFlag = 1;
typedef std::pair<RefPtr<StringImpl>, unsigned> Key;
static unsigned hash(const Key& p)
{
- return p.first->existingHash();
+ unsigned result = p.second;
+ if (p.first)
+ result += p.first->existingHash();
+ return result;
}
static bool equal(const Key& a, const Key& b)
static const bool safeToCompareToEmptyOrDeleted = true;
};
- struct HashTraits {
- typedef WTF::HashTraits<RefPtr<StringImpl> > FirstTraits;
- typedef WTF::GenericHashTraits<unsigned> SecondTraits;
- typedef std::pair<FirstTraits::TraitType, SecondTraits::TraitType > TraitType;
-
- static const bool emptyValueIsZero = FirstTraits::emptyValueIsZero && SecondTraits::emptyValueIsZero;
- static TraitType emptyValue() { return std::make_pair(FirstTraits::emptyValue(), SecondTraits::emptyValue()); }
-
- static const bool needsDestruction = FirstTraits::needsDestruction || SecondTraits::needsDestruction;
-
- static void constructDeletedValue(TraitType& slot) { FirstTraits::constructDeletedValue(slot.first); }
- static bool isDeletedValue(const TraitType& value) { return FirstTraits::isDeletedValue(value.first); }
- };
-
- struct WeakGCMapFinalizerCallback {
- static void* finalizerContextFor(Hash::Key)
- {
- return 0;
- }
-
- static inline Hash::Key keyForFinalizer(void* context, Structure* structure)
- {
- return keyForWeakGCMapFinalizer(context, structure);
- }
- };
-
- typedef WeakGCMap<Hash::Key, Structure, WeakGCMapFinalizerCallback, Hash, HashTraits> TransitionMap;
-
- static Hash::Key keyForWeakGCMapFinalizer(void* context, Structure*);
+ typedef WeakGCMap<Hash::Key, Structure, Hash> TransitionMap;
public:
StructureTransitionTable()
~StructureTransitionTable()
{
- if (!isUsingSingleSlot())
+ if (!isUsingSingleSlot()) {
delete map();
- else
- clearSingleTransition();
+ return;
+ }
+
+ WeakImpl* impl = this->weakImpl();
+ if (!impl)
+ return;
+ WeakSet::deallocate(impl);
}
- inline void add(JSGlobalData&, Structure*);
- inline void remove(Structure*);
+ inline void add(VM&, Structure*);
inline bool contains(StringImpl* rep, unsigned attributes) const;
inline Structure* get(StringImpl* rep, unsigned attributes) const;
return reinterpret_cast<TransitionMap*>(m_data);
}
- HandleSlot slot() const
+ WeakImpl* weakImpl() const
{
ASSERT(isUsingSingleSlot());
- return reinterpret_cast<HandleSlot>(m_data & ~UsingSingleSlotFlag);
+ return reinterpret_cast<WeakImpl*>(m_data & ~UsingSingleSlotFlag);
}
void setMap(TransitionMap* map)
{
ASSERT(isUsingSingleSlot());
- if (HandleSlot slot = this->slot())
- HandleHeap::heapFor(slot)->deallocate(slot);
+ if (WeakImpl* impl = this->weakImpl())
+ WeakSet::deallocate(impl);
// This implicitly clears the flag that indicates we're using a single transition
m_data = reinterpret_cast<intptr_t>(map);
Structure* singleTransition() const
{
ASSERT(isUsingSingleSlot());
- if (HandleSlot slot = this->slot()) {
- if (*slot)
- return reinterpret_cast<Structure*>(slot->asCell());
+ if (WeakImpl* impl = this->weakImpl()) {
+ if (impl->state() == WeakImpl::Live)
+ return reinterpret_cast<Structure*>(impl->jsValue().asCell());
}
return 0;
}
- void clearSingleTransition()
- {
- ASSERT(isUsingSingleSlot());
- if (HandleSlot slot = this->slot())
- HandleHeap::heapFor(slot)->deallocate(slot);
- }
-
- void setSingleTransition(JSGlobalData& globalData, Structure* structure)
+ void setSingleTransition(VM&, Structure* structure)
{
ASSERT(isUsingSingleSlot());
- HandleSlot slot = this->slot();
- if (!slot) {
- slot = globalData.allocateGlobalHandle();
- HandleHeap::heapFor(slot)->makeWeak(slot, 0, 0);
- m_data = reinterpret_cast<intptr_t>(slot) | UsingSingleSlotFlag;
- }
- HandleHeap::heapFor(slot)->writeBarrier(slot, reinterpret_cast<JSCell*>(structure));
- *slot = reinterpret_cast<JSCell*>(structure);
+ if (WeakImpl* impl = this->weakImpl())
+ WeakSet::deallocate(impl);
+ WeakImpl* impl = WeakSet::allocate(reinterpret_cast<JSCell*>(structure));
+ m_data = reinterpret_cast<intptr_t>(impl) | UsingSingleSlotFlag;
}
intptr_t m_data;