/*
- * %W% %E%
*
- * (C) Copyright IBM Corp. 1998-2003 - All Rights Reserved
+ * (C) Copyright IBM Corp. 1998-2015 - All Rights Reserved
*
*/
U_NAMESPACE_BEGIN
-le_uint32 MultipleSubstitutionSubtable::process(GlyphIterator *glyphIterator, const LEGlyphFilter *filter) const
+le_uint32 MultipleSubstitutionSubtable::process(const LETableReference &base, GlyphIterator *glyphIterator, LEErrorCode& success, const LEGlyphFilter *filter) const
{
+ if (LE_FAILURE(success)) {
+ return 0;
+ }
+
LEGlyphID glyph = glyphIterator->getCurrGlyphID();
- le_int32 coverageIndex = getGlyphCoverage(glyph);
+
+ // If there's a filter, we only want to do the
+ // substitution if the *input* glyphs doesn't
+ // exist.
+ //
+ // FIXME: is this always the right thing to do?
+ // FIXME: should this only be done for a non-zero
+ // glyphCount?
+ if (filter != NULL && filter->accept(glyph)) {
+ return 0;
+ }
+
+ le_int32 coverageIndex = getGlyphCoverage(base, glyph, success);
le_uint16 seqCount = SWAPW(sequenceCount);
+ LEReferenceToArrayOf<Offset>
+ sequenceTableOffsetArrayRef(base, success, sequenceTableOffsetArray, seqCount);
+ if (LE_FAILURE(success)) {
+ return 0;
+ }
if (coverageIndex >= 0 && coverageIndex < seqCount) {
Offset sequenceTableOffset = SWAPW(sequenceTableOffsetArray[coverageIndex]);
const SequenceTable *sequenceTable = (const SequenceTable *) ((char *) this + sequenceTableOffset);
if (glyphCount == 0) {
glyphIterator->setCurrGlyphID(0xFFFF);
return 1;
- } else if (glyphCount >= 1) {
+ } else if (glyphCount == 1) {
TTGlyphID substitute = SWAPW(sequenceTable->substituteArray[0]);
- if (filter == NULL || filter->accept(LE_SET_GLYPH(glyph, substitute))) {
- glyphIterator->setCurrGlyphID(substitute);
+ if (filter != NULL && ! filter->accept(LE_SET_GLYPH(glyph, substitute))) {
+ return 0;
}
+ glyphIterator->setCurrGlyphID(substitute);
return 1;
} else {
- // Can't do this 'till there's a way to
- // grow the glyph array...
+ // If there's a filter, make sure all of the output glyphs
+ // exist.
+ if (filter != NULL) {
+ for (le_int32 i = 0; i < glyphCount; i += 1) {
+ TTGlyphID substitute = SWAPW(sequenceTable->substituteArray[i]);
+
+ if (! filter->accept(substitute)) {
+ return 0;
+ }
+ }
+ }
+
+ LEGlyphID *newGlyphs = glyphIterator->insertGlyphs(glyphCount, success);
+ if (LE_FAILURE(success)) {
+ return 0;
+ }
+
+ le_int32 insert = 0, direction = 1;
+
+ if (glyphIterator->isRightToLeft()) {
+ insert = glyphCount - 1;
+ direction = -1;
+ }
+
+ for (le_int32 i = 0; i < glyphCount; i += 1) {
+ TTGlyphID substitute = SWAPW(sequenceTable->substituteArray[i]);
+
+ newGlyphs[insert] = LE_SET_GLYPH(glyph, substitute);
+ insert += direction;
+ }
+
return 1;
}
}