*/
#include "unicode/icuplug.h"
+
+
+#if UCONFIG_ENABLE_PLUGINS
+
+
#include "icuplugimp.h"
#include "cstring.h"
#include "cmemory.h"
static void uplug_loadPlug(UPlugData *plug, UErrorCode *status) {
+ if(U_FAILURE(*status)) {
+ return;
+ }
if(!plug->awaitingLoad || (plug->level < UPLUG_LEVEL_LOW) ) { /* shouldn't happen. Plugin hasn'tbeen loaded yet.*/
*status = U_INTERNAL_PROGRAM_ERROR;
return;
static UPlugData *uplug_allocatePlug(UPlugEntrypoint *entrypoint, const char *config, void *lib, const char *symName,
UErrorCode *status) {
- UPlugData *plug;
-
+ UPlugData *plug = uplug_allocateEmptyPlug(status);
if(U_FAILURE(*status)) {
return NULL;
}
- plug = uplug_allocateEmptyPlug(status);
if(config!=NULL) {
uprv_strncpy(plug->config, config, UPLUG_NAME_MAX);
} else {
gCurrentLevel = UPLUG_LEVEL_HIGH;
ucln_registerCleanup(UCLN_UPLUG, uplug_cleanup);
}
+
+#endif
+
+