+
+const UnicodeString& UnicodeSetIterator::getString() {
+ if (string==NULL && codepoint!=(UChar32)IS_STRING) {
+ if (cpString == NULL) {
+ cpString = new UnicodeString();
+ }
+ if (cpString != NULL) {
+ cpString->setTo((UChar32)codepoint);
+ }
+ string = cpString;
+ }
+ return *string;
+}
+