]> git.saurik.com Git - apple/icu.git/blobdiff - icuSources/common/common_uwp.vcxproj
ICU-62107.0.1.tar.gz
[apple/icu.git] / icuSources / common / common_uwp.vcxproj
index d3d9f8ae8887961147224e9e8831413d7b72255d..ee11e5d9f61d2bc229505068c19366e6748000a2 100644 (file)
@@ -1,5 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>
 <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="..\allinone\Build.Windows.UWP.ProjectConfiguration.props" />
   <ItemGroup Label="ProjectConfigurations">
     <ProjectConfiguration Include="Debug|Win32">
       <Configuration>Debug</Configuration>
     <ProjectGuid>{C10CF34B-3F79-430E-AD38-5A32DC0589C2}</ProjectGuid>
     <Keyword>DynamicLibrary</Keyword>
     <DefaultLanguage>en-US</DefaultLanguage>
-    <MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
-    <AppContainerApplication>true</AppContainerApplication>
-    <ApplicationType>Windows Store</ApplicationType>
-    <WindowsTargetPlatformVersion>10.0.10586.0</WindowsTargetPlatformVersion>
-    <WindowsTargetPlatformMinVersion>10.0.10240.0</WindowsTargetPlatformMinVersion>
-    <ApplicationTypeRevision>10.0</ApplicationTypeRevision>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
   <PropertyGroup Label="Configuration">
     <ConfigurationType>DynamicLibrary</ConfigurationType>
     <UseOfMfc>false</UseOfMfc>
     <CharacterSet>MultiByte</CharacterSet>
-    <PlatformToolset>v140</PlatformToolset>
   </PropertyGroup>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
   <ImportGroup Label="ExtensionSettings">
     <LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental>
   </PropertyGroup>
   <ItemDefinitionGroup>
+    <!-- Options that are common to *all* configurations -->
     <Midl>
-      <PreprocessorDefinitions>U_DISABLE_RENAMING=1;U_PLATFORM_HAS_WINUWP_API=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <MkTypLibCompatible>true</MkTypLibCompatible>
       <SuppressStartupBanner>true</SuppressStartupBanner>
     </Midl>
     <ClCompile>
       <AdditionalIncludeDirectories>..\..\include;..\common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+      <!-- U_DISABLE_RENAMING -->
       <!-- U_HIDE_DRAFT_API & U_HIDE_DEPRECATED_API -->
-      <PreprocessorDefinitions>U_DISABLE_RENAMING=1;U_PLATFORM_HAS_WINUWP_API=1;U_ATTRIBUTE_DEPRECATED=;_CRT_SECURE_NO_DEPRECATE;U_COMMON_IMPLEMENTATION;U_PLATFORM_USES_ONLY_WIN32_API=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <PreprocessorDefinitions>U_ATTRIBUTE_DEPRECATED=;_CRT_SECURE_NO_DEPRECATE;U_COMMON_IMPLEMENTATION;U_PLATFORM_USES_ONLY_WIN32_API=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <StringPooling>true</StringPooling>
       <ExceptionHandling>
       </ExceptionHandling>
@@ -93,7 +88,6 @@
       <AdditionalOptions>/utf-8 %(AdditionalOptions)</AdditionalOptions>
     </ClCompile>
     <ResourceCompile>
-      <PreprocessorDefinitions>U_DISABLE_RENAMING=1;U_PLATFORM_HAS_WINUWP_API=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
       <Culture>0x0409</Culture>
       <AdditionalIncludeDirectories>../common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
     </ResourceCompile>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
+    <!-- Options that are common to all 'Release' configurations -->
     <Midl>
       <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </Midl>
     </ResourceCompile>
     <Link>
       <EnableCOMDATFolding>true</EnableCOMDATFolding>
+      <AdditionalDependencies>vccorlib.lib;WindowsApp.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
+    <!-- Options that are common to all 'Debug' configurations -->
     <Midl>
       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </Midl>
     <ResourceCompile>
       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
     </ResourceCompile>
+    <Link>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <AdditionalDependencies>vccorlibd.lib;WindowsApp.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
+    </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
+    <!-- Options that are common to all 32-bit configurations -->
     <Midl>
       <TargetEnvironment>Win32</TargetEnvironment>
     </Midl>
     </ClCompile>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Platform)'=='x64'">
+    <!-- Options that are common to all 64-bit configurations -->
     <Midl>
       <TargetEnvironment>X64</TargetEnvironment>
     </Midl>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Platform)'=='ARM'">
+    <!-- Options that are common to all ARM configurations -->
     <Midl>
       <TargetEnvironment>ARM</TargetEnvironment>
     </Midl>
       <TargetMachine>MachineARM</TargetMachine>
     </Link>
   </ItemDefinitionGroup>
+  <!-- Options that are specific to a particular configuration -->
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
     <Midl>
       <TypeLibraryName>.\..\..\lib32uwp\icuuc.tlb</TypeLibraryName>
       <ProgramDataBaseFileName>.\x86\ReleaseUWP/</ProgramDataBaseFileName>
     </ClCompile>
     <Link>
-      <OutputFile>..\..\bin32uwp\icuuc.dll</OutputFile>
+      <OutputFile>..\..\bin32uwp\icuuc62.dll</OutputFile>
       <ProgramDatabaseFile>.\..\..\lib32uwp\icuuc.pdb</ProgramDatabaseFile>
       <ImportLibrary>..\..\lib32uwp\icuuc.lib</ImportLibrary>
-      <AdditionalDependencies>vccorlib.lib;WindowsApp.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
       <ProgramDataBaseFileName>.\x86\DebugUWP/</ProgramDataBaseFileName>
     </ClCompile>
     <Link>
-      <OutputFile>..\..\bin32uwp\icuucd.dll</OutputFile>
+      <OutputFile>..\..\bin32uwp\icuuc62d.dll</OutputFile>
       <ProgramDatabaseFile>.\..\..\lib32uwp\icuucd.pdb</ProgramDatabaseFile>
       <ImportLibrary>..\..\lib32uwp\icuucd.lib</ImportLibrary>
-      <AdditionalDependencies>vccorlibd.lib;WindowsApp.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
       <ProgramDataBaseFileName>.\x64\ReleaseUWP/</ProgramDataBaseFileName>
     </ClCompile>
     <Link>
-      <OutputFile>..\..\bin64uwp\icuuc.dll</OutputFile>
+      <OutputFile>..\..\bin64uwp\icuuc62.dll</OutputFile>
       <ProgramDatabaseFile>.\..\..\lib64uwp\icuuc.pdb</ProgramDatabaseFile>
       <ImportLibrary>..\..\lib64uwp\icuuc.lib</ImportLibrary>
-      <AdditionalDependencies>vccorlib.lib;WindowsApp.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
       <ProgramDataBaseFileName>.\x64\DebugUWP/</ProgramDataBaseFileName>
     </ClCompile>
     <Link>
-      <OutputFile>..\..\bin64uwp\icuucd.dll</OutputFile>
+      <OutputFile>..\..\bin64uwp\icuuc62d.dll</OutputFile>
       <ProgramDatabaseFile>.\..\..\lib64uwp\icuucd.pdb</ProgramDatabaseFile>
       <ImportLibrary>..\..\lib64uwp\icuucd.lib</ImportLibrary>
-      <AdditionalDependencies>vccorlibd.lib;WindowsApp.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
       <ProgramDataBaseFileName>.\ARM\ReleaseUWP/</ProgramDataBaseFileName>
     </ClCompile>
     <Link>
-      <OutputFile>..\..\binARMuwp\icuuc.dll</OutputFile>
+      <OutputFile>..\..\binARMuwp\icuuc62.dll</OutputFile>
       <ProgramDatabaseFile>.\..\..\libARMuwp\icuuc.pdb</ProgramDatabaseFile>
       <ImportLibrary>..\..\libARMuwp\icuuc.lib</ImportLibrary>
-      <AdditionalDependencies>vccorlib.lib;WindowsApp.lib;msvcrt.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
       <ProgramDataBaseFileName>.\ARM\DebugUWP/</ProgramDataBaseFileName>
     </ClCompile>
     <Link>
-      <OutputFile>..\..\binARMuwp\icuucd.dll</OutputFile>
+      <OutputFile>..\..\binARMuwp\icuuc62d.dll</OutputFile>
       <ProgramDatabaseFile>.\..\..\libARMuwp\icuucd.pdb</ProgramDatabaseFile>
       <ImportLibrary>..\..\libARMuwp\icuucd.lib</ImportLibrary>
-      <AdditionalDependencies>vccorlibd.lib;WindowsApp.lib;msvcrtd.lib;%(AdditionalDependencies)</AdditionalDependencies>
     </Link>
   </ItemDefinitionGroup>
   <ItemGroup>
     <ClCompile Include="ubidiwrt.cpp" />
     <ClCompile Include="uloc_keytype.cpp" />
     <ClCompile Include="ushape.cpp" />
-    <ClCompile Include="brkeng.cpp">
-    </ClCompile>
-    <ClCompile Include="brkiter.cpp">
-    </ClCompile>
+    <ClCompile Include="brkeng.cpp" />
+    <ClCompile Include="brkiter.cpp" />
     <ClCompile Include="dictbe.cpp" />
     <ClCompile Include="pluralmap.cpp" />
-    <ClCompile Include="rbbi.cpp">
-    </ClCompile>
-    <ClCompile Include="rbbidata.cpp">
-    </ClCompile>
+    <ClCompile Include="rbbi.cpp" />
+    <ClCompile Include="rbbidata.cpp" />
     <ClCompile Include="rbbinode.cpp" />
-    <ClCompile Include="rbbirb.cpp">
-    </ClCompile>
+    <ClCompile Include="rbbirb.cpp" />
     <ClCompile Include="rbbiscan.cpp" />
     <ClCompile Include="rbbisetb.cpp" />
-    <ClCompile Include="rbbistbl.cpp">
-    </ClCompile>
-    <ClCompile Include="rbbitblb.cpp">
-    </ClCompile>
+    <ClCompile Include="rbbistbl.cpp" />
+    <ClCompile Include="rbbitblb.cpp" />
+    <ClCompile Include="rbbi_cache.cpp" />
     <ClCompile Include="dictionarydata.cpp" />
     <ClCompile Include="ubrk.cpp" />
-    <ClCompile Include="ucol_swp.cpp">
-      <AdditionalIncludeDirectories>..\i18n;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
-    </ClCompile>
+    <ClCompile Include="ucol_swp.cpp" />
     <ClCompile Include="propsvec.cpp" />
     <ClCompile Include="uarrsort.cpp" />
     <ClCompile Include="uenum.cpp" />
     <ClCompile Include="uvectr64.cpp" />
     <ClCompile Include="errorcode.cpp" />
     <ClCompile Include="icudataver.cpp" />
-    <ClCompile Include="locmap.cpp">
-    </ClCompile>
+    <ClCompile Include="locmap.cpp" />
     <ClCompile Include="putil.cpp">
       <CompileAsWinRT>true</CompileAsWinRT>
     </ClCompile>
     <ClCompile Include="umath.cpp" />
-    <ClCompile Include="umutex.cpp">
-    </ClCompile>
+    <ClCompile Include="umutex.cpp" />
     <ClCompile Include="utrace.cpp" />
     <ClCompile Include="utypes.cpp" />
     <ClCompile Include="wintz.cpp">
     </ClCompile>
     <ClCompile Include="ucnv.cpp" />
     <ClCompile Include="ucnv2022.cpp" />
-    <ClCompile Include="ucnv_bld.cpp">
-    </ClCompile>
+    <ClCompile Include="ucnv_bld.cpp" />
     <ClCompile Include="ucnv_cb.cpp" />
     <ClCompile Include="ucnv_cnv.cpp" />
     <ClCompile Include="ucnv_ct.cpp" />
     <ClCompile Include="ucnv_err.cpp" />
     <ClCompile Include="ucnv_ext.cpp" />
-    <ClCompile Include="ucnv_io.cpp">
-    </ClCompile>
+    <ClCompile Include="ucnv_io.cpp" />
     <ClCompile Include="ucnv_lmb.cpp" />
     <ClCompile Include="ucnv_set.cpp" />
     <ClCompile Include="ucnv_u16.cpp" />
     <ClCompile Include="ucnvlat1.cpp" />
     <ClCompile Include="ucnvmbcs.cpp" />
     <ClCompile Include="ucnvscsu.cpp" />
-    <ClCompile Include="ucnvsel.cpp">
-    </ClCompile>
+    <ClCompile Include="ucnvsel.cpp" />
     <ClCompile Include="cmemory.cpp" />
-    <ClCompile Include="ucln_cmn.cpp">
-    </ClCompile>
+    <ClCompile Include="ucln_cmn.cpp" />
     <ClCompile Include="ucmndata.cpp" />
     <ClCompile Include="udata.cpp" />
     <ClCompile Include="udatamem.cpp" />
     <ClCompile Include="udataswp.cpp" />
-    <ClCompile Include="uinit.cpp">
-    </ClCompile>
-    <ClCompile Include="umapfile.cpp">
-    </ClCompile>
+    <ClCompile Include="uinit.cpp" />
+    <ClCompile Include="umapfile.cpp" />
     <ClCompile Include="uobject.cpp" />
     <ClCompile Include="dtintrv.cpp" />
     <ClCompile Include="parsepos.cpp" />
     <ClCompile Include="punycode.cpp" />
     <ClCompile Include="uidna.cpp" />
     <ClCompile Include="uts46.cpp" />
-    <ClCompile Include="locavailable.cpp">
-    </ClCompile>
+    <ClCompile Include="locavailable.cpp" />
     <ClCompile Include="locbased.cpp" />
     <ClCompile Include="locdispnames.cpp" />
     <ClCompile Include="locdspnm.cpp" />
-    <ClCompile Include="locid.cpp">
-    </ClCompile>
+    <ClCompile Include="locid.cpp" />
     <ClCompile Include="loclikely.cpp" />
     <ClCompile Include="locresdata.cpp" />
-    <ClCompile Include="locutil.cpp">
-    </ClCompile>
-    <ClCompile Include="resbund.cpp">
-    </ClCompile>
+    <ClCompile Include="locutil.cpp" />
+    <ClCompile Include="resbund.cpp" />
     <ClCompile Include="resbund_cnv.cpp" />
     <ClCompile Include="ucat.cpp" />
     <ClCompile Include="uloc.cpp" />
     <ClCompile Include="uresdata.cpp" />
     <ClCompile Include="resource.cpp" />
     <ClCompile Include="ucurr.cpp" />
-    <ClCompile Include="caniter.cpp">
-    </ClCompile>
+    <ClCompile Include="caniter.cpp" />
     <ClCompile Include="filterednormalizer2.cpp" />
     <ClCompile Include="loadednormalizer2impl.cpp" />
     <ClCompile Include="normalizer2.cpp" />
     <ClCompile Include="normalizer2impl.cpp" />
-    <ClCompile Include="normlzr.cpp">
-    </ClCompile>
+    <ClCompile Include="normlzr.cpp" />
     <ClCompile Include="unorm.cpp" />
     <ClCompile Include="unormcmp.cpp" />
     <ClCompile Include="bmpset.cpp" />
     <ClCompile Include="patternprops.cpp" />
-    <ClCompile Include="propname.cpp">
-    </ClCompile>
+    <ClCompile Include="propname.cpp" />
     <ClCompile Include="ruleiter.cpp" />
-    <ClCompile Include="ucase.cpp">
-    </ClCompile>
+    <ClCompile Include="ucase.cpp" />
     <ClCompile Include="uchar.cpp" />
     <ClCompile Include="unames.cpp" />
-    <ClCompile Include="unifiedcache.cpp">
-    </ClCompile>
+    <ClCompile Include="unifiedcache.cpp" />
     <ClCompile Include="unifilt.cpp" />
     <ClCompile Include="unifunct.cpp" />
     <ClCompile Include="uniset.cpp" />
     <ClCompile Include="uset_props.cpp" />
     <ClCompile Include="usetiter.cpp" />
     <ClCompile Include="icuplug.cpp" />
-    <ClCompile Include="serv.cpp">
-    </ClCompile>
-    <ClCompile Include="servlk.cpp">
-    </ClCompile>
-    <ClCompile Include="servlkf.cpp">
-    </ClCompile>
-    <ClCompile Include="servls.cpp">
-    </ClCompile>
-    <ClCompile Include="servnotf.cpp">
-    </ClCompile>
-    <ClCompile Include="servrbf.cpp">
-    </ClCompile>
-    <ClCompile Include="servslkf.cpp">
-    </ClCompile>
+    <ClCompile Include="serv.cpp" />
+    <ClCompile Include="servlk.cpp" />
+    <ClCompile Include="servlkf.cpp" />
+    <ClCompile Include="servls.cpp" />
+    <ClCompile Include="servnotf.cpp" />
+    <ClCompile Include="servrbf.cpp" />
+    <ClCompile Include="servslkf.cpp" />
     <ClCompile Include="usprep.cpp" />
     <ClCompile Include="appendable.cpp" />
+    <ClCompile Include="bytesinkutil.cpp" />
     <ClCompile Include="bytestream.cpp" />
     <ClCompile Include="bytestrie.cpp" />
     <ClCompile Include="bytestriebuilder.cpp" />
     <ClCompile Include="utf_impl.cpp" />
     <ClCompile Include="listformatter.cpp" />
     <ClCompile Include="ulistformatter.cpp" />
+    <ClCompile Include="static_unicode_sets.cpp" />
   </ItemGroup>
   <ItemGroup>
-    <CustomBuild Include="unicode\ubidi.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="localsvc.h" />
     <ClInclude Include="msvcres.h" />
     <ClInclude Include="pluralmap.h" />
     <ClInclude Include="propname_data.h" />
     <ClInclude Include="ubidi_props.h" />
     <ClInclude Include="ubidiimp.h" />
-    <CustomBuild Include="unicode\ushape.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="brkeng.h" />
-    <CustomBuild Include="unicode\brkiter.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\dbbi.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="dictbe.h" />
-    <CustomBuild Include="unicode\rbbi.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="rbbidata.h" />
     <ClInclude Include="rbbinode.h" />
     <ClInclude Include="rbbirb.h" />
     <ClInclude Include="rbbiscan.h" />
     <ClInclude Include="rbbisetb.h" />
     <ClInclude Include="rbbitblb.h" />
+    <ClInclude Include="rbbi_cache.h" />
     <ClInclude Include="dictionarydata.h" />
-    <CustomBuild Include="unicode\ubrk.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="ubidi_props_data.h" />
     <ClInclude Include="ubrkimpl.h" />
     <ClInclude Include="ucase_props_data.h" />
     <ClInclude Include="unistrappender.h" />
     <ClInclude Include="hash.h" />
     <ClInclude Include="propsvec.h" />
-    <CustomBuild Include="unicode\strenum.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="uarrsort.h" />
-    <CustomBuild Include="unicode\uenum.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="uelement.h" />
     <ClInclude Include="uenumimp.h" />
     <ClInclude Include="uhash.h" />
     <ClInclude Include="ulist.h" />
-    <CustomBuild Include="unicode\enumset.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="unicode\filteredbrk.h" />
     <ClInclude Include="ustrenum.h" />
     <ClInclude Include="utrie.h" />
     <ClInclude Include="uvectr32.h" />
     <ClInclude Include="uvectr64.h" />
     <ClInclude Include="cpputils.h" />
-    <CustomBuild Include="unicode\docmain.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\errorcode.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\icudataver.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="locmap.h" />
     <ClInclude Include="mutex.h" />
-    <CustomBuild Include="unicode\platform.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\ptypes.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\putil.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="putilimp.h" />
-    <CustomBuild Include="unicode\std_string.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="uassert.h" />
-    <CustomBuild Include="unicode\uconfig.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\umachine.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="umutex.h" />
     <ClInclude Include="uposixdefs.h" />
-    <CustomBuild Include="unicode\urename.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\utrace.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="utracimp.h" />
-    <CustomBuild Include="unicode\utypes.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\uvernum.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\uversion.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="wintz.h" />
-    <CustomBuild Include="unicode\ucnv.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="ucnv_bld.h" />
-    <CustomBuild Include="unicode\ucnv_cb.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="ucnv_cnv.h" />
-    <CustomBuild Include="unicode\ucnv_err.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="ucnv_ext.h" />
     <ClInclude Include="ucnv_imp.h" />
     <ClInclude Include="ucnv_io.h" />
     <ClInclude Include="ucnvmbcs.h" />
-    <CustomBuild Include="unicode\ucnvsel.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="cmemory.h" />
-    <CustomBuild Include="unicode\localpointer.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\uclean.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="ucln.h" />
     <ClInclude Include="ucln_cmn.h" />
     <ClInclude Include="ucln_imp.h" />
     <ClInclude Include="ucmndata.h" />
-    <CustomBuild Include="unicode\udata.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="udatamem.h" />
     <ClInclude Include="udataswp.h" />
     <ClInclude Include="umapfile.h" />
-    <CustomBuild Include="unicode\uobject.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\dtintrv.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\parseerr.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\parsepos.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\umisc.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="ustrfmt.h" />
     <ClInclude Include="util.h" />
-    <CustomBuild Include="unicode\idna.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="punycode.h" />
-    <CustomBuild Include="unicode\uidna.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="locbased.h" />
-    <CustomBuild Include="unicode\locid.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="locutil.h" />
-    <CustomBuild Include="unicode\resbund.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="sharedobject.h" />
     <ClCompile Include="sharedobject.cpp" />
-    <CustomBuild Include="unicode\locdspnm.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\simpleformatter.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\ucat.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\udisplaycontext.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\uldnames.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\uloc.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="ulocimp.h" />
-    <CustomBuild Include="unicode\ures.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="unifiedcache.h" />
     <ClInclude Include="uresdata.h" />
     <ClInclude Include="uresimp.h" />
     <ClInclude Include="ureslocs.h" />
     <ClInclude Include="resource.h" />
-    <CustomBuild Include="unicode\ucurr.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="ucurrimp.h" />
-    <CustomBuild Include="unicode\caniter.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="norm2allmodes.h" />
-    <CustomBuild Include="unicode\normalizer2.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="normalizer2impl.h" />
-    <CustomBuild Include="unicode\normlzr.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\unorm.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\unorm2.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="unormimp.h" />
     <ClInclude Include="bmpset.h" />
     <ClInclude Include="messageimpl.h" />
     <ClInclude Include="patternprops.h" />
     <ClInclude Include="propname.h" />
     <ClInclude Include="ruleiter.h" />
-    <CustomBuild Include="unicode\symtable.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="ucase.h" />
-    <CustomBuild Include="unicode\uchar.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\unifilt.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\unifunct.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\unimatch.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\uniset.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="unisetspan.h" />
     <ClInclude Include="uprops.h" />
     <ClInclude Include="usc_impl.h" />
-    <CustomBuild Include="unicode\uscript.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\uset.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="uset_imp.h" />
-    <CustomBuild Include="unicode\usetiter.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\icuplug.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="icuplugimp.h" />
     <ClInclude Include="serv.h" />
     <ClInclude Include="servloc.h" />
     <ClInclude Include="servnotf.h" />
     <ClInclude Include="sprpimpl.h" />
-    <CustomBuild Include="unicode\usprep.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\appendable.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\bytestream.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\bytestrie.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\bytestriebuilder.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\chariter.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
+    <ClInclude Include="bytesinkutil.h" />
     <ClInclude Include="charstr.h" />
     <ClInclude Include="cstring.h" />
     <ClInclude Include="cstr.h" />
     <ClInclude Include="cwchar.h" />
-    <CustomBuild Include="unicode\messagepattern.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\rep.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\schriter.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\stringpiece.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\stringtriebuilder.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\ucasemap.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\ucharstrie.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\ucharstriebuilder.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\uchriter.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="uinvchar.h" />
-    <CustomBuild Include="unicode\uiter.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\unistr.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\urep.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
     <ClInclude Include="ustr_cnv.h" />
     <ClInclude Include="ustr_imp.h" />
-    <CustomBuild Include="unicode\ustring.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\ustringtrie.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\utext.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\utf.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\utf16.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\utf32.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\utf8.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\utf_old.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\listformatter.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
-    <CustomBuild Include="unicode\ulistformatter.h">
-      <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
-      <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
-    </CustomBuild>
+    <ClInclude Include="static_unicode_sets.h" />
   </ItemGroup>
   <ItemGroup>
     <ResourceCompile Include="common.rc" />
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
   </ImportGroup>
-</Project>
\ No newline at end of file
+</Project>