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-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="locbased.h" />
- <CustomBuild Include="unicode\locid.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="locutil.h" />
- <CustomBuild Include="unicode\resbund.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="sharedobject.h" />
<ClCompile Include="sharedobject.cpp" />
- <CustomBuild Include="unicode\locdspnm.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\simpleformatter.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\ucat.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\udisplaycontext.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\uldnames.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\uloc.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="ulocimp.h" />
- <CustomBuild Include="unicode\ures.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="unifiedcache.h" />
<ClInclude Include="uresdata.h" />
<ClInclude Include="uresimp.h" />
<ClInclude Include="ureslocs.h" />
<ClInclude Include="resource.h" />
- <CustomBuild Include="unicode\ucurr.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="ucurrimp.h" />
- <CustomBuild Include="unicode\caniter.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="norm2allmodes.h" />
- <CustomBuild Include="unicode\normalizer2.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="normalizer2impl.h" />
- <CustomBuild Include="unicode\normlzr.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\unorm.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\unorm2.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="unormimp.h" />
<ClInclude Include="bmpset.h" />
<ClInclude Include="messageimpl.h" />
<ClInclude Include="patternprops.h" />
<ClInclude Include="propname.h" />
<ClInclude Include="ruleiter.h" />
- <CustomBuild Include="unicode\symtable.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="ucase.h" />
- <CustomBuild Include="unicode\uchar.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\unifilt.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\unifunct.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\unimatch.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\uniset.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="unisetspan.h" />
<ClInclude Include="uprops.h" />
<ClInclude Include="usc_impl.h" />
- <CustomBuild Include="unicode\uscript.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\uset.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="uset_imp.h" />
- <CustomBuild Include="unicode\usetiter.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\icuplug.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="icuplugimp.h" />
<ClInclude Include="serv.h" />
<ClInclude Include="servloc.h" />
<ClInclude Include="servnotf.h" />
<ClInclude Include="sprpimpl.h" />
- <CustomBuild Include="unicode\usprep.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\appendable.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\bytestream.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\bytestrie.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\bytestriebuilder.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\chariter.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
+ <ClInclude Include="bytesinkutil.h" />
<ClInclude Include="charstr.h" />
<ClInclude Include="cstring.h" />
<ClInclude Include="cstr.h" />
<ClInclude Include="cwchar.h" />
- <CustomBuild Include="unicode\messagepattern.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\rep.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\schriter.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\stringpiece.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\stringtriebuilder.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\ucasemap.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\ucharstrie.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\ucharstriebuilder.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\uchriter.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="uinvchar.h" />
- <CustomBuild Include="unicode\uiter.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\unistr.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\urep.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
<ClInclude Include="ustr_cnv.h" />
<ClInclude Include="ustr_imp.h" />
- <CustomBuild Include="unicode\ustring.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\ustringtrie.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\utext.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\utf.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\utf16.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\utf32.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\utf8.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\utf_old.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\listformatter.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
- <CustomBuild Include="unicode\ulistformatter.h">
- <Command>copy "%(FullPath)" ..\..\include\unicode
-</Command>
- <Outputs>..\..\include\unicode\%(Filename)%(Extension);%(Outputs)</Outputs>
- </CustomBuild>
+ <ClInclude Include="static_unicode_sets.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="common.rc" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project>
\ No newline at end of file
+</Project>