U_NAMESPACE_BEGIN
class ByteSink;
+class CharString;
class Edits;
class U_COMMON_API ByteSinkUtil {
ByteSink &sink, uint32_t options, Edits *edits);
};
+class CharStringByteSink : public ByteSink {
+public:
+ CharStringByteSink(CharString* dest);
+ ~CharStringByteSink() override;
+
+ CharStringByteSink() = delete;
+ CharStringByteSink(const CharStringByteSink&) = delete;
+ CharStringByteSink& operator=(const CharStringByteSink&) = delete;
+
+ void Append(const char* bytes, int32_t n) override;
+
+ char* GetAppendBuffer(int32_t min_capacity,
+ int32_t desired_capacity_hint,
+ char* scratch,
+ int32_t scratch_capacity,
+ int32_t* result_capacity) override;
+
+private:
+ CharString& dest_;
+};
+
U_NAMESPACE_END