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b75a7d8f
A
1# Microsoft Developer Studio Project File - Name="i18n" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 6.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
6
7CFG=i18n - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "i18n.mak".
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14!MESSAGE by defining the macro CFG on the command line. For example:
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19!MESSAGE
20!MESSAGE "i18n - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
21!MESSAGE "i18n - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
22!MESSAGE "i18n - Win64 Release" (based on "Win32 (x86) Dynamic-Link Library")
23!MESSAGE "i18n - Win64 Debug" (based on "Win32 (x86) Dynamic-Link Library")
24!MESSAGE
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b75a7d8f
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113# SUBTRACT LINK32 /debug
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b75a7d8f
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140
141!ENDIF
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143# Begin Target
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145# Name "i18n - Win32 Release"
146# Name "i18n - Win32 Debug"
147# Name "i18n - Win64 Release"
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169
170# Begin Custom Build
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173"..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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176# End Custom Build
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178!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
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180# Begin Custom Build
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183"..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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190# Begin Custom Build
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193"..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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200# Begin Custom Build
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203"..\..\include\unicode\coleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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221# Begin Custom Build
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224"..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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227# End Custom Build
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229!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
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231# Begin Custom Build
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234"..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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237# End Custom Build
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239!ELSEIF "$(CFG)" == "i18n - Win64 Release"
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241# Begin Custom Build
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244"..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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247# End Custom Build
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249!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
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251# Begin Custom Build
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254"..\..\include\unicode\coll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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257# End Custom Build
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261# End Source File
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271
272# Begin Custom Build
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275"..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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278# End Custom Build
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280!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
281
282# Begin Custom Build
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285"..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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288# End Custom Build
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290!ELSEIF "$(CFG)" == "i18n - Win64 Release"
291
292# Begin Custom Build
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295"..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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298# End Custom Build
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300!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
301
302# Begin Custom Build
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305"..\..\include\unicode\search.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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308# End Custom Build
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312# End Source File
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321!IF "$(CFG)" == "i18n - Win32 Release"
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323# Begin Custom Build
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329# End Custom Build
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333# Begin Custom Build
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339# End Custom Build
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341!ELSEIF "$(CFG)" == "i18n - Win64 Release"
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343# Begin Custom Build
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349# End Custom Build
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351!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
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353# Begin Custom Build
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356"..\..\include\unicode\sortkey.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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359# End Custom Build
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373
374# Begin Custom Build
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377"..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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380# End Custom Build
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382!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
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384# Begin Custom Build
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387"..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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390# End Custom Build
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392!ELSEIF "$(CFG)" == "i18n - Win64 Release"
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394# Begin Custom Build
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397"..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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400# End Custom Build
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402!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
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404# Begin Custom Build
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407"..\..\include\unicode\stsearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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410# End Custom Build
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412!ENDIF
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414# End Source File
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417SOURCE=.\tblcoll.cpp
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421SOURCE=.\unicode\tblcoll.h
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423!IF "$(CFG)" == "i18n - Win32 Release"
424
425# Begin Custom Build
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428"..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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431# End Custom Build
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435# Begin Custom Build
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438"..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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441# End Custom Build
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445# Begin Custom Build
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448"..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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451# End Custom Build
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453!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
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455# Begin Custom Build
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458"..\..\include\unicode\tblcoll.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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463!ENDIF
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475
476# Begin Custom Build
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479"..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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481
482# End Custom Build
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484!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
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486# Begin Custom Build
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489"..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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492# End Custom Build
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494!ELSEIF "$(CFG)" == "i18n - Win64 Release"
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496# Begin Custom Build
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499"..\..\include\unicode\ucol.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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501
502# End Custom Build
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506# Begin Custom Build
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512# End Custom Build
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514!ENDIF
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575# Begin Custom Build
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578"..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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581# End Custom Build
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583!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
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585# Begin Custom Build
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588"..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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591# End Custom Build
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595# Begin Custom Build
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598"..\..\include\unicode\ucoleitr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
599 copy $(InputPath) ..\..\include\unicode
600
601# End Custom Build
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603!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
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605# Begin Custom Build
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611# End Custom Build
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626# Begin Custom Build
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629"..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
630 copy $(InputPath) ..\..\include\unicode
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632# End Custom Build
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639"..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
640 copy $(InputPath) ..\..\include\unicode
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642# End Custom Build
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646# Begin Custom Build
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649"..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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652# End Custom Build
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656# Begin Custom Build
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659"..\..\include\unicode\usearch.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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686# End Source File
687# Begin Source File
688
689SOURCE=.\buddhcal.h
690# End Source File
691# Begin Source File
692
693SOURCE=.\calendar.cpp
694# End Source File
695# Begin Source File
696
697SOURCE=.\unicode\calendar.h
698
699!IF "$(CFG)" == "i18n - Win32 Release"
700
701# Begin Custom Build
702InputPath=.\unicode\calendar.h
703
704"..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
705 copy $(InputPath) ..\..\include\unicode
706
707# End Custom Build
708
709!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
710
711# Begin Custom Build
712InputPath=.\unicode\calendar.h
713
714"..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
715 copy $(InputPath) ..\..\include\unicode
716
717# End Custom Build
718
719!ELSEIF "$(CFG)" == "i18n - Win64 Release"
720
721# Begin Custom Build
722InputPath=.\unicode\calendar.h
723
724"..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
725 copy $(InputPath) ..\..\include\unicode
726
727# End Custom Build
728
729!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
730
731# Begin Custom Build
732InputPath=.\unicode\calendar.h
733
734"..\..\include\unicode\calendar.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
735 copy $(InputPath) ..\..\include\unicode
736
737# End Custom Build
738
739!ENDIF
740
741# End Source File
742# Begin Source File
743
374ca955
A
744SOURCE=.\chnsecal.cpp
745# End Source File
746# Begin Source File
747
748SOURCE=.\chnsecal.h
749# End Source File
750# Begin Source File
751
b75a7d8f
A
752SOURCE=.\choicfmt.cpp
753# End Source File
754# Begin Source File
755
756SOURCE=.\unicode\choicfmt.h
757
758!IF "$(CFG)" == "i18n - Win32 Release"
759
760# Begin Custom Build
761InputPath=.\unicode\choicfmt.h
762
763"..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
764 copy $(InputPath) ..\..\include\unicode
765
766# End Custom Build
767
768!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
769
770# Begin Custom Build
771InputPath=.\unicode\choicfmt.h
772
773"..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
774 copy $(InputPath) ..\..\include\unicode
775
776# End Custom Build
777
778!ELSEIF "$(CFG)" == "i18n - Win64 Release"
779
780# Begin Custom Build
781InputPath=.\unicode\choicfmt.h
782
783"..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
784 copy $(InputPath) ..\..\include\unicode
785
786# End Custom Build
787
788!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
789
790# Begin Custom Build
791InputPath=.\unicode\choicfmt.h
792
793"..\..\include\unicode\choicfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
794 copy $(InputPath) ..\..\include\unicode
795
796# End Custom Build
797
798!ENDIF
799
800# End Source File
801# Begin Source File
802
374ca955
A
803SOURCE=.\curramt.cpp
804# End Source File
805# Begin Source File
806
807SOURCE=.\unicode\curramt.h
808
809!IF "$(CFG)" == "i18n - Win32 Release"
810
811# Begin Custom Build
812InputPath=.\unicode\curramt.h
813
814"..\..\include\unicode\curramt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
815 copy $(InputPath) ..\..\include\unicode
816
817# End Custom Build
818
819!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
820
821# Begin Custom Build
822InputPath=.\unicode\curramt.h
823
824"..\..\include\unicode\curramt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
825 copy $(InputPath) ..\..\include\unicode
826
827# End Custom Build
828
829!ELSEIF "$(CFG)" == "i18n - Win64 Release"
830
831# Begin Custom Build
832InputPath=.\unicode\curramt.h
833
834"..\..\include\unicode\curramt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
835 copy $(InputPath) ..\..\include\unicode
836
837# End Custom Build
838
839!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
840
841# Begin Custom Build
842InputPath=.\unicode\curramt.h
843
844"..\..\include\unicode\curramt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
845 copy $(InputPath) ..\..\include\unicode
846
847# End Custom Build
848
849!ENDIF
850
851# End Source File
852# Begin Source File
853
854SOURCE=.\currfmt.cpp
855# End Source File
856# Begin Source File
857
858SOURCE=.\currfmt.h
859# End Source File
860# Begin Source File
861
862SOURCE=.\currunit.cpp
863# End Source File
864# Begin Source File
865
866SOURCE=.\unicode\currunit.h
867
868!IF "$(CFG)" == "i18n - Win32 Release"
869
870# Begin Custom Build
871InputPath=.\unicode\currunit.h
872
873"..\..\include\unicode\currunit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
874 copy $(InputPath) ..\..\include\unicode
875
876# End Custom Build
877
878!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
879
880# Begin Custom Build
881InputPath=.\unicode\currunit.h
882
883"..\..\include\unicode\currunit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
884 copy $(InputPath) ..\..\include\unicode
885
886# End Custom Build
887
888!ELSEIF "$(CFG)" == "i18n - Win64 Release"
889
890# Begin Custom Build
891InputPath=.\unicode\currunit.h
892
893"..\..\include\unicode\currunit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
894 copy $(InputPath) ..\..\include\unicode
895
896# End Custom Build
897
898!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
899
900# Begin Custom Build
901InputPath=.\unicode\currunit.h
902
903"..\..\include\unicode\currunit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
904 copy $(InputPath) ..\..\include\unicode
905
906# End Custom Build
907
908!ENDIF
909
910# End Source File
911# Begin Source File
912
b75a7d8f
A
913SOURCE=.\datefmt.cpp
914# End Source File
915# Begin Source File
916
917SOURCE=.\unicode\datefmt.h
918
919!IF "$(CFG)" == "i18n - Win32 Release"
920
921# Begin Custom Build
922InputPath=.\unicode\datefmt.h
923
924"..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
925 copy $(InputPath) ..\..\include\unicode
926
927# End Custom Build
928
929!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
930
931# Begin Custom Build
932InputPath=.\unicode\datefmt.h
933
934"..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
935 copy $(InputPath) ..\..\include\unicode
936
937# End Custom Build
938
939!ELSEIF "$(CFG)" == "i18n - Win64 Release"
940
941# Begin Custom Build
942InputPath=.\unicode\datefmt.h
943
944"..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
945 copy $(InputPath) ..\..\include\unicode
946
947# End Custom Build
948
949!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
950
951# Begin Custom Build
952InputPath=.\unicode\datefmt.h
953
954"..\..\include\unicode\datefmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
955 copy $(InputPath) ..\..\include\unicode
956
957# End Custom Build
958
959!ENDIF
960
961# End Source File
962# Begin Source File
963
964SOURCE=.\dcfmtsym.cpp
965# End Source File
966# Begin Source File
967
968SOURCE=.\unicode\dcfmtsym.h
969
970!IF "$(CFG)" == "i18n - Win32 Release"
971
972# Begin Custom Build
973InputPath=.\unicode\dcfmtsym.h
974
975"..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
976 copy $(InputPath) ..\..\include\unicode
977
978# End Custom Build
979
980!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
981
982# Begin Custom Build
983InputPath=.\unicode\dcfmtsym.h
984
985"..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
986 copy $(InputPath) ..\..\include\unicode
987
988# End Custom Build
989
990!ELSEIF "$(CFG)" == "i18n - Win64 Release"
991
992# Begin Custom Build
993InputPath=.\unicode\dcfmtsym.h
994
995"..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
996 copy $(InputPath) ..\..\include\unicode
997
998# End Custom Build
999
1000!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1001
1002# Begin Custom Build
1003InputPath=.\unicode\dcfmtsym.h
1004
1005"..\..\include\unicode\dcfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1006 copy $(InputPath) ..\..\include\unicode
1007
1008# End Custom Build
1009
1010!ENDIF
1011
1012# End Source File
1013# Begin Source File
1014
1015SOURCE=.\decimfmt.cpp
1016# End Source File
1017# Begin Source File
1018
1019SOURCE=.\unicode\decimfmt.h
1020
1021!IF "$(CFG)" == "i18n - Win32 Release"
1022
1023# Begin Custom Build
1024InputPath=.\unicode\decimfmt.h
1025
1026"..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1027 copy $(InputPath) ..\..\include\unicode
1028
1029# End Custom Build
1030
1031!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1032
1033# Begin Custom Build
1034InputPath=.\unicode\decimfmt.h
1035
1036"..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1037 copy $(InputPath) ..\..\include\unicode
1038
1039# End Custom Build
1040
1041!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1042
1043# Begin Custom Build
1044InputPath=.\unicode\decimfmt.h
1045
1046"..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1047 copy $(InputPath) ..\..\include\unicode
1048
1049# End Custom Build
1050
1051!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1052
1053# Begin Custom Build
1054InputPath=.\unicode\decimfmt.h
1055
1056"..\..\include\unicode\decimfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1057 copy $(InputPath) ..\..\include\unicode
1058
1059# End Custom Build
1060
1061!ENDIF
1062
1063# End Source File
1064# Begin Source File
1065
374ca955
A
1066SOURCE=.\digitlst.cpp
1067# End Source File
1068# Begin Source File
1069
1070SOURCE=.\digitlst.h
1071# End Source File
1072# Begin Source File
1073
b75a7d8f
A
1074SOURCE=.\dtfmtsym.cpp
1075# End Source File
1076# Begin Source File
1077
1078SOURCE=.\unicode\dtfmtsym.h
1079
1080!IF "$(CFG)" == "i18n - Win32 Release"
1081
1082# Begin Custom Build
1083InputPath=.\unicode\dtfmtsym.h
1084
1085"..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1086 copy $(InputPath) ..\..\include\unicode
1087
1088# End Custom Build
1089
1090!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1091
1092# Begin Custom Build
1093InputPath=.\unicode\dtfmtsym.h
1094
1095"..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1096 copy $(InputPath) ..\..\include\unicode
1097
1098# End Custom Build
1099
1100!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1101
1102# Begin Custom Build
1103InputPath=.\unicode\dtfmtsym.h
1104
1105"..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1106 copy $(InputPath) ..\..\include\unicode
1107
1108# End Custom Build
1109
1110!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1111
1112# Begin Custom Build
1113InputPath=.\unicode\dtfmtsym.h
1114
1115"..\..\include\unicode\dtfmtsym.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1116 copy $(InputPath) ..\..\include\unicode
1117
1118# End Custom Build
1119
1120!ENDIF
1121
1122# End Source File
1123# Begin Source File
1124
1125SOURCE=.\unicode\fieldpos.h
1126
1127!IF "$(CFG)" == "i18n - Win32 Release"
1128
1129# Begin Custom Build
1130InputPath=.\unicode\fieldpos.h
1131
1132"..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1133 copy $(InputPath) ..\..\include\unicode
1134
1135# End Custom Build
1136
1137!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1138
1139# Begin Custom Build
1140InputPath=.\unicode\fieldpos.h
1141
1142"..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1143 copy $(InputPath) ..\..\include\unicode
1144
1145# End Custom Build
1146
1147!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1148
1149# Begin Custom Build
1150InputPath=.\unicode\fieldpos.h
1151
1152"..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1153 copy $(InputPath) ..\..\include\unicode
1154
1155# End Custom Build
1156
1157!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1158
1159# Begin Custom Build
1160InputPath=.\unicode\fieldpos.h
1161
1162"..\..\include\unicode\fieldpos.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1163 copy $(InputPath) ..\..\include\unicode
1164
1165# End Custom Build
1166
1167!ENDIF
1168
1169# End Source File
1170# Begin Source File
1171
1172SOURCE=.\fmtable.cpp
1173# End Source File
1174# Begin Source File
1175
1176SOURCE=.\unicode\fmtable.h
1177
1178!IF "$(CFG)" == "i18n - Win32 Release"
1179
1180# Begin Custom Build
1181InputPath=.\unicode\fmtable.h
1182
1183"..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1184 copy $(InputPath) ..\..\include\unicode
1185
1186# End Custom Build
1187
1188!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1189
1190# Begin Custom Build
1191InputPath=.\unicode\fmtable.h
1192
1193"..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1194 copy $(InputPath) ..\..\include\unicode
1195
1196# End Custom Build
1197
1198!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1199
1200# Begin Custom Build
1201InputPath=.\unicode\fmtable.h
1202
1203"..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1204 copy $(InputPath) ..\..\include\unicode
1205
1206# End Custom Build
1207
1208!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1209
1210# Begin Custom Build
1211InputPath=.\unicode\fmtable.h
1212
1213"..\..\include\unicode\fmtable.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1214 copy $(InputPath) ..\..\include\unicode
1215
1216# End Custom Build
1217
1218!ENDIF
1219
1220# End Source File
1221# Begin Source File
1222
1223SOURCE=.\format.cpp
1224# End Source File
1225# Begin Source File
1226
1227SOURCE=.\unicode\format.h
1228
1229!IF "$(CFG)" == "i18n - Win32 Release"
1230
1231# Begin Custom Build
1232InputPath=.\unicode\format.h
1233
1234"..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1235 copy $(InputPath) ..\..\include\unicode
1236
1237# End Custom Build
1238
1239!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1240
1241# Begin Custom Build
1242InputPath=.\unicode\format.h
1243
1244"..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1245 copy $(InputPath) ..\..\include\unicode
1246
1247# End Custom Build
1248
1249!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1250
1251# Begin Custom Build
1252InputPath=.\unicode\format.h
1253
1254"..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1255 copy $(InputPath) ..\..\include\unicode
1256
1257# End Custom Build
1258
1259!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1260
1261# Begin Custom Build
1262InputPath=.\unicode\format.h
1263
1264"..\..\include\unicode\format.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1265 copy $(InputPath) ..\..\include\unicode
1266
1267# End Custom Build
1268
1269!ENDIF
1270
1271# End Source File
1272# Begin Source File
1273
1274SOURCE=.\gregocal.cpp
1275# End Source File
1276# Begin Source File
1277
1278SOURCE=.\unicode\gregocal.h
1279
1280!IF "$(CFG)" == "i18n - Win32 Release"
1281
1282# Begin Custom Build
1283InputPath=.\unicode\gregocal.h
1284
1285"..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1286 copy $(InputPath) ..\..\include\unicode
1287
1288# End Custom Build
1289
1290!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1291
1292# Begin Custom Build
1293InputPath=.\unicode\gregocal.h
1294
1295"..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1296 copy $(InputPath) ..\..\include\unicode
1297
1298# End Custom Build
1299
1300!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1301
1302# Begin Custom Build
1303InputPath=.\unicode\gregocal.h
1304
1305"..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1306 copy $(InputPath) ..\..\include\unicode
1307
1308# End Custom Build
1309
1310!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1311
1312# Begin Custom Build
1313InputPath=.\unicode\gregocal.h
1314
1315"..\..\include\unicode\gregocal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1316 copy $(InputPath) ..\..\include\unicode
1317
1318# End Custom Build
1319
1320!ENDIF
1321
1322# End Source File
1323# Begin Source File
1324
374ca955
A
1325SOURCE=.\gregoimp.cpp
1326# End Source File
1327# Begin Source File
1328
1329SOURCE=.\gregoimp.h
1330# End Source File
1331# Begin Source File
1332
1333SOURCE=.\hebrwcal.cpp
1334# End Source File
1335# Begin Source File
1336
1337SOURCE=.\hebrwcal.h
1338# End Source File
1339# Begin Source File
1340
1341SOURCE=.\islamcal.cpp
1342# End Source File
1343# Begin Source File
1344
1345SOURCE=.\islamcal.h
1346# End Source File
1347# Begin Source File
1348
b75a7d8f
A
1349SOURCE=.\japancal.cpp
1350# End Source File
1351# Begin Source File
1352
1353SOURCE=.\japancal.h
1354# End Source File
1355# Begin Source File
1356
374ca955
A
1357SOURCE=.\measfmt.cpp
1358# End Source File
1359# Begin Source File
1360
1361SOURCE=.\unicode\measfmt.h
1362
1363!IF "$(CFG)" == "i18n - Win32 Release"
1364
1365# Begin Custom Build
1366InputPath=.\unicode\measfmt.h
1367
1368"..\..\include\unicode\measfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1369 copy $(InputPath) ..\..\include\unicode
1370
1371# End Custom Build
1372
1373!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1374
1375# Begin Custom Build
1376InputPath=.\unicode\measfmt.h
1377
1378"..\..\include\unicode\measfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1379 copy $(InputPath) ..\..\include\unicode
1380
1381# End Custom Build
1382
1383!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1384
1385# Begin Custom Build
1386InputPath=.\unicode\measfmt.h
1387
1388"..\..\include\unicode\measfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1389 copy $(InputPath) ..\..\include\unicode
1390
1391# End Custom Build
1392
1393!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1394
1395# Begin Custom Build
1396InputPath=.\unicode\measfmt.h
1397
1398"..\..\include\unicode\measfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1399 copy $(InputPath) ..\..\include\unicode
1400
1401# End Custom Build
1402
1403!ENDIF
1404
1405# End Source File
1406# Begin Source File
1407
1408SOURCE=.\measure.cpp
1409# End Source File
1410# Begin Source File
1411
1412SOURCE=.\unicode\measure.h
1413
1414!IF "$(CFG)" == "i18n - Win32 Release"
1415
1416# Begin Custom Build
1417InputPath=.\unicode\measure.h
1418
1419"..\..\include\unicode\measure.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1420 copy $(InputPath) ..\..\include\unicode
1421
1422# End Custom Build
1423
1424!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1425
1426# Begin Custom Build
1427InputPath=.\unicode\measure.h
1428
1429"..\..\include\unicode\measure.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1430 copy $(InputPath) ..\..\include\unicode
1431
1432# End Custom Build
1433
1434!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1435
1436# Begin Custom Build
1437InputPath=.\unicode\measure.h
1438
1439"..\..\include\unicode\measure.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1440 copy $(InputPath) ..\..\include\unicode
1441
1442# End Custom Build
1443
1444!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1445
1446# Begin Custom Build
1447InputPath=.\unicode\measure.h
1448
1449"..\..\include\unicode\measure.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1450 copy $(InputPath) ..\..\include\unicode
1451
1452# End Custom Build
1453
1454!ENDIF
1455
1456# End Source File
1457# Begin Source File
1458
b75a7d8f
A
1459SOURCE=.\msgfmt.cpp
1460# End Source File
1461# Begin Source File
1462
1463SOURCE=.\unicode\msgfmt.h
1464
1465!IF "$(CFG)" == "i18n - Win32 Release"
1466
1467# Begin Custom Build
1468InputPath=.\unicode\msgfmt.h
1469
1470"..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1471 copy $(InputPath) ..\..\include\unicode
1472
1473# End Custom Build
1474
1475!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1476
1477# Begin Custom Build
1478InputPath=.\unicode\msgfmt.h
1479
1480"..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1481 copy $(InputPath) ..\..\include\unicode
1482
1483# End Custom Build
1484
1485!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1486
1487# Begin Custom Build
1488InputPath=.\unicode\msgfmt.h
1489
1490"..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1491 copy $(InputPath) ..\..\include\unicode
1492
1493# End Custom Build
1494
1495!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1496
1497# Begin Custom Build
1498InputPath=.\unicode\msgfmt.h
1499
1500"..\..\include\unicode\msgfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1501 copy $(InputPath) ..\..\include\unicode
1502
1503# End Custom Build
1504
1505!ENDIF
1506
1507# End Source File
1508# Begin Source File
1509
1510SOURCE=.\nfrlist.h
1511# End Source File
1512# Begin Source File
1513
1514SOURCE=.\nfrs.cpp
1515# End Source File
1516# Begin Source File
1517
1518SOURCE=.\nfrs.h
1519# End Source File
1520# Begin Source File
1521
1522SOURCE=.\nfrule.cpp
1523# End Source File
1524# Begin Source File
1525
1526SOURCE=.\nfrule.h
1527# End Source File
1528# Begin Source File
1529
1530SOURCE=.\nfsubs.cpp
1531# End Source File
1532# Begin Source File
1533
1534SOURCE=.\nfsubs.h
1535# End Source File
1536# Begin Source File
1537
1538SOURCE=.\numfmt.cpp
1539# End Source File
1540# Begin Source File
1541
1542SOURCE=.\unicode\numfmt.h
1543
1544!IF "$(CFG)" == "i18n - Win32 Release"
1545
1546# Begin Custom Build
1547InputPath=.\unicode\numfmt.h
1548
1549"..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1550 copy $(InputPath) ..\..\include\unicode
1551
1552# End Custom Build
1553
1554!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1555
1556# Begin Custom Build
1557InputPath=.\unicode\numfmt.h
1558
1559"..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1560 copy $(InputPath) ..\..\include\unicode
1561
1562# End Custom Build
1563
1564!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1565
1566# Begin Custom Build
1567InputPath=.\unicode\numfmt.h
1568
1569"..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1570 copy $(InputPath) ..\..\include\unicode
1571
1572# End Custom Build
1573
1574!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1575
1576# Begin Custom Build
1577InputPath=.\unicode\numfmt.h
1578
1579"..\..\include\unicode\numfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1580 copy $(InputPath) ..\..\include\unicode
1581
1582# End Custom Build
1583
1584!ENDIF
1585
1586# End Source File
1587# Begin Source File
1588
374ca955
A
1589SOURCE=.\olsontz.cpp
1590# End Source File
1591# Begin Source File
1592
1593SOURCE=.\olsontz.h
1594# End Source File
1595# Begin Source File
1596
b75a7d8f
A
1597SOURCE=.\rbnf.cpp
1598# End Source File
1599# Begin Source File
1600
1601SOURCE=.\unicode\rbnf.h
1602
1603!IF "$(CFG)" == "i18n - Win32 Release"
1604
1605# Begin Custom Build
1606InputPath=.\unicode\rbnf.h
1607
1608"..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1609 copy $(InputPath) ..\..\include\unicode
1610
1611# End Custom Build
1612
1613!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1614
1615# Begin Custom Build
1616InputPath=.\unicode\rbnf.h
1617
1618"..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1619 copy $(InputPath) ..\..\include\unicode
1620
1621# End Custom Build
1622
1623!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1624
1625# Begin Custom Build
1626InputPath=.\unicode\rbnf.h
1627
1628"..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1629 copy $(InputPath) ..\..\include\unicode
1630
1631# End Custom Build
1632
1633!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1634
1635# Begin Custom Build
1636InputPath=.\unicode\rbnf.h
1637
1638"..\..\include\unicode\rbnf.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1639 copy $(InputPath) ..\..\include\unicode
1640
1641# End Custom Build
1642
1643!ENDIF
1644
1645# End Source File
1646# Begin Source File
1647
1648SOURCE=.\simpletz.cpp
1649# End Source File
1650# Begin Source File
1651
1652SOURCE=.\unicode\simpletz.h
1653
1654!IF "$(CFG)" == "i18n - Win32 Release"
1655
1656# Begin Custom Build
1657InputPath=.\unicode\simpletz.h
1658
1659"..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1660 copy $(InputPath) ..\..\include\unicode
1661
1662# End Custom Build
1663
1664!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1665
1666# Begin Custom Build
1667InputPath=.\unicode\simpletz.h
1668
1669"..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1670 copy $(InputPath) ..\..\include\unicode
1671
1672# End Custom Build
1673
1674!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1675
1676# Begin Custom Build
1677InputPath=.\unicode\simpletz.h
1678
1679"..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1680 copy $(InputPath) ..\..\include\unicode
1681
1682# End Custom Build
1683
1684!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1685
1686# Begin Custom Build
1687InputPath=.\unicode\simpletz.h
1688
1689"..\..\include\unicode\simpletz.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1690 copy $(InputPath) ..\..\include\unicode
1691
1692# End Custom Build
1693
1694!ENDIF
1695
1696# End Source File
1697# Begin Source File
1698
1699SOURCE=.\smpdtfmt.cpp
1700# End Source File
1701# Begin Source File
1702
1703SOURCE=.\unicode\smpdtfmt.h
1704
1705!IF "$(CFG)" == "i18n - Win32 Release"
1706
1707# Begin Custom Build
1708InputPath=.\unicode\smpdtfmt.h
1709
1710"..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1711 copy $(InputPath) ..\..\include\unicode
1712
1713# End Custom Build
1714
1715!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1716
1717# Begin Custom Build
1718InputPath=.\unicode\smpdtfmt.h
1719
1720"..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1721 copy $(InputPath) ..\..\include\unicode
1722
1723# End Custom Build
1724
1725!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1726
1727# Begin Custom Build
1728InputPath=.\unicode\smpdtfmt.h
1729
1730"..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1731 copy $(InputPath) ..\..\include\unicode
1732
1733# End Custom Build
1734
1735!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1736
1737# Begin Custom Build
1738InputPath=.\unicode\smpdtfmt.h
1739
1740"..\..\include\unicode\smpdtfmt.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1741 copy $(InputPath) ..\..\include\unicode
1742
1743# End Custom Build
1744
1745!ENDIF
1746
1747# End Source File
1748# Begin Source File
1749
1750SOURCE=.\timezone.cpp
1751# End Source File
1752# Begin Source File
1753
1754SOURCE=.\unicode\timezone.h
1755
1756!IF "$(CFG)" == "i18n - Win32 Release"
1757
1758# Begin Custom Build
1759InputPath=.\unicode\timezone.h
1760
1761"..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1762 copy $(InputPath) ..\..\include\unicode
1763
1764# End Custom Build
1765
1766!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1767
1768# Begin Custom Build
1769InputPath=.\unicode\timezone.h
1770
1771"..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1772 copy $(InputPath) ..\..\include\unicode
1773
1774# End Custom Build
1775
1776!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1777
1778# Begin Custom Build
1779InputPath=.\unicode\timezone.h
1780
1781"..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1782 copy $(InputPath) ..\..\include\unicode
1783
1784# End Custom Build
1785
1786!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1787
1788# Begin Custom Build
1789InputPath=.\unicode\timezone.h
1790
1791"..\..\include\unicode\timezone.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1792 copy $(InputPath) ..\..\include\unicode
1793
1794# End Custom Build
1795
1796!ENDIF
1797
1798# End Source File
1799# Begin Source File
1800
b75a7d8f
A
1801SOURCE=.\ucal.cpp
1802# End Source File
1803# Begin Source File
1804
1805SOURCE=.\unicode\ucal.h
1806
1807!IF "$(CFG)" == "i18n - Win32 Release"
1808
1809# Begin Custom Build
1810InputPath=.\unicode\ucal.h
1811
1812"..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1813 copy $(InputPath) ..\..\include\unicode
1814
1815# End Custom Build
1816
1817!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1818
1819# Begin Custom Build
1820InputPath=.\unicode\ucal.h
1821
1822"..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1823 copy $(InputPath) ..\..\include\unicode
1824
1825# End Custom Build
1826
1827!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1828
1829# Begin Custom Build
1830InputPath=.\unicode\ucal.h
1831
1832"..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1833 copy $(InputPath) ..\..\include\unicode
1834
1835# End Custom Build
1836
1837!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1838
1839# Begin Custom Build
1840InputPath=.\unicode\ucal.h
1841
1842"..\..\include\unicode\ucal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1843 copy $(InputPath) ..\..\include\unicode
1844
1845# End Custom Build
1846
1847!ENDIF
1848
1849# End Source File
1850# Begin Source File
1851
1852SOURCE=.\ucurr.cpp
1853# End Source File
1854# Begin Source File
1855
1856SOURCE=.\unicode\ucurr.h
1857
1858!IF "$(CFG)" == "i18n - Win32 Release"
1859
1860# Begin Custom Build
1861InputPath=.\unicode\ucurr.h
1862
1863"..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1864 copy $(InputPath) ..\..\include\unicode
1865
1866# End Custom Build
1867
1868!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1869
1870# Begin Custom Build
1871InputPath=.\unicode\ucurr.h
1872
1873"..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1874 copy $(InputPath) ..\..\include\unicode
1875
1876# End Custom Build
1877
1878!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1879
1880# Begin Custom Build
1881InputPath=.\unicode\ucurr.h
1882
1883"..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1884 copy $(InputPath) ..\..\include\unicode
1885
1886# End Custom Build
1887
1888!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1889
1890# Begin Custom Build
1891InputPath=.\unicode\ucurr.h
1892
1893"..\..\include\unicode\ucurr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1894 copy $(InputPath) ..\..\include\unicode
1895
1896# End Custom Build
1897
1898!ENDIF
1899
1900# End Source File
1901# Begin Source File
1902
374ca955
A
1903SOURCE=.\ucurrimp.h
1904# End Source File
1905# Begin Source File
1906
b75a7d8f
A
1907SOURCE=.\udat.cpp
1908# End Source File
1909# Begin Source File
1910
1911SOURCE=.\unicode\udat.h
1912
1913!IF "$(CFG)" == "i18n - Win32 Release"
1914
1915# Begin Custom Build
1916InputPath=.\unicode\udat.h
1917
1918"..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1919 copy $(InputPath) ..\..\include\unicode
1920
1921# End Custom Build
1922
1923!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1924
1925# Begin Custom Build
1926InputPath=.\unicode\udat.h
1927
1928"..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1929 copy $(InputPath) ..\..\include\unicode
1930
1931# End Custom Build
1932
1933!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1934
1935# Begin Custom Build
1936InputPath=.\unicode\udat.h
1937
1938"..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1939 copy $(InputPath) ..\..\include\unicode
1940
1941# End Custom Build
1942
1943!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1944
1945# Begin Custom Build
1946InputPath=.\unicode\udat.h
1947
1948"..\..\include\unicode\udat.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1949 copy $(InputPath) ..\..\include\unicode
1950
1951# End Custom Build
1952
1953!ENDIF
1954
1955# End Source File
1956# Begin Source File
1957
1958SOURCE=.\umsg.cpp
1959# End Source File
1960# Begin Source File
1961
1962SOURCE=.\unicode\umsg.h
1963
1964!IF "$(CFG)" == "i18n - Win32 Release"
1965
1966# Begin Custom Build
1967InputPath=.\unicode\umsg.h
1968
1969"..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1970 copy $(InputPath) ..\..\include\unicode
1971
1972# End Custom Build
1973
1974!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
1975
1976# Begin Custom Build
1977InputPath=.\unicode\umsg.h
1978
1979"..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1980 copy $(InputPath) ..\..\include\unicode
1981
1982# End Custom Build
1983
1984!ELSEIF "$(CFG)" == "i18n - Win64 Release"
1985
1986# Begin Custom Build
1987InputPath=.\unicode\umsg.h
1988
1989"..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
1990 copy $(InputPath) ..\..\include\unicode
1991
1992# End Custom Build
1993
1994!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
1995
1996# Begin Custom Build
1997InputPath=.\unicode\umsg.h
1998
1999"..\..\include\unicode\umsg.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2000 copy $(InputPath) ..\..\include\unicode
2001
2002# End Custom Build
2003
2004!ENDIF
2005
2006# End Source File
2007# Begin Source File
2008
2009SOURCE=.\umsg_imp.h
2010# End Source File
2011# Begin Source File
2012
2013SOURCE=.\unum.cpp
2014# End Source File
2015# Begin Source File
2016
2017SOURCE=.\unicode\unum.h
2018
2019!IF "$(CFG)" == "i18n - Win32 Release"
2020
2021# Begin Custom Build
2022InputPath=.\unicode\unum.h
2023
2024"..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2025 copy $(InputPath) ..\..\include\unicode
2026
2027# End Custom Build
2028
2029!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2030
2031# Begin Custom Build
2032InputPath=.\unicode\unum.h
2033
2034"..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2035 copy $(InputPath) ..\..\include\unicode
2036
2037# End Custom Build
2038
2039!ELSEIF "$(CFG)" == "i18n - Win64 Release"
2040
2041# Begin Custom Build
2042InputPath=.\unicode\unum.h
2043
2044"..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2045 copy $(InputPath) ..\..\include\unicode
2046
2047# End Custom Build
2048
2049!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2050
2051# Begin Custom Build
2052InputPath=.\unicode\unum.h
2053
2054"..\..\include\unicode\unum.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2055 copy $(InputPath) ..\..\include\unicode
2056
2057# End Custom Build
2058
2059!ENDIF
2060
374ca955
A
2061# End Source File
2062# Begin Source File
2063
2064SOURCE=.\utmscale.c
2065
2066!IF "$(CFG)" == "i18n - Win32 Release"
2067
2068!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2069
2070!ELSEIF "$(CFG)" == "i18n - Win64 Release"
2071
2072# ADD CPP /Od
2073
2074!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2075
2076!ENDIF
2077
2078# End Source File
2079# Begin Source File
2080
2081SOURCE=.\unicode\utmscale.h
2082
2083!IF "$(CFG)" == "i18n - Win32 Release"
2084
2085# Begin Custom Build
2086InputPath=.\unicode\utmscale.h
2087
2088"..\..\include\unicode\utmscale.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2089 copy $(InputPath) ..\..\include\unicode
2090
2091# End Custom Build
2092
2093!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2094
2095# Begin Custom Build
2096InputPath=.\unicode\utmscale.h
2097
2098"..\..\include\unicode\utmscale.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2099 copy $(InputPath) ..\..\include\unicode
2100
2101# End Custom Build
2102
2103!ELSEIF "$(CFG)" == "i18n - Win64 Release"
2104
2105# Begin Custom Build
2106InputPath=.\unicode\utmscale.h
2107
2108"..\..\include\unicode\utmscale.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2109 copy $(InputPath) ..\..\include\unicode
2110
2111# End Custom Build
2112
2113!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2114
2115# Begin Custom Build
2116InputPath=.\unicode\utmscale.h
2117
2118"..\..\include\unicode\utmscale.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2119 copy $(InputPath) ..\..\include\unicode
2120
2121# End Custom Build
2122
2123!ENDIF
2124
b75a7d8f
A
2125# End Source File
2126# End Group
2127# Begin Group "misc"
2128
2129# PROP Default_Filter ""
2130# Begin Source File
2131
2132SOURCE=.\i18n.rc
2133# ADD BASE RSC /l 0x409
2134# ADD RSC /l 0x409
2135# End Source File
2136# Begin Source File
2137
2138SOURCE=.\ucln_in.c
2139# End Source File
2140# Begin Source File
2141
2142SOURCE=.\ucln_in.h
2143# End Source File
2144# End Group
2145# Begin Group "regex"
2146
2147# PROP Default_Filter ""
2148# Begin Source File
2149
2150SOURCE=.\unicode\regex.h
2151
2152!IF "$(CFG)" == "i18n - Win32 Release"
2153
2154# Begin Custom Build
2155InputPath=.\unicode\regex.h
2156
2157"..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2158 copy $(InputPath) ..\..\include\unicode
2159
2160# End Custom Build
2161
2162!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2163
2164# Begin Custom Build
2165InputPath=.\unicode\regex.h
2166
2167"..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2168 copy $(InputPath) ..\..\include\unicode
2169
2170# End Custom Build
2171
2172!ELSEIF "$(CFG)" == "i18n - Win64 Release"
2173
2174# Begin Custom Build
2175InputPath=.\unicode\regex.h
2176
2177"..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2178 copy $(InputPath) ..\..\include\unicode
2179
2180# End Custom Build
2181
2182!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2183
2184# Begin Custom Build
2185InputPath=.\unicode\regex.h
2186
2187"..\..\include\unicode\regex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2188 copy $(InputPath) ..\..\include\unicode
2189
2190# End Custom Build
2191
2192!ENDIF
2193
2194# End Source File
2195# Begin Source File
2196
2197SOURCE=.\regexcmp.cpp
2198# End Source File
2199# Begin Source File
2200
2201SOURCE=.\regexcmp.h
2202# End Source File
2203# Begin Source File
2204
2205SOURCE=.\regexcst.h
2206# End Source File
2207# Begin Source File
2208
2209SOURCE=.\regeximp.h
2210# End Source File
2211# Begin Source File
2212
2213SOURCE=.\regexst.cpp
2214# End Source File
2215# Begin Source File
2216
2217SOURCE=.\regexst.h
2218# End Source File
2219# Begin Source File
2220
2221SOURCE=.\rematch.cpp
2222# End Source File
2223# Begin Source File
2224
374ca955 2225SOURCE=.\repattrn.cpp
b75a7d8f
A
2226# End Source File
2227# Begin Source File
2228
374ca955
A
2229SOURCE=.\uregex.cpp
2230# End Source File
2231# Begin Source File
2232
2233SOURCE=.\unicode\uregex.h
2234
2235!IF "$(CFG)" == "i18n - Win32 Release"
2236
2237# Begin Custom Build
2238InputPath=.\unicode\uregex.h
2239
2240"..\..\include\unicode\uregex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2241 copy $(InputPath) ..\..\include\unicode
2242
2243# End Custom Build
2244
2245!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2246
2247# Begin Custom Build
2248InputPath=.\unicode\uregex.h
2249
2250"..\..\include\unicode\uregex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2251 copy $(InputPath) ..\..\include\unicode
2252
2253# End Custom Build
2254
2255!ELSEIF "$(CFG)" == "i18n - Win64 Release"
2256
2257# Begin Custom Build
2258InputPath=.\unicode\uregex.h
2259
2260"..\..\include\unicode\uregex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2261 copy $(InputPath) ..\..\include\unicode
2262
2263# End Custom Build
2264
2265!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2266
2267# Begin Custom Build
2268InputPath=.\unicode\uregex.h
2269
2270"..\..\include\unicode\uregex.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2271 copy $(InputPath) ..\..\include\unicode
2272
2273# End Custom Build
2274
2275!ENDIF
2276
b75a7d8f
A
2277# End Source File
2278# End Group
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2280
2281# PROP Default_Filter ""
2282# Begin Source File
2283
2284SOURCE=.\anytrans.cpp
2285# End Source File
2286# Begin Source File
2287
2288SOURCE=.\anytrans.h
2289# End Source File
2290# Begin Source File
2291
374ca955 2292SOURCE=.\casetrn.cpp
b75a7d8f
A
2293# End Source File
2294# Begin Source File
2295
374ca955 2296SOURCE=.\casetrn.h
b75a7d8f
A
2297# End Source File
2298# Begin Source File
2299
374ca955 2300SOURCE=.\cpdtrans.cpp
b75a7d8f
A
2301# End Source File
2302# Begin Source File
2303
374ca955 2304SOURCE=.\cpdtrans.h
b75a7d8f
A
2305# End Source File
2306# Begin Source File
2307
374ca955 2308SOURCE=.\esctrn.cpp
b75a7d8f
A
2309# End Source File
2310# Begin Source File
2311
374ca955 2312SOURCE=.\esctrn.h
b75a7d8f
A
2313# End Source File
2314# Begin Source File
2315
374ca955 2316SOURCE=.\funcrepl.cpp
b75a7d8f
A
2317# End Source File
2318# Begin Source File
2319
374ca955 2320SOURCE=.\funcrepl.h
b75a7d8f
A
2321# End Source File
2322# Begin Source File
2323
2324SOURCE=.\name2uni.cpp
2325# End Source File
2326# Begin Source File
2327
2328SOURCE=.\name2uni.h
2329# End Source File
2330# Begin Source File
2331
2332SOURCE=.\nortrans.cpp
2333# End Source File
2334# Begin Source File
2335
2336SOURCE=.\nortrans.h
2337# End Source File
2338# Begin Source File
2339
2340SOURCE=.\nultrans.cpp
2341# End Source File
2342# Begin Source File
2343
2344SOURCE=.\nultrans.h
2345# End Source File
2346# Begin Source File
2347
2348SOURCE=.\quant.cpp
2349# End Source File
2350# Begin Source File
2351
2352SOURCE=.\quant.h
2353# End Source File
2354# Begin Source File
2355
2356SOURCE=.\rbt.cpp
2357# End Source File
2358# Begin Source File
2359
2360SOURCE=.\rbt.h
2361# End Source File
2362# Begin Source File
2363
2364SOURCE=.\rbt_data.cpp
2365# End Source File
2366# Begin Source File
2367
2368SOURCE=.\rbt_data.h
2369# End Source File
2370# Begin Source File
2371
2372SOURCE=.\rbt_pars.cpp
2373# End Source File
2374# Begin Source File
2375
2376SOURCE=.\rbt_pars.h
2377# End Source File
2378# Begin Source File
2379
2380SOURCE=.\rbt_rule.cpp
2381# End Source File
2382# Begin Source File
2383
2384SOURCE=.\rbt_rule.h
2385# End Source File
2386# Begin Source File
2387
2388SOURCE=.\rbt_set.cpp
2389# End Source File
2390# Begin Source File
2391
2392SOURCE=.\rbt_set.h
2393# End Source File
2394# Begin Source File
2395
374ca955
A
2396SOURCE=.\remtrans.cpp
2397# End Source File
2398# Begin Source File
2399
b75a7d8f
A
2400SOURCE=.\remtrans.h
2401# End Source File
2402# Begin Source File
2403
2404SOURCE=.\strmatch.cpp
2405# End Source File
2406# Begin Source File
2407
2408SOURCE=.\strmatch.h
2409# End Source File
2410# Begin Source File
2411
2412SOURCE=.\strrepl.cpp
2413# End Source File
2414# Begin Source File
2415
2416SOURCE=.\titletrn.cpp
2417# End Source File
2418# Begin Source File
2419
2420SOURCE=.\titletrn.h
2421# End Source File
2422# Begin Source File
2423
2424SOURCE=.\tolowtrn.cpp
2425# End Source File
2426# Begin Source File
2427
2428SOURCE=.\tolowtrn.h
2429# End Source File
2430# Begin Source File
2431
2432SOURCE=.\toupptrn.cpp
2433# End Source File
2434# Begin Source File
2435
2436SOURCE=.\toupptrn.h
2437# End Source File
2438# Begin Source File
2439
2440SOURCE=.\translit.cpp
2441# End Source File
2442# Begin Source File
2443
2444SOURCE=.\unicode\translit.h
2445
2446!IF "$(CFG)" == "i18n - Win32 Release"
2447
2448# Begin Custom Build
2449InputPath=.\unicode\translit.h
2450
2451"..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2452 copy $(InputPath) ..\..\include\unicode
2453
2454# End Custom Build
2455
2456!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2457
2458# Begin Custom Build
2459InputPath=.\unicode\translit.h
2460
2461"..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2462 copy $(InputPath) ..\..\include\unicode
2463
2464# End Custom Build
2465
2466!ELSEIF "$(CFG)" == "i18n - Win64 Release"
2467
2468# Begin Custom Build
2469InputPath=.\unicode\translit.h
2470
2471"..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2472 copy $(InputPath) ..\..\include\unicode
2473
2474# End Custom Build
2475
2476!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2477
2478# Begin Custom Build
2479InputPath=.\unicode\translit.h
2480
2481"..\..\include\unicode\translit.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
2482 copy $(InputPath) ..\..\include\unicode
2483
2484# End Custom Build
2485
2486!ENDIF
2487
2488# End Source File
2489# Begin Source File
2490
2491SOURCE=.\transreg.cpp
2492# End Source File
2493# Begin Source File
2494
2495SOURCE=.\transreg.h
2496# End Source File
2497# Begin Source File
2498
2499SOURCE=.\tridpars.cpp
2500# End Source File
2501# Begin Source File
2502
2503SOURCE=.\tridpars.h
2504# End Source File
2505# Begin Source File
2506
2507SOURCE=.\unesctrn.cpp
2508# End Source File
2509# Begin Source File
2510
2511SOURCE=.\unesctrn.h
2512# End Source File
2513# Begin Source File
2514
2515SOURCE=.\uni2name.cpp
2516# End Source File
2517# Begin Source File
2518
2519SOURCE=.\uni2name.h
2520# End Source File
2521# Begin Source File
2522
374ca955 2523SOURCE=.\unicode\unirepl.h
b75a7d8f
A
2524
2525!IF "$(CFG)" == "i18n - Win32 Release"
2526
2527# Begin Custom Build
374ca955 2528InputPath=.\unicode\unirepl.h
b75a7d8f 2529
374ca955 2530"..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2531 copy $(InputPath) ..\..\include\unicode
2532
2533# End Custom Build
2534
2535!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2536
2537# Begin Custom Build
374ca955 2538InputPath=.\unicode\unirepl.h
b75a7d8f 2539
374ca955 2540"..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2541 copy $(InputPath) ..\..\include\unicode
2542
2543# End Custom Build
2544
2545!ELSEIF "$(CFG)" == "i18n - Win64 Release"
2546
2547# Begin Custom Build
374ca955 2548InputPath=.\unicode\unirepl.h
b75a7d8f 2549
374ca955 2550"..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2551 copy $(InputPath) ..\..\include\unicode
2552
2553# End Custom Build
2554
2555!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2556
2557# Begin Custom Build
374ca955 2558InputPath=.\unicode\unirepl.h
b75a7d8f 2559
374ca955 2560"..\..\include\unicode\unirepl.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2561 copy $(InputPath) ..\..\include\unicode
2562
2563# End Custom Build
2564
2565!ENDIF
2566
2567# End Source File
2568# Begin Source File
2569
374ca955
A
2570SOURCE=.\utrans.cpp
2571# End Source File
2572# Begin Source File
2573
2574SOURCE=.\unicode\utrans.h
b75a7d8f
A
2575
2576!IF "$(CFG)" == "i18n - Win32 Release"
2577
2578# Begin Custom Build
374ca955 2579InputPath=.\unicode\utrans.h
b75a7d8f 2580
374ca955 2581"..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2582 copy $(InputPath) ..\..\include\unicode
2583
2584# End Custom Build
2585
2586!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2587
2588# Begin Custom Build
374ca955 2589InputPath=.\unicode\utrans.h
b75a7d8f 2590
374ca955 2591"..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2592 copy $(InputPath) ..\..\include\unicode
2593
2594# End Custom Build
2595
2596!ELSEIF "$(CFG)" == "i18n - Win64 Release"
2597
2598# Begin Custom Build
374ca955 2599InputPath=.\unicode\utrans.h
b75a7d8f 2600
374ca955 2601"..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2602 copy $(InputPath) ..\..\include\unicode
2603
2604# End Custom Build
2605
2606!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2607
2608# Begin Custom Build
374ca955 2609InputPath=.\unicode\utrans.h
b75a7d8f 2610
374ca955 2611"..\..\include\unicode\utrans.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2612 copy $(InputPath) ..\..\include\unicode
2613
2614# End Custom Build
2615
2616!ENDIF
2617
2618# End Source File
374ca955
A
2619# End Group
2620# Begin Group "locale"
b75a7d8f 2621
374ca955 2622# PROP Default_Filter ""
b75a7d8f
A
2623# Begin Source File
2624
374ca955 2625SOURCE=.\ulocdata.c
b75a7d8f
A
2626# End Source File
2627# Begin Source File
2628
374ca955 2629SOURCE=.\unicode\ulocdata.h
b75a7d8f
A
2630
2631!IF "$(CFG)" == "i18n - Win32 Release"
2632
2633# Begin Custom Build
374ca955 2634InputPath=.\unicode\ulocdata.h
b75a7d8f 2635
374ca955 2636"..\..\include\unicode\ulocdata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2637 copy $(InputPath) ..\..\include\unicode
2638
2639# End Custom Build
2640
2641!ELSEIF "$(CFG)" == "i18n - Win32 Debug"
2642
2643# Begin Custom Build
374ca955 2644InputPath=.\unicode\ulocdata.h
b75a7d8f 2645
374ca955 2646"..\..\include\unicode\ulocdata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2647 copy $(InputPath) ..\..\include\unicode
2648
2649# End Custom Build
2650
2651!ELSEIF "$(CFG)" == "i18n - Win64 Release"
2652
2653# Begin Custom Build
374ca955 2654InputPath=.\unicode\ulocdata.h
b75a7d8f 2655
374ca955 2656"..\..\include\unicode\ulocdata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2657 copy $(InputPath) ..\..\include\unicode
2658
2659# End Custom Build
2660
2661!ELSEIF "$(CFG)" == "i18n - Win64 Debug"
2662
2663# Begin Custom Build
374ca955 2664InputPath=.\unicode\ulocdata.h
b75a7d8f 2665
374ca955 2666"..\..\include\unicode\ulocdata.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
b75a7d8f
A
2667 copy $(InputPath) ..\..\include\unicode
2668
2669# End Custom Build
2670
2671!ENDIF
2672
2673# End Source File
2674# End Group
2675# End Target
2676# End Project