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1/*
2 **********************************************************************
51004dcb 3 * Copyright (C) 2005-2012, International Business Machines
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4 * Corporation and others. All Rights Reserved.
5 **********************************************************************
6 */
7
8#include "unicode/utypes.h"
9
10#if !UCONFIG_NO_CONVERSION
11
12#include "csrucode.h"
51004dcb 13#include "csmatch.h"
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14
15U_NAMESPACE_BEGIN
16
17CharsetRecog_Unicode::~CharsetRecog_Unicode()
18{
19 // nothing to do
20}
21
22CharsetRecog_UTF_16_BE::~CharsetRecog_UTF_16_BE()
23{
24 // nothing to do
25}
26
27const char *CharsetRecog_UTF_16_BE::getName() const
28{
29 return "UTF-16BE";
30}
31
51004dcb 32UBool CharsetRecog_UTF_16_BE::match(InputText* textIn, CharsetMatch *results) const
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33{
34 const uint8_t *input = textIn->fRawInput;
51004dcb 35 int32_t confidence = 0;
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36
37 if (input[0] == 0xFE && input[1] == 0xFF) {
51004dcb 38 confidence = 100;
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39 }
40
41 // TODO: Do some statastics to check for unsigned UTF-16BE
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42 results->set(textIn, this, confidence);
43 return (confidence > 0);
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44}
45
46CharsetRecog_UTF_16_LE::~CharsetRecog_UTF_16_LE()
47{
48 // nothing to do
49}
50
51const char *CharsetRecog_UTF_16_LE::getName() const
52{
53 return "UTF-16LE";
54}
55
51004dcb 56UBool CharsetRecog_UTF_16_LE::match(InputText* textIn, CharsetMatch *results) const
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57{
58 const uint8_t *input = textIn->fRawInput;
51004dcb 59 int32_t confidence = 0;
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60
61 if (input[0] == 0xFF && input[1] == 0xFE && (input[2] != 0x00 || input[3] != 0x00)) {
51004dcb 62 confidence = 100;
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63 }
64
65 // TODO: Do some statastics to check for unsigned UTF-16LE
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66 results->set(textIn, this, confidence);
67 return (confidence > 0);
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68}
69
70CharsetRecog_UTF_32::~CharsetRecog_UTF_32()
71{
72 // nothing to do
73}
74
51004dcb 75UBool CharsetRecog_UTF_32::match(InputText* textIn, CharsetMatch *results) const
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76{
77 const uint8_t *input = textIn->fRawInput;
78 int32_t limit = (textIn->fRawLength / 4) * 4;
79 int32_t numValid = 0;
80 int32_t numInvalid = 0;
81 bool hasBOM = FALSE;
82 int32_t confidence = 0;
83
84 if (getChar(input, 0) == 0x0000FEFFUL) {
85 hasBOM = TRUE;
86 }
87
88 for(int32_t i = 0; i < limit; i += 4) {
89 int32_t ch = getChar(input, i);
90
91 if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
92 numInvalid += 1;
93 } else {
94 numValid += 1;
95 }
96 }
97
98
99 // Cook up some sort of confidence score, based on presense of a BOM
100 // and the existence of valid and/or invalid multi-byte sequences.
101 if (hasBOM && numInvalid==0) {
102 confidence = 100;
103 } else if (hasBOM && numValid > numInvalid*10) {
104 confidence = 80;
105 } else if (numValid > 3 && numInvalid == 0) {
106 confidence = 100;
107 } else if (numValid > 0 && numInvalid == 0) {
108 confidence = 80;
109 } else if (numValid > numInvalid*10) {
110 // Probably corruput UTF-32BE data. Valid sequences aren't likely by chance.
111 confidence = 25;
112 }
113
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114 results->set(textIn, this, confidence);
115 return (confidence > 0);
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116}
117
118CharsetRecog_UTF_32_BE::~CharsetRecog_UTF_32_BE()
119{
120 // nothing to do
121}
122
123const char *CharsetRecog_UTF_32_BE::getName() const
124{
125 return "UTF-32BE";
126}
127
128int32_t CharsetRecog_UTF_32_BE::getChar(const uint8_t *input, int32_t index) const
129{
130 return input[index + 0] << 24 | input[index + 1] << 16 |
131 input[index + 2] << 8 | input[index + 3];
132}
133
134CharsetRecog_UTF_32_LE::~CharsetRecog_UTF_32_LE()
135{
136 // nothing to do
137}
138
139const char *CharsetRecog_UTF_32_LE::getName() const
140{
141 return "UTF-32LE";
142}
143
144int32_t CharsetRecog_UTF_32_LE::getChar(const uint8_t *input, int32_t index) const
145{
146 return input[index + 3] << 24 | input[index + 2] << 16 |
147 input[index + 1] << 8 | input[index + 0];
148}
149
150U_NAMESPACE_END
151#endif
152